StarRiver-EndlessJourney-RW.../code/magicdragon/玄心号战船/玄心号.ini
2023-01-05 11:55:33 +08:00

292 lines
4.5 KiB
INI

[core]
name: 玄心号
#displayText: Carrier
#displayDescription: -Heavily armed and armored \n -Anti-air \n -builds Air factory units \n -Laser defence & repairbay \n -Can build anti-nuke missiles \n -Built-in Fabricator \n -Goes nuclear on death (if nukes are enabled)
class: CustomUnitMetadata
price: 12000
maxHp: 3000
mass: 15000
copyFrom:ROOT:/effect/water/index.template
#水波特效
techLevel: 2
experimental: true
buildSpeed: 38s
availableInDemo: false
radius: 40
displayRadius: 40
#softCollisionOnAll: 3
#transportSlotsNeeded: 5
isBio: false
energyMax: 2
energyRegen: 0.0003
selfRegenRate:0.3
displayText: Black Star Warship
displayDescription: -The outstanding naval unit of the Magic Dragon Empire is famous for its mystery. =\n-Anti submarine against air and sea, medium speed, high durability.
displayText_zh: 玄心号战舰
displayDescription_zh: -魔龙帝国的杰出海军单位,以玄而出名。\n-对空对海可以反潜,移速中等,高耐久值。
[graphics]
total_frames: 1
imageScale: 1.1
image: ROOT:/assets/magicdragonimg/blackstarboat/BSB.png
image_wreak: ROOT:/assets/magicdragonimg/blackstarboat/BSBDIED.png
image_turret: ROOT:/assets/magicdragonimg/blackstarboat/炮.png
#scaleImagesTo: 60
#scaleTurretImagesTo: 12
image_shadow: AUTO
shadowOffsetX:4
shadowOffsetY:4
movementEffect: CUSTOM:水波2, CUSTOM:水波1,CUSTOM:水雾
movementEffectRate: 12
movementEffectReverse: CUSTOM:水波2,CUSTOM:水雾
#splastEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: true
canAttackNotTouchingWaterUnits:false
turretSize: 20
turretTurnSpeed: 1.5
maxAttackRange: 250
shootDelay: 100
turretMultiTargeting: true
[turret_flakPivotPoint]
x: 0
y: -80
canShoot: false
shouldResetTurret: false
idleSpin: 0.5
image:ROOT:/assets/magicdragonimg/blackstarboat/anti_air_top_flakgun.png
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: false
recoilOffset: -3
recoilOutTime: 6
recoilReturnTime: 12
[turret_leftMissilePod]
x: 4
y: 10
size: 0
attachedTo: flakPivotPoint
slave: true
invisible: true
warmup: 0
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: false
shoot_sound:large_gun_fire2
shoot_sound_vol:0.3
shoot_flame:small
shoot_light:#FFEECCCC
projectile: flak
#image: SHARED:debug_marker.png
[turret_rightMissilePod]
x: -4
y: 10
copyFrom: leftMissilePod
linkDelayWithTurret:leftMissilePod
warmup:1.8s
[turret_plasma1]
#plasma
#turret
x: 14
y: 0
idleDir:90
idleDirReversing: 90
limitingAngle: 120
delay:1.6s
image:ROOT:/assets/magicdragonimg/blackstarboat/炮.png
shoot_sound:large_gun_fire2
shoot_sound_vol:0.3
shoot_flame:large
shoot_light:#ffc600
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
projectile: gunShot
size: 16
recoilOffset: -1
limitingRange: 250
[turret_plasma3]
#plasma
#turret
x: 14
y: -28
idleDir:90
idleDirReversing: 90
copyFrom:plasma1
#linkDelayWithTurret:plasma1
#warmup: 50
[turret_plasma2]
#plasma
#turret
x: -14
y: 0
idleDir:-90
idleDirReversing: -90
copyFrom:plasma1
#linkDelayWithTurret:plasma1
#warmup: 50
[turret_plasma4]
#plasma
#turret
x: -14
y: -28
idleDir:-90
idleDirReversing: -90
copyFrom:plasma1
#linkDelayWithTurret:plasma1
#warmup: 50
[turret_plasma5]
#plasma
#turret
x: 14
y: -50
idleDir:90
idleDirReversing: 90
copyFrom:plasma1
#linkDelayWithTurret:plasma1
#warmup: 50
[turret_plasma6]
#plasma
#turret
x: -14
y: -50
idleDir:-90
idleDirReversing: -90
copyFrom:plasma1
#linkDelayWithTurret:plasma1
#warmup: 50
[turret_repairTurret]
#repair
x: -16
y: -32
canShoot: false
invisible: true
size:0
isMainNanoTurret: true
warmup:30
[projectile_shell]
#shell
life: 150
speed: 5
drawType: 2
frame: 1
drawSize: 0.9
hitSound: true
targetGround:true
targetGroundSpread: 30
largeHitEffect: true
deflectionPower: 2
areaDamage: 125
areaRadius: 80
lightColor: #ffe92b
lightSize: 0.6
[projectile_flak]
#flak
life: 340
speed: 20
drawSize: 0.9
trailEffect: true
largeHitEffect: true
frame: 0
areaDamage: 35
areaRadius: 85
autoTargetingOnDeadTarget: true
lightColor: #ffff00
lightSize: 0.4
[projectile_torpedo]
#torpedo
directDamage: 60
life: 550
speed: 0.15
targetSpeed: 1.2
largeHitEffect: true
drawSize: 1
color: #1E1E96
trailEffect: true
deflectionPower: -1
[projectile_gunShot]
#gun
life: 150
speed: 4
largeHitEffect: true
frame: 4
areaDamage: 50
areaRadius: 45
drawSize: 1
lightColor: #ffc600
lightSize: 0.6
[movement]
movementType: WATER
moveSpeed: 1.5
moveAccelerationSpeed: 0.02
moveDecelerationSpeed: 0.05
maxTurnSpeed: 2.5
turnAcceleration: 0.05