145 lines
2.1 KiB
INI
145 lines
2.1 KiB
INI
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[core]
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name: 小果坦克
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class: CustomUnitMetadata
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price: 400
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maxHp: 350
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mass: 1400
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techLevel: 1
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buildSpeed: 7s
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displayText: Small Frurit Tank
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displayDescription: -Prioritize attacking ground units, and attack Air units if the range is too close!\n- [Main Attack: Land]
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displayText_zh: 小果坦克
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displayDescription_zh: -优先攻击地面单位,范围过近则只能攻击空中单位!\n-【主攻:地面势力】
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radius: 12
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displayRadius: 12
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isBio: false
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softCollisionOnAll: 0
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[graphics]
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total_frames: 4
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image: ROOT:/assets/magicdragonimg/smallfruit/X坦克.png
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image_wreak: NONE
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image_turret: NONE
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image_shadow: AUTO
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shadowOffsetX:3
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shadowOffsetY:3
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teamColorsOnTurret:true
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animation_moving_start: 0
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animation_moving_end: 1
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animation_moving_speed: 7
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animation_attack_start:2
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animation_attack_end:3
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animation_attack_speed:8
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dustEffect: true
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 20
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turretTurnSpeed: 4
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isFixedFiring: true
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maxAttackRange: 240
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shootDelay: 50
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[turret_1]
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#
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x: 0
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y: 0
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canShoot: true
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projectile: 1
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canAttackFlyingUnits: false
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turnSpeedAcceleration: 1.0
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limitingMinRange:100
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shoot_sound:cannon_firing
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shoot_sound_vol:0.3
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shoot_light:#FFEEEEEE
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recoilOffset: -2
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recoilOutTime: 9
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recoilReturnTime: 18
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[turret_空中]
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#
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x: 0
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y: 0
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projectile: 2
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turnSpeedAcceleration: 1.0
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shoot_sound:cannon_firing
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shoot_sound_vol:0.3
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shoot_light:#FFEEEEEE
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limitingRange:100
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canShoot: true
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canAttackFlyingUnits: true
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recoilOffset: -2
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recoilOutTime: 9
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recoilReturnTime: 18
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[projectile_1]
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directDamage: 20
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life: 150
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speed: 4
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frame: 4
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color: #bebe50
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drawSize: 0.9
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areaDamage: 10
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areaRadius: 50
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largeHitEffect: true
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targetGround: true
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lightColor: #ffe92b
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lightSize: 0.4
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[projectile_2]
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directDamage: 30
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life: 150
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speed: 4
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frame: 10
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color: #006666
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drawSize: 0.9
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largeHitEffect: true
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#targetGround: true
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lightColor: #ffe92b
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lightSize: 0.4
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[movement]
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movementType: LAND
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moveSpeed: 0.9
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moveAccelerationSpeed: 0.5
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moveDecelerationSpeed: 0.5
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maxTurnSpeed: 1.7
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turnAcceleration: 0.05
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moveSlidingMode :false
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moveIgnoringBody:false |