Pre Major Update A Test Beta T1+T2

This commit is contained in:
LingASDJ 2023-01-04 22:08:07 +08:00
parent 925ad5bbf2
commit 5cb1788ebf
122 changed files with 3973 additions and 150 deletions

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[core]
name: 二号猛犸
displayDescription:ᐅ厚重装甲\nᐅ攻击造成连锁伤害\nᐅ对地攻击\nᐅ连锁伤害对空\nᐅ对建筑伤害极低
class: CustomUnitMetadata
#price 4200
price: 7000
#maxHp 3200
maxHp: 4000
mass: 20000
buildSpeed:35s
#availableInDemo trueyu
showInEditor:false
radius:25
techLevel:2
isBio: false
softCollisionOnAll: 0
transportSlotsNeeded:3
builtFrom_1_name: landFactory
builtFrom_1_pos: 6.7
[graphics]
total_frames: 3
image:ROOT:assets/demonjiimg/T2/二号猛犸/二号猛犸.png
image_wreak:NONE
image_turret:ROOT:assets/demonjiimg/turret/mammoth_tank_turret.png
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:2
animation_moving_start: 0
animation_moving_end: 2
animation_moving_speed: 2.85
dustEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 4
maxAttackRange: 190
#shootDelay140 #original
shootDelay:1.5s
[turret_1]
#coil
x: 0
y: 0
attachedTo: 2
slave: true
projectile: 1
turnSpeed: 0
turnSpeedAcceleration: 0
shoot_sound:lighting_burst
shoot_sound_vol:0.3
shoot_flame:CUSTOM:sparks2*3
shoot_light:#FFcceeee
canShoot: true
warmup:1.5s
image:ROOT:assets/demonjiimg/turret/mammoth_tank_coil.png
chargeEffectImage: SHARED:lighting_charge.png
recoilOffset: -1.5
recoilOutTime: 3
recoilReturnTime: 17
[turret_2]
#turret
x: 0
y: 0
canShoot: false
turnSpeed: 2.5
turnSpeedAcceleration: 0.18
turnSpeedDeceleration: 0.35
recoilOffset: -0.75
recoilOutTime: 3
recoilReturnTime: 17
[projectile_1]
#directDamage 310
directDamage:80
spawnUnit:LH-25
life: 25
instant: true
lightingEffect: true
largeHitEffect: true
shieldDamageMultiplier: 3
shieldDefectionMultiplier: 0
buildingDamageMultiplier: 0.25
explodeEffect:CUSTOM:lightningShock, CUSTOM:sparks*8
explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
[effect_hitLightFlash]
priority:high
image: SHARED:light_50.png
life: 17
fadeOut: true
attachedToUnit: false
color: #63e6e8
scaleFrom: 1.8
scaleTo: 1.8
alpha: 0.6
drawUnderUnits:false
[effect_lightningShock]
life: 60
hOffset: 0
dirOffset: 0
fadeInTime: 0
fadeOut: false
attachedToUnit: true
image: SHARED:lightning_shock.png
total_frames: 14
animateFrameStart: 0
animateFrameEnd: 13
animateFramePingPong: false
animateFrameSpeed: 0.5
[effect_sparks]
attachedToUnit: false
life: 150
physics: true
xSpeedRelativeRandom: 1.6
ySpeedRelativeRandom: 1.6
hSpeed: 2
image: SHARED:spark.png
priority: verylow
[effect_sparks2]
attachedToUnit: false
life: 150
physics: true
xSpeedRelativeRandom: 0.5
ySpeedRelativeRandom: 0.5
hSpeed: 1
image: SHARED:spark.png
priority: verylow
[movement]
movementType: LAND
moveSpeed: 0.45
moveAccelerationSpeed: 0.04
moveDecelerationSpeed: 0.06
reverseSpeedPercentage:1.0
maxTurnSpeed: 1
turnAcceleration: 0.15
moveSlidingMode :false
moveIgnoringBody:false

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-LAND
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name: 伽马
displayText: Gamma Lightning Experimental Fighter
displayDescription: -This is a very fragile fighter with a long range. It takes a long time to accumulate power to attack.\n-Attack causes chain damage.\n-Attack the ground.\n-Attack the air.\n-Attack the building with chain damage. \n-Because this fighter belongs to the testing unit of the Fairy Ji Storm, it is extremely unstable. After three attacks, the fighter will explode.
displayText_zh: 伽马闪电实验战机
displayDescription_zh: -ᐅ十分脆弱的战机,射程较远,攻击需要较长时间蓄力\n-ᐅ攻击造成连锁伤害\n-ᐅ对地攻击\n-ᐅ连锁伤害对空\n-ᐅ对建筑伤害极低\n-ᐅ由于该战机属于妖姬风暴的测试单位,所以极不稳定,三次攻击后战机将会自爆。
class: CustomUnitMetadata
#price 4200
price: 3500
#maxHp 3200
maxHp: 600
mass: 200
buildSpeed:30s
#availableInDemo trueyu
radius:25
techLevel:2
isBio: false
softCollisionOnAll: 0
transportSlotsNeeded:3
energyMax:3
dieOnZeroEnergy:true
[graphics]
total_frames: 1
image:ROOT:assets/demonjiimg/T2/伽马/Gama.png
image_wreak:NONE
image_turret:NONE
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:2
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 4
maxAttackRange: 280
#shootDelay140 #original
shootDelay:1.5s
[turret_1]
#coil
x: 0
y: 0
attachedTo: 2
slave: true
size:6
projectile: 1
turnSpeed: 0
turnSpeedAcceleration: 0
shoot_sound:lighting_burst
shoot_sound_vol:0.3
shoot_flame:CUSTOM:sparks2*3
shoot_light:#FFcceeee
energyUsage:1
canShoot: true
warmup:6s
#image:ROOT:assets/demonjiimg/turret/mammoth_tank_coil.png
chargeEffectImage: SHARED:lighting_charge.png
recoilOffset: -1.5
recoilOutTime: 3
recoilReturnTime: 17
[turret_2]
#turret
x: 0
y: 0
canShoot: false
turnSpeed: 2.5
turnSpeedAcceleration: 0.18
turnSpeedDeceleration: 0.35
recoilOffset: -0.75
recoilOutTime: 3
recoilReturnTime: 17
[projectile_1]
#directDamage 310
directDamage:80
spawnUnit:LH-25
life: 25
instant: true
lightingEffect: true
largeHitEffect: true
shieldDamageMultiplier: 3
shieldDefectionMultiplier: 0
buildingDamageMultiplier: 0.25
explodeEffect:CUSTOM:lightningShock, CUSTOM:sparks*8
explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
[effect_hitLightFlash]
priority:high
image: SHARED:light_50.png
life: 17
fadeOut: true
attachedToUnit: false
color: #63e6e8
scaleFrom: 1.8
scaleTo: 1.8
alpha: 0.6
drawUnderUnits:false
[effect_lightningShock]
life: 60
hOffset: 0
dirOffset: 0
fadeInTime: 0
fadeOut: false
attachedToUnit: true
image: SHARED:lightning_shock.png
total_frames: 14
animateFrameStart: 0
animateFrameEnd: 13
animateFramePingPong: false
animateFrameSpeed: 0.5
[effect_sparks]
attachedToUnit: false
life: 150
physics: true
xSpeedRelativeRandom: 1.6
ySpeedRelativeRandom: 1.6
hSpeed: 2
image: SHARED:spark.png
priority: verylow
[effect_sparks2]
attachedToUnit: false
life: 150
physics: true
xSpeedRelativeRandom: 0.5
ySpeedRelativeRandom: 0.5
hSpeed: 1
image: SHARED:spark.png
priority: verylow
[movement]
movementType: AIR
moveSpeed: 1.4
moveAccelerationSpeed: 0.04
moveDecelerationSpeed: 0.1
targetHeight:24
maxTurnSpeed: 1.6
turnAcceleration: 0.1
moveSlidingMode:false
moveIgnoringBody:false
moveSlidingDir:0
slowDeathFall: true

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name:寒霜
displayText:Frost Tank
displayDescription:The attack range is large,but the accumulation time is very long.\n-The attacking bullet needs 5 energy laser to intercept. \n-After the bullet explodes, create a frost area, and the enemies in this area will lose HP continuously. Air vs Land.
displayText_zh: 寒霜坦克
displayDescription_zh:-攻击范围较大但蓄力时间极长攻击的子弹需要5能量的激光才可拦截。\n-子弹爆炸后创建一个霜寒区域,该区域的敌人持续掉血。对空对地。
mass:6000
class:CustomUnitMetadata
price:4000
maxHp:1000
techLevel:2
buildSpeed:40s
availableInDemo:true
radius:26
isBio:false
softCollisionOnAll:3
numBitsOnDeath:5
explodeOnDeath:true
hideScorchMark:false
fogOfWarSightRange:15
[graphics]
total_frames:3
image:ROOT:assets/demonjiimg/T2/冰封/冰封.png
image_wreak:NONE
image_turret:NONE
animation_moving_start: 0
animation_moving_end: 2
animation_moving_speed: 6
imageScale:1
#
image_shadow:AUTO
shadowOffsetY:1
lock_body_rotation_with_main_turret:true
[attack]
canAttack:true
canAttackFlyingUnits:false
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:0
#turretTurnSpeed2
aimOffsetSpread:0.2
maxAttackRange:330
shootDelay:6s
isFixedFiring:false
[turret_1]
invisible:true
size:20
x:0
y:0
idleDir:0
projectile:1
turnSpeed:1.4
turnSpeedAcceleration:0.06
chargeEffectImage:ROOT:effect/land/lighting_charge2.png
warmup:8s
shoot_flame:NONE
[projectile_1]
spawnUnit:冰封区域
areaDamage:90
areaRadius:60
largeHitEffect:true
life:450
trailEffect:true
targetGround:true
speed:-5
targetSpeed:4
wobbleAmplitude:2.6
wobbleFrequency:0.8s
deflectionPower:5
image:ROOT:effect/land/lighting_charge2.png
drawSize:1.2
lightColor:#0080FF
[movement]
movementType:HOVER
reverseSpeedPercentage:0
moveSpeed:1
moveAccelerationSpeed:0.02
moveDecelerationSpeed:0.06
maxTurnSpeed:1.4
turnAcceleration:0.06
moveSlidingMode:true
moveIgnoringBody:true
moveSlidingDir:180

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name: Star-JP
class: CustomUnitMetadata
price: 4500
maxHp: 2000
mass: 4000
displayText_zh: 幻蓝战舰
displayDescription_zh:妖姬海军中的精英,十分强大!\n-对空对海上,无法对地,可以反潜。
displayText: SkyBlue Battleship
displayDescription:The elite of the demon queen navy, very powerful!\n-Air to sea, no ground, anti submarine.
techLevel: 2
buildSpeed: 35s
availableInDemo: true
radius: 40
#displayRadius: 11
transportSlotsNeeded: 3
isBio: false
#softCollisionOnAll: 3
energyMax: 6
energyRegen: 0
builtFrom_1_name: seaFactordkks
builtFrom_1_pos: 5
[action_充能]
text:Recharge
text_zh:充能
isActive:if self.energy(lessThan=1)
description:After the recharge is complete\n-You can continue laser interception
description_zh:充能完成后\n可以继续激光拦截
price:3000
buildSpeed:15s
addResources:energy=6
pos:2.22
[graphics]
total_frames: 1
image: ROOT:assets/demonjiimg/T2/癫狂/癫狂.png
image_wreak: NONE
image_turret: ROOT:assets/demonjiimg/T2/癫狂/DP.png
#scaleImagesTo: 20
scaleTurretImagesTo: 15
image_shadow: AUTO
shadowOffsetX:4
shadowOffsetY:4
splastEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackNotTouchingWaterUnits:false
canAttackUnderwaterUnits: true
turretSize: 17
turretTurnSpeed: 1.8
maxAttackRange: 270
shootDelay: 15
turretMultiTargeting: true
[turret_1]
#forward turret
x: 1
y: 6
warmup:15
size:6
shoot_sound:large_gun_fire2
shoot_sound_vol:0.3
shoot_flame:large
shoot_light:#FFEECCCC
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
#image:ROOT:/IMGS/DP.png
recoilOffset: -3
idleDir:0
idleDirReversing: -145
[turret_2]
#back turret
x: 1
y: -14
warmup:15
projectile: 2
#linkDelayWithTurret:1
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: false
idleDir:0
idleDirReversing: 125
#image:ROOT:/IMGS/DP.png
[turret_3]
#back turret
x: 1
y: -14
invisible:true
warmup:45
projectile: 3
#linkDelayWithTurret:1
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: true
idleDir:0
idleDirReversing: 125
#image:ROOT:/IMGS/DP.png
[turret_laserDefence]
x: 5
y: 36
canShoot: false
invisible: true
laserDefenceEnergyUse: 0.5
limitingRange: 160
size:1
[projectile_1]
#main turret projectile
#directDamage: 0 #no directDamage with targetGround
life: 150
speed: 6
frame:11
targetGround: true
areaDamage: 35
areaRadius: 90
directDamage: 75
lightColor: #ffe92b
lightSize: 0.6
[projectile_2]
directDamage: 45
life: 240
speed: 0.3
targetSpeed: 3
trailEffect: true
largeHitEffect: true
ballistic: true
ballistic_delaymove_height:0
ballistic_height: 4
frame:4
drawSize:0.7
wobbleAmplitude:0.7
wobbleFrequency:1.2s
[projectile_3]
#missile
directDamage: 70
life: 240
speed: 2
targetSpeed: 4
trailEffect: true
largeHitEffect: true
color:#80808080
drawSize:0.7
[movement]
movementType: WATER
moveSpeed: 1
moveAccelerationSpeed: 1
moveDecelerationSpeed: 1
reverseSpeedPercentage:1
maxTurnSpeed: 1.0
turnAcceleration: 1
#moveSlidingMode :false
#moveIgnoringBody:false
#moveSlidingDir: 45

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[core]
name:幻蓝蝶星
displayText:Sky Blue Butterfly Star Tank
displayDescription: -The Fairy Ji Storm will judge any ignorant people.\n-Butterfly shaped gunfire will lead us to a new era.The main battle unit of the Fairy Ji Army T2\n-[unarmed]||[main battle]||[battle unit]
displayText_zh: 幻蓝蝶型坦克
displayDescription_zh: 妖姬风暴将审判任何无知的人们\n-蝶型的炮火声将引领我们走向一个新的时代,妖姬陆军T2主战单位\n-[无甲]||[主战]||[作战单元]
#tags:战车,无甲,T2,陆,作战单位
techLevel:2
maxHp:1200
transportSlotsNeeded:1
mass:${core.maxHp*10}
price:2200
radius:25
buildSpeed:25s
showInEditor:true
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
[graphics]
teamColorsOnTurret:true
dustEffect:false
image_shadow:AUTO
total_frames:2
imageScale:0.8
turretImageScale:0.8
animation_attack_start:0
animation_attack_end:1
animation_attack_speed:6
dustEffect:true
image:ROOT:/assets/demonjiimg/T2/战车/战车.png
image_wreak:NONE
image_turret:ROOT:assets/demonjiimg/turret/.1.png
lock_body_rotation_with_main_turret:false
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:220
shootDelay:1s
[turret_1]
x:0
y:0
projectile:1
turnSpeed:1.3
turnSpeedAcceleration:0.1
recoilOffset:-2
recoilOutTime:6
recoilReturnTime:35
shoot_flame:NONE
aimOffsetSpread:0.5
size:0
warmup:0.8s
chargeEffectImage:ROOT:effect/land/lighting_charge2.png
invisible:true
canShoot:true
canAttackFlyingUnits:false
[turret_2]
x:10
y:-20
projectile:2
delay:0.22s
recoilOffset:-1
[turret_3]
x:-10
y:-20
projectile:2
delay:0.22s
recoilOffset:-1
[projectile_1]
speed:15
life:120
drawSize:0.65
directDamage:50
trailEffectRate:1
color:#00BFFF
lightColor:#5DFFFF
tags:常规伤害
image:ROOT:/assets/demonjiimg/bullet/.1.png
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
[projectile_2]
speed:10
life:80
drawSize:0.5
directDamage:35
trailEffectRate:1
color:#00BFFF
lightColor:#5DFFFF
tags:常规伤害
image:ROOT:/assets/demonjiimg/bullet/.1.png
explodeEffect:CUSTOM:粒子2*2,CUSTOM:粒子0*2,CUSTOM:绿爆
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
[movement]
movementType:LAND
moveSpeed:0.9
maxTurnSpeed:1.1
reverseSpeedPercentage:0
turnAcceleration:0.6
moveAccelerationSpeed:0.6
moveSlidingMode:true
moveDecelerationSpeed:0.6

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name: DJ
class: CustomUnitMetadata
price: 4500
maxHp: 750
mass: 30000
displayDescription: The missile warship in the Fairy Ji Navy has a large range and will automatically redirect. Fires slowly and has additional shields.
displayText: Missile Warship
displayText_zh: 无垠导弹战舰
displayDescription_zh:妖姬海军中的导弹舰艇,射程较大,且会自动重定向。开火较慢,拥有额外护盾。
techLevel: 3
buildSpeed: 35s
availableInDemo: false
radius: 25
#displayRadius: 11
isBio: false
#softCollisionOnAll: 3
fogOfWarSightRange:24
#maxTransportingUnits: 12
#airTransportOnly: true
#nanoFactorySpeed:4
maxShield: 1300
energyMax: 20
energyRegen: 0.0023
energyNeedsToRechargeToFull: false
[graphics]
total_frames: 4
image: ROOT:assets/demonjiimg/T2/无垠导弹战舰/DJ.png
image_wreak: NONE
image_turret: ROOT:assets/demonjiimg/T2/癫狂/DP.png
#scaleImagesTo: 60
#scaleTurretImagesTo: 9
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:2
splastEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 1.8
maxAttackRange: 320
shootDelay: 7s
turretMultiTargeting: true
[turret_1]
#gun turret (not in use)
x: 6
y: -8
idleDir:0
invisible: true
canShoot: false
[turret_2]
#missile turret
x: -7
y: -10
idleDir:0
invisible: true
shoot_sound:missile_fire
shoot_sound_vol:0.1
shoot_light:#FFEECCCC
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
size: 1
turnSpeed: 40
energyUsage: 1
shoot_flame:shockwave
[turret_3]
#back turret
copyFrom: 2
invisible: true
x: 5
y: -10
idleDir:0
warmup:20
projectile: 1
linkDelayWithTurret:2
[turret_4]
#back turret
copyFrom: 2
invisible: true
x: 0
y: 0
idleDir:0
warmup:40
projectile: 1
linkDelayWithTurret:2
[turret_5]
#back turret
copyFrom: 2
invisible: true
x: 6000
y: 6000
idleDir:0
warmup:700
projectile: 1
linkDelayWithTurret:2
[projectile_1]
#missile
directDamage: 45
life: 240
speed:0
targetSpeed: 8
trailEffect: true
largeHitEffect: true
ballistic: true
ballistic_delaymove_height:1000
ballistic_height: 200
frame: 4
autoTargetingOnDeadTarget: true
areaDamage:80
areaRadius:90
areaDamageNoFalloff:true
[movement]
movementType: WATER
moveSpeed: 1.2
moveAccelerationSpeed: 1
moveDecelerationSpeed: 1
reverseSpeedPercentage:1
maxTurnSpeed: 0.8
turnAcceleration: 0.05
#moveSlidingMode :false
#moveIgnoringBody:false
#moveSlidingDir: 45

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-LAND
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name:赤蓝
displayDescription:
displayText: RedBlue Fighter
displayDescription:-Each time you release three spores, they will automatically track the enemy is spores and can only target the ground.\n-[MainAttack: LAND]
displayText_zh: 赤蓝
displayDescription_zh: -每次攻击释放三个会自动追踪敌人的孢子,只能对地。\n-[主战:地面]
mass:6000
class:CustomUnitMetadata
price:1800
maxHp:760
techLevel:2
buildSpeed:30s
availableInDemo:true
radius:24
isBio:false
softCollisionOnAll:3
numBitsOnDeath:5
explodeOnDeath:true
hideScorchMark:false
fogOfWarSightRange:15
[graphics]
total_frames:1
image:ROOT:assets/demonjiimg/T2/赤蓝/redblue.png
image_wreak:NONE
image_turret:NONE
imageScale:0.7
#
image_shadow:AUTO
shadowOffsetY:1
[attack]
canAttack:true
canAttackFlyingUnits:false
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:0
#turretTurnSpeed2
aimOffsetSpread:0.6
maxAttackRange:240
shootDelay:2.2s
isFixedFiring:false
[turret_1]
invisible:true
size:0
x:0
y:0
idleDir:0
projectile:1
turnSpeed:1.4
turnSpeedAcceleration:0.06
shoot_flame:NONE
[projectile_1]
spawnProjectilesOnCreate:1(recursionLimit=1,offsetRandomDir=360),1(recursionLimit=1,offsetRandomDir=360)
areaDamage:40
areaRadius:60
largeHitEffect:true
life:120
autoTargetingOnDeadTarget:true
speed:0.2
targetSpeed:12
speedSpread:2
deflectionPower:1
wobbleAmplitude:4.5
wobbleFrequency:2s
targetSpeedAcceleration:0.07
drawUnderUnits:true
image:ROOT:effect/land/lighting_charge2.png
frame:2
drawSize:0.7
[movement]
movementType:AIR
targetHeight:17
targetHeightDrift:1
reverseSpeedPercentage:0.6
moveSpeed:1.1
moveAccelerationSpeed:0.02
moveDecelerationSpeed:0.06
maxTurnSpeed:1.4
turnAcceleration:0.06
moveSlidingMode:true
moveIgnoringBody:true
moveSlidingDir:181
slowDeathFall:true
slowDeathFallSmoke:false
#效果区
[effect_mov]
attachedToUnit:false
life:20
image:ROOT:effect/air/.1.png
yOffsetRelative:-30
drawUnderUnits:true
fadeOut:true
priority:verylow
scaleFrom:0.6
scaleTo:0.6

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name: 深凛
displayText: Deep Cold
displayDescription: -Has 6 transport slots \n-Faster than any other air units
displayText_zh: 深凛
displayDescription_zh: -拥有7个单位运输槽\n-移动速度快,无法攻击。
class: CustomUnitMetadata
price: 1000
maxHp: 800
mass: 830
techLevel: 2
buildSpeed: 16s
#availableInDemo: true
radius: 32
isBio: false
softCollisionOnAll: 2
maxTransportingUnits: 7
[graphics]
total_frames: 1
image: ROOT:assets/demonjiimg/T2/运输机/深凛.png
image_wreak: NONE
image_turret: NONE
imageScale:0.8
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
[movement]
movementType: AIR
moveSpeed: 2.8
moveAccelerationSpeed: 0.04
moveDecelerationSpeed: 0.1
targetHeight:50
landOnGround: true
maxTurnSpeed: 1.6
turnAcceleration: 0.1
moveSlidingMode:false
moveIgnoringBody:false
moveSlidingDir:0
slowDeathFall: true

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#防御塔面板
[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttackLAND&AIR
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面&空中单位
addEnergy:1
isActive:false
buildSpeed:0s
[resource_伤害浮动]
hidden:true
[core]
maxHp:400
name:狂暴
price:2000
radius:20
displayText: High Level Sky Blue Tank
displayDescription:-The firepower is very strong against ground and air.\n-It needs to be reloaded after one round of firing. It has high durability and extra shield.
displayText_zh: 高阶幻蓝坦克
displayDescription_zh: -对地对空,火力十分强劲。\n-开火一轮后需要重新装填。拥有较高耐久值,带有额外护盾。
mass:6000
maxShield:800
buildSpeed:24s
canNotBeGivenOrdersByPlayer:false
techLevel:2
energyMax:4
energyRegen:0.03
energyNeedsToRechargeToFull:true
[effect_爆破]
life:30
priority:critical
fadeOut:false
fadeInTime:1
attachedToUnit:false
scaleFrom:0.8
scaleTo:0.8
image:ROOT:effect/extra/爆破.png
total_frames:16
alpha:1
animateFrameStart:0
animateFrameEnd:15
animateFrameSpeed:0.5
[graphics]
#图像节需要设置主体图像
image:ROOT:assets/demonjiimg/T2/狂暴/幻蓝高级坦克.png
image_turret:ROOT:assets/demonjiimg/turret/狂暴炮塔.png
image_wreak:NONE
turretImageScale:1
imageScale:1.12
dustEffect:true
total_frames:3
teamColorsOnTurret:true
animation_moving_start: 0
animation_moving_end: 2
animation_moving_speed:3
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:160
shootDelay:0.2s
[turret_1]
turnSpeedAcceleration:0.05
x:0
y:0
canShoot:false
[turret_2]
attachedTo:1
slave:true
shoot_light:#DBDB28
size:15
turnSpeed:2
image:ROOT:assets/demonjiimg/turret/狂暴炮管.png
shoot_sound:ROOT:sound/.开火8.ogg
shoot_sound_vol:0.6
x:0
y:0
projectile:1
recoilOffset:-3
recoilOutTime:4
recoilReturnTime:12
aimOffsetSpread:0.3
energyUsage:1
[projectile_1]
directDamage:32
speed:8
life:600
drawSize:0.7
explodeEffect:CUSTOM:爆破
image:ROOT:effect/land/炮弹.png
[movement]
movementType:LAND
moveSpeed:1
maxTurnSpeed:2.2
turnAcceleration:0.07
moveAccelerationSpeed:0.09
moveDecelerationSpeed:0.05
reverseSpeedPercentage:0
[ai]
buildPriority:0.6

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttackLAND
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name:风暴
class: CustomUnitMetadata
price: 3400
maxHp:1000
mass: 500
displayText: Storm Shotgun Tank
displayDescription:-The unit born in the storm will surely kill on the ground.\n-It can only attack the ground in a shotgun way.\n-It has a relatively close range and a high HP. It requires energy storage to attack.
displayText_zh: 风暴霰弹坦克
displayDescription_zh: -风暴中诞生的单位,势必会在地面上杀出一条血路。\n-只能对地,霰弹式攻击,范围较近,拥有较高的生命值,攻击需要蓄力。
techLevel: 2
selfRegenRate:0.1
buildSpeed:32s
availableInDemo: true
radius: 10
fogOfWarSightRange: 22
energyMax:1
energyRegen:0.01
energyNeedsToRechargeToFull:true
#15 = default
fogOfWarSightRangeWhileNotBuilt: 15
isBio: false
[graphics]
total_frames: 1
image:ROOT:assets/demonjiimg/T2/猎枪/B41.png
image_wreak:NONE
image_turret: NONE
scaleImagesTo:18
#scaleTurretImagesTo 9
lock_body_rotation_with_main_turret: true
#AUTO
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
splastEffect: true
#dustEffect true
movementEffect: CUSTOM:scoutTrail
movementEffectRate: 14
[attack]
turretRotateWithBody: false
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 7
turretTurnSpeed: 4
maxAttackRange:120
shootDelay:0.2s
isFixedFiring: false
[turret_1]
energyUsage:1
invisible: true
x: 0
y: 0
idleDir:0
projectile: 1
size: 7
turnSpeed: 2.4
shoot_sound:ROOT:sound/.开火7.ogg
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFccCCEE
aimOffsetSpread:0
recoilOffset: -1
recoilOutTime: 5
recoilReturnTime: 15
[projectile_1]
directDamage:24
speed:6
turnSpeed:0
spawnProjectilesOnCreate:1(offsetDir=10,recursionLimit=3),1(offsetDir=-10,recursionLimit=3)
life:20
retargetingInFlight:true
retargetingInFlightSearchRange:20
image:ROOT:effect/land/.Exa.png
explodeEffect:NONE
[effect_scoutTrail]
createWhenOverLiquid: false
createWhenZoomedOut: false
priority:low
life: 50
fadeOut: true
attachedToUnit: false
color: #FFFFFF
fadeInTime:5
scaleFrom: 0.7
scaleTo: 3.2
alpha: 0.9
drawUnderUnits:true
ySpeedRelative:-0.1
xSpeedRelativeRandom:0.2
atmospheric: true
stripIndex:dust
[movement]
movementType: HOVER
moveSpeed: 1.0
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.06
targetHeight: 3
targetHeightDrift: 1
maxTurnSpeed: 2.4
turnAcceleration: 0.2
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
radius:21
##REMOVE THIS TO USE UNIT##
dont_load:false
name:雷鸟
class:CustomUnitMetadata
displayText:Thunder Bird
displayDescription:Release a thunderbird beam to the enemy in front of you, causing a considerable attack.\n- Thunderbird is an important experimental achievement of the Demon Concubine Storm, but perhaps this balance will be broken
displayText_zh: 雷鸟
displayDescription_zh:-对自己前方的敌人释放雷鸟光束,造成可观的攻击。\n-雷鸟是妖姬风暴的实验重大成果,但或许这种平衡会被打破……
price:2100
maxHp:450
selfRegenRate:0.02
mass:140
maxShield:1250
autoTriggerCooldownTime:0.1s
techLevel:2
buildSpeed:32s
tags:雷鸟
[graphics]
total_frames:1
image:ROOT:assets/demonjiimg/T2/雷鸟/雷霆裂缝战机.png
image_wreak:NONE
image_turret:NONE
image_shadow:AUTO
imageScale:0.8
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:0
turretTurnSpeed:150
maxAttackRange:220
shootDelay:0.5s
[turret_1]
x:0
y:0
size:0
projectile:1
shoot_sound:ROOT:sound/开火.ogg
shoot_sound_vol:1
turnSpeedAcceleration:999
shoot_flame:NONE
canShoot:true
limitingAngle:25
[projectile_1]
directDamage:35
areaDamage:25
areaRadius:75
life:180
speed:9
trailEffectRate:1
image:ROOT:assets/demonjiimg/T2/雷鸟/子弹.png
#)
explodeEffect:CUSTOM:爆炸
color:#009ED7
frame:1
drawSize:0.5
[movement]
movementType:AIR
moveSpeed:1.6
moveAccelerationSpeed:0.01
moveDecelerationSpeed:0.02
maxTurnSpeed:3
turnAcceleration:0.5
moveIgnoringBody:false
reverseSpeedPercentage:0
[effect_爆炸]
life:30
priority:critical
fadeOut:true
fadeInTime:0
attachedToUnit:false
scaleFrom:0.5
scaleTo:0.5
image:ROOT:assets/demonjiimg/T2/雷鸟/爆炸.png
total_frames:20
color:#0028FF
animateFrameStart:0
animateFrameEnd:19
animateFrameSpeed:0.3
alpha:6

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[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name:阿尔法
displayText: Alpha
displayDescription: -Regular air unit, one of the main battle units of the FairyJi.\n-[MainAttack: AIR&LAND]
displayText_zh: 阿尔法
displayDescription_zh: -中规中矩的空中单位,妖姬的主战单位之一。\n-[主战:地面&空中]
mass:6000
class:CustomUnitMetadata
price:1500
maxHp:680
techLevel:2
buildSpeed:30s
availableInDemo:true
radius:20
isBio:false
softCollisionOnAll:3
numBitsOnDeath:5
explodeOnDeath:true
hideScorchMark:false
fogOfWarSightRange:15
[graphics]
total_frames:1
image:ROOT:assets/demonjiimg/T2/阿尔法/AlphaX.png
image_wreak:NONE
image_turret:NONE
lock_body_rotation_with_main_turret:true
imageScale:0.7
#
image_shadow:AUTO
shadowOffsetY:1
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:20
#turretTurnSpeed2
aimOffsetSpread:0.25
maxAttackRange:200
shootDelay:0.07s
isFixedFiring:false
[turret_1]
invisible:true
size:25
x:0
y:0
idleDir:0
projectile:1
turnSpeed:1.4
turnSpeedAcceleration:0.06
shoot_sound:firing3
shoot_sound_vol:0.08
shoot_flame:small
shoot_light:#FFccCCEE
recoilOffset:-1
recoilOutTime:10
recoilReturnTime:14
barrelX:-10
barrelOffsetX_onOddShots:20
[projectile_1]
directDamage:7
life:70
speed:6
frame:5
drawSize:0.7
[movement]
movementType:AIR
targetHeight:17
targetHeightDrift:1
reverseSpeedPercentage:0.6
moveSpeed:1.1
moveAccelerationSpeed:0.02
moveDecelerationSpeed:0.06
maxTurnSpeed:1.4
turnAcceleration:0.06
moveSlidingMode:true
moveIgnoringBody:true
moveSlidingDir:181
slowDeathFall:true
slowDeathFallSmoke:false
#效果区
[effect_mov]
attachedToUnit:false
life:20
image:ROOT:effect/air/.1.png
yOffsetRelative:-30
drawUnderUnits:true
fadeOut:true
priority:verylow
scaleFrom:0.6
scaleTo:0.6

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#[action_充能]
#price:80000
#isActive:if self.energy(lessThan=1)
#text:ReCharge
#text_zh:充能
#description:Continue the devastating blow\nOnly when the energy is lower than 1 can it be recharged
#description_zh:继续毁灭性打击\n只有能量低于1才可以充能
#allowMultipleInQueue:false
#buildSpeed:180s
#addResources:energy=20
#pos:1
##canPlayerCancel:false
#isVisible:if not self.resource(type='烈风科技外包协议',greaterThan=0)
#
#[hiddenAction_外包]
#autoTrigger:if self.resource(type='烈风科技外包协议',greaterThan=0) and self.energy(lessThan=1)
#addResources:energy=20,-8000
#buildSpeed:180s
[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-AIR
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击空中单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
price: 2400
maxHp:300
mass: 600
maxShield:900
techLevel: 2
radius:25
displayRadius:20
isBio: false
name:雅娜
displayText:Yana Beam Fighter
displayDescription:-It can only attack air units. It is equipped with two boat laser cannons. It can continuously output laser (canot break the shield), causing single damage.
displayText_zh:雅娜激光战机
displayDescription_zh:-只能攻击空中单位,配有两艇激光炮,持续激光输出(无法破盾),造成单体伤害。
buildSpeed: 20s
[graphics]
total_frames: 2
image: ROOT:assets/demonjiimg/T2/雅娜/YDN.png
#lock_body_rotation_with_main_turret:true
image_wreak: NONE
image_shadow:AUTO
shadowOffsetX:1
shadowOffsetY:1
imageScale:0.6
turretImageScale:0.4
animation_moving_start: 1
animation_moving_end: 1
animation_moving_speed: 15
animation_idle_start: 0
animation_idle_end: 0
animation_idle_speed: 15
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: false
maxAttackRange:185
shootDelay:0.25s
[movement]
movementType: AIR
moveSpeed: 1.7
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.03
landOnGround: false
reverseSpeedPercentage:0
maxTurnSpeed: 2
turnAcceleration: 0.2
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
slowDeathFall: true
[turret_x1]
#invisible: true
x: 16
y: 16
idleDir:0
projectile: 5
turnSpeed: 15
turnSpeedAcceleration: 15
image:ROOT:assets/demonjiimg/T2/雅娜/486.png
shoot_sound:gun_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEEEE00
delay:0.25s
#recoilOffset: -2
#recoilOutTime: 10
#recoilReturnTime: 14
[turret_x2]
#invisible: true
x: -16
y: 16
idleDir:0
projectile: 5
image:ROOT:assets/demonjiimg/T2/雅娜/486.png
turnSpeed: 15
turnSpeedAcceleration: 15
delay:0.25s
shoot_sound:gun_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEEEE00
#recoilOffset: -2
#recoilOutTime: 10
#recoilReturnTime: 14
[projectile_5]
directDamage:8
life:5
flameWeapon: false
instant: true
instantReuseLast:true
laserEffect:true
color:#9088a4ff
buildingDamageMultiplier: 1.5
drawSize: 0.8
[effect_hitLightFlash]
priority:high
alwayStartDirAtZero:true
image:ROOT:/assets/oldsungodimg/lighttank/.幻象之光.png
life:12
attachedToUnit: false
scaleFrom: 0.6
scaleTo: 0.8
alpha: 0.2
drawUnderUnits:false

View File

@ -0,0 +1,218 @@
[action_面板]
displayType:infoOnly
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
addEnergy:1
isActive:false
buildSpeed:0s
[core]
name:饕餮
displayText: Gluttony
displayDescription:-No matter what its name is, it is still the T2 senior unit of the Fairy Ji Air Force.\n-In the area it sweeps, there are almost no other enemy fighters...\n-[MainAttack:Ground&Air]
displayText_zh: 饕餮
displayDescription_zh: -不管它的名字叫什么它依旧是妖姬空军的T2高级单位。\n-在它所掠过的区域,几乎是没有其他敌人的战机……\n-[主攻:地面&空中]
mass:6000
class:CustomUnitMetadata
price:7500
maxHp:2000
techLevel:2
buildSpeed:45s
availableInDemo:true
radius:40
isBio:false
softCollisionOnAll:3
numBitsOnDeath:5
explodeOnDeath:true
hideScorchMark:false
fogOfWarSightRange:15
copyFrom:ROOT:code/demonji/public/.效果.ini
[graphics]
movementEffect:CUSTOM:mov,CUSTOM:mov2
movementEffectRate:1
total_frames:1
image:ROOT:assets/demonjiimg/T2/饕餮/饕餮.png
image_wreak:NONE
image_turret:NONE
imageScale:1
#
image_shadow:AUTO
shadowOffsetY:1
[attack]
turretMultiTargeting:true
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:0
#turretTurnSpeed2
aimOffsetSpread:0.6
maxAttackRange:220
shootDelay:6s
isFixedFiring:false
[turret_m1]
x:10
y:-15
delay:0.75s
warmup:0.35s
image:ROOT:assets/demonjiimg/turret/.6.png
projectile:m
turnSpeed:2
turnSpeedAcceleration:0.1
turnSpeedDeceleration:0.06
size:15
recoilOffset:-2
[turret_m2]
copyFrom:m1
x:-10
y:-15
[projectile_m]
areaDamage:30
areaRadius:60
largeHitEffect:true
speed:1
targetSpeedAcceleration:0.05
targetSpeed:9
life:90
trailEffect:true
wobbleAmplitude:2
wobbleFrequency:120
[turret_l1]
x:5
y:25
delay:0.25s
warmup:0.12s
image:ROOT:assets/demonjiimg/turret/.4.png
chargeEffectImage:ROOT:effect/land/lighting_charge2.png
projectile:l
turnSpeed:3
turnSpeedAcceleration:0.12
turnSpeedDeceleration:0.08
size:12
recoilOffset:-2
[turret_l2]
copyFrom:l1
x:-5
y:25
[projectile_l]
directDamage:22
speed:1
instant:true
laserEffect:true
life:9
[turret_1]
invisible:true
size:0
x:0
y:0
idleDir:0
projectile:1
turnSpeed:1.4
turnSpeedAcceleration:0.06
shoot_flame:NONE
[projectile_1]
spawnProjectilesOnCreate:1(recursionLimit=12,offsetRandomDir=360)
directDamage:25
largeHitEffect:true
life:120
autoTargetingOnDeadTarget:true
speed:0.2
targetSpeed:12
speedSpread:2
deflectionPower:1
wobbleAmplitude:4.5
wobbleFrequency:2s
targetSpeedAcceleration:0.07
drawUnderUnits:true
retargetingInFlight:true
retargetingInFlightSearchRange:400
explodeEffect:CUSTOM:粒子2*2,CUSTOM:粒子0*2,CUSTOM:绿爆
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
image:ROOT:effect/land/lighting_charge2.png
frame:2
drawSize:0.7
[movement]
movementType:AIR
targetHeight:17
targetHeightDrift:1
reverseSpeedPercentage:0.6
moveSpeed:1.1
moveAccelerationSpeed:0.02
moveDecelerationSpeed:0.06
maxTurnSpeed:1.4
turnAcceleration:0.06
moveSlidingMode:true
moveIgnoringBody:true
moveSlidingDir:181
slowDeathFall:true
slowDeathFallSmoke:false
#效果区
[effect_mov]
attachedToUnit:false
life:20
image:ROOT:effect/air/.1.png
yOffsetRelative:-50
xOffsetRelative:20
drawUnderUnits:true
fadeOut:true
priority:verylow
color:#3300eeff
scaleFrom:0.6
scaleTo:0.6
[effect_mov2]
attachedToUnit:false
life:20
image:ROOT:effect/air/.1.png
yOffsetRelative:-50
xOffsetRelative:-18
drawUnderUnits:true
fadeOut:true
priority:verylow
scaleFrom:0.6
scaleTo:0.6
color:#3300eeff

View File

@ -0,0 +1,120 @@
[core]
name: 幻蓝
displayText: Sky Blue Fighter
displayDescription: -Can only attack ground units, dealing small damage to individual units.\n-[MainAttack: Land]
displayText_zh: 幻蓝战机
displayDescription_zh: -只能攻击地面单位,造成单体小额伤害。\n-[主战:地面]
copyFrom:ROOT:/code/demonji/public/.效果.ini
price: 700
mass: 1000
class: CustomUnitMetadata
techLevel: 1
buildSpeed: 15s
radius: 20
displayRadius:20
maxHp: 180
softCollisionOnAll: 60
energyMax: 5
energyRegen: 0.002
energyStartingPercentage: 1
energyNeedsToRechargeToFull: true
[graphics]
image: ROOT:/assets/demonjiimg/skybluesmall/skyblues.png
image_shadow: AUTO
total_frames: 1
image_wreak: NONE
#scaleImagesTo:35
#animation_idle_start:0
#animation_idle_end:2
#animation_idle_speed:10
#animation_moving_start:1
#animation_moving_end:4
#animation_moving_speed:9
#animation_attack_start:0
#animation_attack_end:2
#animation_attack_speed:6
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
#attackMovement: bomber
maxAttackRange: 180
isFixedFiring: false
[turret_machinegun1]
delay: 45
x:10
y:15
canShoot: true
invisible: true
shoot_flame: smoke
projectile: 1
limitingAngle: 45
limitingMinRange: 20
shoot_sound: gun_fire
shoot_sound_vol: 0.3
turnSpeed: 6
turnSpeedAcceleration: 1
aimOffsetSpread: 0.5
energyUsage: 0.10
[turret_machinegun2]
x: -10
y: 15
copyFrom: machinegun1
delay: 45
[projectile_1]
speed:5
life:120
drawSize:0.2
directDamage:10
trailEffectRate:1
color:#00BFFF
lightColor:#5DFFFF
tags:常规伤害
image:ROOT:/assets/demonjiimg/bullet/.1.png
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
[movement]
movementType: AIR
moveSpeed: 1.3
moveAccelerationSpeed: 0.02
moveDecelerationSpeed: 0.01
reverseSpeedPercentage: 0
maxTurnSpeed: 2
turnAcceleration: 0.05
slowDeathFall: true
[effect_mov]
attachedToUnit:false
life:20
image:ROOT:effect/air/.1.png
yOffsetRelative:-30
drawUnderUnits:true
fadeOut:true
priority:verylow
scaleFrom:0.6
scaleTo:0.6
color:#3300eeff

View File

@ -1,5 +1,12 @@
[action_Help]
price:3200
text:Upgrade
text_zh:升级
description:After upgrading, the range is larger, the damage is higher, and the durability is higher.
description_zh:升级后范围更大,伤害更高,耐久更高,并且可以对空。
buildSpeed:30s
convertTo:裂痕机枪T2
[core]
fogOfWarSightRange:20
@ -35,7 +42,7 @@ imageScale:1.4
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackFlyingUnits:false
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:260

View File

@ -0,0 +1,71 @@
[core]
fogOfWarSightRange:20
name:裂痕机枪T2
displayText:Sky Blue Crack Light Gun-T2
displayDescription:-The T1 ground turret in the early stage of the Fairy Ji Storm can only target the ground, and has a continuous output capability.\nᐅ[Unarmed]||[Foundation]||[Defense-Build]
displayText_zh:幻蓝裂痕轻型机枪-T2
displayDescription_zh:-妖姬风暴的T2地面炮塔只能对地拥有不弱的持续输出能力。\nᐅ[无甲]||[基础]||[防御建筑]
maxHp:1500
mass:${core.maxHp*10}
price:2750
buildingSelectionOffset:-10
radius:30
isBuilding:true
footprint:-1,-1,1,1
constructionFootprint:-1,-1,1,1
showInEditor:true
#tags:冲击,建筑物,T1,作战单位
buildSpeed:30s
techLevel:2
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
[graphics]
image:ROOT:/assets/demonjiimg/turret/.炮塔基座.png
image_turret:ROOT:/assets/demonjiimg/turret/.1.png
imageScale:1.4
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:290
shootDelay:0.25s
[turret_1]
warmup:0.15s
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
shoot_sound:ROOT:/sound/.开火3.ogg
shoot_sound_vol:0.5
x:0
y:0
projectile:1
recoilOffset:-1.2
recoilOutTime:6
recoilReturnTime:18
aimOffsetSpread:0.3
size:0
turnSpeed:1.5
[projectile_1]
directDamage:75
image:ROOT:/assets/demonjiimg/bullet/红色能量弹.png
speed:9
life:120
drawSize:0.8
tags:常规伤害
explodeEffect:CUSTOM:绿爆
[movement]
movementType:BUILDING
[ai]
buildPriority:0.45

View File

@ -13,9 +13,9 @@ displayText_zh:幻蓝裂痕冲击炮塔
displayDescription_zh:-妖姬风暴的前期T1地面炮塔只能对地拥有激光穿透能力能对一条直线的敌人进行致命打击。\nᐅ[穿透]||[基础]||[防御建筑]
maxHp:620
maxHp:1200
mass:${core.maxHp*10}
price:3500
price:4500
radius:35
isBuilding:true
footprint:-1,-1,1,1
@ -23,9 +23,9 @@ buildingSelectionOffset:-10
constructionFootprint:-1,-1,1,1
showInEditor:true
#tags:类电磁炮,建筑物,T1,作战单位
buildSpeed:60s
buildSpeed:20s
techLevel:2
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
@ -40,7 +40,7 @@ canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:300
maxAttackRange:320
shootDelay:4s
[turret_1]
warmup:1s
@ -59,7 +59,7 @@ turnSpeed:1.2
[projectile_1]
areaDamage:90
areaRadius:22
areaRadius:45
image:ROOT:/assets/demonjiimg/bullet/.2.png
speed:12
armourIgnoreAmount:60

View File

@ -0,0 +1,96 @@
[core]
name: 梦星
displayText: Dream StarFighter
displayDescription: -Can only attack ground units, dealing small damage to individual units.\n-[MainAttack: Land]
displayText_zh: 梦星战机
displayDescription_zh: -只能攻击地面单位,持续造成小额伤害。移动迅速,侦查范围可观。
copyFrom:ROOT:/code/demonji/public/.效果.ini
price: 200
mass: 200
class: CustomUnitMetadata
techLevel: 1
buildSpeed: 5.5s
radius: 20
displayRadius:20
maxHp: 90
softCollisionOnAll: 60
fogOfWarSightRange:20
[graphics]
image: ROOT:/assets/demonjiimg/laserfight/DreamStar.png
image_shadow: AUTO
total_frames: 1
#frame_width: 51
image_wreak: NONE
#scaleImagesTo:35
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
#attackMovement: bomber
maxAttackRange: 120
[turret_machinegun1]
delay: 0.55s
x:0
y:0
canShoot: true
invisible: true
projectile: 1
limitingAngle: 45
limitingMinRange: 20
shoot_sound: gun_fire
shoot_sound_vol: 0.3
turnSpeed: 6
turnSpeedAcceleration: 1
aimOffsetSpread: 0.5
#energyUsage: 0.10
[projectile_1]
speed:5
life:120
drawSize:0.2
directDamage:5
trailEffectRate:1
color:#00BFFF
lightColor:#5DFFFF
tags:常规伤害
image:ROOT:/assets/demonjiimg/bullet/.1.png
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
[movement]
movementType: AIR
moveSpeed: 1.6
moveAccelerationSpeed: 0.02
moveDecelerationSpeed: 0.01
reverseSpeedPercentage: 0
maxTurnSpeed: 2
turnAcceleration: 0.05
slowDeathFall: true
[effect_mov]
attachedToUnit:false
life:20
image:ROOT:effect/air/.1.png
yOffsetRelative:-30
drawUnderUnits:true
fadeOut:true
priority:verylow
scaleFrom:0.6
scaleTo:0.6
color:#3300eeff

View File

@ -1,5 +1,13 @@
[action_Help]
price:3200
text:Upgrade
text_zh:升级
description:Upgrade to unlock the more powerful FairyJi T2 Sea Force
description_zh:升级后解锁更加强大的妖姬T2海军
buildSpeed:30s
convertTo:妖姬海军基地T2
[core]
name:妖姬海军基地
@ -10,7 +18,7 @@ displayDescription:-The Sea factory of the Fairy Ji Storm, which is used to manu
displayText_zh:幻蓝裂痕海军基地
displayDescription_zh:-妖姬的海军制造厂,用于制造基础的海军\n[建筑单位]||[军事单位]
maxHp:1500
maxHp:800
mass:${core.maxHp*10}
price:2000
buildingSelectionOffset:0

View File

@ -0,0 +1,80 @@
[core]
name:妖姬海军基地T2
displayText:FairyJi Sea Base-T2
displayDescription:-The Sea factory of the Fairy Ji Storm, which is used to manufacture the T2 sea\n[Building-Unit]||[Military-Unit]
displayText_zh:幻蓝裂痕海军基地-T2
displayDescription_zh:-妖姬的海军制造厂用于制造T2海军\n[建筑单位]||[军事单位]
maxHp:1500
mass:${core.maxHp*10}
price:2000
buildingSelectionOffset:0
radius:30
isBuilding:true
footprint:-1,-1,1,1
constructionFootprint:-1,-1,1,1
techLevel:2
buildSpeed:20s
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
#工厂建造单位
#[canBuild_1]
#name:先锋
#pos:1
[canBuild_Set]
name:setRally
pos:-1
[canBuild_Build]
name:破浪,幻影,Star-JP,DJ
pos:1
[graphics]
frame_width:85
image_offsetY:0
image:ROOT:/assets/demonjiimg/seabase/S2.png
animation_idle_start:0
animation_idle_end:0
animation_idle_speed:12
[attack]
canAttack:false
[movement]
movementType: WATER
moveSpeed: 1.2
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.08
targetHeight: 4
targetHeightDrift: 1.5
maxTurnSpeed: 3.7
turnAcceleration: 0.05
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
[ai]
buildPriority: 0.23
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 3

View File

@ -1,4 +1,12 @@
[action_Help]
price:2800
text:Upgrade
text_zh:升级
description:Upgrade to unlock the more powerful FairyJi T2 Air Force
description_zh:升级后解锁更加强大的妖姬T2空军
buildSpeed:30s
convertTo:妖姬空军基地T2
[core]
@ -10,13 +18,13 @@ displayDescription:-The Air factory of the Fairy Ji Storm, which is used to manu
displayText_zh:幻蓝裂痕空军基地
displayDescription_zh:-妖姬的空军制造厂,用于制造基础的空军\n[建筑单位]||[军事单位]
maxHp:1000
maxHp:700
mass:${core.maxHp*10}
price:1000
buildingSelectionOffset:0
radius:30
isBuilding:true
footprint:0,-1,1,1
footprint:0,0,1,1
constructionFootprint:0,-1,1,1
buildingToFootprintOffsetX:20
@ -42,13 +50,13 @@ name:setRally
pos:-1
[canBuild_Build]
name:鹞霖
name:鹞霖,幻蓝,梦星
pos:1
[graphics]
image:ROOT:/assets/demonjiimg/airbase/.1.png
imageScale:1
imageScale:1.5
[attack]
canAttack:false

View File

@ -0,0 +1,92 @@
[core]
name:妖姬空军基地T2
displayText:FairyJi Air Base-T2
displayDescription:-The Air factory of the Fairy Ji Storm, which is used to manufacture the T2 air\n[Building-Unit]||[Military-Unit]
displayText_zh:幻蓝裂痕空军基地-T2
displayDescription_zh:-妖姬的空军制造厂用于制造更强大的T2空军\n[建筑单位]||[军事单位]
maxHp:1500
mass:${core.maxHp*10}
price:1000
buildingSelectionOffset:0
radius:30
isBuilding:true
footprint:0,0,1,1
constructionFootprint:0,-1,1,1
buildingToFootprintOffsetX:20
buildingToFootprintOffsetY:20
showInEditor:true
tags:空军基地,建筑物,T1
buildSpeed:20s
exit_x:0
exit_y:-20
exit_moveAwayAmount:120
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
#工厂建造单位
#可建造_1_名称:
#可建造_1_排序:1
[canBuild_Set]
name:setRally
pos:-1
[canBuild_Build]
name:鹞霖,幻蓝,梦星,阿尔法,深凛,雅娜,赤蓝,伽马,雷鸟,饕餮
pos:1
[graphics]
image:ROOT:/assets/demonjiimg/airbase/.2.png
image_shadow: AUTO
frame_width:72
image_wreak: NONE
#scaleImagesTo:35
animation_idle_start:0
animation_idle_end:0
animation_idle_speed:10
[attack]
canAttack:false
[movement]
movementType: LAND
moveSpeed: 1.2
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.08
targetHeight: 4
targetHeightDrift: 1.5
maxTurnSpeed: 3.7
turnAcceleration: 0.05
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
[ai]
buildPriority: 0.23
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 4

View File

@ -1,4 +1,13 @@
[action_升级]
price:4500
text:Upgrade
text_zh:升级
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
description_zh:将资源仪升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:35s
allowMultipleInQueue:false
buildSpeed:35s
convertTo:Star2
[core]
name: Star1

View File

@ -0,0 +1,95 @@
[action_升级]
price:6500
text:Upgrade
text_zh:升级
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
description_zh:将资源仪升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:40s
allowMultipleInQueue:false
buildSpeed:40s
convertTo:Star3
[core]
name: Star2
class: CustomUnitMetadata
price:2200
maxHp: 600
mass: 600
displayText_zh: 妖姬幻蓝资源仪-T2
displayDescription_zh: -通过妖姬能量转移获得少量资金
displayText: E.R.A.-T2
displayDescription: -Obtain a small amount of funds through the Fairy Ji energy transfer
constructionFootprint:-1,-1,1,1
generation_credits: 5
generation_delay: 60
#maxTransportingUnits:1
techLevel: 2
buildSpeed: 60s
#availableInDemo: true
radius: 30
#displayRadius: 25
isBio: false
isBuilding: true
softCollisionOnAll: 10
[graphics]
total_frames: 4
image: ROOT:/assets/demonjiimg/core/Star.Fang
image_wreak: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
animation_idle_start:0
animation_idle_end:3
animation_idle_speed:12
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 3
maxAttackRange: 0
shootDelay: 80
[projectile_1]
directDamage: 80
life: 70
speed: 5
[movement]
movementType: BUILDING
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
buildPriority: 0.13
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 1

View File

@ -0,0 +1,86 @@
[core]
name: Star3
class: CustomUnitMetadata
price:2200
maxHp: 900
mass: 600
displayText_zh: 妖姬幻蓝资源仪-T3
displayDescription_zh: -通过妖姬能量转移获得少量资金
displayText: E.R.A.-T3
displayDescription: -Obtain a small amount of funds through the Fairy Ji energy transfer
constructionFootprint:-1,-1,1,1
generation_credits: 6
generation_delay: 40
#maxTransportingUnits:1
techLevel: 2
buildSpeed: 60s
#availableInDemo: true
radius: 30
#displayRadius: 25
isBio: false
isBuilding: true
softCollisionOnAll: 10
[graphics]
total_frames: 4
image: ROOT:/assets/demonjiimg/core/Star.Fang
image_wreak: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
animation_idle_start:0
animation_idle_end:3
animation_idle_speed:12
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 3
maxAttackRange: 0
shootDelay: 80
[projectile_1]
directDamage: 80
life: 70
speed: 5
[movement]
movementType: BUILDING
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
buildPriority: 0.13
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 1

View File

@ -7,8 +7,7 @@ description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:25s
allowMultipleInQueue:false
buildSpeed:25s
convertTo:NONE
isLocked:true
convertTo:Star-J-T2
[core]

View File

@ -0,0 +1,102 @@
[action_升级]
price:6500
text:Upgrade
text_zh:升级
description:Upgrade the core to level 3\n-get more funds\n-more health\n-upgrade time: 45s
description_zh:将核心升级到3级\n-获得更多的资金\n-更多的血量\n-升级时间:45s
allowMultipleInQueue:false
buildSpeed:45s
convertTo:Star-J-T3
[core]
name: Star-J-T2
copyFrom:Effect.java
class: CustomUnitMetadata
price: 800
maxHp: 860
mass: 900
tags:KJ
displayText: Star-Energy-T2
displayText_zh: 妖姬能量反应核T2
displayDescription:Withdraw battle funds\n-the highest level can be transformed into an extremely unstable nuclear power plant\n-can be upgraded.
displayDescription_zh: 提取战斗资金\n-最高级可改造为极不稳定核电站\n-可以升级。
generation_credits: 20
generation_delay: 40
techLevel: 2
buildSpeed: 0.002
#availableInDemo: true
radius: 25
#displayRadius: 25
#isBio: true
#isBug: true
isBuilding: true
placeOnlyOnResPool: true
softCollisionOnAll: 3
#builtFrom_1_name: landFactory
#builtFrom_1_pos: 5
[graphics]
total_frames: 4
image: ROOT:/assets/demonjiimg/core/Star.Ling
image_wreak: ROOT:/assets/demonjiimg/credits/D.png
scaleImagesTo: 50
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
animation_idle_start:0
animation_idle_end:3
animation_idle_speed:6
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 3
maxAttackRange: 210
shootDelay: 80
[projectile_1]
directDamage: 80
life: 70
speed: 5
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
buildPriority: 0.43
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 2

View File

@ -0,0 +1,103 @@
[action_升级]
price:6500
text:Upgrade
text_zh:升级
description:Upgrade the core to level 3\n-get more funds\n-more health\n-upgrade time: 45s
description_zh:将核心升级到3级\n-获得更多的资金\n-更多的血量\n-升级时间:45s
allowMultipleInQueue:false
buildSpeed:45s
convertTo:NONE
#TODO 需要科技树
[core]
name: Star-J-T3
copyFrom:Effect.java
class: CustomUnitMetadata
price: 800
maxHp: 1000
mass: 900
tags:KJ
displayText: Star-Energy—T3
displayText_zh: 妖姬能量反应核T3
displayDescription:Withdraw battle funds\n-the highest level can be transformed into an extremely unstable nuclear power plant\n-can be upgraded.
displayDescription_zh: 提取战斗资金\n-最高级可改造为极不稳定核电站\n-可以升级。
generation_credits: 25
generation_delay: 40
techLevel: 2
buildSpeed: 0.002
#availableInDemo: true
radius: 25
#displayRadius: 25
#isBio: true
#isBug: true
isBuilding: true
placeOnlyOnResPool: true
softCollisionOnAll: 3
#builtFrom_1_name: landFactory
#builtFrom_1_pos: 5
[graphics]
total_frames: 4
image: ROOT:/assets/demonjiimg/core/Star.Ling
image_wreak: ROOT:/assets/demonjiimg/credits/D.png
scaleImagesTo: 50
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
animation_idle_start:0
animation_idle_end:3
animation_idle_speed:6
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 3
maxAttackRange: 210
shootDelay: 80
[projectile_1]
directDamage: 80
life: 70
speed: 5
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
buildPriority: 0.43
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 2

View File

@ -1,4 +1,11 @@
[action_Help]
price:2800
text:Upgrade
text_zh:升级
description:Upgrade to unlock the more powerful FairyJi T2 Land Force
description_zh:升级后解锁更加强大的妖姬T2陆军
buildSpeed:27s
convertTo:妖姬陆军基地T2
[core]
@ -22,7 +29,9 @@ constructionFootprint:0,-1,1,1
buildingToFootprintOffsetX:20
buildingToFootprintOffsetY:20
exit_x:0
exit_y:20
exit_moveAwayAmount:120
showInEditor:true
tags:陆军基地,建筑物,T1
buildSpeed:20s

View File

@ -0,0 +1,68 @@
[core]
name:妖姬陆军基地T2
displayText:FairyJi Land Base-T2
displayDescription:-The Land factory of the Fairy Ji Storm, which is used to manufacture the T2 land\n[Building-Unit]||[Military-Unit]
displayText_zh:幻蓝裂痕陆军基地-T2
displayDescription_zh:-妖姬的陆军制造厂用于制造更加强大的陆军T2\n[建筑单位]||[军事单位]
maxHp:1250
mass:${core.maxHp*10}
price:1000
buildingSelectionOffset:0
radius:30
isBuilding:true
footprint:0,0,1,1
constructionFootprint:0,-1,1,1
buildingToFootprintOffsetX:20
buildingToFootprintOffsetY:20
exit_x:0
exit_y:20
exit_moveAwayAmount:120
techLevel:2
showInEditor:true
tags:陆军基地,建筑物,T2
buildSpeed:20s
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
#工厂建造单位
#[canBuild_1]
#name:徒行,倾泄,角斗士
#pos:1
[canBuild_Set]
name:setRally
pos:-1
[canBuild_Build]
name:幻蓝重构蚁,角斗士,雾曦,幻蓝蝶星,寒霜,风暴,狂暴
pos:1
[graphics]
image:ROOT:/assets/demonjiimg/landbase/.1.png
imageScale:1.2
[attack]
canAttack:false
[movement]
movementType:BUILDING
[ai]
buildPriority: 0.23
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 1

View File

@ -10,7 +10,7 @@ maxHp:220
mass:${core.maxHp*10}
price:600
radius:16
buildSpeed:15s
buildSpeed:8s
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
@ -19,13 +19,10 @@ copyFrom:ROOT:/code/demonji/public/.效果.ini
teamColorsOnTurret:true
dustEffect:false
total_frames:1
image:ROOT:/assets/demonjiimg/airt1/.png
image:ROOT:/assets/demonjiimg/airt1/L.png
image_wreak:NONE
image_turret:NONE
splastEffect:true
movementEffect:CUSTOM:尾
movementEffectRate:1
image_shadow: AUTO
[attack]
canAttack:true

View File

@ -30,7 +30,7 @@ image: ROOT:/assets/magicdragonimg/twolaser/双激战机.png
image_shadow: AUTO
total_frames: 1
image_wreak: NONE
scaleImagesTo: 20
splastEffect:true
movementEffect:CUSTOM:尾
movementEffectRate:1

View File

@ -17,12 +17,12 @@ generation_credits: 6
generation_delay: 60
#footprint used for collisions with units (left, up, right, down)
footprint: -1,-1,1,1
#footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
#constructionFootprint: -1,-1,1,1
techLevel: 1
techLevel: 2
buildSpeed: 0.0005
radius: 20
@ -31,7 +31,17 @@ isBio: false
isBuilding: true
[action_upgradeT2]
convertTo: NONE
convertTo: 循环序列T3
price: 6000
text:Upgrade
description: Upgrade to high level cyclic sequence extraction square
text_zh: 升级
description_zh: 升级到高等级的循环序列提取方阵
displayType: upgrade
buildSpeed: 27s
iconImage: SHARED:icon_upgrade.png
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF
[animation_idle]
onActions : idle

View File

@ -0,0 +1,61 @@
[core]
name: 循环序列T3
copyFrom:循环序列.ini
class: CustomUnitMetadata
price: 2400
maxHp:1200
mass: 9000
showInEditor:false
displayText: Cycle sequence square-T3
displayDescription: -The study is underway, we finally broke through her restrictions.\n-Yes, we are violating the simulated war rules, but this is inevitable!\n-[Type:EX-CREDITS]
displayText_zh: 循环序列容器-T3
displayDescription_zh: -研究正在进行中,我们终于突破了她的限制。\n-是,我们正在这场战斗法则,但这是不可避免的!\n【类型:额外资金】
#price per credit: $1100
generation_credits: 7
generation_delay: 40
#footprint used for collisions with units (left, up, right, down)
#footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
techLevel: 2
buildSpeed: 0.0005
radius: 20
isBio: false
isBuilding: true
[action_upgradeT2]
convertTo: NONE
[animation_idle]
onActions : idle
body_0s: {frame:0}
body_0.5s: {frame:4}
[graphics]
total_frames: 5
image: ROOT:/assets/magicdragonimg/magiccredits/循环序列T3.png
image_wreak: NONE
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
maxAttackRange: 0
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1

View File

@ -17,12 +17,12 @@ generation_credits: 3
generation_delay: 55
#footprint used for collisions with units (left, up, right, down)
footprint: -1,-1,1,1
footprint: 0,0,0,0
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
constructionFootprint: 0,-1,1,1
techLevel: 1
techLevel: 2
buildSpeed: 0.0005
radius: 20

View File

@ -1,16 +1,16 @@
[core]
name: 模块化炮塔底座Z
name: 模块化炮塔底座ZZ
copyFrom: ROOT:/code/magicdragon/模块化中心/核心3-武器附属.ini
class: CustomUnitMetadata
price: 800
maxHp:1
maxHp:50
mass: 9000
tags:LTX
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
#unitsSpawnedOnDeath:模块化炮塔底座
unitsSpawnedOnDeath:模块化炮塔底座
isUnselectable: false
techLevel: 1
buildSpeed: 1
@ -29,20 +29,49 @@ displayText_zh: 超音波塔
selfRegenRate: -1
displayDescription:It can only attack ground units. It has a large attack range and causes AOE damage to the enemy.\n-The disadvantage is that the accuracy of artillery shells is not high. \n-And has weak laser interception effect and weak credits.
displayDescription_zh:只能攻击地面单位超大的攻击范围对敌人造成AOE伤害缺点是炮弹精度不高。\n-并且拥有弱效的激光拦截效果和微弱的资金加成。
canNotBeDirectlyAttacked:true
fireTurretXAtSelfOnDeath: explode
energyMax: 1
energyRegen: 0.0018
[turret_explode]
x:0
y:0
canShoot:false
projectile:explode
[projectile_explode]
life:99
instant: true
speed: 1
largeHitEffect: true
frame: 0
shadowFrame:1
drawType:1
targetGround: true
areaDamage: 1000
areaRadius: 90
deflectionPower:-1
lightColor: #FFEEEE00
lightSize: 1
friendlyFire: true
[graphics]
total_frames: 1
showHealthBar:false
image:ROOT:/assets/magicdragonimg/modconon/UI.png
image_turret: NONE
image_wreak: NONE
#scaleImagesTo: 55
scaleImagesTo: 45
#scaleTurretImagesTo: 40
disableLowHpFire:true
disableLowHpSmoke:true
#AUTO
image_shadow: AUTO

View File

@ -0,0 +1,138 @@
[core]
name: 模块化炮塔底座ZX
copyFrom: ROOT:/code/magicdragon/模块化中心/核心3-武器附属.ini
class: CustomUnitMetadata
price: 800
maxHp:1
mass: 9000
tags:LTX
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
#unitsSpawnedOnDeath:模块化炮塔底座
isUnselectable: false
techLevel: 1
buildSpeed: 1
#availableInDemo: true
selfRegenRate: -1
#generation_credits: 20
#generation_delay: 30
disableDeathOnZeroHp: false
radius:35
#displayRadius: 25
isBio:false
isBuilding: true
showInEditor:false
displayText: Magic Music Tower
displayText_zh: 超音波塔
selfRegenRate: -1
displayDescription:It can only attack ground units. It has a large attack range and causes AOE damage to the enemy.\n-The disadvantage is that the accuracy of artillery shells is not high. \n-And has weak laser interception effect and weak credits.
displayDescription_zh:只能攻击地面单位超大的攻击范围对敌人造成AOE伤害缺点是炮弹精度不高。\n-并且拥有弱效的激光拦截效果和微弱的资金加成。
#fireTurretXAtSelfOnDeath: explode
energyMax: 1
energyRegen: 0.0018
[turret_explode]
x:0
y:0
canShoot:false
projectile:explode
[projectile_explode]
life:99
instant: true
speed: 1
largeHitEffect: true
frame: 0
shadowFrame:1
drawType:1
targetGround: true
areaDamage: 1000
areaRadius: 90
areaExpandTime:35
deflectionPower:-1
lightColor: #FFEEEE00
lightSize: 1
friendlyFire: true
[graphics]
total_frames: 1
image:ROOT:/assets/magicdragonimg/modconon/UI.png
image_turret: NONE
image_wreak: NONE
scaleImagesTo: 1
#scaleTurretImagesTo: 40
disableLowHpFire:true
disableLowHpSmoke:true
#AUTO
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 30
turretTurnSpeed: 1
maxAttackRange: 375
shootDelay:2.5s
[turret_1]
x: 0
y: 0
projectile: 1
#delay: 0.2s
warmup:1.5s
[turret_2]
x: 0
y: 0
canShoot: false
invisible: true
laserDefenceEnergyUse: 0.25
limitingRange:200
size:1
[projectile_1]
directDamage: 25
life: 200
#speed: 1
frame: 15
drawSize: 1
#targetSpeed: 3
trailEffect: true
image:ROOT:/assets/magicdragonimg/modconon/音炮.png
[movement]
movementType: LAND
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1

View File

@ -43,6 +43,8 @@ image_wreak: NONE
#scaleImagesTo: 55
#scaleTurretImagesTo: 40
disableLowHpFire:true
disableLowHpSmoke:true
#AUTO
image_shadow: AUTO

View File

@ -39,6 +39,8 @@ total_frames: 1
image_turret: NONE
image: ROOT:/assets/magicdragonimg/modconon/音塔.png
image_wreak: NONE
disableLowHpFire:true
disableLowHpSmoke:true
#scaleImagesTo: 55
#scaleTurretImagesTo: 40

View File

@ -38,10 +38,10 @@ text: Destroy
text_zh: 销毁
description: -Completely destroy the base and return 80% of the funds.
description_zh: -彻底销毁返还80%资金。
convertTo: 模块化炮塔底座Z
#和上面那个一样
convertTo: 模块化炮塔底座ZZ
#回收的时候同时释放一个友伤并且只有父类标签的抛射体获得伤害然后新产生的中介单位血量50
#但迅速扣血血量低于1后变成伪单位。
addResources: ${core.price * 0.8}
#一种新的变量,目前我不知道是否可用于全局资源。
iconExtraImage: SHARED:icon_sell_top.png
iconExtraColor: #AAFFFFFF

View File

@ -28,31 +28,7 @@ showOnMinimap: false
ignoreInUnitCapCalculation: true
isUnselectable: true
disableDeathOnZeroHp: true
[template_组装模块]
text: Add
text_zh: 组装
textAddUnitName: ${section.convertTo}
descriptionAddFromUnit: ${section.convertTo}
descriptionAddUnitStats: ${section.convertTo}
isActive: if self.queueSize(empty=true)
setBuilt:0
buildSpeed: 0s
[action_组装碧绿模块核心]
@copyFromSection: template_组装模块
buildSpeed: 4s
convertTo: 碧绿炮塔
#在这里定义单位
price: 1800
onlyOneUnitAtATime:false
[action_组装音波模块核心]
@copyFromSection: template_组装模块
buildSpeed: 4s
convertTo: 超音波塔
onlyOneUnitAtATime:false
#在这里定义单位
price: 1500
[graphics]
drawLayer: experimentals
total_frames: 1

View File

@ -1,6 +1,6 @@
[core]
dont_load:true
copyFrom: 核心-[非空白插槽].ini
tags:非空白插槽,空白插槽
tags:非空白插槽,空白插槽,LING
#这个ini主要用于需要组装的单位上面在组装单位上面必须copyFrom它。

View File

@ -42,16 +42,6 @@ price: 7500
iconExtraImage: SHARED:icon_upgrade.png
iconExtraColor: #FFFFFFFF
[attachment_单位插槽1]
x: 0
y: 0
onCreateSpawnUnitOf:模块化炮塔底座
canBeAttackedAndDamaged:true
setDrawLayerOnBottom:true
keepAliveWhenParentDies:false
isUnselectable:false
[graphics]
total_frames:4
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png

View File

@ -39,16 +39,18 @@ energyMax: 1
energyRegen: 0.0018
#血量低于1转化为普通的模块
[hiddenAction_convertOnDeath]
autoTriggerOnEvent: tookDamage
requireConditional: if self.hp(lessThan=1)
convertTo: 模块化马猴烧酒
[attachment_单位插槽1]
x: 0
y: 0
onCreateSpawnUnitOf:模块化炮塔底座
canBeAttackedAndDamaged:true
setDrawLayerOnBottom:true
keepAliveWhenParentDies:false
isUnselectable:false
#父单位不能没有标签,否则炸掉
[hiddenAction_Test]
autoTrigger:if self.hasParent(withTag='炸了')
convertTo:模块化炮塔底座ZX
#升级的说明
[action_upgradeT2]
text: Upgrade
textAddUnitName: ${section.convertTo}

View File

@ -0,0 +1,99 @@
[core]
name:模块化马猴烧酒
class:CustomUnitMetadata
price:2400
maxHp:350
mass:9000
#used for placement, and placement of other buildings
techLevel:3
buildSpeed:1s
#availableInDemo:true
radius:35
disableDeathOnZeroHp:true
#displayRadius:25
isBio:false
showInEditor:false
isUnselectable:false
isBuilding:true
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
displayText: Modular turret base
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.\n-Invincible, skip the victory judgment, and you need to destroy it manually.
canNotBeDirectlyAttacked:true
displayText_zh: 模块化炮塔底座
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。
tags:炸了
#父单位不能没有魔法底座标签,否则炸掉这个伪造的附属栏
[hiddenAction_Test]
autoTrigger:if not self.hasParent(withTag='魔法底座')
convertTo:模块化炮塔底座ZX
[template_组装模块]
text: Add
text_zh: 组装
textAddUnitName: ${section.convertTo}
descriptionAddFromUnit: ${section.convertTo}
descriptionAddUnitStats: ${section.convertTo}
isActive: if self.queueSize(empty=true)
setBuilt:0
buildSpeed: 0s
[action_组装碧绿模块核心]
@copyFromSection: template_组装模块
buildSpeed: 4s
convertTo: 碧绿炮塔X
#在这里定义单位
price: 1800
onlyOneUnitAtATime:false
[action_组装音波模块核心]
@copyFromSection: template_组装模块
buildSpeed: 4s
convertTo: 超音波塔X
onlyOneUnitAtATime:false
#在这里定义单位
price: 1500
[graphics]
total_frames:1
image:ROOT:/assets/magicdragonimg/modconon/LST.png
image_turret:NONE
image_wreak:NONE
#scaleImagesTo:55
#scaleTurretImagesTo:40
#AUTO
image_shadow:AUTO
shadowOffsetX:1
shadowOffsetY:1
animation_idle_start: 0
animation_idle_end:0
animation_idle_speed: 0
[attack]
canAttack:false
[movement]
movementType:LAND
moveSpeed:0
maxTurnSpeed:5
[turret_1]
x:0
y:0
showRangeUIGuide:true
[ai]
buildPriority: 0.13
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 2

View File

@ -5,7 +5,7 @@
name:模块化炮塔底座
class:CustomUnitMetadata
price:2400
maxHp:1000
maxHp:700
mass:9000
#used for placement, and placement of other buildings
techLevel:3
@ -15,31 +15,50 @@ radius:35
disableDeathOnZeroHp:true
#displayRadius:25
isBio:false
isUnselectable:false
isUnselectable:true
isBuilding:true
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
displayText: Modular turret base
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.\n-Invincible, skip the victory judgment, and you need to destroy it manually.
canNotBeDirectlyAttacked:true
canNotBeDirectlyAttacked:false
displayText_zh: 模块化炮塔底座
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。\n-无敌,跳过胜利判定,需要自行手动销毁
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。\n
tags:魔法底座
#如果这个无法选中的血量低于0那么直接转换为中介单位死亡
#因为这个单位0血不会死亡
[hiddenAction_convertOnDeath]
autoTriggerOnEvent: tookDamage
requireConditional: if self.hp(lessThan=1)
convertTo: 模块化炮塔底座ZX
[action_reclaim]
buildSpeed: 3s
text: Destroy Base
text_zh: 销毁底座
description: -Completely destroy the base and return 50% of the funds.
description_zh: -彻底销毁底座返还50%资金。
convertTo: 模块化炮塔底座Z
convertTo: 模块化炮塔底座ZX
#和上面那个一样
addResources: ${core.price * 0.5}
#一种新的变量,目前我不知道是否可用于全局资源。
iconExtraImage: SHARED:icon_sell_top.png
iconExtraColor: #AAFFFFFF
[attachment_单位插槽1]
x: 0
y: 0
#伪一个一样的单位作为附属,并且让他可以选中,而本单位则无法选中
#为什么要这样做?
#因为这样这个单位无法选中则说明是底座,而不是只有炮塔的样子
onCreateSpawnUnitOf:模块化马猴烧酒
canBeAttackedAndDamaged:true
setDrawLayerOnBottom:true
keepAliveWhenParentDies:false
isUnselectable:false
[graphics]
total_frames:4
@ -55,7 +74,7 @@ shadowOffsetY:1
animation_idle_start: 0
animation_idle_end: 3
animation_idle_speed: 25
animation_idle_speed: 7
[attack]
canAttack:false

View File

@ -4,8 +4,8 @@ name: 玄心号
#displayText: Carrier
#displayDescription: -Heavily armed and armored \n -Anti-air \n -builds Air factory units \n -Laser defence & repairbay \n -Can build anti-nuke missiles \n -Built-in Fabricator \n -Goes nuclear on death (if nukes are enabled)
class: CustomUnitMetadata
price: 7500
maxHp: 3500
price: 12000
maxHp: 3000
mass: 15000
copyFrom:ROOT:/effect/water/index.template
@ -30,10 +30,10 @@ energyRegen: 0.0003
selfRegenRate:0.3
displayText: Black Star Warship
displayDescription: -The outstanding naval unit of the Magic Dragon Empire is famous for its mystery. =\n-Anti submarine against air and ground, medium speed, high durability.
displayDescription: -The outstanding naval unit of the Magic Dragon Empire is famous for its mystery. =\n-Anti submarine against air and sea, medium speed, high durability.
displayText_zh: 玄心号战舰
displayDescription_zh: -魔龙帝国的杰出海军单位,以玄而出名。\n-对空对可以反潜,移速中等,高耐久值。
displayDescription_zh: -魔龙帝国的杰出海军单位,以玄而出名。\n-对空对可以反潜,移速中等,高耐久值。
[graphics]
@ -60,7 +60,7 @@ canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: true
canAttackNotTouchingWaterUnits:false
turretSize: 20
turretTurnSpeed: 1.5
@ -114,7 +114,7 @@ x: -4
y: 10
copyFrom: leftMissilePod
linkDelayWithTurret:leftMissilePod
warmup: 55
warmup:1.8s
[turret_plasma1]
#plasma
@ -127,7 +127,7 @@ idleDirReversing: 90
limitingAngle: 120
delay:1.6s
image:ROOT:/assets/magicdragonimg/blackstarboat/炮.png
shoot_sound:large_gun_fire2
shoot_sound_vol:0.3
@ -248,8 +248,8 @@ drawSize: 0.9
trailEffect: true
largeHitEffect: true
frame: 0
areaDamage: 60
areaRadius: 120
areaDamage: 30
areaRadius: 85
autoTargetingOnDeadTarget: true
lightColor: #ffff00
lightSize: 0.4

View File

@ -36,7 +36,7 @@ name:setRally
pos:-1
[canBuild_Build]
name:小飞飞,SJZ,钢铁天牛,红霞,核子战机,火龙堡垒,梅蒂恩
name:小飞飞,SJZ,红霞,核子战机,火龙堡垒,梅蒂恩
pos:1

View File

@ -5,7 +5,7 @@ text_zh:升级
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量
allowMultipleInQueue:false
buildSpeed:16s
buildSpeed:25s
convertTo:GRCT2
[core]

View File

@ -1,5 +1,12 @@
[action_升级]
convertTo:NONE
price:5000
text:Upgrade
text_zh:升级
description:Upgrade the core to level 2\n-get more funds\n-more health
description_zh:将核心升级到3级\n-获得更多的资金\n-更多的血量
allowMultipleInQueue:false
buildSpeed:35s
convertTo:GRCT3
[core]
name: GRCT2

View File

@ -0,0 +1,150 @@
[action_升级]
convertTo:NONE
[core]
name: GRCT3
class: CustomUnitMetadata
#Mod:StarRiver
price: 800
maxHp: 1400
mass: 600
placeOnlyOnResPool: true
copyFrom:绿赫反应列阵.ini
constructionFootprint:-1,-1,1,1
displayText: GreenReactionArray-T3
displayDescription: -An elusive resource-generating device, rumored to be an overseer of the dragon leader here. \n-It seems that there may be a bigger secret behind the simulated battle.
displayText_zh: 绿赫反应阵-T3
displayDescription_zh: -令人难以捉摸的资源产生装置,传言是魔龙首领在这里的一个监视者。\n-看来,模拟战的背后,或许有更大的秘密。
generation_credits: 27
generation_delay: 40
techLevel: 2
buildSpeed: 15s
#availableInDemo: true
radius: 30
#displayRadius: 25
isBio: false
isBuilding: true
selfBuildRate:0.002
softCollisionOnAll: 10
[graphics]
#frame_width:50
image: ROOT:/assets/magicdragonimg/green/GRC.png
image_wreak: NONE
scaleImagesTo: 55
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:4
shadowOffsetY:4
#animation_idle_start: 0
#animation_idle_end: 2
#animation_idle_speed: 20
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 3
maxAttackRange: 0
shootDelay: 80
[projectile_1]
directDamage: 80
life: 70
speed: 5
[movement]
movementType: BUILDING
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[effect_HiFiMan]
createWhenZoomedOut: false
stripIndex: effects
frameIndex: 0
life:420
fadeOut: true
attachedToUnit: false
color: #eeaa0000
fadeInTime: 15
scaleFrom: 0.65
scaleTo: 4
alpha: 0.3
drawUnderUnits:false
hSpeed:0.6
xSpeedAbsolute: -0.2
hOffsetRandom:0.15
yOffsetRelative: -2
atmospheric:true
dirOffsetRandom:180
shadow:true
xOffsetRelativeRandom: 1
yOffsetRelativeRandom: 1
xSpeedAbsoluteRandom:0.05
ySpeedAbsoluteRandom:0.1
[action_M5s]
autoTrigger: true
isVisible: false
fireTurretXAtGround:Sony
fireTurretXAtGround_withOffset:0,50
[turret_Sony]
x: 0
y:0
canShoot: false
warmup: 25
size:0
projectile:Sony
turnSpeedAcceleration: 1.0
[projectile_Sony]
life: 60
speed: 0.1
targetGround: true
directDamage: 0
image: ROOT:/assets/magicdragonimg/green/null.png
drawSize:0.1
deflectionPower:-1
shouldRevealFog:true
trailEffect: CUSTOM:HiFiMan
trailEffectRate: 12
[ai]
buildPriority: 0.43
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxGlobal: 3

View File

@ -9,7 +9,7 @@ displayText_zh:旧日加农炮塔
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有两联装加农炮的防御塔\n-火力中等\n-拥有5点护甲\n-只能攻击地面\n-[本单位属于联动单位,莱顿科技作者已经授权]
class: CustomUnitMetadata
price: 2500
price: 3500
maxHp: 1600
mass: 9000
armour:5
@ -56,8 +56,8 @@ canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
shootDelay:3s
maxAttackRange: 300
shootDelay:1.5s
maxAttackRange: 320
[turret_1]
#右

View File

@ -9,8 +9,8 @@ displayText_zh:旧日电磁炮塔
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有大型特斯拉武器的防御塔\n-重护甲\n-地空兼顾\n-[本单位属于联动单位,莱顿科技作者已经授权]
class: CustomUnitMetadata
price: 3000
maxHp: 2000
price: 4200
maxHp: 2700
mass: 9000
footprint: -1,-1,1,1
@ -99,7 +99,7 @@ recoilReturnTime: 20
[projectile_1]
#directDamage: 310
directDamage: 200
directDamage: 275
life: 30
instant: true
lightingEffect: true

View File

@ -213,8 +213,8 @@ autoRepair: true
nanoRange: 140
nanoRepairSpeed: 0.7
nanoBuildSpeed: 0.7
nanoRepairSpeed: 0.2
nanoBuildSpeed: 0.5
[ai]
useAsBuilder: true

View File

@ -3,7 +3,7 @@
name:airFactoryT2
class: CustomUnitMetadata
price: 3000
maxHp: 8800
maxHp: 1200
mass: 9000
#generation_credits:3

View File

@ -8,12 +8,12 @@ mass: 3000
name: superHeavyHoverTank
displayText: Heavy Hovercushion Tank - Prototype
displayText_zh:重型气垫坦克-原型
displayDescription: -The crystallization of old sun technology can be moved on water, equipped with machine gun muzzle and two plasma laser cannons at close range. \n-It can be used for anti submarine and air defense, but its attack is weak. It can repair itself and has a shield.
displayDescription_zh:旧日的科技结晶,可以在水上移动,配有机关枪炮口,近距离还有两门等离子激光炮。\n-可以反潜,防空,但攻击较弱,可以自我修复,拥有护盾。
displayDescription: -The crystallization of old sun technology can be moved on water, equipped with machine gun muzzle and two plasma laser cannons at close range. \n-It can be used for anti submarine and air defense, but its attack is weak.shield.
displayDescription_zh:旧日的科技结晶,可以在水上移动,配有机关枪炮口,近距离还有两门等离子激光炮。\n-可以反潜,防空,但攻击较弱,拥有护盾。
maxHp: 1000
selfRegenRate: 0.2
maxShield: 1100
maxHp: 400
maxShield: 600
#builtFrom_1_name: mod=RES=megaFactory
#builtFrom_1_pos: 0
@ -188,7 +188,7 @@ teamColorRatio:0.5
[projectile_2]
#torpedo
directDamage: 50
directDamage: 10
life: 250
speed: 0.6
targetSpeed: 1.3
@ -199,7 +199,7 @@ trailEffect: true
[projectile_3]
#heavy guns
directDamage:60
directDamage:6
life:210
speed: 13
largeHitEffect: false

View File

@ -7,11 +7,11 @@ displayDescription: -It can intercept air units and cause fatal single attack.
displayText_zh:重型激光炮塔
displayDescription_zh:-可以拦截空中单位,造成致命的单体攻击。
class: CustomUnitMetadata
price: 2500
maxHp: 1600
price: 3750
maxHp: 900
mass: 9000
maxShield:1500
selfRegenRate:0.05
footprint: -1,-1,1,1
constructionFootprint:-1,-1,1,1
@ -55,7 +55,7 @@ canAttackUnderwaterUnits: false
shootDelay:24
aimOffsetSpread:0.25
maxAttackRange: 320
maxAttackRange: 350
[turret_2]
#右
@ -104,7 +104,7 @@ canShoot:false
[projectile_1]
#激光
directDamage: 90
directDamage: 100
drawSize: 1
instant:true
laserEffect: true

View File

@ -45,7 +45,7 @@ lightSize: 1
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
fireTurretXAtGround:SkyBlue
fireTurretXAtGround_withOffset: 0,0
fireTurretXAtGround_withProjectile:OD
fireTurretXAtGround_withProjectile:SY
fireTurretXAtGround_count:1
addResources:hp=-999999999

View File

@ -61,7 +61,7 @@ pos: 4
tech: 2
[canBuild_5]
name: mechFactoryT2
name: mechFactoryX
pos: 5
[canBuild_6]

View File

@ -277,7 +277,7 @@ canPlayerCancel:false
highPriorityQueue:true
showMessageToAllPlayers_zh:WARNING:永眠的争端,不灭的理想。妖姬帝国,从未屈服。【属于:%{self.playerName}】
showMessageToAllPlayers:WARNING: The dispute of eternal sleep, the eternal ideal. The Fairy Ji Storm has never yielded. [Belongs to:%{self.playerName}]
isLocked:true
[action_魔龙阵营]
temporarilyAddTags:已开火过
addActionCooldownTime:60s
@ -341,8 +341,7 @@ alsoQueueAction:旧日阵营
[hiddenAction_妖姬]
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
alsoQueueAction:旧日阵营
#暂时
alsoQueueAction:妖姬阵营
# [hiddenAction_智虫]
# autoTrigger:if self.resource.Res==3 and self.isControlledByAI()

View File

@ -0,0 +1,103 @@
[core]
name:冰封区域
mass:6000
class:CustomUnitMetadata
price:4000
maxHp:1000
techLevel:2
buildSpeed:30s
radius:0
disableAllUnitCollisions:true
softCollisionOnAll:0
numBitsOnDeath:0
explodeOnDeath:false
hideScorchMark:false
fogOfWarSightRange:0
showOnMinimap:false
showInEditor:false
isUnselectable:true
canNotBeDirectlyAttacked:true
autoTriggerCooldownTime:0.3s
energyMax:1
energyRegen:-0.001
dieOnZeroEnergy:true
[graphics]
icon_zoomed_out_neverShow:true
disableLowHpFire:true
disableLowHpSmoke:true
total_frames:1
image:ROOT:effect/extra/.1.png
image_wreak:NONE
image_turret:NONE
imageScale:0.5
#
image_shadow:NONE
[attack]
canAttack:false
[turret_1]
x:0
y:0
shoot_flame:NONE
[projectile_1]
areaDamage:18
areaRadius:60
areaDamageNoFalloff:true
life:6
instant:true
speed:10
explodeEffect:CUSTOM:1
[movement]
movementType:BUILDING
[hiddenAction_1]
autoTrigger:true
fireTurretXAtGround:1
fireTurretXAtGround_withOffset:0,0
[effect_1]
life:60
priority:low
fadeOut:true
fadeInTime:0
attachedToUnit:false
scaleFrom:0
scaleTo:2.32
image:ROOT:effect/extra/.2.png
total_frames:1
alpha:0.7

View File

@ -0,0 +1,150 @@
[core]
name:LH-25
class:CustomUnitMetadata
price:0
mass:0
techLevel:1
buildSpeed:1s
radius:0
displayRadius:0
softCollisionOnAll:300000
hideScorchMark:false
#effectOnDeathGroundCollosionfalse
explodeOnDeath:false
#effectOnDeathfalse
showInEditor:false
explodeOnDeathGroundCollosion:false
numBitsOnDeath:0
maxHp:99999
armour:99999
armourMinDamageToKeep:0
showOnMinimap:false
energyMax:80
energyRegen:0
dieOnZeroEnergy:true
canNotBeDirectlyAttacked:true
isUnselectable:true
fogOfWarSightRange:1
[action_t1]
autoTrigger:if self.timeAlive(laterThanSeconds=12)
isVisible:false
addResources:hp=-999999
[graphics]
total_frames:1
image:lightning_hit.png
image_turret:NONE
#PROls2.png
showEnergyBar:false
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
shootDelay:0.35s
maxAttackRange:100
turretSize:0
turretTurnSpeed:100
turretMultiTargeting:true
[turret_1]
x:0
y:0
energyUsage:1
limitingMinRange:0
limitingRange:30
[turret_2]
x:0
y:0
limitingMinRange:29
limitingRange:45
energyUsage:1
[turret_3]
x:0
y:0
limitingMinRange:44
limitingRange:65
energyUsage:1
[turret_4]
x:0
y:0
limitingMinRange:64
energyUsage:1
[turret_5]
x:0
y:0
limitingMinRange:64
energyUsage:1
[turret_6]
x:0
y:0
limitingMinRange:44
energyUsage:1
[projectile_1]
directDamage:25
lightSize:0
life:20
lightingEffect:true
instant:true
shieldDamageMultiplier:1.1
shieldDefectionMultiplier:0.7
buildingDamageMultiplier:0.8
explodeEffect:CUSTOM:LS,CUSTOM:sparks*6
[movement]
movementType:OVER_CLIFF_WATER
moveSpeed:0
targetHeight:0
targetHeightDrift:0
maxTurnSpeed:999
[effect_LS]
alsoPlaySound:buiding_explode
life:60
hOffset:0
dirOffset:0
dirOffsetRandom:180
fadeInTime:0
fadeOut:false
attachedToUnit:false
image:SHARED:lightning_shock.png
total_frames:14
animateFrameStart:0
animateFrameStartRandomAdd:2
animateFrameEnd:13
animateFrameSpeed:0.5
animateFrameSpeedRandom:0.2
alpha:0.6
scaleFrom:0.5
scaleTo:1
[effect_sparks]
attachedToUnit:false
life:100
physics:true
xSpeedRelativeRandom:1
ySpeedRelativeRandom:1
hSpeed:2
image:SHARED:spark.png
priority:verylow

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