StarRiver-EndlessJourney-RW.../code/oldsungod/旧日加农炮塔/CannonTurret.ini
2023-04-13 20:06:27 +08:00

138 lines
2.5 KiB
INI

[core]
name: CannonTurret
displayText: Old Day CannonTurret
displayDescription: -This is a strategy of Leiden Technology to support the oldday.\n-It is a defensive tower with two cannons\n-medium firepower\n-5 points of armor\n-can only attack the ground \n-[This unit belongs to a linkage unit and has been authorized by the author of Leiden Technology]
displayText_zh:旧日加农炮塔
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有两联装加农炮的防御塔\n-火力中等\n-拥有5点护甲\n-只能攻击地面\n-[本单位属于联动单位,莱顿科技作者已经授权]
class: CustomUnitMetadata
price: 4200
maxHp: 2600
mass: 9000
armour:5
#selfRegenRate:0.05
footprint: -1,-1,1,1
constructionFootprint:-1,-1,1,1
buildingToFootprintOffsetY:10
techLevel: 1
buildSpeed: 20s
#availableInDemo: true
radius: 35
displayRadius: 35
buildingSelectionOffset: -6
isBuilding: true
isBio: false
fogOfWarSightRange:24
[graphics]
total_frames: 1
image: ROOT:/assets/oldsungodimg/canonturret/Base.png
image_wreak: ROOT:/assets/oldsungodimg/canonturret/Dead.png
image_turret: ROOT:/assets/oldsungodimg/canonturret/Turret.png
#scaleTurretImagesTo: 55
teamColorsOnTurret:true
image_shadow: SHADOW:ROOT:/assets/oldsungodimg/canonturret/Shadow.png
shadowOffsetX:1
shadowOffsetY:2
lock_shadow_rotation_with_main_turret: true
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
shootDelay:1.5s
maxAttackRange: 350
[turret_1]
#右
invisible: false
x: 4.5
y: 26
turnSpeed: 0
turnSpeedAcceleration: 0
shoot_sound: large_gun_fire2
shoot_sound_vol:0.5
shoot_flame:large
shoot_light:#FFffebbc
image: ROOT:/assets/oldsungodimg/canonturret/Barrel.png
attachedTo:3
slave:true
recoilOffset: -6
recoilOutTime: 3
recoilReturnTime: 30
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
size: 24
delay: 75
[turret_2]
#左
x:-4.5
y:26
copyFrom:1
delay:150
[turret_3]
image:ROOT:/assets/oldsungodimg/canonturret/Turret.png
x: 0
y: 5
invisible:false
turnSpeed: 1.5
turnSpeedAcceleration: 0.2
canShoot:false
canAttackLandUnits: true
recoilOffset: -2
recoilOutTime: 3
recoilReturnTime: 30
[projectile_1]
directDamage:175
life: 150
speed: 7
largeHitEffect: true
frame: 2
targetGround: true
trailEffect: true
areaDamage: 50
areaRadius: 50
lightColor: #cccc00
lightSize: 0.3
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
maxGlobal:1