113 lines
1.9 KiB
INI
113 lines
1.9 KiB
INI
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[core]
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class: CustomUnitMetadata
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mass: 9000
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overrideAndReplace: turret_flamethrower
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name: flameTurretT3
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displayText: Hell Flamethrower
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displayDescription: -Medium range, Area Of attack.\n -Two barrels.
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displayText_zh: 地狱火焰塔
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displayDescription_zh:-持续造成短距离的范围伤害
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maxHp: 3000
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#footprint used for collisions with units (left, up, right, down)
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footprint: 0,0,1,1
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#used for placement, and placement of other buildings
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constructionFootprint:0,0,1,1
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buildingToFootprintOffsetX:20
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buildingToFootprintOffsetY:20
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builtFrom_1_name: overlord
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#builtFrom_1_pos: 0
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techLevel: 1
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price: 30000
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buildSpeed: 32s
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#availableInDemo: true
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radius: 16
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#displayRadius: 25
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buildingSelectionOffset: -8
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isBuilding: true
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isBio: false
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[graphics]
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total_frames: 1
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image:turret_base.png
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image_wreak:turret_base_dead.png
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image_turret: turret_flamethrower_2.png
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image_shadow: NONE
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shadowOffsetX:1
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shadowOffsetY:1
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[attack]
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canAttack: true
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 12
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turretTurnSpeed: 6
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maxAttackRange: 180
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shootDelay: 0.07s
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[turret_1]
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x: 0
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y: 6
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canShoot: false
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shouldResetTurret: false
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turnSpeed: 6
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turnSpeedAcceleration: 0.08
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[turret_2]
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x: 5
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y: 0
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#shoot_sound:firing3
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#shoot_sound_vol:0.4
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shoot_flame:NONE
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shoot_light:#FFEECCCC
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size: 20
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attachedTo: 1
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slave: true
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invisible: true
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[turret_3]
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x: -5
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y: 0
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copyFrom: 2
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attachedTo: 1
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slave: true
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invisible: true
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[projectile_1]
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life: 7000
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speed: 3
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targetSpeedAcceleration: 0.1
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speedSpread: 1
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frame: 3
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drawSize: 0.9
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flameWeapon: true
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hitSound: false
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targetGround:true
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targetGroundSpread: 25
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deflectionPower: -1
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lightColor: #AAffb237
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lightSize: 0.5
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areaDamage: 20
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areaRadius: 80
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[movement]
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movementType: NONE
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moveSpeed: 0
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moveAccelerationSpeed: 0.01
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moveDecelerationSpeed: 0.01
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maxTurnSpeed: 0
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turnAcceleration: 0.1
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[ai]
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buildPriority: 0.22
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noneInBaseExtraPriority: 0.17
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maxEachBase: 3
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