[core] name: CannonTurret displayText: Old Day CannonTurret displayDescription: -This is a strategy of Leiden Technology to support the oldday.\n-It is a defensive tower with two cannons\n-medium firepower\n-5 points of armor\n-can only attack the ground \n-[This unit belongs to a linkage unit and has been authorized by the author of Leiden Technology] displayText_zh:旧日加农炮塔 displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有两联装加农炮的防御塔\n-火力中等\n-拥有5点护甲\n-只能攻击地面\n-[本单位属于联动单位,莱顿科技作者已经授权] class: CustomUnitMetadata price: 4200 maxHp: 2600 mass: 9000 armour:5 #selfRegenRate:0.05 footprint: -1,-1,1,1 constructionFootprint:-1,-1,1,1 buildingToFootprintOffsetY:10 techLevel: 1 buildSpeed: 20s #availableInDemo: true radius: 35 displayRadius: 35 buildingSelectionOffset: -6 isBuilding: true isBio: false fogOfWarSightRange:24 [graphics] total_frames: 1 image: ROOT:/assets/oldsungodimg/canonturret/Base.png image_wreak: ROOT:/assets/oldsungodimg/canonturret/Dead.png image_turret: ROOT:/assets/oldsungodimg/canonturret/Turret.png #scaleTurretImagesTo: 55 teamColorsOnTurret:true image_shadow: SHADOW:ROOT:/assets/oldsungodimg/canonturret/Shadow.png shadowOffsetX:1 shadowOffsetY:2 lock_shadow_rotation_with_main_turret: true [attack] canAttack: true canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: false shootDelay:1.5s maxAttackRange: 350 [turret_1] #右 invisible: false x: 4.5 y: 26 turnSpeed: 0 turnSpeedAcceleration: 0 shoot_sound: large_gun_fire2 shoot_sound_vol:0.5 shoot_flame:large shoot_light:#FFffebbc image: ROOT:/assets/oldsungodimg/canonturret/Barrel.png attachedTo:3 slave:true recoilOffset: -6 recoilOutTime: 3 recoilReturnTime: 30 canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: false projectile: 1 size: 24 delay: 75 [turret_2] #左 x:-4.5 y:26 copyFrom:1 delay:150 [turret_3] image:ROOT:/assets/oldsungodimg/canonturret/Turret.png x: 0 y: 5 invisible:false turnSpeed: 1.5 turnSpeedAcceleration: 0.2 canShoot:false canAttackLandUnits: true recoilOffset: -2 recoilOutTime: 3 recoilReturnTime: 30 [projectile_1] directDamage:175 life: 150 speed: 7 largeHitEffect: true frame: 2 targetGround: true trailEffect: true areaDamage: 50 areaRadius: 50 lightColor: #cccc00 lightSize: 0.3 [movement] movementType: NONE moveSpeed: 0 moveAccelerationSpeed: 0.01 moveDecelerationSpeed: 0.01 maxTurnSpeed: 0 turnAcceleration: 0.1 [ai] maxGlobal:1