181 lines
2.6 KiB
INI
181 lines
2.6 KiB
INI
|
|
|
|
[hiddenAction_是玩家去自杀]
|
|
autoTrigger:if not self.isControlledByAI()
|
|
deleteSelf:true
|
|
|
|
[hiddenAction_AI的游戏开始旧日]
|
|
autoTrigger:if self.resource.Res==1 and self.isControlledByAI()
|
|
fireTurretXAtGround:OldSun
|
|
fireTurretXAtGround_withOffset: 0,0
|
|
fireTurretXAtGround_withProjectile:OD
|
|
fireTurretXAtGround_count:1
|
|
addResources:hp=-999999999
|
|
|
|
[turret_OldSun]
|
|
x:0
|
|
y:0
|
|
canShoot:false
|
|
projectile:OD
|
|
|
|
[projectile_OD]
|
|
life:99
|
|
instant: true
|
|
spawnUnit:目视者*5
|
|
speed: 1
|
|
largeHitEffect: true
|
|
|
|
frame: 0
|
|
shadowFrame:1
|
|
drawType:1
|
|
|
|
targetGround: true
|
|
areaDamage: 350
|
|
|
|
areaRadius: 90
|
|
areaExpandTime:35
|
|
|
|
deflectionPower:-1
|
|
|
|
lightColor: #FFEEEE00
|
|
lightSize: 1
|
|
|
|
#暂时
|
|
[hiddenAction_AI的游戏开始妖姬]
|
|
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
|
|
fireTurretXAtGround:SkyBlue
|
|
fireTurretXAtGround_withOffset: 0,0
|
|
fireTurretXAtGround_withProjectile:SY
|
|
fireTurretXAtGround_count:1
|
|
addResources:hp=-999999999
|
|
|
|
[turret_SkyBlue]
|
|
x:0
|
|
y:0
|
|
canShoot:false
|
|
projectile:SY
|
|
|
|
[projectile_SY]
|
|
life:99
|
|
instant: true
|
|
spawnUnit:幻蓝重构蚁*5
|
|
speed: 1
|
|
largeHitEffect: true
|
|
|
|
frame: 0
|
|
shadowFrame:1
|
|
drawType:1
|
|
|
|
targetGround: true
|
|
areaDamage: 350
|
|
|
|
areaRadius: 90
|
|
areaExpandTime:35
|
|
|
|
deflectionPower:-1
|
|
|
|
lightColor: #FFEEEE00
|
|
lightSize: 1
|
|
|
|
[hiddenAction_AI的游戏开始魔龙]
|
|
autoTrigger:if self.resource.Res==3 and self.isControlledByAI()
|
|
fireTurretXAtGround:MD
|
|
fireTurretXAtGround_withOffset: 0,0
|
|
fireTurretXAtGround_withProjectile:XY
|
|
fireTurretXAtGround_count:1
|
|
addResources:hp=-999999999
|
|
|
|
[turret_MD]
|
|
x:0
|
|
y:0
|
|
canShoot:false
|
|
projectile:SY
|
|
|
|
[projectile_XY]
|
|
life:99
|
|
instant: true
|
|
spawnUnit:伊甸*5
|
|
speed: 1
|
|
largeHitEffect: true
|
|
|
|
frame: 0
|
|
shadowFrame:1
|
|
drawType:1
|
|
|
|
targetGround: true
|
|
areaDamage: 350
|
|
|
|
areaRadius: 90
|
|
areaExpandTime:35
|
|
|
|
deflectionPower:-1
|
|
|
|
lightColor: #FFEEEE00
|
|
lightSize: 1
|
|
|
|
[core]
|
|
maxHp:900
|
|
|
|
name: AISystemV1
|
|
class: CustomUnitMetadata
|
|
price: 1300
|
|
showInEditor:false
|
|
mass: 4000
|
|
radius: 17
|
|
displayRadius: 18
|
|
|
|
canRepairBuildings: true
|
|
canRepairUnits : false
|
|
|
|
|
|
nanoRange: 95
|
|
nanoBuildSpeed: 50
|
|
|
|
nanoRepairSpeed: 0.3
|
|
|
|
[graphics]
|
|
|
|
total_frames: 1
|
|
image: SHARED:blank.png
|
|
image_wreak: NONE
|
|
image_turret: SHARED:blank.png
|
|
#scaleImagesTo: 20
|
|
#scaleTurretImagesTo: 9
|
|
|
|
#AUTO
|
|
image_shadow: AUTO
|
|
shadowOffsetX:2
|
|
shadowOffsetY:2
|
|
|
|
|
|
|
|
|
|
[attack]
|
|
|
|
canAttack: true
|
|
canAttackFlyingUnits: true
|
|
canAttackLandUnits: true
|
|
canAttackUnderwaterUnits: false
|
|
|
|
isFixedFiring: true
|
|
|
|
turretSize: 3
|
|
turretTurnSpeed: 3
|
|
|
|
maxAttackRange: 170
|
|
shootDelay: 50
|
|
|
|
[movement]
|
|
movementType: LAND
|
|
moveSpeed:0.4
|
|
moveAccelerationSpeed: 0.03
|
|
moveDecelerationSpeed: 0.08
|
|
|
|
#targetHeight: 2
|
|
|
|
maxTurnSpeed: 3.5
|
|
turnAcceleration: 0.25
|
|
|
|
moveSlidingMode :true
|
|
moveIgnoringBody:true
|
|
moveSlidingDir: 181 |