243 lines
5.5 KiB
INI
243 lines
5.5 KiB
INI
[core]
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radius:45
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@memory #:number[]
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updateUnitMemory: #[0]= self.hp%10, #[1]= int((self.hp%100)/10), #[2]= int((self.hp%1000)/100),#[3]= int((self.hp%10000)/1000)
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updateUnitMemoryRate:0
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name:遗落之龙
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displayText: Lose Dragon
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displayDescription: -After the blue incident, in order to redeem their sins.\n-According to her guidance, she came here and set about establishing her own dynasty. \n-However, he felt that everything was unreal due to repeated exercises and battles. \n-Maybe soon she wonot be able to bury anything.\n-Use the mysterious power to launch lightning that can break the shield, and because of the old sun god yilaji machine armor transformation, it has 5 points of armor. It can offset up to 5 points of normal damage.
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displayText_zh: 遗落之龙
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displayDescription_zh: -蔚蓝事件之后,为了赎清自己的罪恶。根据她的指引来到了这边,并着手建立起自己的王朝。\n-但是,一次又一次的演习战斗让他感觉一切都是那么的不真实。\n-或许,很快她就无法掩埋任何事情了。\n-利用神秘的力量发射可以破盾闪电,并且由于旧日伊拉吉机甲改造,拥有5点护甲。可以抵消常规伤害最多5点。
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class:CustomUnitMetadata
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price:1299
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maxHp:2850
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mass:80000
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autoTriggerCooldownTime:0.1s
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techLevel:2
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buildSpeed:31.4s
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armour:5
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tags:小龙,T1小龙,龙
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generation_resources: credits=12
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canRepairBuildings: true
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canRepairUnits : true
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canReclaimResources: true
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autoRepair: true
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nanoRange: 240
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nanoRepairSpeed: 1.8
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nanoBuildSpeed: 1.8
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[canBuild_1]
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name: reclaim,MagicDragonLand,循环序列,GRC,MAB,MSB,热流塔,模块化炮塔底座,翠绿灵塔
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pos: 1
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[graphics]
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total_frames:1
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image:ROOT:/assets/magicdragonimg/dragon/.Dragon.png
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image_wreak:NONE
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image_turret:SHARED:blank.png
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image_shadow:AUTO
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shadowOffsetX:-2
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shadowOffsetY:-7
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imageScale:1
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scaleTurretImagesTo: 0.4
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lock_body_rotation_with_main_turret:true
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showHealthBar:false
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[leg_1]
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x:-12
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y:12
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attach_x:0
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attach_y:0
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moveSpeed:2.1
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moveWarmUp:0.1s
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rotateSpeed:7
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heightSpeed:1
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resetAngle:0
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image_foot:ROOT:/assets/magicdragonimg/dragon/leg.png
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holdDisMin:0
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holdDisMax:10
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[leg_2]
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x:12
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y:12
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copyFrom:1
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[leg_3]
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x:12
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y:-20
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copyFrom:1
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[leg_4]
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x:-12
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y:-20
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copyFrom:1
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[attack]
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canAttack:true
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canAttackFlyingUnits:true
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canAttackLandUnits:true
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canAttackUnderwaterUnits:false
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isFixedFiring:false
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turretSize:30
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turretTurnSpeed:3.4
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maxAttackRange:310
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shootDelay:0.05s
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[turret_1]
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barrelX:-5
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x:0
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aimOffsetSpread:0
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y:0
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size:48
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projectile:1
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shoot_sound:NONE
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shoot_sound_vol:1
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shoot_flame:NONE
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canShoot:true
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recoilReturnTime:32
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[turret_3]
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barrelX:-5
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x:0
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aimOffsetSpread:0
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y:0
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size:0
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projectile:1
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shoot_sound:NONE
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shoot_sound_vol:1
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shoot_flame:NONE
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image:ROOT:/assets/magicdragonimg/modconon/UI.png
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canShoot:false
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recoilReturnTime:32
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isMainNanoTurret:true
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[turret_2]
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x:0
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y:0
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copyFrom:1
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barrelX:6
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[projectile_1]
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areaDamage:4
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areaRadius:40
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areaDamageNoFalloff:true
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life:6
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flameWeapon:false
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armourIgnoreAmount:60
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instant:true
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instantReuseLast:true
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buildingDamageMultiplier:0.35
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deflectionPower:-1
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shieldDefectionMultiplier:0.8
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shieldDamageMultiplier:1.8
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instantReuseLast_alsoChangeTurretAim:true
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moveWithParent:true
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beamImage:SHARED:beam1.png
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beamImageEnd:SHARED:beam1_end.png
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beamImageStart:SHARED:beam1_start.png
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beamImageOffsetRate:2
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sweepOffsetFromTargetRadius:0.1
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areaHitAirAndLandAtSameTime:true
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beamImageStartRotated:true
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beamImageEndRotated:true
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color:#BB0000
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[movement]
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movementType:HOVER
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moveSpeed:0.4
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moveAccelerationSpeed:0.5
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moveDecelerationSpeed:0.17
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maxTurnSpeed:2.4
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turnAcceleration:0.3
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moveIgnoringBody:false
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[action_升级]
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text:Upgrade
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description:-Transformed into a more powerful Dragon of the Black Abyss, with T2 is direct building rights.
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text_zh:升 级
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description_zh:-改造为更加强大的黑渊之龙,并且拥有T2的直接建筑权利。
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price:7200
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buildSpeed:40s
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convertTo:黑渊之龙
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showMessageToAllPlayers:Black abyss,Infinite fear!% The Dragon of the Black Abyss of {self.playerName} has arrived on the battlefield.
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showMessageToAllPlayers_zh:黑色的深渊,无穷的恐惧!%{self.playerName}的黑渊之龙已抵达战场。
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[ai]
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useAsBuilder: true
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#----血条------
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[decal_血条]
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layer:afterBody
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image:ROOT:/assets/public/hpbar.png
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imageScaleX:(self.hp/self.maxHp)*86
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alwaysStartDirAtZero:true
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dirOffset:0
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color:#8c8c8c
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yOffsetAbsolute:39
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pivotOffset:0
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#Thanks 杰厕灵 in Code
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xOffsetAbsolute: ((1-(self.hp / self.maxHp)) * (-${core.radius}/1.12))
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#isVisible:if self.hp > self.maxHp*0.6
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[decal_血条底板]
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image:ROOT:/assets/magicdragonimg/dragon/dragon-hpbar.png
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alwaysStartDirAtZero:true
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dirOffset:0
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imageScaleX:1.3
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yOffsetAbsolute:39
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xOffsetAbsolute:3
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pivotOffset:0
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order:-1
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layer:onTop
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teamColors:true
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[decal_xis_个位]
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@define A:0
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layer:onTop
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order:10.01
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yOffsetAbsolute:39
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image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
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imageScale:0.7
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frame: memory.#[${A}]
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frame_width:6
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frame_height:8
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alwayStartDirAtZero:true
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onlyWhileAlive:true
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onlyOnNonPreview:true
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xOffsetAbsolute: 5
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[decal_xis_十位]
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@copyFromSection: decal_xis_个位
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@define A:1
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image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
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isVisible:if memory.#[${A}] != 0 or memory.#[2] != 0 or memory.#[3] != 0
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xOffsetAbsolute:0
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[decal_xis_百位]
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@copyFromSection: decal_xis_个位
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@define A:2
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image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
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isVisible:if memory.#[${A}] != 0 or memory.#[3] != 0
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xOffsetAbsolute:-5
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[decal_xis_千位]
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@copyFromSection: decal_xis_个位
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@define A:3
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image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
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isVisible:if memory.#[${A}] != 0
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xOffsetAbsolute:-10 |