StarRiver-EndlessJourney-RW.../code/magicdragon/尼德霍格/尼德霍格T1.ini
2023-03-27 00:11:17 +08:00

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[core]
radius:45
@memory #:number[]
updateUnitMemory: #[0]= self.hp%10, #[1]= int((self.hp%100)/10), #[2]= int((self.hp%1000)/100),#[3]= int((self.hp%10000)/1000)
updateUnitMemoryRate:0
name:遗落之龙
displayText: Lose Dragon
displayDescription: -After the blue incident, in order to redeem their sins.\n-According to her guidance, she came here and set about establishing her own dynasty. \n-However, he felt that everything was unreal due to repeated exercises and battles. \n-Maybe soon she wonot be able to bury anything.\n-Use the mysterious power to launch lightning that can break the shield, and because of the old sun god yilaji machine armor transformation, it has 5 points of armor. It can offset up to 5 points of normal damage.
displayText_zh: 遗落之龙
displayDescription_zh: -蔚蓝事件之后,为了赎清自己的罪恶。根据她的指引来到了这边,并着手建立起自己的王朝。\n-但是,一次又一次的演习战斗让他感觉一切都是那么的不真实。\n-或许,很快她就无法掩埋任何事情了。\n-利用神秘的力量发射可以破盾闪电并且由于旧日伊拉吉机甲改造拥有5点护甲。可以抵消常规伤害最多5点。
class:CustomUnitMetadata
price:1299
maxHp:2850
mass:80000
autoTriggerCooldownTime:0.1s
techLevel:2
buildSpeed:31.4s
armour:5
tags:小龙,T1小龙,龙
generation_resources: credits=12
canRepairBuildings: true
canRepairUnits : true
canReclaimResources: true
autoRepair: true
nanoRange: 240
nanoRepairSpeed: 1.8
nanoBuildSpeed: 1.8
[canBuild_1]
name: reclaim,MagicDragonLand,循环序列,GRC,MAB,MSB,热流塔,模块化炮塔底座,翠绿灵塔
pos: 1
[graphics]
total_frames:1
image:ROOT:/assets/magicdragonimg/dragon/.Dragon.png
image_wreak:NONE
image_turret:SHARED:blank.png
image_shadow:AUTO
shadowOffsetX:-2
shadowOffsetY:-7
imageScale:1
scaleTurretImagesTo: 0.4
lock_body_rotation_with_main_turret:true
showHealthBar:false
[leg_1]
x:-12
y:12
attach_x:0
attach_y:0
moveSpeed:2.1
moveWarmUp:0.1s
rotateSpeed:7
heightSpeed:1
resetAngle:0
image_foot:ROOT:/assets/magicdragonimg/dragon/leg.png
holdDisMin:0
holdDisMax:10
[leg_2]
x:12
y:12
copyFrom:1
[leg_3]
x:12
y:-20
copyFrom:1
[leg_4]
x:-12
y:-20
copyFrom:1
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
isFixedFiring:false
turretSize:30
turretTurnSpeed:3.4
maxAttackRange:310
shootDelay:0.05s
[turret_1]
barrelX:-5
x:0
aimOffsetSpread:0
y:0
size:48
projectile:1
shoot_sound:NONE
shoot_sound_vol:1
shoot_flame:NONE
canShoot:true
recoilReturnTime:32
[turret_3]
barrelX:-5
x:0
aimOffsetSpread:0
y:0
size:0
projectile:1
shoot_sound:NONE
shoot_sound_vol:1
shoot_flame:NONE
image:ROOT:/assets/magicdragonimg/modconon/UI.png
canShoot:false
recoilReturnTime:32
isMainNanoTurret:true
[turret_2]
x:0
y:0
copyFrom:1
barrelX:6
[projectile_1]
areaDamage:4
areaRadius:40
areaDamageNoFalloff:true
life:6
flameWeapon:false
armourIgnoreAmount:60
instant:true
instantReuseLast:true
buildingDamageMultiplier:0.35
deflectionPower:-1
shieldDefectionMultiplier:0.8
shieldDamageMultiplier:1.8
instantReuseLast_alsoChangeTurretAim:true
moveWithParent:true
beamImage:SHARED:beam1.png
beamImageEnd:SHARED:beam1_end.png
beamImageStart:SHARED:beam1_start.png
beamImageOffsetRate:2
sweepOffsetFromTargetRadius:0.1
areaHitAirAndLandAtSameTime:true
beamImageStartRotated:true
beamImageEndRotated:true
color:#BB0000
[movement]
movementType:HOVER
moveSpeed:0.4
moveAccelerationSpeed:0.5
moveDecelerationSpeed:0.17
maxTurnSpeed:2.4
turnAcceleration:0.3
moveIgnoringBody:false
[action_升级]
text:Upgrade
description:-Transformed into a more powerful Dragon of the Black Abyss, with T2 is direct building rights.
text_zh:升 级
description_zh:-改造为更加强大的黑渊之龙并且拥有T2的直接建筑权利。
price:7200
buildSpeed:40s
convertTo:黑渊之龙
showMessageToAllPlayers:Black abyss,Infinite fear!% The Dragon of the Black Abyss of {self.playerName} has arrived on the battlefield.
showMessageToAllPlayers_zh:黑色的深渊,无穷的恐惧!%{self.playerName}的黑渊之龙已抵达战场。
[ai]
useAsBuilder: true
#----血条------
[decal_血条]
layer:afterBody
image:ROOT:/assets/public/hpbar.png
imageScaleX:(self.hp/self.maxHp)*86
alwaysStartDirAtZero:true
dirOffset:0
color:#8c8c8c
yOffsetAbsolute:39
pivotOffset:0
#Thanks 杰厕灵 in Code
xOffsetAbsolute: ((1-(self.hp / self.maxHp)) * (-${core.radius}/1.12))
#isVisible:if self.hp > self.maxHp*0.6
[decal_血条底板]
image:ROOT:/assets/magicdragonimg/dragon/dragon-hpbar.png
alwaysStartDirAtZero:true
dirOffset:0
imageScaleX:1.3
yOffsetAbsolute:39
xOffsetAbsolute:3
pivotOffset:0
order:-1
layer:onTop
teamColors:true
[decal_xis_个位]
@define A:0
layer:onTop
order:10.01
yOffsetAbsolute:39
image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
imageScale:0.7
frame: memory.#[${A}]
frame_width:6
frame_height:8
alwayStartDirAtZero:true
onlyWhileAlive:true
onlyOnNonPreview:true
xOffsetAbsolute: 5
[decal_xis_十位]
@copyFromSection: decal_xis_个位
@define A:1
image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
isVisible:if memory.#[${A}] != 0 or memory.#[2] != 0 or memory.#[3] != 0
xOffsetAbsolute:0
[decal_xis_百位]
@copyFromSection: decal_xis_个位
@define A:2
image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
isVisible:if memory.#[${A}] != 0 or memory.#[3] != 0
xOffsetAbsolute:-5
[decal_xis_千位]
@copyFromSection: decal_xis_个位
@define A:3
image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png
isVisible:if memory.#[${A}] != 0
xOffsetAbsolute:-10