[core] name: 小果坦克 class: CustomUnitMetadata price: 400 maxHp: 350 mass: 1400 techLevel: 1 buildSpeed: 7s displayText: Small Frurit Tank displayDescription: -Prioritize attacking ground units, and attack Air units if the range is too close!\n- [Main Attack: Land] displayText_zh: 小果坦克 displayDescription_zh: -优先攻击地面单位,范围过近则只能攻击空中单位!\n-【主攻:地面势力】 radius: 12 displayRadius: 12 isBio: false softCollisionOnAll: 0 [graphics] total_frames: 4 image: ROOT:/assets/magicdragonimg/smallfruit/X坦克.png image_wreak: NONE image_turret: NONE image_shadow: AUTO shadowOffsetX:3 shadowOffsetY:3 teamColorsOnTurret:true animation_moving_start: 0 animation_moving_end: 1 animation_moving_speed: 7 animation_attack_start:2 animation_attack_end:3 animation_attack_speed:8 dustEffect: true [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 20 turretTurnSpeed: 4 isFixedFiring: true maxAttackRange: 240 shootDelay: 50 [turret_1] # x: 0 y: 0 canShoot: true projectile: 1 canAttackFlyingUnits: false turnSpeedAcceleration: 1.0 limitingMinRange:100 shoot_sound:cannon_firing shoot_sound_vol:0.3 shoot_light:#FFEEEEEE recoilOffset: -2 recoilOutTime: 9 recoilReturnTime: 18 [turret_空中] # x: 0 y: 0 projectile: 2 turnSpeedAcceleration: 1.0 shoot_sound:cannon_firing shoot_sound_vol:0.3 shoot_light:#FFEEEEEE limitingRange:100 canShoot: true canAttackFlyingUnits: true recoilOffset: -2 recoilOutTime: 9 recoilReturnTime: 18 [projectile_1] directDamage: 20 life: 150 speed: 4 frame: 4 color: #bebe50 drawSize: 0.9 areaDamage: 10 areaRadius: 50 largeHitEffect: true targetGround: true lightColor: #ffe92b lightSize: 0.4 [projectile_2] directDamage: 30 life: 150 speed: 4 frame: 10 color: #006666 drawSize: 0.9 largeHitEffect: true #targetGround: true lightColor: #ffe92b lightSize: 0.4 [movement] movementType: LAND moveSpeed: 0.9 moveAccelerationSpeed: 0.5 moveDecelerationSpeed: 0.5 maxTurnSpeed: 1.7 turnAcceleration: 0.05 moveSlidingMode :false moveIgnoringBody:false