292 lines
4.5 KiB
INI
292 lines
4.5 KiB
INI
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[core]
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name: 玄心号
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#displayText: Carrier
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#displayDescription: -Heavily armed and armored \n -Anti-air \n -builds Air factory units \n -Laser defence & repairbay \n -Can build anti-nuke missiles \n -Built-in Fabricator \n -Goes nuclear on death (if nukes are enabled)
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class: CustomUnitMetadata
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price: 12000
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maxHp: 3000
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mass: 15000
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copyFrom:ROOT:/effect/water/index.template
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#水波特效
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techLevel: 2
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experimental: true
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buildSpeed: 38s
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availableInDemo: false
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radius: 40
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displayRadius: 40
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#softCollisionOnAll: 3
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#transportSlotsNeeded: 5
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isBio: false
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energyMax: 2
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energyRegen: 0.0003
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selfRegenRate:0.3
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displayText: Black Star Warship
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displayDescription: -The outstanding naval unit of the Magic Dragon Empire is famous for its mystery. =\n-Anti submarine against air and sea, medium speed, high durability.
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displayText_zh: 玄心号战舰
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displayDescription_zh: -魔龙帝国的杰出海军单位,以玄而出名。\n-对空对海可以反潜,移速中等,高耐久值。
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[graphics]
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total_frames: 1
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imageScale: 1.1
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image: ROOT:/assets/magicdragonimg/blackstarboat/BSB.png
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image_wreak: ROOT:/assets/magicdragonimg/blackstarboat/BSBDIED.png
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image_turret: ROOT:/assets/magicdragonimg/blackstarboat/炮.png
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#scaleImagesTo: 60
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#scaleTurretImagesTo: 12
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image_shadow: AUTO
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shadowOffsetX:4
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shadowOffsetY:4
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movementEffect: CUSTOM:水波2, CUSTOM:水波1,CUSTOM:水雾
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movementEffectRate: 12
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movementEffectReverse: CUSTOM:水波2,CUSTOM:水雾
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#splastEffect: true
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: true
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canAttackNotTouchingWaterUnits:false
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turretSize: 20
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turretTurnSpeed: 1.5
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maxAttackRange: 250
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shootDelay: 100
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turretMultiTargeting: true
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[turret_flakPivotPoint]
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x: 0
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y: -80
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canShoot: false
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shouldResetTurret: false
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idleSpin: 0.5
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image:ROOT:/assets/magicdragonimg/blackstarboat/anti_air_top_flakgun.png
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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recoilOffset: -3
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recoilOutTime: 6
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recoilReturnTime: 12
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[turret_leftMissilePod]
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x: 4
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y: 10
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size: 0
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attachedTo: flakPivotPoint
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slave: true
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invisible: true
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warmup: 0
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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shoot_sound:large_gun_fire2
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shoot_sound_vol:0.3
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shoot_flame:small
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shoot_light:#FFEECCCC
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projectile: flak
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#image: SHARED:debug_marker.png
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[turret_rightMissilePod]
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x: -4
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y: 10
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copyFrom: leftMissilePod
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linkDelayWithTurret:leftMissilePod
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warmup:1.8s
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[turret_plasma1]
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#plasma
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#turret
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x: 14
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y: 0
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idleDir:90
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idleDirReversing: 90
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limitingAngle: 120
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delay:1.6s
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image:ROOT:/assets/magicdragonimg/blackstarboat/炮.png
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shoot_sound:large_gun_fire2
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shoot_sound_vol:0.3
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shoot_flame:large
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shoot_light:#ffc600
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: true
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projectile: gunShot
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size: 16
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recoilOffset: -1
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limitingRange: 250
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[turret_plasma3]
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#plasma
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#turret
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x: 14
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y: -28
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idleDir:90
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idleDirReversing: 90
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copyFrom:plasma1
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#linkDelayWithTurret:plasma1
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#warmup: 50
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[turret_plasma2]
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#plasma
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#turret
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x: -14
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y: 0
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idleDir:-90
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idleDirReversing: -90
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copyFrom:plasma1
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#linkDelayWithTurret:plasma1
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#warmup: 50
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[turret_plasma4]
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#plasma
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#turret
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x: -14
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y: -28
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idleDir:-90
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idleDirReversing: -90
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copyFrom:plasma1
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#linkDelayWithTurret:plasma1
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#warmup: 50
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[turret_plasma5]
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#plasma
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#turret
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x: 14
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y: -50
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idleDir:90
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idleDirReversing: 90
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copyFrom:plasma1
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#linkDelayWithTurret:plasma1
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#warmup: 50
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[turret_plasma6]
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#plasma
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#turret
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x: -14
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y: -50
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idleDir:-90
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idleDirReversing: -90
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copyFrom:plasma1
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#linkDelayWithTurret:plasma1
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#warmup: 50
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[turret_repairTurret]
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#repair
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x: -16
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y: -32
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canShoot: false
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invisible: true
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size:0
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isMainNanoTurret: true
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warmup:30
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[projectile_shell]
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#shell
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life: 150
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speed: 5
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drawType: 2
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frame: 1
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drawSize: 0.9
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hitSound: true
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targetGround:true
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targetGroundSpread: 30
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largeHitEffect: true
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deflectionPower: 2
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areaDamage: 125
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areaRadius: 80
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lightColor: #ffe92b
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lightSize: 0.6
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[projectile_flak]
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#flak
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life: 340
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speed: 20
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drawSize: 0.9
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trailEffect: true
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largeHitEffect: true
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frame: 0
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areaDamage: 35
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areaRadius: 85
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autoTargetingOnDeadTarget: true
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lightColor: #ffff00
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lightSize: 0.4
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[projectile_torpedo]
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#torpedo
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directDamage: 60
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life: 550
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speed: 0.15
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targetSpeed: 1.2
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largeHitEffect: true
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drawSize: 1
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color: #1E1E96
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trailEffect: true
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deflectionPower: -1
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[projectile_gunShot]
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#gun
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life: 150
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speed: 4
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largeHitEffect: true
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frame: 4
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areaDamage: 50
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areaRadius: 45
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drawSize: 1
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lightColor: #ffc600
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lightSize: 0.6
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[movement]
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movementType: WATER
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moveSpeed: 1.5
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moveAccelerationSpeed: 0.02
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moveDecelerationSpeed: 0.05
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maxTurnSpeed: 2.5
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turnAcceleration: 0.05
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