StarRiver-EndlessJourney-RW.../code/oldsungod/海军工厂/seaFactory.ini

116 lines
2.2 KiB
INI

[core]
name: seaFactoryX
class: CustomUnitMetadata
price: 2000
maxHp: 1500
mass: 13000
#footprint used for collisions with units (left, up, right, down)
footprint: -2,-2,2,2
tags:海军基地
#used for placement, and placement of other buildings
constructionFootprint: -2,-2,2,3
overrideAndReplace: seaFactory
extraBuildRangeWhenBuildingThis:65
techLevel: 1
buildSpeed: 0.0002
#availableInDemo: true
radius: 40
#displayRadius: 25
isBio: false
isBuilding: true
displayText:Sea Factory
displayDescription:-Build T1 Sea units, Which can be upgraded
displayText_zh:海军基地
displayDescription_zh:-制造初级海上单位,可升级
exit_x:0
exit_y:-3
exit_moveAwayAmount:80
softCollisionOnAll: 10
canBuild_1_name: setRally
canBuild_1_pos: -1
canBuild_2_name: gunBoat,hovercraft,missileShip,battleShip,lightSub,hovercraft,attackSubmarine,missileShip,battleShip
#canBuild_2_name: builderShip,动员炮艇,gunBoat,lightSub,hovercraft,attackSubmarine,missileShip,battleShip,白露级,无畏级
canBuild_2_pos: 1
#heavyBattleship,heavySub
builtFrom_1_name: builder
builtFrom_1_pos: 8
[graphics]
total_frames: 1
image: ROOT:/assets/oldsungodimg/seafactory/sea_factory.png
#image_back:
image_wreak: ROOT:/assets/oldsungodimg/seafactory/sea_factory_dead.png
image_offsetY:-20
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:-18
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
maxAttackRange: 0
[movement]
movementType:WATER
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
buildPriority: 0.25
noneInBaseExtraPriority: 0.35
noneGlobalExtraPriority: 0.12
maxGlobal: 4
[action_升级]
convertTo: seaFactoryT2
price: 5000
text: i:gui.actions.upgradeT2
displayType: upgrade
description:-Upgrade and Unlock more Powerful T2 Sea Units.
description_zh:-升级并解锁更强大的T2海军单位
buildSpeed: 20s
pos: 0
unitShownInUI: seaFactoryT2
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF
#isLocked:true
#[action_外包]
#autoTrigger: if not self.resource(type='旧日自动计划',lessThan=1)
#convertTo:seaFactoryT2
#isVisible:false