146 lines
2.3 KiB
INI
146 lines
2.3 KiB
INI
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[core]
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name: 四恒防空塔
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class: CustomUnitMetadata
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price: 600
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maxHp:2000
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mass: 1200
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footprint: -1,-1,1,1
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#used for placement, and placement of other buildings
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constructionFootprint: -1,-1,1,1
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techLevel: 1
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buildSpeed: 0.002
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#availableInDemo: true
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displayText: Siheng Anti-air Tower
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displayDescription: -The main air defense military T2 buildings of the ancient Magic Dragon\n-country attacked unauthorized AIR Army that dared to invade.
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displayText_zh: 四恒防空塔
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displayDescription_zh: -魔龙古国的主要防空军事建筑T2,对胆敢来犯的未授权空军部队进行打击。
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radius: 16
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#displayRadius: 25
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isBuilding: true
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[graphics]
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total_frames: 1
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image: ROOT:/assets/magicdragonimg/hotaa/热流塔T2.png
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image_wreak: NONE
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image_turret: NONE
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#scaleImagesTo: 20
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#caleTurretImagesTo: 3
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#AUTO
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image_shadow: AUTO
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shadowOffsetX:1
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shadowOffsetY:1
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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turretSize: 20
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turretTurnSpeed: 3
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maxAttackRange: 350
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shootDelay:1.5s
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[turret_1]
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x:11.8
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y:-11.1
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warmup:1s
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idleDir:0
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size:1
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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#shoot_flame:large
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shoot_light:#FFEECCCC
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projectile:1
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[turret_2]
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x:-11.8
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y:-11.1
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warmup:1s
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idleDir:0
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size:1
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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#shoot_flame:large
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shoot_light:#FFEECCCC
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projectile:1
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[turret_3]
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x:11.8
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y:12
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warmup:1s
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idleDir:0
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size:1
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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#shoot_flame:large
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shoot_light:#FFEECCCC
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projectile:1
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[turret_4]
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x:-11.8
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y:12
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warmup:1s
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idleDir:0
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size:1
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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#shoot_flame:large
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shoot_light:#FFEECCCC
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projectile:1
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[projectile_1]
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#missile
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directDamage: 75
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life: 240
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speed:0
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targetSpeed: 8
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trailEffect: true
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largeHitEffect: true
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ballistic: true
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ballistic_delaymove_height:1000
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ballistic_height: 200
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frame: 4
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autoTargetingOnDeadTarget: true
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[movement]
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movementType: LAND
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moveSpeed: 0
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moveAccelerationSpeed: 0.01
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moveDecelerationSpeed: 0.01
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maxTurnSpeed: 0
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turnAcceleration: 0.1
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[ai]
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buildPriority: 0.23
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noneInBaseExtraPriority: 0.04
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noneGlobalExtraPriority: 0.1
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maxEachBase: 2
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