StarRiver-EndlessJourney-RW.../code/magicdragon/梅蒂恩-青鸟/梅蒂恩.ini
2023-02-20 21:44:34 +08:00

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[hiddenAction_refund]
requireConditional: if numberOfUnitsInTeam(greaterThan=1,withTag='StarBird',incompleteBuildings=true)
autoTriggerOnEvent: created
addResources: 7500
deleteSelf: true
showMessageToPlayer: [错误:最多1个游星鸟在战场]
[core]
name: 梅蒂恩
displayText: Star bird
displayDescription: -Invincible, the unit skips the failure decision. \n-At most one exists on the field, periodically giving nearby friendly unit range repair fixes.\n-disappears automatically after a period of time.\n-Just, allow me to sing one last time.
canNotBeDirectlyAttacked:true
displayText_zh: 游星鸟
displayDescription_zh: -无敌,该单位跳过失败判定,且其他单位忽略此单位存在。\n-在场上最多存在一个周期性给附近的友方单位提供固定150血量的300范围修复光环。\n-一段时间后自动消失。\n-只是,请允许我最后歌唱一次。
price: 7500
mass: 1000
class: CustomUnitMetadata
techLevel: 2
buildSpeed: 45s
radius: 20
displayRadius:25
maxHp: 0
softCollisionOnAll: 60
disableDeathOnZeroHp:true
energyMax: 30
energyRegen: 0
energyStartingPercentage: 30
energyNeedsToRechargeToFull: true
tags:StarBird
[action_释放]
price:5000
text:Healing Aura
text_zh:治愈光环
description:Just let me sing for the last time.\n-Star Bird will periodically release the healing aura to cure friends, and will disappear automatically after a period of time
description_zh:只是,请允许我最后歌唱一次。\n-游星鸟将周期性释放治愈光环治疗友方,一段时间后自动消失……
buildSpeed:5s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:1
ai_isHighPriority:true
isVisible:if not self.tags(includes='再见')
temporarilyAddTags:再见
isLocked:if self.queueSize(greaterThan=0)
isLockedMessage:You are releasing skills……
isLockedMessage_zh:您正在释放技能中……
[hiddenAction_1]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:2
spawnEffects:CUSTOM:areaHeal
[hiddenAction_2]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:3
spawnEffects:CUSTOM:areaHeal
[hiddenAction_3]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:4
spawnEffects:CUSTOM:areaHeal
[hiddenAction_4]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:5
spawnEffects:CUSTOM:areaHeal
[hiddenAction_5]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:6
spawnEffects:CUSTOM:areaHeal
[hiddenAction_6]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:7
spawnEffects:CUSTOM:areaHeal
[hiddenAction_7]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:8
spawnEffects:CUSTOM:areaHeal
[hiddenAction_8]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:9
spawnEffects:CUSTOM:areaHeal
[hiddenAction_9]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
alsoQueueAction:10
spawnEffects:CUSTOM:areaHeal
[hiddenAction_10]
buildSpeed:3s
fireTurretXAtGround:machinegun1
fireTurretXAtGround_withProjectile:2
spawnEffects:CUSTOM:areaHeal
showMessageToPlayer:This time I want to sing my own voice... sing the joy I have found... The star bird has left the battlefield
deleteSelf:true
showMessageToPlayer_zh:这次我要唱出自己的心声……唱出我寻找到的喜悦……,游星鸟已离开战场……
[graphics]
image: ROOT:/assets/magicdragonimg/MeiDiEng/梅蒂恩.png
image_shadow: AUTO
total_frames: 3
image_wreak: NONE
splastEffect:true
movementEffect:CUSTOM:尾
movementEffectRate:1
animation_idle_start: 0
animation_idle_end: 2
animation_idle_speed: 12
animation_moving_start: 0
animation_moving_end: 2
animation_moving_speed: 8
[attack]
canAttack:false
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: false
maxAttackRange: 170
[turret_machinegun1]
delay: 10
x:4
y:15
canShoot: true
invisible: true
shoot_flame: smoke
projectile:2
limitingAngle: 65
limitingMinRange: 40
shoot_sound: gun_fire
shoot_sound_vol: 0.3
turnSpeed: 6
turnSpeedAcceleration: 1
aimOffsetSpread: 0.5
energyUsage: 0.10
[turret_machinegun2]
x: -4
y: 15
copyFrom: machinegun1
delay: 20
[projectile_2]
areaDamage: -150
areaRadius: 300
targetGround: true
areaExpandTime: 90
areaHitAirAndLandAtSameTime: true
areaDamageNoFalloff:true
instant: false
largeHitEffect: true
life: 0
speed: 0
explodeOnEndOfLife: true
deflectionPower: -1
shieldDamageMultiplier: 0
buildingDamageMultiplier: 0.75
friendlyFire: only-ignoreEnemy
#explodeEffect: CUSTOM:areaHeal
[effect_areaHeal]
life: 150
priority: veryhigh
xOffsetRelative: 0
yOffsetRelative: 0
hOffset: 0.1
dirOffsetRandom:180
dirSpeedRandom: 1
scaleFrom: 0.1
scaleTo: 8
fadeInTime: 1
fadeOut: true
attachedToUnit: false
image: ROOT:/assets/public/nanoHeeling.png
drawUnderUnits: false
alpha:1
[movement]
movementType: AIR
moveSpeed: 1.3
moveAccelerationSpeed: 0.02
moveDecelerationSpeed: 0.01
reverseSpeedPercentage: 0
maxTurnSpeed: 3
turnAcceleration: 0.05
fallingAccelerationDead:0.2
[effect_尾]
life:22
priority:critical
fadeOut:true
fadeInTime:1
attachedToUnit:false
scaleFrom:0.6
scaleTo:0.6
image:ROOT:/assets/magicdragonimg/twolaser/尾焰.png
total_frames:1
alpha:0.75
color:#42aae7
yOffsetRelative:-14
drawUnderUnits:true