116 lines
2.2 KiB
INI
116 lines
2.2 KiB
INI
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[core]
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name: seaFactoryX
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class: CustomUnitMetadata
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price: 2000
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maxHp: 1500
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mass: 13000
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#footprint used for collisions with units (left, up, right, down)
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footprint: -2,-2,2,2
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tags:海军基地
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#used for placement, and placement of other buildings
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constructionFootprint: -2,-2,2,3
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overrideAndReplace: seaFactory
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extraBuildRangeWhenBuildingThis:65
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techLevel: 1
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buildSpeed: 0.0002
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#availableInDemo: true
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radius: 40
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#displayRadius: 25
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isBio: false
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isBuilding: true
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displayText:Sea Factory
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displayDescription:-Build T1 Sea units, Which can be upgraded
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displayText_zh:海军基地
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displayDescription_zh:-制造初级海上单位,可升级
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exit_x:0
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exit_y:-3
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exit_moveAwayAmount:80
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softCollisionOnAll: 10
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canBuild_1_name: setRally
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canBuild_1_pos: -1
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canBuild_2_name: gunBoat,hovercraft,missileShip,battleShip,lightSub,hovercraft,attackSubmarine,missileShip,battleShip
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#canBuild_2_name: builderShip,动员炮艇,gunBoat,lightSub,hovercraft,attackSubmarine,missileShip,battleShip,白露级,无畏级
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canBuild_2_pos: 1
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#heavyBattleship,heavySub
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builtFrom_1_name: builder
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builtFrom_1_pos: 8
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[graphics]
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total_frames: 1
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image: ROOT:/assets/oldsungodimg/seafactory/sea_factory.png
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#image_back:
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image_wreak: ROOT:/assets/oldsungodimg/seafactory/sea_factory_dead.png
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image_offsetY:-20
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#scaleImagesTo: 20
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#scaleTurretImagesTo: 9
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#AUTO
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image_shadow: AUTO
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shadowOffsetX:2
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shadowOffsetY:-18
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[attack]
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canAttack: false
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canAttackFlyingUnits: false
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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maxAttackRange: 0
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[movement]
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movementType:WATER
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moveSpeed: 0
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moveAccelerationSpeed: 0.01
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moveDecelerationSpeed: 0.01
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maxTurnSpeed: 0
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turnAcceleration: 0.1
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[ai]
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buildPriority: 0.25
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noneInBaseExtraPriority: 0.35
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noneGlobalExtraPriority: 0.12
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maxGlobal: 4
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[action_升级]
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convertTo: seaFactoryT2
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price: 5000
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text: i:gui.actions.upgradeT2
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displayType: upgrade
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description:-Upgrade and Unlock more Powerful T2 Sea Units.
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description_zh:-升级并解锁更强大的T2海军单位
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buildSpeed: 20s
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pos: 0
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unitShownInUI: seaFactoryT2
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iconExtraImage: SHARED:icon_upgrade_top.png
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iconExtraColor: #AAFFFFFF
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#isLocked:true
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#[action_外包]
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#autoTrigger: if not self.resource(type='旧日自动计划',lessThan=1)
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#convertTo:seaFactoryT2
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#isVisible:false
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