Pre Major Update A Test Beta T1+T2
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assets/demonjiimg/T2/二号猛犸/二号猛犸.png
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assets/demonjiimg/T2/伽马/Gama.png
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assets/demonjiimg/T2/冰封/冰封.png
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assets/demonjiimg/T2/战车/战车.png
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assets/demonjiimg/T2/无垠导弹战舰/DJ.png
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assets/demonjiimg/T2/晶核/晶核.png
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assets/demonjiimg/T2/狂暴/幻蓝高级坦克.png
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assets/demonjiimg/T2/狂暴/死亡.png
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assets/demonjiimg/T2/猎枪/B41.png
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assets/demonjiimg/T2/猎枪/猎枪.png
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assets/demonjiimg/T2/癫狂/DP.png
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assets/demonjiimg/T2/癫狂/癫狂.png
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assets/demonjiimg/T2/赤蓝/redblue.png
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assets/demonjiimg/T2/运输机/深凛.png
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assets/demonjiimg/T2/阿尔法/AlphaX.png
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assets/demonjiimg/T2/雅娜/486.png
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assets/demonjiimg/T2/雅娜/YDN.png
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assets/demonjiimg/T2/雷鸟/子弹.png
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assets/demonjiimg/T2/雷鸟/尾迹.png
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assets/demonjiimg/T2/雷鸟/爆炸.png
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assets/demonjiimg/T2/雷鸟/雷霆裂缝战机.png
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assets/demonjiimg/T2/饕餮/饕餮.png
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assets/demonjiimg/airbase/.2.png
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assets/demonjiimg/airt1/L.png
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assets/demonjiimg/laserfight/DreamStar.png
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assets/demonjiimg/seabase/S2.png
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assets/demonjiimg/skyblue/SkyBlue.png
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assets/demonjiimg/skybluesmall/skyblues.png
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assets/demonjiimg/turret/.4.png
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assets/demonjiimg/turret/.6.png
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assets/demonjiimg/turret/mammoth_tank_coil.png
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assets/demonjiimg/turret/mammoth_tank_turret.png
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assets/demonjiimg/turret/狂暴炮塔.png
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assets/demonjiimg/turret/狂暴炮管.png
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assets/magicdragonimg/magiccredits/循环序列T3.png
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199
code/demonji/T2/二号猛犸/.二号猛犸.ini
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[core]
|
||||||
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name: 二号猛犸
|
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displayDescription:ᐅ厚重装甲\nᐅ攻击造成连锁伤害\nᐅ对地攻击\nᐅ连锁伤害对空\nᐅ对建筑伤害极低
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class: CustomUnitMetadata
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||||||
|
#price 4200
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||||||
|
price: 7000
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||||||
|
#maxHp 3200
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||||||
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maxHp: 4000
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||||||
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||||||
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mass: 20000
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||||||
|
buildSpeed:35s
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||||||
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#availableInDemo trueyu
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||||||
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showInEditor:false
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||||||
|
radius:25
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||||||
|
techLevel:2
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||||||
|
isBio: false
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||||||
|
softCollisionOnAll: 0
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||||||
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transportSlotsNeeded:3
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||||||
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||||||
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builtFrom_1_name: landFactory
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||||||
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builtFrom_1_pos: 6.7
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[graphics]
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||||||
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total_frames: 3
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||||||
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image:ROOT:assets/demonjiimg/T2/二号猛犸/二号猛犸.png
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image_wreak:NONE
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||||||
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image_turret:ROOT:assets/demonjiimg/turret/mammoth_tank_turret.png
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||||||
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||||||
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image_shadow: AUTO
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||||||
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shadowOffsetX:2
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||||||
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shadowOffsetY:2
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||||||
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||||||
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animation_moving_start: 0
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animation_moving_end: 2
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||||||
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animation_moving_speed: 2.85
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dustEffect: true
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[attack]
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||||||
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canAttack: true
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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||||||
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turretSize: 20
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turretTurnSpeed: 4
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maxAttackRange: 190
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#shootDelay140 #original
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shootDelay:1.5s
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[turret_1]
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#coil
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x: 0
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y: 0
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attachedTo: 2
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slave: true
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projectile: 1
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||||||
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turnSpeed: 0
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turnSpeedAcceleration: 0
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||||||
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shoot_sound:lighting_burst
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||||||
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shoot_sound_vol:0.3
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shoot_flame:CUSTOM:sparks2*3
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shoot_light:#FFcceeee
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||||||
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canShoot: true
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warmup:1.5s
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image:ROOT:assets/demonjiimg/turret/mammoth_tank_coil.png
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||||||
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chargeEffectImage: SHARED:lighting_charge.png
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||||||
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recoilOffset: -1.5
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||||||
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recoilOutTime: 3
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||||||
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recoilReturnTime: 17
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[turret_2]
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||||||
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#turret
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||||||
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x: 0
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||||||
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y: 0
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||||||
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canShoot: false
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||||||
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||||||
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turnSpeed: 2.5
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||||||
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turnSpeedAcceleration: 0.18
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||||||
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turnSpeedDeceleration: 0.35
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||||||
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||||||
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recoilOffset: -0.75
|
||||||
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recoilOutTime: 3
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recoilReturnTime: 17
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[projectile_1]
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#directDamage 310
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||||||
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directDamage:80
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spawnUnit:LH-25
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life: 25
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||||||
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instant: true
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||||||
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lightingEffect: true
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largeHitEffect: true
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||||||
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shieldDamageMultiplier: 3
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||||||
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shieldDefectionMultiplier: 0
|
||||||
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buildingDamageMultiplier: 0.25
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||||||
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||||||
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explodeEffect:CUSTOM:lightningShock, CUSTOM:sparks*8
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||||||
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||||||
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||||||
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explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
|
||||||
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||||||
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||||||
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[effect_hitLightFlash]
|
||||||
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priority:high
|
||||||
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|
||||||
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image: SHARED:light_50.png
|
||||||
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life: 17
|
||||||
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fadeOut: true
|
||||||
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attachedToUnit: false
|
||||||
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color: #63e6e8
|
||||||
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||||||
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scaleFrom: 1.8
|
||||||
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scaleTo: 1.8
|
||||||
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alpha: 0.6
|
||||||
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drawUnderUnits:false
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||||||
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||||||
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[effect_lightningShock]
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||||||
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life: 60
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||||||
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||||||
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hOffset: 0
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||||||
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dirOffset: 0
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||||||
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||||||
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fadeInTime: 0
|
||||||
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fadeOut: false
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||||||
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attachedToUnit: true
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image: SHARED:lightning_shock.png
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total_frames: 14
|
||||||
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animateFrameStart: 0
|
||||||
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animateFrameEnd: 13
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||||||
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animateFramePingPong: false
|
||||||
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animateFrameSpeed: 0.5
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[effect_sparks]
|
||||||
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attachedToUnit: false
|
||||||
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life: 150
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||||||
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physics: true
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||||||
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xSpeedRelativeRandom: 1.6
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||||||
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ySpeedRelativeRandom: 1.6
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||||||
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hSpeed: 2
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||||||
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image: SHARED:spark.png
|
||||||
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priority: verylow
|
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||||||
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[effect_sparks2]
|
||||||
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attachedToUnit: false
|
||||||
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life: 150
|
||||||
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physics: true
|
||||||
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xSpeedRelativeRandom: 0.5
|
||||||
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ySpeedRelativeRandom: 0.5
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||||||
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hSpeed: 1
|
||||||
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image: SHARED:spark.png
|
||||||
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priority: verylow
|
||||||
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||||||
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[movement]
|
||||||
|
movementType: LAND
|
||||||
|
moveSpeed: 0.45
|
||||||
|
moveAccelerationSpeed: 0.04
|
||||||
|
moveDecelerationSpeed: 0.06
|
||||||
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|
||||||
|
reverseSpeedPercentage:1.0
|
||||||
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|
||||||
|
maxTurnSpeed: 1
|
||||||
|
turnAcceleration: 0.15
|
||||||
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|
||||||
|
moveSlidingMode :false
|
||||||
|
moveIgnoringBody:false
|
||||||
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|
||||||
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|
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|
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|
|
202
code/demonji/T2/伽马/伽马.ini
Normal file
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@ -0,0 +1,202 @@
|
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[action_面板]
|
||||||
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displayType:infoOnly
|
||||||
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text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-LAND
|
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text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
[core]
|
||||||
|
name: 伽马
|
||||||
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displayText: Gamma Lightning Experimental Fighter
|
||||||
|
displayDescription: -This is a very fragile fighter with a long range. It takes a long time to accumulate power to attack.\n-Attack causes chain damage.\n-Attack the ground.\n-Attack the air.\n-Attack the building with chain damage. \n-Because this fighter belongs to the testing unit of the Fairy Ji Storm, it is extremely unstable. After three attacks, the fighter will explode.
|
||||||
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displayText_zh: 伽马闪电实验战机
|
||||||
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displayDescription_zh: -ᐅ十分脆弱的战机,射程较远,攻击需要较长时间蓄力\n-ᐅ攻击造成连锁伤害\n-ᐅ对地攻击\n-ᐅ连锁伤害对空\n-ᐅ对建筑伤害极低\n-ᐅ由于该战机属于妖姬风暴的测试单位,所以极不稳定,三次攻击后战机将会自爆。
|
||||||
|
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
#price 4200
|
||||||
|
price: 3500
|
||||||
|
#maxHp 3200
|
||||||
|
maxHp: 600
|
||||||
|
|
||||||
|
mass: 200
|
||||||
|
buildSpeed:30s
|
||||||
|
#availableInDemo trueyu
|
||||||
|
|
||||||
|
radius:25
|
||||||
|
techLevel:2
|
||||||
|
isBio: false
|
||||||
|
softCollisionOnAll: 0
|
||||||
|
transportSlotsNeeded:3
|
||||||
|
|
||||||
|
energyMax:3
|
||||||
|
dieOnZeroEnergy:true
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 1
|
||||||
|
|
||||||
|
image:ROOT:assets/demonjiimg/T2/伽马/Gama.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:2
|
||||||
|
shadowOffsetY:2
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 4
|
||||||
|
|
||||||
|
maxAttackRange: 280
|
||||||
|
|
||||||
|
#shootDelay140 #original
|
||||||
|
shootDelay:1.5s
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
#coil
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
attachedTo: 2
|
||||||
|
slave: true
|
||||||
|
size:6
|
||||||
|
projectile: 1
|
||||||
|
|
||||||
|
turnSpeed: 0
|
||||||
|
turnSpeedAcceleration: 0
|
||||||
|
|
||||||
|
shoot_sound:lighting_burst
|
||||||
|
shoot_sound_vol:0.3
|
||||||
|
shoot_flame:CUSTOM:sparks2*3
|
||||||
|
shoot_light:#FFcceeee
|
||||||
|
energyUsage:1
|
||||||
|
canShoot: true
|
||||||
|
|
||||||
|
warmup:6s
|
||||||
|
|
||||||
|
#image:ROOT:assets/demonjiimg/turret/mammoth_tank_coil.png
|
||||||
|
|
||||||
|
chargeEffectImage: SHARED:lighting_charge.png
|
||||||
|
|
||||||
|
recoilOffset: -1.5
|
||||||
|
recoilOutTime: 3
|
||||||
|
recoilReturnTime: 17
|
||||||
|
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
#turret
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
|
||||||
|
canShoot: false
|
||||||
|
|
||||||
|
turnSpeed: 2.5
|
||||||
|
turnSpeedAcceleration: 0.18
|
||||||
|
turnSpeedDeceleration: 0.35
|
||||||
|
|
||||||
|
recoilOffset: -0.75
|
||||||
|
recoilOutTime: 3
|
||||||
|
recoilReturnTime: 17
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
#directDamage 310
|
||||||
|
directDamage:80
|
||||||
|
spawnUnit:LH-25
|
||||||
|
life: 25
|
||||||
|
instant: true
|
||||||
|
lightingEffect: true
|
||||||
|
largeHitEffect: true
|
||||||
|
|
||||||
|
|
||||||
|
shieldDamageMultiplier: 3
|
||||||
|
shieldDefectionMultiplier: 0
|
||||||
|
buildingDamageMultiplier: 0.25
|
||||||
|
|
||||||
|
explodeEffect:CUSTOM:lightningShock, CUSTOM:sparks*8
|
||||||
|
|
||||||
|
|
||||||
|
explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
|
||||||
|
|
||||||
|
|
||||||
|
[effect_hitLightFlash]
|
||||||
|
priority:high
|
||||||
|
|
||||||
|
image: SHARED:light_50.png
|
||||||
|
life: 17
|
||||||
|
fadeOut: true
|
||||||
|
attachedToUnit: false
|
||||||
|
color: #63e6e8
|
||||||
|
|
||||||
|
scaleFrom: 1.8
|
||||||
|
scaleTo: 1.8
|
||||||
|
alpha: 0.6
|
||||||
|
drawUnderUnits:false
|
||||||
|
|
||||||
|
|
||||||
|
[effect_lightningShock]
|
||||||
|
life: 60
|
||||||
|
|
||||||
|
|
||||||
|
hOffset: 0
|
||||||
|
dirOffset: 0
|
||||||
|
|
||||||
|
fadeInTime: 0
|
||||||
|
fadeOut: false
|
||||||
|
|
||||||
|
attachedToUnit: true
|
||||||
|
|
||||||
|
|
||||||
|
image: SHARED:lightning_shock.png
|
||||||
|
total_frames: 14
|
||||||
|
animateFrameStart: 0
|
||||||
|
animateFrameEnd: 13
|
||||||
|
animateFramePingPong: false
|
||||||
|
animateFrameSpeed: 0.5
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[effect_sparks]
|
||||||
|
attachedToUnit: false
|
||||||
|
life: 150
|
||||||
|
physics: true
|
||||||
|
xSpeedRelativeRandom: 1.6
|
||||||
|
ySpeedRelativeRandom: 1.6
|
||||||
|
hSpeed: 2
|
||||||
|
image: SHARED:spark.png
|
||||||
|
priority: verylow
|
||||||
|
|
||||||
|
[effect_sparks2]
|
||||||
|
attachedToUnit: false
|
||||||
|
life: 150
|
||||||
|
physics: true
|
||||||
|
xSpeedRelativeRandom: 0.5
|
||||||
|
ySpeedRelativeRandom: 0.5
|
||||||
|
hSpeed: 1
|
||||||
|
image: SHARED:spark.png
|
||||||
|
priority: verylow
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: AIR
|
||||||
|
moveSpeed: 1.4
|
||||||
|
moveAccelerationSpeed: 0.04
|
||||||
|
moveDecelerationSpeed: 0.1
|
||||||
|
|
||||||
|
targetHeight:24
|
||||||
|
|
||||||
|
maxTurnSpeed: 1.6
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
moveSlidingMode:false
|
||||||
|
moveIgnoringBody:false
|
||||||
|
moveSlidingDir:0
|
||||||
|
|
||||||
|
slowDeathFall: true
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
125
code/demonji/T2/冰封/冰封.ini
Normal file
|
@ -0,0 +1,125 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:寒霜
|
||||||
|
|
||||||
|
displayText:Frost Tank
|
||||||
|
displayDescription:The attack range is large,but the accumulation time is very long.\n-The attacking bullet needs 5 energy laser to intercept. \n-After the bullet explodes, create a frost area, and the enemies in this area will lose HP continuously. Air vs Land.
|
||||||
|
|
||||||
|
displayText_zh: 寒霜坦克
|
||||||
|
displayDescription_zh:-攻击范围较大,但蓄力时间极长,攻击的子弹需要5能量的激光才可拦截。\n-子弹爆炸后创建一个霜寒区域,该区域的敌人持续掉血。对空对地。
|
||||||
|
|
||||||
|
mass:6000
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:4000
|
||||||
|
maxHp:1000
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
buildSpeed:40s
|
||||||
|
availableInDemo:true
|
||||||
|
radius:26
|
||||||
|
isBio:false
|
||||||
|
softCollisionOnAll:3
|
||||||
|
numBitsOnDeath:5
|
||||||
|
explodeOnDeath:true
|
||||||
|
hideScorchMark:false
|
||||||
|
fogOfWarSightRange:15
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
total_frames:3
|
||||||
|
image:ROOT:assets/demonjiimg/T2/冰封/冰封.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
|
||||||
|
animation_moving_start: 0
|
||||||
|
animation_moving_end: 2
|
||||||
|
animation_moving_speed: 6
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
imageScale:1
|
||||||
|
#
|
||||||
|
image_shadow:AUTO
|
||||||
|
|
||||||
|
shadowOffsetY:1
|
||||||
|
lock_body_rotation_with_main_turret:true
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
turretSize:0
|
||||||
|
#turretTurnSpeed2
|
||||||
|
aimOffsetSpread:0.2
|
||||||
|
maxAttackRange:330
|
||||||
|
shootDelay:6s
|
||||||
|
isFixedFiring:false
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
invisible:true
|
||||||
|
size:20
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
idleDir:0
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:1.4
|
||||||
|
turnSpeedAcceleration:0.06
|
||||||
|
|
||||||
|
chargeEffectImage:ROOT:effect/land/lighting_charge2.png
|
||||||
|
|
||||||
|
warmup:8s
|
||||||
|
|
||||||
|
shoot_flame:NONE
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
|
||||||
|
spawnUnit:冰封区域
|
||||||
|
|
||||||
|
areaDamage:90
|
||||||
|
areaRadius:60
|
||||||
|
largeHitEffect:true
|
||||||
|
|
||||||
|
life:450
|
||||||
|
trailEffect:true
|
||||||
|
targetGround:true
|
||||||
|
|
||||||
|
speed:-5
|
||||||
|
targetSpeed:4
|
||||||
|
|
||||||
|
wobbleAmplitude:2.6
|
||||||
|
wobbleFrequency:0.8s
|
||||||
|
|
||||||
|
deflectionPower:5
|
||||||
|
|
||||||
|
image:ROOT:effect/land/lighting_charge2.png
|
||||||
|
|
||||||
|
drawSize:1.2
|
||||||
|
lightColor:#0080FF
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:HOVER
|
||||||
|
reverseSpeedPercentage:0
|
||||||
|
moveSpeed:1
|
||||||
|
moveAccelerationSpeed:0.02
|
||||||
|
moveDecelerationSpeed:0.06
|
||||||
|
maxTurnSpeed:1.4
|
||||||
|
turnAcceleration:0.06
|
||||||
|
moveSlidingMode:true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir:180
|
||||||
|
|
||||||
|
|
205
code/demonji/T2/幻蓝战舰/幻蓝战舰.ini
Normal file
|
@ -0,0 +1,205 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: Star-JP
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
|
||||||
|
price: 4500
|
||||||
|
maxHp: 2000
|
||||||
|
mass: 4000
|
||||||
|
|
||||||
|
displayText_zh: 幻蓝战舰
|
||||||
|
displayDescription_zh:妖姬海军中的精英,十分强大!\n-对空对海上,无法对地,可以反潜。
|
||||||
|
|
||||||
|
displayText: SkyBlue Battleship
|
||||||
|
displayDescription:The elite of the demon queen navy, very powerful!\n-Air to sea, no ground, anti submarine.
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 35s
|
||||||
|
availableInDemo: true
|
||||||
|
|
||||||
|
radius: 40
|
||||||
|
#displayRadius: 11
|
||||||
|
|
||||||
|
transportSlotsNeeded: 3
|
||||||
|
|
||||||
|
|
||||||
|
isBio: false
|
||||||
|
#softCollisionOnAll: 3
|
||||||
|
|
||||||
|
energyMax: 6
|
||||||
|
energyRegen: 0
|
||||||
|
|
||||||
|
builtFrom_1_name: seaFactordkks
|
||||||
|
builtFrom_1_pos: 5
|
||||||
|
|
||||||
|
[action_充能]
|
||||||
|
text:Recharge
|
||||||
|
text_zh:充能
|
||||||
|
isActive:if self.energy(lessThan=1)
|
||||||
|
description:After the recharge is complete\n-You can continue laser interception
|
||||||
|
description_zh:充能完成后\n可以继续激光拦截
|
||||||
|
price:3000
|
||||||
|
buildSpeed:15s
|
||||||
|
addResources:energy=6
|
||||||
|
pos:2.22
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 1
|
||||||
|
|
||||||
|
image: ROOT:assets/demonjiimg/T2/癫狂/癫狂.png
|
||||||
|
image_wreak: NONE
|
||||||
|
image_turret: ROOT:assets/demonjiimg/T2/癫狂/DP.png
|
||||||
|
#scaleImagesTo: 20
|
||||||
|
scaleTurretImagesTo: 15
|
||||||
|
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:4
|
||||||
|
shadowOffsetY:4
|
||||||
|
|
||||||
|
|
||||||
|
splastEffect: true
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: true
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackNotTouchingWaterUnits:false
|
||||||
|
canAttackUnderwaterUnits: true
|
||||||
|
|
||||||
|
turretSize: 17
|
||||||
|
turretTurnSpeed: 1.8
|
||||||
|
|
||||||
|
maxAttackRange: 270
|
||||||
|
shootDelay: 15
|
||||||
|
|
||||||
|
turretMultiTargeting: true
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
|
||||||
|
#forward turret
|
||||||
|
x: 1
|
||||||
|
y: 6
|
||||||
|
warmup:15
|
||||||
|
size:6
|
||||||
|
shoot_sound:large_gun_fire2
|
||||||
|
shoot_sound_vol:0.3
|
||||||
|
shoot_flame:large
|
||||||
|
shoot_light:#FFEECCCC
|
||||||
|
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
projectile: 1
|
||||||
|
#image:ROOT:/IMGS/DP.png
|
||||||
|
|
||||||
|
recoilOffset: -3
|
||||||
|
|
||||||
|
idleDir:0
|
||||||
|
idleDirReversing: -145
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
#back turret
|
||||||
|
x: 1
|
||||||
|
y: -14
|
||||||
|
warmup:15
|
||||||
|
projectile: 2
|
||||||
|
#linkDelayWithTurret:1
|
||||||
|
|
||||||
|
canAttackFlyingUnits: true
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
idleDir:0
|
||||||
|
idleDirReversing: 125
|
||||||
|
#image:ROOT:/IMGS/DP.png
|
||||||
|
|
||||||
|
[turret_3]
|
||||||
|
#back turret
|
||||||
|
x: 1
|
||||||
|
y: -14
|
||||||
|
invisible:true
|
||||||
|
warmup:45
|
||||||
|
projectile: 3
|
||||||
|
#linkDelayWithTurret:1
|
||||||
|
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: true
|
||||||
|
|
||||||
|
idleDir:0
|
||||||
|
idleDirReversing: 125
|
||||||
|
#image:ROOT:/IMGS/DP.png
|
||||||
|
|
||||||
|
[turret_laserDefence]
|
||||||
|
x: 5
|
||||||
|
y: 36
|
||||||
|
canShoot: false
|
||||||
|
invisible: true
|
||||||
|
laserDefenceEnergyUse: 0.5
|
||||||
|
limitingRange: 160
|
||||||
|
size:1
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
#main turret projectile
|
||||||
|
#directDamage: 0 #no directDamage with targetGround
|
||||||
|
life: 150
|
||||||
|
speed: 6
|
||||||
|
frame:11
|
||||||
|
targetGround: true
|
||||||
|
areaDamage: 35
|
||||||
|
areaRadius: 90
|
||||||
|
directDamage: 75
|
||||||
|
lightColor: #ffe92b
|
||||||
|
lightSize: 0.6
|
||||||
|
|
||||||
|
[projectile_2]
|
||||||
|
directDamage: 45
|
||||||
|
life: 240
|
||||||
|
speed: 0.3
|
||||||
|
targetSpeed: 3
|
||||||
|
trailEffect: true
|
||||||
|
largeHitEffect: true
|
||||||
|
ballistic: true
|
||||||
|
ballistic_delaymove_height:0
|
||||||
|
ballistic_height: 4
|
||||||
|
frame:4
|
||||||
|
drawSize:0.7
|
||||||
|
wobbleAmplitude:0.7
|
||||||
|
wobbleFrequency:1.2s
|
||||||
|
|
||||||
|
[projectile_3]
|
||||||
|
#missile
|
||||||
|
directDamage: 70
|
||||||
|
life: 240
|
||||||
|
speed: 2
|
||||||
|
targetSpeed: 4
|
||||||
|
trailEffect: true
|
||||||
|
largeHitEffect: true
|
||||||
|
color:#80808080
|
||||||
|
drawSize:0.7
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: WATER
|
||||||
|
moveSpeed: 1
|
||||||
|
moveAccelerationSpeed: 1
|
||||||
|
moveDecelerationSpeed: 1
|
||||||
|
|
||||||
|
reverseSpeedPercentage:1
|
||||||
|
|
||||||
|
maxTurnSpeed: 1.0
|
||||||
|
turnAcceleration: 1
|
||||||
|
|
||||||
|
#moveSlidingMode :false
|
||||||
|
#moveIgnoringBody:false
|
||||||
|
#moveSlidingDir: 45
|
123
code/demonji/T2/战车/战车.ini
Normal file
|
@ -0,0 +1,123 @@
|
||||||
|
[core]
|
||||||
|
name:幻蓝蝶星
|
||||||
|
|
||||||
|
displayText:Sky Blue Butterfly Star Tank
|
||||||
|
displayDescription: -The Fairy Ji Storm will judge any ignorant people.\n-Butterfly shaped gunfire will lead us to a new era.The main battle unit of the Fairy Ji Army T2\n-[unarmed]||[main battle]||[battle unit]
|
||||||
|
|
||||||
|
displayText_zh: 幻蓝蝶型坦克
|
||||||
|
displayDescription_zh: 妖姬风暴将审判任何无知的人们\n-蝶型的炮火声将引领我们走向一个新的时代,妖姬陆军T2主战单位\n-[无甲]||[主战]||[作战单元]
|
||||||
|
|
||||||
|
#tags:战车,无甲,T2,陆,作战单位
|
||||||
|
techLevel:2
|
||||||
|
maxHp:1200
|
||||||
|
transportSlotsNeeded:1
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:2200
|
||||||
|
radius:25
|
||||||
|
buildSpeed:25s
|
||||||
|
showInEditor:true
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
teamColorsOnTurret:true
|
||||||
|
dustEffect:false
|
||||||
|
image_shadow:AUTO
|
||||||
|
total_frames:2
|
||||||
|
imageScale:0.8
|
||||||
|
turretImageScale:0.8
|
||||||
|
|
||||||
|
animation_attack_start:0
|
||||||
|
animation_attack_end:1
|
||||||
|
animation_attack_speed:6
|
||||||
|
|
||||||
|
dustEffect:true
|
||||||
|
|
||||||
|
image:ROOT:/assets/demonjiimg/T2/战车/战车.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:ROOT:assets/demonjiimg/turret/.1.png
|
||||||
|
lock_body_rotation_with_main_turret:false
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:220
|
||||||
|
shootDelay:1s
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:1.3
|
||||||
|
turnSpeedAcceleration:0.1
|
||||||
|
recoilOffset:-2
|
||||||
|
recoilOutTime:6
|
||||||
|
recoilReturnTime:35
|
||||||
|
shoot_flame:NONE
|
||||||
|
aimOffsetSpread:0.5
|
||||||
|
size:0
|
||||||
|
warmup:0.8s
|
||||||
|
chargeEffectImage:ROOT:effect/land/lighting_charge2.png
|
||||||
|
|
||||||
|
invisible:true
|
||||||
|
canShoot:true
|
||||||
|
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
x:10
|
||||||
|
y:-20
|
||||||
|
projectile:2
|
||||||
|
delay:0.22s
|
||||||
|
recoilOffset:-1
|
||||||
|
|
||||||
|
|
||||||
|
[turret_3]
|
||||||
|
x:-10
|
||||||
|
y:-20
|
||||||
|
projectile:2
|
||||||
|
delay:0.22s
|
||||||
|
recoilOffset:-1
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
speed:15
|
||||||
|
life:120
|
||||||
|
drawSize:0.65
|
||||||
|
directDamage:50
|
||||||
|
trailEffectRate:1
|
||||||
|
color:#00BFFF
|
||||||
|
lightColor:#5DFFFF
|
||||||
|
tags:常规伤害
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/.1.png
|
||||||
|
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
|
||||||
|
[projectile_2]
|
||||||
|
speed:10
|
||||||
|
life:80
|
||||||
|
drawSize:0.5
|
||||||
|
directDamage:35
|
||||||
|
trailEffectRate:1
|
||||||
|
color:#00BFFF
|
||||||
|
lightColor:#5DFFFF
|
||||||
|
tags:常规伤害
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/.1.png
|
||||||
|
explodeEffect:CUSTOM:粒子2*2,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:LAND
|
||||||
|
moveSpeed:0.9
|
||||||
|
maxTurnSpeed:1.1
|
||||||
|
reverseSpeedPercentage:0
|
||||||
|
turnAcceleration:0.6
|
||||||
|
moveAccelerationSpeed:0.6
|
||||||
|
moveSlidingMode:true
|
||||||
|
moveDecelerationSpeed:0.6
|
189
code/demonji/T2/无垠战舰/Star-DJ.ini
Normal file
|
@ -0,0 +1,189 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: DJ
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 4500
|
||||||
|
maxHp: 750
|
||||||
|
mass: 30000
|
||||||
|
|
||||||
|
displayDescription: The missile warship in the Fairy Ji Navy has a large range and will automatically redirect. Fires slowly and has additional shields.
|
||||||
|
displayText: Missile Warship
|
||||||
|
displayText_zh: 无垠导弹战舰
|
||||||
|
displayDescription_zh:妖姬海军中的导弹舰艇,射程较大,且会自动重定向。开火较慢,拥有额外护盾。
|
||||||
|
|
||||||
|
techLevel: 3
|
||||||
|
buildSpeed: 35s
|
||||||
|
availableInDemo: false
|
||||||
|
|
||||||
|
radius: 25
|
||||||
|
#displayRadius: 11
|
||||||
|
|
||||||
|
isBio: false
|
||||||
|
#softCollisionOnAll: 3
|
||||||
|
|
||||||
|
fogOfWarSightRange:24
|
||||||
|
|
||||||
|
#maxTransportingUnits: 12
|
||||||
|
#airTransportOnly: true
|
||||||
|
|
||||||
|
|
||||||
|
#nanoFactorySpeed:4
|
||||||
|
|
||||||
|
maxShield: 1300
|
||||||
|
|
||||||
|
energyMax: 20
|
||||||
|
energyRegen: 0.0023
|
||||||
|
energyNeedsToRechargeToFull: false
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 4
|
||||||
|
|
||||||
|
image: ROOT:assets/demonjiimg/T2/无垠导弹战舰/DJ.png
|
||||||
|
image_wreak: NONE
|
||||||
|
image_turret: ROOT:assets/demonjiimg/T2/癫狂/DP.png
|
||||||
|
#scaleImagesTo: 60
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:2
|
||||||
|
shadowOffsetY:2
|
||||||
|
|
||||||
|
splastEffect: true
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: true
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 1.8
|
||||||
|
|
||||||
|
maxAttackRange: 320
|
||||||
|
shootDelay: 7s
|
||||||
|
|
||||||
|
turretMultiTargeting: true
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
#gun turret (not in use)
|
||||||
|
x: 6
|
||||||
|
y: -8
|
||||||
|
idleDir:0
|
||||||
|
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
canShoot: false
|
||||||
|
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
#missile turret
|
||||||
|
x: -7
|
||||||
|
y: -10
|
||||||
|
idleDir:0
|
||||||
|
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
shoot_sound:missile_fire
|
||||||
|
shoot_sound_vol:0.1
|
||||||
|
shoot_light:#FFEECCCC
|
||||||
|
|
||||||
|
canAttackFlyingUnits: true
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
projectile: 1
|
||||||
|
size: 1
|
||||||
|
|
||||||
|
turnSpeed: 40
|
||||||
|
|
||||||
|
energyUsage: 1
|
||||||
|
|
||||||
|
|
||||||
|
shoot_flame:shockwave
|
||||||
|
|
||||||
|
|
||||||
|
[turret_3]
|
||||||
|
#back turret
|
||||||
|
copyFrom: 2
|
||||||
|
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
x: 5
|
||||||
|
y: -10
|
||||||
|
idleDir:0
|
||||||
|
warmup:20
|
||||||
|
projectile: 1
|
||||||
|
linkDelayWithTurret:2
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[turret_4]
|
||||||
|
#back turret
|
||||||
|
copyFrom: 2
|
||||||
|
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
idleDir:0
|
||||||
|
warmup:40
|
||||||
|
projectile: 1
|
||||||
|
linkDelayWithTurret:2
|
||||||
|
|
||||||
|
|
||||||
|
[turret_5]
|
||||||
|
#back turret
|
||||||
|
copyFrom: 2
|
||||||
|
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
x: 6000
|
||||||
|
y: 6000
|
||||||
|
idleDir:0
|
||||||
|
warmup:700
|
||||||
|
projectile: 1
|
||||||
|
linkDelayWithTurret:2
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
#missile
|
||||||
|
directDamage: 45
|
||||||
|
life: 240
|
||||||
|
speed:0
|
||||||
|
targetSpeed: 8
|
||||||
|
trailEffect: true
|
||||||
|
largeHitEffect: true
|
||||||
|
ballistic: true
|
||||||
|
ballistic_delaymove_height:1000
|
||||||
|
ballistic_height: 200
|
||||||
|
frame: 4
|
||||||
|
autoTargetingOnDeadTarget: true
|
||||||
|
areaDamage:80
|
||||||
|
areaRadius:90
|
||||||
|
areaDamageNoFalloff:true
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: WATER
|
||||||
|
moveSpeed: 1.2
|
||||||
|
moveAccelerationSpeed: 1
|
||||||
|
moveDecelerationSpeed: 1
|
||||||
|
|
||||||
|
reverseSpeedPercentage:1
|
||||||
|
|
||||||
|
maxTurnSpeed: 0.8
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
|
||||||
|
#moveSlidingMode :false
|
||||||
|
#moveIgnoringBody:false
|
||||||
|
#moveSlidingDir: 45
|
132
code/demonji/T2/晶核/晶核.ini
Normal file
|
@ -0,0 +1,132 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-LAND
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:赤蓝
|
||||||
|
displayDescription:
|
||||||
|
|
||||||
|
displayText: RedBlue Fighter
|
||||||
|
displayDescription:-Each time you release three spores, they will automatically track the enemy is spores and can only target the ground.\n-[MainAttack: LAND]
|
||||||
|
|
||||||
|
displayText_zh: 赤蓝
|
||||||
|
displayDescription_zh: -每次攻击释放三个会自动追踪敌人的孢子,只能对地。\n-[主战:地面]
|
||||||
|
|
||||||
|
mass:6000
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:1800
|
||||||
|
maxHp:760
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
buildSpeed:30s
|
||||||
|
availableInDemo:true
|
||||||
|
radius:24
|
||||||
|
isBio:false
|
||||||
|
softCollisionOnAll:3
|
||||||
|
numBitsOnDeath:5
|
||||||
|
explodeOnDeath:true
|
||||||
|
hideScorchMark:false
|
||||||
|
fogOfWarSightRange:15
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:assets/demonjiimg/T2/赤蓝/redblue.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
|
||||||
|
|
||||||
|
imageScale:0.7
|
||||||
|
#
|
||||||
|
image_shadow:AUTO
|
||||||
|
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
|
||||||
|
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
turretSize:0
|
||||||
|
#turretTurnSpeed2
|
||||||
|
aimOffsetSpread:0.6
|
||||||
|
maxAttackRange:240
|
||||||
|
shootDelay:2.2s
|
||||||
|
isFixedFiring:false
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
invisible:true
|
||||||
|
size:0
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
idleDir:0
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:1.4
|
||||||
|
turnSpeedAcceleration:0.06
|
||||||
|
|
||||||
|
shoot_flame:NONE
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
|
||||||
|
spawnProjectilesOnCreate:1(recursionLimit=1,offsetRandomDir=360),1(recursionLimit=1,offsetRandomDir=360)
|
||||||
|
areaDamage:40
|
||||||
|
areaRadius:60
|
||||||
|
largeHitEffect:true
|
||||||
|
|
||||||
|
life:120
|
||||||
|
autoTargetingOnDeadTarget:true
|
||||||
|
|
||||||
|
speed:0.2
|
||||||
|
targetSpeed:12
|
||||||
|
speedSpread:2
|
||||||
|
deflectionPower:1
|
||||||
|
wobbleAmplitude:4.5
|
||||||
|
wobbleFrequency:2s
|
||||||
|
targetSpeedAcceleration:0.07
|
||||||
|
drawUnderUnits:true
|
||||||
|
|
||||||
|
image:ROOT:effect/land/lighting_charge2.png
|
||||||
|
|
||||||
|
frame:2
|
||||||
|
drawSize:0.7
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:AIR
|
||||||
|
targetHeight:17
|
||||||
|
targetHeightDrift:1
|
||||||
|
reverseSpeedPercentage:0.6
|
||||||
|
moveSpeed:1.1
|
||||||
|
moveAccelerationSpeed:0.02
|
||||||
|
moveDecelerationSpeed:0.06
|
||||||
|
maxTurnSpeed:1.4
|
||||||
|
turnAcceleration:0.06
|
||||||
|
moveSlidingMode:true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir:181
|
||||||
|
slowDeathFall:true
|
||||||
|
slowDeathFallSmoke:false
|
||||||
|
|
||||||
|
|
||||||
|
#效果区
|
||||||
|
|
||||||
|
[effect_mov]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:20
|
||||||
|
image:ROOT:effect/air/.1.png
|
||||||
|
yOffsetRelative:-30
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeOut:true
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:0.6
|
||||||
|
scaleTo:0.6
|
62
code/demonji/T2/深凛运输机/深凛.ini
Normal file
|
@ -0,0 +1,62 @@
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
[core]
|
||||||
|
name: 深凛
|
||||||
|
displayText: Deep Cold
|
||||||
|
displayDescription: -Has 6 transport slots \n-Faster than any other air units
|
||||||
|
displayText_zh: 深凛
|
||||||
|
displayDescription_zh: -拥有7个单位运输槽\n-移动速度快,无法攻击。
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 1000
|
||||||
|
maxHp: 800
|
||||||
|
mass: 830
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 16s
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius: 32
|
||||||
|
isBio: false
|
||||||
|
softCollisionOnAll: 2
|
||||||
|
|
||||||
|
maxTransportingUnits: 7
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 1
|
||||||
|
image: ROOT:assets/demonjiimg/T2/运输机/深凛.png
|
||||||
|
image_wreak: NONE
|
||||||
|
image_turret: NONE
|
||||||
|
imageScale:0.8
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: AIR
|
||||||
|
moveSpeed: 2.8
|
||||||
|
moveAccelerationSpeed: 0.04
|
||||||
|
moveDecelerationSpeed: 0.1
|
||||||
|
|
||||||
|
targetHeight:50
|
||||||
|
|
||||||
|
landOnGround: true
|
||||||
|
|
||||||
|
maxTurnSpeed: 1.6
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
moveSlidingMode:false
|
||||||
|
moveIgnoringBody:false
|
||||||
|
moveSlidingDir:0
|
||||||
|
|
||||||
|
slowDeathFall: true
|
115
code/demonji/T2/狂暴/狂暴.ini
Normal file
|
@ -0,0 +1,115 @@
|
||||||
|
|
||||||
|
#防御塔面板
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack:LAND&AIR
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面&空中单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
[resource_伤害浮动]
|
||||||
|
hidden:true
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
maxHp:400
|
||||||
|
name:狂暴
|
||||||
|
price:2000
|
||||||
|
radius:20
|
||||||
|
displayText: High Level Sky Blue Tank
|
||||||
|
displayDescription:-The firepower is very strong against ground and air.\n-It needs to be reloaded after one round of firing. It has high durability and extra shield.
|
||||||
|
|
||||||
|
displayText_zh: 高阶幻蓝坦克
|
||||||
|
displayDescription_zh: -对地对空,火力十分强劲。\n-开火一轮后需要重新装填。拥有较高耐久值,带有额外护盾。
|
||||||
|
mass:6000
|
||||||
|
maxShield:800
|
||||||
|
buildSpeed:24s
|
||||||
|
canNotBeGivenOrdersByPlayer:false
|
||||||
|
techLevel:2
|
||||||
|
energyMax:4
|
||||||
|
energyRegen:0.03
|
||||||
|
energyNeedsToRechargeToFull:true
|
||||||
|
|
||||||
|
[effect_爆破]
|
||||||
|
life:30
|
||||||
|
priority:critical
|
||||||
|
fadeOut:false
|
||||||
|
fadeInTime:1
|
||||||
|
attachedToUnit:false
|
||||||
|
scaleFrom:0.8
|
||||||
|
scaleTo:0.8
|
||||||
|
image:ROOT:effect/extra/爆破.png
|
||||||
|
total_frames:16
|
||||||
|
alpha:1
|
||||||
|
animateFrameStart:0
|
||||||
|
animateFrameEnd:15
|
||||||
|
animateFrameSpeed:0.5
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
#图像节需要设置主体图像
|
||||||
|
image:ROOT:assets/demonjiimg/T2/狂暴/幻蓝高级坦克.png
|
||||||
|
image_turret:ROOT:assets/demonjiimg/turret/狂暴炮塔.png
|
||||||
|
image_wreak:NONE
|
||||||
|
turretImageScale:1
|
||||||
|
imageScale:1.12
|
||||||
|
dustEffect:true
|
||||||
|
total_frames:3
|
||||||
|
teamColorsOnTurret:true
|
||||||
|
animation_moving_start: 0
|
||||||
|
animation_moving_end: 2
|
||||||
|
animation_moving_speed:3
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:160
|
||||||
|
shootDelay:0.2s
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
turnSpeedAcceleration:0.05
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
canShoot:false
|
||||||
|
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
attachedTo:1
|
||||||
|
slave:true
|
||||||
|
shoot_light:#DBDB28
|
||||||
|
size:15
|
||||||
|
turnSpeed:2
|
||||||
|
image:ROOT:assets/demonjiimg/turret/狂暴炮管.png
|
||||||
|
shoot_sound:ROOT:sound/.开火8.ogg
|
||||||
|
shoot_sound_vol:0.6
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
recoilOffset:-3
|
||||||
|
recoilOutTime:4
|
||||||
|
recoilReturnTime:12
|
||||||
|
aimOffsetSpread:0.3
|
||||||
|
energyUsage:1
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:32
|
||||||
|
speed:8
|
||||||
|
life:600
|
||||||
|
drawSize:0.7
|
||||||
|
explodeEffect:CUSTOM:爆破
|
||||||
|
image:ROOT:effect/land/炮弹.png
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:LAND
|
||||||
|
moveSpeed:1
|
||||||
|
maxTurnSpeed:2.2
|
||||||
|
turnAcceleration:0.07
|
||||||
|
moveAccelerationSpeed:0.09
|
||||||
|
moveDecelerationSpeed:0.05
|
||||||
|
reverseSpeedPercentage:0
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.6
|
168
code/demonji/T2/猎枪/猎枪.ini
Normal file
|
@ -0,0 +1,168 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack:LAND
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:风暴
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 3400
|
||||||
|
maxHp:1000
|
||||||
|
mass: 500
|
||||||
|
|
||||||
|
displayText: Storm Shotgun Tank
|
||||||
|
displayDescription:-The unit born in the storm will surely kill on the ground.\n-It can only attack the ground in a shotgun way.\n-It has a relatively close range and a high HP. It requires energy storage to attack.
|
||||||
|
|
||||||
|
displayText_zh: 风暴霰弹坦克
|
||||||
|
displayDescription_zh: -风暴中诞生的单位,势必会在地面上杀出一条血路。\n-只能对地,霰弹式攻击,范围较近,拥有较高的生命值,攻击需要蓄力。
|
||||||
|
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
selfRegenRate:0.1
|
||||||
|
|
||||||
|
buildSpeed:32s
|
||||||
|
availableInDemo: true
|
||||||
|
|
||||||
|
radius: 10
|
||||||
|
|
||||||
|
|
||||||
|
fogOfWarSightRange: 22
|
||||||
|
energyMax:1
|
||||||
|
energyRegen:0.01
|
||||||
|
energyNeedsToRechargeToFull:true
|
||||||
|
|
||||||
|
#15 = default
|
||||||
|
fogOfWarSightRangeWhileNotBuilt: 15
|
||||||
|
|
||||||
|
|
||||||
|
isBio: false
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
total_frames: 1
|
||||||
|
image:ROOT:assets/demonjiimg/T2/猎枪/B41.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret: NONE
|
||||||
|
scaleImagesTo:18
|
||||||
|
#scaleTurretImagesTo 9
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
lock_body_rotation_with_main_turret: true
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
|
||||||
|
splastEffect: true
|
||||||
|
|
||||||
|
#dustEffect true
|
||||||
|
movementEffect: CUSTOM:scoutTrail
|
||||||
|
movementEffectRate: 14
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
turretRotateWithBody: false
|
||||||
|
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 7
|
||||||
|
turretTurnSpeed: 4
|
||||||
|
|
||||||
|
|
||||||
|
maxAttackRange:120
|
||||||
|
shootDelay:0.2s
|
||||||
|
|
||||||
|
isFixedFiring: false
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
|
||||||
|
energyUsage:1
|
||||||
|
|
||||||
|
invisible: true
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
idleDir:0
|
||||||
|
|
||||||
|
projectile: 1
|
||||||
|
size: 7
|
||||||
|
turnSpeed: 2.4
|
||||||
|
|
||||||
|
shoot_sound:ROOT:sound/.开火7.ogg
|
||||||
|
shoot_sound_vol:0.2
|
||||||
|
shoot_flame:small
|
||||||
|
shoot_light:#FFccCCEE
|
||||||
|
|
||||||
|
aimOffsetSpread:0
|
||||||
|
|
||||||
|
recoilOffset: -1
|
||||||
|
recoilOutTime: 5
|
||||||
|
recoilReturnTime: 15
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:24
|
||||||
|
speed:6
|
||||||
|
turnSpeed:0
|
||||||
|
spawnProjectilesOnCreate:1(offsetDir=10,recursionLimit=3),1(offsetDir=-10,recursionLimit=3)
|
||||||
|
life:20
|
||||||
|
retargetingInFlight:true
|
||||||
|
retargetingInFlightSearchRange:20
|
||||||
|
image:ROOT:effect/land/.Exa.png
|
||||||
|
explodeEffect:NONE
|
||||||
|
|
||||||
|
|
||||||
|
[effect_scoutTrail]
|
||||||
|
|
||||||
|
createWhenOverLiquid: false
|
||||||
|
|
||||||
|
createWhenZoomedOut: false
|
||||||
|
priority:low
|
||||||
|
|
||||||
|
|
||||||
|
life: 50
|
||||||
|
fadeOut: true
|
||||||
|
attachedToUnit: false
|
||||||
|
color: #FFFFFF
|
||||||
|
fadeInTime:5
|
||||||
|
scaleFrom: 0.7
|
||||||
|
scaleTo: 3.2
|
||||||
|
alpha: 0.9
|
||||||
|
drawUnderUnits:true
|
||||||
|
ySpeedRelative:-0.1
|
||||||
|
xSpeedRelativeRandom:0.2
|
||||||
|
|
||||||
|
atmospheric: true
|
||||||
|
|
||||||
|
stripIndex:dust
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: HOVER
|
||||||
|
moveSpeed: 1.0
|
||||||
|
moveAccelerationSpeed: 0.03
|
||||||
|
moveDecelerationSpeed: 0.06
|
||||||
|
|
||||||
|
|
||||||
|
targetHeight: 3
|
||||||
|
targetHeightDrift: 1
|
||||||
|
maxTurnSpeed: 2.4
|
||||||
|
turnAcceleration: 0.2
|
||||||
|
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir: 181
|
113
code/demonji/T2/闪鸟/闪鸟战机.ini
Normal file
|
@ -0,0 +1,113 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
|
||||||
|
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
[core]
|
||||||
|
radius:21
|
||||||
|
##REMOVE THIS TO USE UNIT##
|
||||||
|
dont_load:false
|
||||||
|
|
||||||
|
name:雷鸟
|
||||||
|
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
|
||||||
|
displayText:Thunder Bird
|
||||||
|
displayDescription:Release a thunderbird beam to the enemy in front of you, causing a considerable attack.\n- Thunderbird is an important experimental achievement of the Demon Concubine Storm, but perhaps this balance will be broken
|
||||||
|
|
||||||
|
displayText_zh: 雷鸟
|
||||||
|
displayDescription_zh:-对自己前方的敌人释放雷鸟光束,造成可观的攻击。\n-雷鸟是妖姬风暴的实验重大成果,但或许这种平衡会被打破……
|
||||||
|
|
||||||
|
price:2100
|
||||||
|
maxHp:450
|
||||||
|
selfRegenRate:0.02
|
||||||
|
mass:140
|
||||||
|
maxShield:1250
|
||||||
|
autoTriggerCooldownTime:0.1s
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
buildSpeed:32s
|
||||||
|
tags:雷鸟
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:assets/demonjiimg/T2/雷鸟/雷霆裂缝战机.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
image_shadow:AUTO
|
||||||
|
imageScale:0.8
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
|
||||||
|
turretSize:0
|
||||||
|
turretTurnSpeed:150
|
||||||
|
|
||||||
|
maxAttackRange:220
|
||||||
|
shootDelay:0.5s
|
||||||
|
[turret_1]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
size:0
|
||||||
|
projectile:1
|
||||||
|
|
||||||
|
shoot_sound:ROOT:sound/开火.ogg
|
||||||
|
shoot_sound_vol:1
|
||||||
|
turnSpeedAcceleration:999
|
||||||
|
shoot_flame:NONE
|
||||||
|
|
||||||
|
canShoot:true
|
||||||
|
limitingAngle:25
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:35
|
||||||
|
areaDamage:25
|
||||||
|
areaRadius:75
|
||||||
|
life:180
|
||||||
|
speed:9
|
||||||
|
trailEffectRate:1
|
||||||
|
image:ROOT:assets/demonjiimg/T2/雷鸟/子弹.png
|
||||||
|
#)
|
||||||
|
explodeEffect:CUSTOM:爆炸
|
||||||
|
|
||||||
|
color:#009ED7
|
||||||
|
frame:1
|
||||||
|
|
||||||
|
drawSize:0.5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:AIR
|
||||||
|
moveSpeed:1.6
|
||||||
|
moveAccelerationSpeed:0.01
|
||||||
|
moveDecelerationSpeed:0.02
|
||||||
|
|
||||||
|
maxTurnSpeed:3
|
||||||
|
turnAcceleration:0.5
|
||||||
|
|
||||||
|
moveIgnoringBody:false
|
||||||
|
reverseSpeedPercentage:0
|
||||||
|
|
||||||
|
[effect_爆炸]
|
||||||
|
life:30
|
||||||
|
priority:critical
|
||||||
|
fadeOut:true
|
||||||
|
fadeInTime:0
|
||||||
|
attachedToUnit:false
|
||||||
|
scaleFrom:0.5
|
||||||
|
scaleTo:0.5
|
||||||
|
image:ROOT:assets/demonjiimg/T2/雷鸟/爆炸.png
|
||||||
|
total_frames:20
|
||||||
|
color:#0028FF
|
||||||
|
animateFrameStart:0
|
||||||
|
animateFrameEnd:19
|
||||||
|
animateFrameSpeed:0.3
|
||||||
|
alpha:6
|
120
code/demonji/T2/阿尔法/阿尔法.ini
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:阿尔法
|
||||||
|
|
||||||
|
displayText: Alpha
|
||||||
|
displayDescription: -Regular air unit, one of the main battle units of the FairyJi.\n-[MainAttack: AIR&LAND]
|
||||||
|
|
||||||
|
displayText_zh: 阿尔法
|
||||||
|
displayDescription_zh: -中规中矩的空中单位,妖姬的主战单位之一。\n-[主战:地面&空中]
|
||||||
|
|
||||||
|
|
||||||
|
mass:6000
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:1500
|
||||||
|
maxHp:680
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
buildSpeed:30s
|
||||||
|
availableInDemo:true
|
||||||
|
radius:20
|
||||||
|
isBio:false
|
||||||
|
softCollisionOnAll:3
|
||||||
|
numBitsOnDeath:5
|
||||||
|
explodeOnDeath:true
|
||||||
|
hideScorchMark:false
|
||||||
|
fogOfWarSightRange:15
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:assets/demonjiimg/T2/阿尔法/AlphaX.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
lock_body_rotation_with_main_turret:true
|
||||||
|
|
||||||
|
imageScale:0.7
|
||||||
|
#
|
||||||
|
image_shadow:AUTO
|
||||||
|
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
|
||||||
|
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
turretSize:20
|
||||||
|
#turretTurnSpeed2
|
||||||
|
aimOffsetSpread:0.25
|
||||||
|
maxAttackRange:200
|
||||||
|
shootDelay:0.07s
|
||||||
|
isFixedFiring:false
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
invisible:true
|
||||||
|
size:25
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
idleDir:0
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:1.4
|
||||||
|
turnSpeedAcceleration:0.06
|
||||||
|
shoot_sound:firing3
|
||||||
|
shoot_sound_vol:0.08
|
||||||
|
shoot_flame:small
|
||||||
|
shoot_light:#FFccCCEE
|
||||||
|
recoilOffset:-1
|
||||||
|
recoilOutTime:10
|
||||||
|
recoilReturnTime:14
|
||||||
|
barrelX:-10
|
||||||
|
barrelOffsetX_onOddShots:20
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:7
|
||||||
|
life:70
|
||||||
|
speed:6
|
||||||
|
frame:5
|
||||||
|
drawSize:0.7
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:AIR
|
||||||
|
targetHeight:17
|
||||||
|
targetHeightDrift:1
|
||||||
|
reverseSpeedPercentage:0.6
|
||||||
|
moveSpeed:1.1
|
||||||
|
moveAccelerationSpeed:0.02
|
||||||
|
moveDecelerationSpeed:0.06
|
||||||
|
maxTurnSpeed:1.4
|
||||||
|
turnAcceleration:0.06
|
||||||
|
moveSlidingMode:true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir:181
|
||||||
|
slowDeathFall:true
|
||||||
|
slowDeathFallSmoke:false
|
||||||
|
|
||||||
|
|
||||||
|
#效果区
|
||||||
|
|
||||||
|
[effect_mov]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:20
|
||||||
|
image:ROOT:effect/air/.1.png
|
||||||
|
yOffsetRelative:-30
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeOut:true
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:0.6
|
||||||
|
scaleTo:0.6
|
165
code/demonji/T2/雅娜激光拦截机/雅娜激光拦截机.ini
Normal file
|
@ -0,0 +1,165 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#[action_充能]
|
||||||
|
#price:80000
|
||||||
|
#isActive:if self.energy(lessThan=1)
|
||||||
|
#text:ReCharge
|
||||||
|
#text_zh:充能
|
||||||
|
#description:Continue the devastating blow\nOnly when the energy is lower than 1 can it be recharged
|
||||||
|
#description_zh:继续毁灭性打击\n只有能量低于1才可以充能
|
||||||
|
#allowMultipleInQueue:false
|
||||||
|
#buildSpeed:180s
|
||||||
|
#addResources:energy=20
|
||||||
|
#pos:1
|
||||||
|
##canPlayerCancel:false
|
||||||
|
#isVisible:if not self.resource(type='烈风科技外包协议',greaterThan=0)
|
||||||
|
#
|
||||||
|
#[hiddenAction_外包]
|
||||||
|
#autoTrigger:if self.resource(type='烈风科技外包协议',greaterThan=0) and self.energy(lessThan=1)
|
||||||
|
#addResources:energy=20,-8000
|
||||||
|
#buildSpeed:180s
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-AIR
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击空中单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
[core]
|
||||||
|
price: 2400
|
||||||
|
maxHp:300
|
||||||
|
mass: 600
|
||||||
|
maxShield:900
|
||||||
|
techLevel: 2
|
||||||
|
radius:25
|
||||||
|
displayRadius:20
|
||||||
|
isBio: false
|
||||||
|
name:雅娜
|
||||||
|
|
||||||
|
displayText:Yana Beam Fighter
|
||||||
|
displayDescription:-It can only attack air units. It is equipped with two boat laser cannons. It can continuously output laser (canot break the shield), causing single damage.
|
||||||
|
|
||||||
|
displayText_zh:雅娜激光战机
|
||||||
|
displayDescription_zh:-只能攻击空中单位,配有两艇激光炮,持续激光输出(无法破盾),造成单体伤害。
|
||||||
|
|
||||||
|
buildSpeed: 20s
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 2
|
||||||
|
image: ROOT:assets/demonjiimg/T2/雅娜/YDN.png
|
||||||
|
#lock_body_rotation_with_main_turret:true
|
||||||
|
image_wreak: NONE
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
imageScale:0.6
|
||||||
|
turretImageScale:0.4
|
||||||
|
animation_moving_start: 1
|
||||||
|
animation_moving_end: 1
|
||||||
|
animation_moving_speed: 15
|
||||||
|
animation_idle_start: 0
|
||||||
|
animation_idle_end: 0
|
||||||
|
animation_idle_speed: 15
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: true
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
maxAttackRange:185
|
||||||
|
shootDelay:0.25s
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: AIR
|
||||||
|
moveSpeed: 1.7
|
||||||
|
moveAccelerationSpeed: 0.03
|
||||||
|
moveDecelerationSpeed: 0.03
|
||||||
|
|
||||||
|
landOnGround: false
|
||||||
|
|
||||||
|
reverseSpeedPercentage:0
|
||||||
|
maxTurnSpeed: 2
|
||||||
|
turnAcceleration: 0.2
|
||||||
|
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir: 181
|
||||||
|
|
||||||
|
|
||||||
|
slowDeathFall: true
|
||||||
|
|
||||||
|
[turret_x1]
|
||||||
|
#invisible: true
|
||||||
|
x: 16
|
||||||
|
y: 16
|
||||||
|
idleDir:0
|
||||||
|
|
||||||
|
projectile: 5
|
||||||
|
|
||||||
|
|
||||||
|
turnSpeed: 15
|
||||||
|
turnSpeedAcceleration: 15
|
||||||
|
|
||||||
|
image:ROOT:assets/demonjiimg/T2/雅娜/486.png
|
||||||
|
shoot_sound:gun_fire
|
||||||
|
shoot_sound_vol:0.2
|
||||||
|
shoot_flame:small
|
||||||
|
shoot_light:#FFEEEE00
|
||||||
|
|
||||||
|
|
||||||
|
delay:0.25s
|
||||||
|
|
||||||
|
#recoilOffset: -2
|
||||||
|
#recoilOutTime: 10
|
||||||
|
#recoilReturnTime: 14
|
||||||
|
|
||||||
|
[turret_x2]
|
||||||
|
#invisible: true
|
||||||
|
x: -16
|
||||||
|
y: 16
|
||||||
|
idleDir:0
|
||||||
|
|
||||||
|
projectile: 5
|
||||||
|
image:ROOT:assets/demonjiimg/T2/雅娜/486.png
|
||||||
|
|
||||||
|
turnSpeed: 15
|
||||||
|
turnSpeedAcceleration: 15
|
||||||
|
|
||||||
|
delay:0.25s
|
||||||
|
shoot_sound:gun_fire
|
||||||
|
shoot_sound_vol:0.2
|
||||||
|
shoot_flame:small
|
||||||
|
shoot_light:#FFEEEE00
|
||||||
|
|
||||||
|
#recoilOffset: -2
|
||||||
|
#recoilOutTime: 10
|
||||||
|
#recoilReturnTime: 14
|
||||||
|
|
||||||
|
[projectile_5]
|
||||||
|
directDamage:8
|
||||||
|
life:5
|
||||||
|
flameWeapon: false
|
||||||
|
instant: true
|
||||||
|
instantReuseLast:true
|
||||||
|
laserEffect:true
|
||||||
|
color:#9088a4ff
|
||||||
|
buildingDamageMultiplier: 1.5
|
||||||
|
drawSize: 0.8
|
||||||
|
|
||||||
|
[effect_hitLightFlash]
|
||||||
|
priority:high
|
||||||
|
alwayStartDirAtZero:true
|
||||||
|
image:ROOT:/assets/oldsungodimg/lighttank/.幻象之光.png
|
||||||
|
life:12
|
||||||
|
attachedToUnit: false
|
||||||
|
scaleFrom: 0.6
|
||||||
|
scaleTo: 0.8
|
||||||
|
alpha: 0.2
|
||||||
|
drawUnderUnits:false
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
218
code/demonji/T2/饕餮/饕餮.ini
Normal file
|
@ -0,0 +1,218 @@
|
||||||
|
|
||||||
|
[action_面板]
|
||||||
|
displayType:infoOnly
|
||||||
|
text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack ground and air units
|
||||||
|
text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地空单位
|
||||||
|
addEnergy:1
|
||||||
|
isActive:false
|
||||||
|
buildSpeed:0s
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:饕餮
|
||||||
|
displayText: Gluttony
|
||||||
|
displayDescription:-No matter what its name is, it is still the T2 senior unit of the Fairy Ji Air Force.\n-In the area it sweeps, there are almost no other enemy fighters...\n-[MainAttack:Ground&Air]
|
||||||
|
|
||||||
|
displayText_zh: 饕餮
|
||||||
|
displayDescription_zh: -不管它的名字叫什么,它依旧是妖姬空军的T2高级单位。\n-在它所掠过的区域,几乎是没有其他敌人的战机……\n-[主攻:地面&空中]
|
||||||
|
|
||||||
|
mass:6000
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:7500
|
||||||
|
maxHp:2000
|
||||||
|
techLevel:2
|
||||||
|
|
||||||
|
buildSpeed:45s
|
||||||
|
availableInDemo:true
|
||||||
|
radius:40
|
||||||
|
isBio:false
|
||||||
|
softCollisionOnAll:3
|
||||||
|
numBitsOnDeath:5
|
||||||
|
explodeOnDeath:true
|
||||||
|
hideScorchMark:false
|
||||||
|
fogOfWarSightRange:15
|
||||||
|
|
||||||
|
copyFrom:ROOT:code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
movementEffect:CUSTOM:mov,CUSTOM:mov2
|
||||||
|
movementEffectRate:1
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:assets/demonjiimg/T2/饕餮/饕餮.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
|
||||||
|
|
||||||
|
imageScale:1
|
||||||
|
#
|
||||||
|
image_shadow:AUTO
|
||||||
|
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
turretMultiTargeting:true
|
||||||
|
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
turretSize:0
|
||||||
|
#turretTurnSpeed2
|
||||||
|
aimOffsetSpread:0.6
|
||||||
|
maxAttackRange:220
|
||||||
|
shootDelay:6s
|
||||||
|
isFixedFiring:false
|
||||||
|
|
||||||
|
|
||||||
|
[turret_m1]
|
||||||
|
x:10
|
||||||
|
y:-15
|
||||||
|
delay:0.75s
|
||||||
|
warmup:0.35s
|
||||||
|
image:ROOT:assets/demonjiimg/turret/.6.png
|
||||||
|
projectile:m
|
||||||
|
turnSpeed:2
|
||||||
|
turnSpeedAcceleration:0.1
|
||||||
|
turnSpeedDeceleration:0.06
|
||||||
|
|
||||||
|
size:15
|
||||||
|
|
||||||
|
recoilOffset:-2
|
||||||
|
|
||||||
|
|
||||||
|
[turret_m2]
|
||||||
|
copyFrom:m1
|
||||||
|
x:-10
|
||||||
|
y:-15
|
||||||
|
|
||||||
|
[projectile_m]
|
||||||
|
areaDamage:30
|
||||||
|
areaRadius:60
|
||||||
|
largeHitEffect:true
|
||||||
|
speed:1
|
||||||
|
targetSpeedAcceleration:0.05
|
||||||
|
targetSpeed:9
|
||||||
|
life:90
|
||||||
|
|
||||||
|
trailEffect:true
|
||||||
|
|
||||||
|
|
||||||
|
wobbleAmplitude:2
|
||||||
|
wobbleFrequency:120
|
||||||
|
|
||||||
|
|
||||||
|
[turret_l1]
|
||||||
|
x:5
|
||||||
|
y:25
|
||||||
|
delay:0.25s
|
||||||
|
warmup:0.12s
|
||||||
|
image:ROOT:assets/demonjiimg/turret/.4.png
|
||||||
|
chargeEffectImage:ROOT:effect/land/lighting_charge2.png
|
||||||
|
projectile:l
|
||||||
|
turnSpeed:3
|
||||||
|
turnSpeedAcceleration:0.12
|
||||||
|
turnSpeedDeceleration:0.08
|
||||||
|
|
||||||
|
size:12
|
||||||
|
|
||||||
|
recoilOffset:-2
|
||||||
|
|
||||||
|
|
||||||
|
[turret_l2]
|
||||||
|
copyFrom:l1
|
||||||
|
x:-5
|
||||||
|
y:25
|
||||||
|
|
||||||
|
[projectile_l]
|
||||||
|
directDamage:22
|
||||||
|
speed:1
|
||||||
|
instant:true
|
||||||
|
laserEffect:true
|
||||||
|
life:9
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
invisible:true
|
||||||
|
size:0
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
idleDir:0
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:1.4
|
||||||
|
turnSpeedAcceleration:0.06
|
||||||
|
|
||||||
|
shoot_flame:NONE
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
|
||||||
|
spawnProjectilesOnCreate:1(recursionLimit=12,offsetRandomDir=360)
|
||||||
|
directDamage:25
|
||||||
|
largeHitEffect:true
|
||||||
|
|
||||||
|
life:120
|
||||||
|
autoTargetingOnDeadTarget:true
|
||||||
|
|
||||||
|
speed:0.2
|
||||||
|
targetSpeed:12
|
||||||
|
speedSpread:2
|
||||||
|
deflectionPower:1
|
||||||
|
wobbleAmplitude:4.5
|
||||||
|
wobbleFrequency:2s
|
||||||
|
targetSpeedAcceleration:0.07
|
||||||
|
drawUnderUnits:true
|
||||||
|
|
||||||
|
retargetingInFlight:true
|
||||||
|
retargetingInFlightSearchRange:400
|
||||||
|
|
||||||
|
explodeEffect:CUSTOM:粒子2*2,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
|
||||||
|
image:ROOT:effect/land/lighting_charge2.png
|
||||||
|
|
||||||
|
frame:2
|
||||||
|
drawSize:0.7
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:AIR
|
||||||
|
targetHeight:17
|
||||||
|
targetHeightDrift:1
|
||||||
|
reverseSpeedPercentage:0.6
|
||||||
|
moveSpeed:1.1
|
||||||
|
moveAccelerationSpeed:0.02
|
||||||
|
moveDecelerationSpeed:0.06
|
||||||
|
maxTurnSpeed:1.4
|
||||||
|
turnAcceleration:0.06
|
||||||
|
moveSlidingMode:true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir:181
|
||||||
|
slowDeathFall:true
|
||||||
|
slowDeathFallSmoke:false
|
||||||
|
|
||||||
|
|
||||||
|
#效果区
|
||||||
|
|
||||||
|
[effect_mov]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:20
|
||||||
|
image:ROOT:effect/air/.1.png
|
||||||
|
yOffsetRelative:-50
|
||||||
|
xOffsetRelative:20
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeOut:true
|
||||||
|
priority:verylow
|
||||||
|
color:#3300eeff
|
||||||
|
scaleFrom:0.6
|
||||||
|
scaleTo:0.6
|
||||||
|
[effect_mov2]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:20
|
||||||
|
image:ROOT:effect/air/.1.png
|
||||||
|
yOffsetRelative:-50
|
||||||
|
xOffsetRelative:-18
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeOut:true
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:0.6
|
||||||
|
scaleTo:0.6
|
||||||
|
color:#3300eeff
|
120
code/demonji/幻蓝战机/Live.ini
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name: 幻蓝
|
||||||
|
displayText: Sky Blue Fighter
|
||||||
|
displayDescription: -Can only attack ground units, dealing small damage to individual units.\n-[MainAttack: Land]
|
||||||
|
|
||||||
|
displayText_zh: 幻蓝战机
|
||||||
|
displayDescription_zh: -只能攻击地面单位,造成单体小额伤害。\n-[主战:地面]
|
||||||
|
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
price: 700
|
||||||
|
mass: 1000
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
techLevel: 1
|
||||||
|
buildSpeed: 15s
|
||||||
|
radius: 20
|
||||||
|
displayRadius:20
|
||||||
|
maxHp: 180
|
||||||
|
softCollisionOnAll: 60
|
||||||
|
|
||||||
|
energyMax: 5
|
||||||
|
energyRegen: 0.002
|
||||||
|
energyStartingPercentage: 1
|
||||||
|
energyNeedsToRechargeToFull: true
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image: ROOT:/assets/demonjiimg/skybluesmall/skyblues.png
|
||||||
|
image_shadow: AUTO
|
||||||
|
total_frames: 1
|
||||||
|
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
#scaleImagesTo:35
|
||||||
|
|
||||||
|
#animation_idle_start:0
|
||||||
|
#animation_idle_end:2
|
||||||
|
#animation_idle_speed:10
|
||||||
|
|
||||||
|
#animation_moving_start:1
|
||||||
|
#animation_moving_end:4
|
||||||
|
#animation_moving_speed:9
|
||||||
|
|
||||||
|
#animation_attack_start:0
|
||||||
|
#animation_attack_end:2
|
||||||
|
#animation_attack_speed:6
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
#attackMovement: bomber
|
||||||
|
maxAttackRange: 180
|
||||||
|
isFixedFiring: false
|
||||||
|
|
||||||
|
[turret_machinegun1]
|
||||||
|
delay: 45
|
||||||
|
x:10
|
||||||
|
y:15
|
||||||
|
canShoot: true
|
||||||
|
invisible: true
|
||||||
|
shoot_flame: smoke
|
||||||
|
projectile: 1
|
||||||
|
limitingAngle: 45
|
||||||
|
limitingMinRange: 20
|
||||||
|
|
||||||
|
shoot_sound: gun_fire
|
||||||
|
shoot_sound_vol: 0.3
|
||||||
|
|
||||||
|
turnSpeed: 6
|
||||||
|
turnSpeedAcceleration: 1
|
||||||
|
|
||||||
|
aimOffsetSpread: 0.5
|
||||||
|
|
||||||
|
energyUsage: 0.10
|
||||||
|
|
||||||
|
[turret_machinegun2]
|
||||||
|
x: -10
|
||||||
|
y: 15
|
||||||
|
copyFrom: machinegun1
|
||||||
|
delay: 45
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
speed:5
|
||||||
|
life:120
|
||||||
|
drawSize:0.2
|
||||||
|
directDamage:10
|
||||||
|
trailEffectRate:1
|
||||||
|
color:#00BFFF
|
||||||
|
lightColor:#5DFFFF
|
||||||
|
tags:常规伤害
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/.1.png
|
||||||
|
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: AIR
|
||||||
|
moveSpeed: 1.3
|
||||||
|
moveAccelerationSpeed: 0.02
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
reverseSpeedPercentage: 0
|
||||||
|
|
||||||
|
maxTurnSpeed: 2
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
slowDeathFall: true
|
||||||
|
|
||||||
|
[effect_mov]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:20
|
||||||
|
image:ROOT:effect/air/.1.png
|
||||||
|
yOffsetRelative:-30
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeOut:true
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:0.6
|
||||||
|
scaleTo:0.6
|
||||||
|
color:#3300eeff
|
|
@ -1,5 +1,12 @@
|
||||||
|
|
||||||
|
[action_Help]
|
||||||
|
price:3200
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:After upgrading, the range is larger, the damage is higher, and the durability is higher.
|
||||||
|
description_zh:升级后范围更大,伤害更高,耐久更高,并且可以对空。
|
||||||
|
buildSpeed:30s
|
||||||
|
convertTo:裂痕机枪T2
|
||||||
[core]
|
[core]
|
||||||
fogOfWarSightRange:20
|
fogOfWarSightRange:20
|
||||||
|
|
||||||
|
@ -35,7 +42,7 @@ imageScale:1.4
|
||||||
|
|
||||||
[attack]
|
[attack]
|
||||||
canAttack:true
|
canAttack:true
|
||||||
canAttackFlyingUnits:true
|
canAttackFlyingUnits:false
|
||||||
canAttackLandUnits:true
|
canAttackLandUnits:true
|
||||||
canAttackUnderwaterUnits:false
|
canAttackUnderwaterUnits:false
|
||||||
maxAttackRange:260
|
maxAttackRange:260
|
||||||
|
|
71
code/demonji/幻蓝炮塔/幻蓝机枪T2.ini
Normal file
|
@ -0,0 +1,71 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
fogOfWarSightRange:20
|
||||||
|
|
||||||
|
name:裂痕机枪T2
|
||||||
|
|
||||||
|
displayText:Sky Blue Crack Light Gun-T2
|
||||||
|
displayDescription:-The T1 ground turret in the early stage of the Fairy Ji Storm can only target the ground, and has a continuous output capability.\nᐅ[Unarmed]||[Foundation]||[Defense-Build]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕轻型机枪-T2
|
||||||
|
displayDescription_zh:-妖姬风暴的T2地面炮塔,只能对地,拥有不弱的持续输出能力。\nᐅ[无甲]||[基础]||[防御建筑]
|
||||||
|
|
||||||
|
maxHp:1500
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:2750
|
||||||
|
buildingSelectionOffset:-10
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
showInEditor:true
|
||||||
|
#tags:冲击,建筑物,T1,作战单位
|
||||||
|
buildSpeed:30s
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image:ROOT:/assets/demonjiimg/turret/.炮塔基座.png
|
||||||
|
image_turret:ROOT:/assets/demonjiimg/turret/.1.png
|
||||||
|
imageScale:1.4
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:290
|
||||||
|
shootDelay:0.25s
|
||||||
|
[turret_1]
|
||||||
|
warmup:0.15s
|
||||||
|
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||||
|
shoot_sound:ROOT:/sound/.开火3.ogg
|
||||||
|
shoot_sound_vol:0.5
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
recoilOffset:-1.2
|
||||||
|
recoilOutTime:6
|
||||||
|
recoilReturnTime:18
|
||||||
|
aimOffsetSpread:0.3
|
||||||
|
size:0
|
||||||
|
turnSpeed:1.5
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:75
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/红色能量弹.png
|
||||||
|
speed:9
|
||||||
|
life:120
|
||||||
|
drawSize:0.8
|
||||||
|
tags:常规伤害
|
||||||
|
explodeEffect:CUSTOM:绿爆
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.45
|
|
@ -13,9 +13,9 @@ displayText_zh:幻蓝裂痕冲击炮塔
|
||||||
displayDescription_zh:-妖姬风暴的前期T1地面炮塔,只能对地,拥有激光穿透能力,能对一条直线的敌人进行致命打击。\nᐅ[穿透]||[基础]||[防御建筑]
|
displayDescription_zh:-妖姬风暴的前期T1地面炮塔,只能对地,拥有激光穿透能力,能对一条直线的敌人进行致命打击。\nᐅ[穿透]||[基础]||[防御建筑]
|
||||||
|
|
||||||
|
|
||||||
maxHp:620
|
maxHp:1200
|
||||||
mass:${core.maxHp*10}
|
mass:${core.maxHp*10}
|
||||||
price:3500
|
price:4500
|
||||||
radius:35
|
radius:35
|
||||||
isBuilding:true
|
isBuilding:true
|
||||||
footprint:-1,-1,1,1
|
footprint:-1,-1,1,1
|
||||||
|
@ -23,9 +23,9 @@ buildingSelectionOffset:-10
|
||||||
constructionFootprint:-1,-1,1,1
|
constructionFootprint:-1,-1,1,1
|
||||||
showInEditor:true
|
showInEditor:true
|
||||||
#tags:类电磁炮,建筑物,T1,作战单位
|
#tags:类电磁炮,建筑物,T1,作战单位
|
||||||
buildSpeed:60s
|
buildSpeed:20s
|
||||||
|
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
#引用文件
|
#引用文件
|
||||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
@ -40,7 +40,7 @@ canAttack:true
|
||||||
canAttackFlyingUnits:true
|
canAttackFlyingUnits:true
|
||||||
canAttackLandUnits:true
|
canAttackLandUnits:true
|
||||||
canAttackUnderwaterUnits:false
|
canAttackUnderwaterUnits:false
|
||||||
maxAttackRange:300
|
maxAttackRange:320
|
||||||
shootDelay:4s
|
shootDelay:4s
|
||||||
[turret_1]
|
[turret_1]
|
||||||
warmup:1s
|
warmup:1s
|
||||||
|
@ -59,7 +59,7 @@ turnSpeed:1.2
|
||||||
|
|
||||||
[projectile_1]
|
[projectile_1]
|
||||||
areaDamage:90
|
areaDamage:90
|
||||||
areaRadius:22
|
areaRadius:45
|
||||||
image:ROOT:/assets/demonjiimg/bullet/.2.png
|
image:ROOT:/assets/demonjiimg/bullet/.2.png
|
||||||
speed:12
|
speed:12
|
||||||
armourIgnoreAmount:60
|
armourIgnoreAmount:60
|
||||||
|
|
96
code/demonji/梦芯/梦星战机.ini
Normal file
|
@ -0,0 +1,96 @@
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name: 梦星
|
||||||
|
displayText: Dream StarFighter
|
||||||
|
displayDescription: -Can only attack ground units, dealing small damage to individual units.\n-[MainAttack: Land]
|
||||||
|
|
||||||
|
displayText_zh: 梦星战机
|
||||||
|
displayDescription_zh: -只能攻击地面单位,持续造成小额伤害。移动迅速,侦查范围可观。
|
||||||
|
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
price: 200
|
||||||
|
mass: 200
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
techLevel: 1
|
||||||
|
buildSpeed: 5.5s
|
||||||
|
radius: 20
|
||||||
|
displayRadius:20
|
||||||
|
maxHp: 90
|
||||||
|
softCollisionOnAll: 60
|
||||||
|
fogOfWarSightRange:20
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image: ROOT:/assets/demonjiimg/laserfight/DreamStar.png
|
||||||
|
image_shadow: AUTO
|
||||||
|
total_frames: 1
|
||||||
|
#frame_width: 51
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
#scaleImagesTo:35
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
#attackMovement: bomber
|
||||||
|
maxAttackRange: 120
|
||||||
|
|
||||||
|
[turret_machinegun1]
|
||||||
|
delay: 0.55s
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
canShoot: true
|
||||||
|
invisible: true
|
||||||
|
projectile: 1
|
||||||
|
limitingAngle: 45
|
||||||
|
limitingMinRange: 20
|
||||||
|
|
||||||
|
shoot_sound: gun_fire
|
||||||
|
shoot_sound_vol: 0.3
|
||||||
|
|
||||||
|
turnSpeed: 6
|
||||||
|
turnSpeedAcceleration: 1
|
||||||
|
|
||||||
|
aimOffsetSpread: 0.5
|
||||||
|
|
||||||
|
#energyUsage: 0.10
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
speed:5
|
||||||
|
life:120
|
||||||
|
drawSize:0.2
|
||||||
|
directDamage:5
|
||||||
|
trailEffectRate:1
|
||||||
|
color:#00BFFF
|
||||||
|
lightColor:#5DFFFF
|
||||||
|
tags:常规伤害
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/.1.png
|
||||||
|
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: AIR
|
||||||
|
moveSpeed: 1.6
|
||||||
|
moveAccelerationSpeed: 0.02
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
reverseSpeedPercentage: 0
|
||||||
|
|
||||||
|
maxTurnSpeed: 2
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
slowDeathFall: true
|
||||||
|
|
||||||
|
[effect_mov]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:20
|
||||||
|
image:ROOT:effect/air/.1.png
|
||||||
|
yOffsetRelative:-30
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeOut:true
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:0.6
|
||||||
|
scaleTo:0.6
|
||||||
|
color:#3300eeff
|
|
@ -1,5 +1,13 @@
|
||||||
|
|
||||||
|
|
||||||
|
[action_Help]
|
||||||
|
price:3200
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade to unlock the more powerful FairyJi T2 Sea Force
|
||||||
|
description_zh:升级后解锁更加强大的妖姬T2海军
|
||||||
|
buildSpeed:30s
|
||||||
|
convertTo:妖姬海军基地T2
|
||||||
[core]
|
[core]
|
||||||
|
|
||||||
name:妖姬海军基地
|
name:妖姬海军基地
|
||||||
|
@ -10,7 +18,7 @@ displayDescription:-The Sea factory of the Fairy Ji Storm, which is used to manu
|
||||||
displayText_zh:幻蓝裂痕海军基地
|
displayText_zh:幻蓝裂痕海军基地
|
||||||
displayDescription_zh:-妖姬的海军制造厂,用于制造基础的海军\n[建筑单位]||[军事单位]
|
displayDescription_zh:-妖姬的海军制造厂,用于制造基础的海军\n[建筑单位]||[军事单位]
|
||||||
|
|
||||||
maxHp:1500
|
maxHp:800
|
||||||
mass:${core.maxHp*10}
|
mass:${core.maxHp*10}
|
||||||
price:2000
|
price:2000
|
||||||
buildingSelectionOffset:0
|
buildingSelectionOffset:0
|
||||||
|
|
80
code/demonji/海军基地/.海军基地T2.ini
Normal file
|
@ -0,0 +1,80 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:妖姬海军基地T2
|
||||||
|
|
||||||
|
displayText:FairyJi Sea Base-T2
|
||||||
|
displayDescription:-The Sea factory of the Fairy Ji Storm, which is used to manufacture the T2 sea\n[Building-Unit]||[Military-Unit]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕海军基地-T2
|
||||||
|
displayDescription_zh:-妖姬的海军制造厂,用于制造T2海军\n[建筑单位]||[军事单位]
|
||||||
|
|
||||||
|
maxHp:1500
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:2000
|
||||||
|
buildingSelectionOffset:0
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
|
||||||
|
buildSpeed:20s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
#工厂建造单位
|
||||||
|
#[canBuild_1]
|
||||||
|
#name:先锋
|
||||||
|
#pos:1
|
||||||
|
|
||||||
|
|
||||||
|
[canBuild_Set]
|
||||||
|
name:setRally
|
||||||
|
pos:-1
|
||||||
|
|
||||||
|
[canBuild_Build]
|
||||||
|
name:破浪,幻影,Star-JP,DJ
|
||||||
|
pos:1
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
frame_width:85
|
||||||
|
image_offsetY:0
|
||||||
|
image:ROOT:/assets/demonjiimg/seabase/S2.png
|
||||||
|
animation_idle_start:0
|
||||||
|
animation_idle_end:0
|
||||||
|
animation_idle_speed:12
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: WATER
|
||||||
|
moveSpeed: 1.2
|
||||||
|
moveAccelerationSpeed: 0.03
|
||||||
|
moveDecelerationSpeed: 0.08
|
||||||
|
|
||||||
|
|
||||||
|
targetHeight: 4
|
||||||
|
targetHeightDrift: 1.5
|
||||||
|
|
||||||
|
maxTurnSpeed: 3.7
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir: 181
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.23
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 3
|
|
@ -1,4 +1,12 @@
|
||||||
|
|
||||||
|
[action_Help]
|
||||||
|
price:2800
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade to unlock the more powerful FairyJi T2 Air Force
|
||||||
|
description_zh:升级后解锁更加强大的妖姬T2空军
|
||||||
|
buildSpeed:30s
|
||||||
|
convertTo:妖姬空军基地T2
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
|
|
||||||
|
@ -10,13 +18,13 @@ displayDescription:-The Air factory of the Fairy Ji Storm, which is used to manu
|
||||||
displayText_zh:幻蓝裂痕空军基地
|
displayText_zh:幻蓝裂痕空军基地
|
||||||
displayDescription_zh:-妖姬的空军制造厂,用于制造基础的空军\n[建筑单位]||[军事单位]
|
displayDescription_zh:-妖姬的空军制造厂,用于制造基础的空军\n[建筑单位]||[军事单位]
|
||||||
|
|
||||||
maxHp:1000
|
maxHp:700
|
||||||
mass:${core.maxHp*10}
|
mass:${core.maxHp*10}
|
||||||
price:1000
|
price:1000
|
||||||
buildingSelectionOffset:0
|
buildingSelectionOffset:0
|
||||||
radius:30
|
radius:30
|
||||||
isBuilding:true
|
isBuilding:true
|
||||||
footprint:0,-1,1,1
|
footprint:0,0,1,1
|
||||||
constructionFootprint:0,-1,1,1
|
constructionFootprint:0,-1,1,1
|
||||||
|
|
||||||
buildingToFootprintOffsetX:20
|
buildingToFootprintOffsetX:20
|
||||||
|
@ -42,13 +50,13 @@ name:setRally
|
||||||
pos:-1
|
pos:-1
|
||||||
|
|
||||||
[canBuild_Build]
|
[canBuild_Build]
|
||||||
name:鹞霖
|
name:鹞霖,幻蓝,梦星
|
||||||
pos:1
|
pos:1
|
||||||
|
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
image:ROOT:/assets/demonjiimg/airbase/.1.png
|
image:ROOT:/assets/demonjiimg/airbase/.1.png
|
||||||
imageScale:1
|
imageScale:1.5
|
||||||
|
|
||||||
[attack]
|
[attack]
|
||||||
canAttack:false
|
canAttack:false
|
||||||
|
|
92
code/demonji/空军基地/.空军基地T2.ini
Normal file
|
@ -0,0 +1,92 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:妖姬空军基地T2
|
||||||
|
|
||||||
|
displayText:FairyJi Air Base-T2
|
||||||
|
displayDescription:-The Air factory of the Fairy Ji Storm, which is used to manufacture the T2 air\n[Building-Unit]||[Military-Unit]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕空军基地-T2
|
||||||
|
displayDescription_zh:-妖姬的空军制造厂,用于制造更强大的T2空军\n[建筑单位]||[军事单位]
|
||||||
|
|
||||||
|
maxHp:1500
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:1000
|
||||||
|
buildingSelectionOffset:0
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:0,0,1,1
|
||||||
|
constructionFootprint:0,-1,1,1
|
||||||
|
|
||||||
|
buildingToFootprintOffsetX:20
|
||||||
|
buildingToFootprintOffsetY:20
|
||||||
|
|
||||||
|
|
||||||
|
showInEditor:true
|
||||||
|
tags:空军基地,建筑物,T1
|
||||||
|
buildSpeed:20s
|
||||||
|
|
||||||
|
exit_x:0
|
||||||
|
exit_y:-20
|
||||||
|
exit_moveAwayAmount:120
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
#工厂建造单位
|
||||||
|
|
||||||
|
#可建造_1_名称:
|
||||||
|
#可建造_1_排序:1
|
||||||
|
|
||||||
|
[canBuild_Set]
|
||||||
|
name:setRally
|
||||||
|
pos:-1
|
||||||
|
|
||||||
|
[canBuild_Build]
|
||||||
|
name:鹞霖,幻蓝,梦星,阿尔法,深凛,雅娜,赤蓝,伽马,雷鸟,饕餮
|
||||||
|
pos:1
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image:ROOT:/assets/demonjiimg/airbase/.2.png
|
||||||
|
image_shadow: AUTO
|
||||||
|
frame_width:72
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
#scaleImagesTo:35
|
||||||
|
|
||||||
|
animation_idle_start:0
|
||||||
|
animation_idle_end:0
|
||||||
|
animation_idle_speed:10
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: LAND
|
||||||
|
moveSpeed: 1.2
|
||||||
|
moveAccelerationSpeed: 0.03
|
||||||
|
moveDecelerationSpeed: 0.08
|
||||||
|
|
||||||
|
|
||||||
|
targetHeight: 4
|
||||||
|
targetHeightDrift: 1.5
|
||||||
|
|
||||||
|
maxTurnSpeed: 3.7
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir: 181
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.23
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 4
|
|
@ -1,4 +1,13 @@
|
||||||
|
|
||||||
|
[action_升级]
|
||||||
|
price:4500
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
||||||
|
description_zh:将资源仪升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:35s
|
||||||
|
allowMultipleInQueue:false
|
||||||
|
buildSpeed:35s
|
||||||
|
convertTo:Star2
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: Star1
|
name: Star1
|
||||||
|
|
95
code/demonji/资金集合令/妖姬幻蓝资源仪-T2.ini
Normal file
|
@ -0,0 +1,95 @@
|
||||||
|
|
||||||
|
[action_升级]
|
||||||
|
price:6500
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
||||||
|
description_zh:将资源仪升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:40s
|
||||||
|
allowMultipleInQueue:false
|
||||||
|
buildSpeed:40s
|
||||||
|
convertTo:Star3
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: Star2
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price:2200
|
||||||
|
maxHp: 600
|
||||||
|
mass: 600
|
||||||
|
|
||||||
|
displayText_zh: 妖姬幻蓝资源仪-T2
|
||||||
|
displayDescription_zh: -通过妖姬能量转移获得少量资金
|
||||||
|
|
||||||
|
displayText: E.R.A.-T2
|
||||||
|
displayDescription: -Obtain a small amount of funds through the Fairy Ji energy transfer
|
||||||
|
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
|
||||||
|
generation_credits: 5
|
||||||
|
generation_delay: 60
|
||||||
|
#maxTransportingUnits:1
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 60s
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius: 30
|
||||||
|
#displayRadius: 25
|
||||||
|
isBio: false
|
||||||
|
isBuilding: true
|
||||||
|
|
||||||
|
softCollisionOnAll: 10
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 4
|
||||||
|
|
||||||
|
image: ROOT:/assets/demonjiimg/core/Star.Fang
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
#scaleImagesTo: 20
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: NONE
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start:0
|
||||||
|
animation_idle_end:3
|
||||||
|
animation_idle_speed:12
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 3
|
||||||
|
|
||||||
|
|
||||||
|
maxAttackRange: 0
|
||||||
|
shootDelay: 80
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 80
|
||||||
|
life: 70
|
||||||
|
speed: 5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: BUILDING
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.13
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 1
|
86
code/demonji/资金集合令/妖姬幻蓝资源仪-T3.ini
Normal file
|
@ -0,0 +1,86 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: Star3
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price:2200
|
||||||
|
maxHp: 900
|
||||||
|
mass: 600
|
||||||
|
|
||||||
|
displayText_zh: 妖姬幻蓝资源仪-T3
|
||||||
|
displayDescription_zh: -通过妖姬能量转移获得少量资金
|
||||||
|
|
||||||
|
displayText: E.R.A.-T3
|
||||||
|
displayDescription: -Obtain a small amount of funds through the Fairy Ji energy transfer
|
||||||
|
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
|
||||||
|
generation_credits: 6
|
||||||
|
generation_delay: 40
|
||||||
|
#maxTransportingUnits:1
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 60s
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius: 30
|
||||||
|
#displayRadius: 25
|
||||||
|
isBio: false
|
||||||
|
isBuilding: true
|
||||||
|
|
||||||
|
softCollisionOnAll: 10
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 4
|
||||||
|
|
||||||
|
image: ROOT:/assets/demonjiimg/core/Star.Fang
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
#scaleImagesTo: 20
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: NONE
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start:0
|
||||||
|
animation_idle_end:3
|
||||||
|
animation_idle_speed:12
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 3
|
||||||
|
|
||||||
|
|
||||||
|
maxAttackRange: 0
|
||||||
|
shootDelay: 80
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 80
|
||||||
|
life: 70
|
||||||
|
speed: 5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: BUILDING
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.13
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 1
|
|
@ -7,8 +7,7 @@ description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade
|
||||||
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:25s
|
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:25s
|
||||||
allowMultipleInQueue:false
|
allowMultipleInQueue:false
|
||||||
buildSpeed:25s
|
buildSpeed:25s
|
||||||
convertTo:NONE
|
convertTo:Star-J-T2
|
||||||
isLocked:true
|
|
||||||
|
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
|
|
102
code/demonji/资金集合令/妖姬能量反应核-T2.ini
Normal file
|
@ -0,0 +1,102 @@
|
||||||
|
|
||||||
|
[action_升级]
|
||||||
|
price:6500
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade the core to level 3\n-get more funds\n-more health\n-upgrade time: 45s
|
||||||
|
description_zh:将核心升级到3级\n-获得更多的资金\n-更多的血量\n-升级时间:45s
|
||||||
|
allowMultipleInQueue:false
|
||||||
|
buildSpeed:45s
|
||||||
|
convertTo:Star-J-T3
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: Star-J-T2
|
||||||
|
copyFrom:Effect.java
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 800
|
||||||
|
maxHp: 860
|
||||||
|
mass: 900
|
||||||
|
tags:KJ
|
||||||
|
displayText: Star-Energy-T2
|
||||||
|
displayText_zh: 妖姬能量反应核T2
|
||||||
|
displayDescription:Withdraw battle funds\n-the highest level can be transformed into an extremely unstable nuclear power plant\n-can be upgraded.
|
||||||
|
displayDescription_zh: 提取战斗资金\n-最高级可改造为极不稳定核电站\n-可以升级。
|
||||||
|
|
||||||
|
generation_credits: 20
|
||||||
|
generation_delay: 40
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 0.002
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius: 25
|
||||||
|
#displayRadius: 25
|
||||||
|
#isBio: true
|
||||||
|
#isBug: true
|
||||||
|
|
||||||
|
isBuilding: true
|
||||||
|
|
||||||
|
placeOnlyOnResPool: true
|
||||||
|
|
||||||
|
softCollisionOnAll: 3
|
||||||
|
|
||||||
|
#builtFrom_1_name: landFactory
|
||||||
|
#builtFrom_1_pos: 5
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 4
|
||||||
|
|
||||||
|
image: ROOT:/assets/demonjiimg/core/Star.Ling
|
||||||
|
image_wreak: ROOT:/assets/demonjiimg/credits/D.png
|
||||||
|
|
||||||
|
scaleImagesTo: 50
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: NONE
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start:0
|
||||||
|
animation_idle_end:3
|
||||||
|
animation_idle_speed:6
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 3
|
||||||
|
|
||||||
|
|
||||||
|
maxAttackRange: 210
|
||||||
|
shootDelay: 80
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 80
|
||||||
|
life: 70
|
||||||
|
speed: 5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: NONE
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.43
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 2
|
103
code/demonji/资金集合令/妖姬能量反应核-T3.ini
Normal file
|
@ -0,0 +1,103 @@
|
||||||
|
|
||||||
|
[action_升级]
|
||||||
|
price:6500
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade the core to level 3\n-get more funds\n-more health\n-upgrade time: 45s
|
||||||
|
description_zh:将核心升级到3级\n-获得更多的资金\n-更多的血量\n-升级时间:45s
|
||||||
|
allowMultipleInQueue:false
|
||||||
|
buildSpeed:45s
|
||||||
|
convertTo:NONE
|
||||||
|
#TODO 需要科技树
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: Star-J-T3
|
||||||
|
copyFrom:Effect.java
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 800
|
||||||
|
maxHp: 1000
|
||||||
|
mass: 900
|
||||||
|
tags:KJ
|
||||||
|
displayText: Star-Energy—T3
|
||||||
|
displayText_zh: 妖姬能量反应核T3
|
||||||
|
displayDescription:Withdraw battle funds\n-the highest level can be transformed into an extremely unstable nuclear power plant\n-can be upgraded.
|
||||||
|
displayDescription_zh: 提取战斗资金\n-最高级可改造为极不稳定核电站\n-可以升级。
|
||||||
|
|
||||||
|
generation_credits: 25
|
||||||
|
generation_delay: 40
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 0.002
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius: 25
|
||||||
|
#displayRadius: 25
|
||||||
|
#isBio: true
|
||||||
|
#isBug: true
|
||||||
|
|
||||||
|
isBuilding: true
|
||||||
|
|
||||||
|
placeOnlyOnResPool: true
|
||||||
|
|
||||||
|
softCollisionOnAll: 3
|
||||||
|
|
||||||
|
#builtFrom_1_name: landFactory
|
||||||
|
#builtFrom_1_pos: 5
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 4
|
||||||
|
|
||||||
|
image: ROOT:/assets/demonjiimg/core/Star.Ling
|
||||||
|
image_wreak: ROOT:/assets/demonjiimg/credits/D.png
|
||||||
|
|
||||||
|
scaleImagesTo: 50
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: NONE
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start:0
|
||||||
|
animation_idle_end:3
|
||||||
|
animation_idle_speed:6
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 3
|
||||||
|
|
||||||
|
|
||||||
|
maxAttackRange: 210
|
||||||
|
shootDelay: 80
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 80
|
||||||
|
life: 70
|
||||||
|
speed: 5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: NONE
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.43
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 2
|
|
@ -1,4 +1,11 @@
|
||||||
|
[action_Help]
|
||||||
|
price:2800
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade to unlock the more powerful FairyJi T2 Land Force
|
||||||
|
description_zh:升级后解锁更加强大的妖姬T2陆军
|
||||||
|
buildSpeed:27s
|
||||||
|
convertTo:妖姬陆军基地T2
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
|
|
||||||
|
@ -22,7 +29,9 @@ constructionFootprint:0,-1,1,1
|
||||||
buildingToFootprintOffsetX:20
|
buildingToFootprintOffsetX:20
|
||||||
buildingToFootprintOffsetY:20
|
buildingToFootprintOffsetY:20
|
||||||
|
|
||||||
|
exit_x:0
|
||||||
|
exit_y:20
|
||||||
|
exit_moveAwayAmount:120
|
||||||
showInEditor:true
|
showInEditor:true
|
||||||
tags:陆军基地,建筑物,T1
|
tags:陆军基地,建筑物,T1
|
||||||
buildSpeed:20s
|
buildSpeed:20s
|
||||||
|
|
68
code/demonji/陆军基地/.陆军基地T2.ini
Normal file
|
@ -0,0 +1,68 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:妖姬陆军基地T2
|
||||||
|
|
||||||
|
displayText:FairyJi Land Base-T2
|
||||||
|
displayDescription:-The Land factory of the Fairy Ji Storm, which is used to manufacture the T2 land\n[Building-Unit]||[Military-Unit]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕陆军基地-T2
|
||||||
|
displayDescription_zh:-妖姬的陆军制造厂,用于制造更加强大的陆军T2\n[建筑单位]||[军事单位]
|
||||||
|
|
||||||
|
maxHp:1250
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:1000
|
||||||
|
buildingSelectionOffset:0
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:0,0,1,1
|
||||||
|
constructionFootprint:0,-1,1,1
|
||||||
|
|
||||||
|
buildingToFootprintOffsetX:20
|
||||||
|
buildingToFootprintOffsetY:20
|
||||||
|
exit_x:0
|
||||||
|
exit_y:20
|
||||||
|
exit_moveAwayAmount:120
|
||||||
|
techLevel:2
|
||||||
|
showInEditor:true
|
||||||
|
tags:陆军基地,建筑物,T2
|
||||||
|
buildSpeed:20s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
#工厂建造单位
|
||||||
|
#[canBuild_1]
|
||||||
|
#name:徒行,倾泄,角斗士
|
||||||
|
#pos:1
|
||||||
|
|
||||||
|
[canBuild_Set]
|
||||||
|
name:setRally
|
||||||
|
pos:-1
|
||||||
|
|
||||||
|
[canBuild_Build]
|
||||||
|
name:幻蓝重构蚁,角斗士,雾曦,幻蓝蝶星,寒霜,风暴,狂暴
|
||||||
|
pos:1
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image:ROOT:/assets/demonjiimg/landbase/.1.png
|
||||||
|
imageScale:1.2
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.23
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 1
|
|
@ -10,7 +10,7 @@ maxHp:220
|
||||||
mass:${core.maxHp*10}
|
mass:${core.maxHp*10}
|
||||||
price:600
|
price:600
|
||||||
radius:16
|
radius:16
|
||||||
buildSpeed:15s
|
buildSpeed:8s
|
||||||
|
|
||||||
#引用文件
|
#引用文件
|
||||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
@ -19,13 +19,10 @@ copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
teamColorsOnTurret:true
|
teamColorsOnTurret:true
|
||||||
dustEffect:false
|
dustEffect:false
|
||||||
total_frames:1
|
total_frames:1
|
||||||
image:ROOT:/assets/demonjiimg/airt1/鹞.png
|
image:ROOT:/assets/demonjiimg/airt1/L.png
|
||||||
image_wreak:NONE
|
image_wreak:NONE
|
||||||
image_turret:NONE
|
image_turret:NONE
|
||||||
|
image_shadow: AUTO
|
||||||
splastEffect:true
|
|
||||||
movementEffect:CUSTOM:尾
|
|
||||||
movementEffectRate:1
|
|
||||||
|
|
||||||
[attack]
|
[attack]
|
||||||
canAttack:true
|
canAttack:true
|
||||||
|
|
|
@ -30,7 +30,7 @@ image: ROOT:/assets/magicdragonimg/twolaser/双激战机.png
|
||||||
image_shadow: AUTO
|
image_shadow: AUTO
|
||||||
total_frames: 1
|
total_frames: 1
|
||||||
image_wreak: NONE
|
image_wreak: NONE
|
||||||
|
scaleImagesTo: 20
|
||||||
splastEffect:true
|
splastEffect:true
|
||||||
movementEffect:CUSTOM:尾
|
movementEffect:CUSTOM:尾
|
||||||
movementEffectRate:1
|
movementEffectRate:1
|
||||||
|
|
|
@ -17,12 +17,12 @@ generation_credits: 6
|
||||||
generation_delay: 60
|
generation_delay: 60
|
||||||
|
|
||||||
#footprint used for collisions with units (left, up, right, down)
|
#footprint used for collisions with units (left, up, right, down)
|
||||||
footprint: -1,-1,1,1
|
#footprint: -1,-1,1,1
|
||||||
|
|
||||||
#used for placement, and placement of other buildings
|
#used for placement, and placement of other buildings
|
||||||
constructionFootprint: -1,-1,1,1
|
#constructionFootprint: -1,-1,1,1
|
||||||
|
|
||||||
techLevel: 1
|
techLevel: 2
|
||||||
buildSpeed: 0.0005
|
buildSpeed: 0.0005
|
||||||
|
|
||||||
radius: 20
|
radius: 20
|
||||||
|
@ -31,7 +31,17 @@ isBio: false
|
||||||
isBuilding: true
|
isBuilding: true
|
||||||
|
|
||||||
[action_upgradeT2]
|
[action_upgradeT2]
|
||||||
convertTo: NONE
|
convertTo: 循环序列T3
|
||||||
|
price: 6000
|
||||||
|
text:Upgrade
|
||||||
|
description: Upgrade to high level cyclic sequence extraction square
|
||||||
|
text_zh: 升级
|
||||||
|
description_zh: 升级到高等级的循环序列提取方阵
|
||||||
|
displayType: upgrade
|
||||||
|
buildSpeed: 27s
|
||||||
|
iconImage: SHARED:icon_upgrade.png
|
||||||
|
iconExtraImage: SHARED:icon_upgrade_top.png
|
||||||
|
iconExtraColor: #AAFFFFFF
|
||||||
|
|
||||||
[animation_idle]
|
[animation_idle]
|
||||||
onActions : idle
|
onActions : idle
|
||||||
|
|
61
code/magicdragon/循环序列反应环/T3.ini
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
[core]
|
||||||
|
name: 循环序列T3
|
||||||
|
copyFrom:循环序列.ini
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 2400
|
||||||
|
maxHp:1200
|
||||||
|
mass: 9000
|
||||||
|
showInEditor:false
|
||||||
|
displayText: Cycle sequence square-T3
|
||||||
|
displayDescription: -The study is underway, we finally broke through her restrictions.\n-Yes, we are violating the simulated war rules, but this is inevitable!\n-[Type:EX-CREDITS]
|
||||||
|
|
||||||
|
displayText_zh: 循环序列容器-T3
|
||||||
|
displayDescription_zh: -研究正在进行中,我们终于突破了她的限制。\n-是,我们正在这场战斗法则,但这是不可避免的!\n【类型:额外资金】
|
||||||
|
|
||||||
|
#price per credit: $1100
|
||||||
|
generation_credits: 7
|
||||||
|
generation_delay: 40
|
||||||
|
|
||||||
|
#footprint used for collisions with units (left, up, right, down)
|
||||||
|
#footprint: -1,-1,1,1
|
||||||
|
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
constructionFootprint: -1,-1,1,1
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 0.0005
|
||||||
|
|
||||||
|
radius: 20
|
||||||
|
|
||||||
|
isBio: false
|
||||||
|
isBuilding: true
|
||||||
|
|
||||||
|
[action_upgradeT2]
|
||||||
|
convertTo: NONE
|
||||||
|
|
||||||
|
[animation_idle]
|
||||||
|
onActions : idle
|
||||||
|
body_0s: {frame:0}
|
||||||
|
body_0.5s: {frame:4}
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 5
|
||||||
|
|
||||||
|
image: ROOT:/assets/magicdragonimg/magiccredits/循环序列T3.png
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
maxAttackRange: 0
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: NONE
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
|
@ -17,12 +17,12 @@ generation_credits: 3
|
||||||
generation_delay: 55
|
generation_delay: 55
|
||||||
|
|
||||||
#footprint used for collisions with units (left, up, right, down)
|
#footprint used for collisions with units (left, up, right, down)
|
||||||
footprint: -1,-1,1,1
|
footprint: 0,0,0,0
|
||||||
|
|
||||||
#used for placement, and placement of other buildings
|
#used for placement, and placement of other buildings
|
||||||
constructionFootprint: -1,-1,1,1
|
constructionFootprint: 0,-1,1,1
|
||||||
|
|
||||||
techLevel: 1
|
techLevel: 2
|
||||||
buildSpeed: 0.0005
|
buildSpeed: 0.0005
|
||||||
|
|
||||||
radius: 20
|
radius: 20
|
||||||
|
|
|
@ -1,16 +1,16 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: 模块化炮塔底座Z
|
name: 模块化炮塔底座ZZ
|
||||||
copyFrom: ROOT:/code/magicdragon/模块化中心/核心3-武器附属.ini
|
copyFrom: ROOT:/code/magicdragon/模块化中心/核心3-武器附属.ini
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 800
|
price: 800
|
||||||
maxHp:1
|
maxHp:50
|
||||||
mass: 9000
|
mass: 9000
|
||||||
tags:LTX
|
tags:LTX
|
||||||
footprint: -1,-1,1,1
|
footprint: -1,-1,1,1
|
||||||
#used for placement, and placement of other buildings
|
#used for placement, and placement of other buildings
|
||||||
constructionFootprint: -1,-1,1,1
|
constructionFootprint: -1,-1,1,1
|
||||||
#unitsSpawnedOnDeath:模块化炮塔底座
|
unitsSpawnedOnDeath:模块化炮塔底座
|
||||||
isUnselectable: false
|
isUnselectable: false
|
||||||
techLevel: 1
|
techLevel: 1
|
||||||
buildSpeed: 1
|
buildSpeed: 1
|
||||||
|
@ -29,20 +29,49 @@ displayText_zh: 超音波塔
|
||||||
selfRegenRate: -1
|
selfRegenRate: -1
|
||||||
displayDescription:It can only attack ground units. It has a large attack range and causes AOE damage to the enemy.\n-The disadvantage is that the accuracy of artillery shells is not high. \n-And has weak laser interception effect and weak credits.
|
displayDescription:It can only attack ground units. It has a large attack range and causes AOE damage to the enemy.\n-The disadvantage is that the accuracy of artillery shells is not high. \n-And has weak laser interception effect and weak credits.
|
||||||
displayDescription_zh:只能攻击地面单位,超大的攻击范围,对敌人造成AOE伤害,缺点是炮弹精度不高。\n-并且拥有弱效的激光拦截效果和微弱的资金加成。
|
displayDescription_zh:只能攻击地面单位,超大的攻击范围,对敌人造成AOE伤害,缺点是炮弹精度不高。\n-并且拥有弱效的激光拦截效果和微弱的资金加成。
|
||||||
|
canNotBeDirectlyAttacked:true
|
||||||
|
fireTurretXAtSelfOnDeath: explode
|
||||||
energyMax: 1
|
energyMax: 1
|
||||||
energyRegen: 0.0018
|
energyRegen: 0.0018
|
||||||
|
|
||||||
|
[turret_explode]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
canShoot:false
|
||||||
|
projectile:explode
|
||||||
|
|
||||||
|
[projectile_explode]
|
||||||
|
life:99
|
||||||
|
instant: true
|
||||||
|
|
||||||
|
speed: 1
|
||||||
|
largeHitEffect: true
|
||||||
|
|
||||||
|
frame: 0
|
||||||
|
shadowFrame:1
|
||||||
|
drawType:1
|
||||||
|
|
||||||
|
targetGround: true
|
||||||
|
areaDamage: 1000
|
||||||
|
areaRadius: 90
|
||||||
|
deflectionPower:-1
|
||||||
|
|
||||||
|
lightColor: #FFEEEE00
|
||||||
|
lightSize: 1
|
||||||
|
|
||||||
|
friendlyFire: true
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
total_frames: 1
|
total_frames: 1
|
||||||
|
showHealthBar:false
|
||||||
image:ROOT:/assets/magicdragonimg/modconon/UI.png
|
image:ROOT:/assets/magicdragonimg/modconon/UI.png
|
||||||
image_turret: NONE
|
image_turret: NONE
|
||||||
image_wreak: NONE
|
image_wreak: NONE
|
||||||
|
|
||||||
#scaleImagesTo: 55
|
scaleImagesTo: 45
|
||||||
#scaleTurretImagesTo: 40
|
#scaleTurretImagesTo: 40
|
||||||
|
disableLowHpFire:true
|
||||||
|
disableLowHpSmoke:true
|
||||||
|
|
||||||
#AUTO
|
#AUTO
|
||||||
image_shadow: AUTO
|
image_shadow: AUTO
|
||||||
|
|
138
code/magicdragon/模块化中心/中介单位/底座中介2.ini
Normal file
|
@ -0,0 +1,138 @@
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: 模块化炮塔底座ZX
|
||||||
|
copyFrom: ROOT:/code/magicdragon/模块化中心/核心3-武器附属.ini
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 800
|
||||||
|
maxHp:1
|
||||||
|
mass: 9000
|
||||||
|
tags:LTX
|
||||||
|
footprint: -1,-1,1,1
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
constructionFootprint: -1,-1,1,1
|
||||||
|
#unitsSpawnedOnDeath:模块化炮塔底座
|
||||||
|
isUnselectable: false
|
||||||
|
techLevel: 1
|
||||||
|
buildSpeed: 1
|
||||||
|
#availableInDemo: true
|
||||||
|
selfRegenRate: -1
|
||||||
|
#generation_credits: 20
|
||||||
|
#generation_delay: 30
|
||||||
|
disableDeathOnZeroHp: false
|
||||||
|
radius:35
|
||||||
|
#displayRadius: 25
|
||||||
|
isBio:false
|
||||||
|
isBuilding: true
|
||||||
|
showInEditor:false
|
||||||
|
displayText: Magic Music Tower
|
||||||
|
displayText_zh: 超音波塔
|
||||||
|
selfRegenRate: -1
|
||||||
|
displayDescription:It can only attack ground units. It has a large attack range and causes AOE damage to the enemy.\n-The disadvantage is that the accuracy of artillery shells is not high. \n-And has weak laser interception effect and weak credits.
|
||||||
|
displayDescription_zh:只能攻击地面单位,超大的攻击范围,对敌人造成AOE伤害,缺点是炮弹精度不高。\n-并且拥有弱效的激光拦截效果和微弱的资金加成。
|
||||||
|
|
||||||
|
#fireTurretXAtSelfOnDeath: explode
|
||||||
|
energyMax: 1
|
||||||
|
energyRegen: 0.0018
|
||||||
|
|
||||||
|
[turret_explode]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
canShoot:false
|
||||||
|
projectile:explode
|
||||||
|
|
||||||
|
[projectile_explode]
|
||||||
|
life:99
|
||||||
|
instant: true
|
||||||
|
|
||||||
|
speed: 1
|
||||||
|
largeHitEffect: true
|
||||||
|
|
||||||
|
frame: 0
|
||||||
|
shadowFrame:1
|
||||||
|
drawType:1
|
||||||
|
|
||||||
|
targetGround: true
|
||||||
|
areaDamage: 1000
|
||||||
|
|
||||||
|
areaRadius: 90
|
||||||
|
areaExpandTime:35
|
||||||
|
|
||||||
|
deflectionPower:-1
|
||||||
|
|
||||||
|
lightColor: #FFEEEE00
|
||||||
|
lightSize: 1
|
||||||
|
|
||||||
|
friendlyFire: true
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 1
|
||||||
|
|
||||||
|
image:ROOT:/assets/magicdragonimg/modconon/UI.png
|
||||||
|
image_turret: NONE
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
scaleImagesTo: 1
|
||||||
|
#scaleTurretImagesTo: 40
|
||||||
|
disableLowHpFire:true
|
||||||
|
disableLowHpSmoke:true
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 30
|
||||||
|
turretTurnSpeed: 1
|
||||||
|
|
||||||
|
maxAttackRange: 375
|
||||||
|
shootDelay:2.5s
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
|
||||||
|
projectile: 1
|
||||||
|
#delay: 0.2s
|
||||||
|
warmup:1.5s
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
canShoot: false
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
|
||||||
|
laserDefenceEnergyUse: 0.25
|
||||||
|
|
||||||
|
limitingRange:200
|
||||||
|
|
||||||
|
size:1
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 25
|
||||||
|
|
||||||
|
life: 200
|
||||||
|
#speed: 1
|
||||||
|
frame: 15
|
||||||
|
drawSize: 1
|
||||||
|
#targetSpeed: 3
|
||||||
|
trailEffect: true
|
||||||
|
image:ROOT:/assets/magicdragonimg/modconon/音炮.png
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: LAND
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
|
@ -43,6 +43,8 @@ image_wreak: NONE
|
||||||
|
|
||||||
#scaleImagesTo: 55
|
#scaleImagesTo: 55
|
||||||
#scaleTurretImagesTo: 40
|
#scaleTurretImagesTo: 40
|
||||||
|
disableLowHpFire:true
|
||||||
|
disableLowHpSmoke:true
|
||||||
|
|
||||||
#AUTO
|
#AUTO
|
||||||
image_shadow: AUTO
|
image_shadow: AUTO
|
||||||
|
|
|
@ -39,6 +39,8 @@ total_frames: 1
|
||||||
image_turret: NONE
|
image_turret: NONE
|
||||||
image: ROOT:/assets/magicdragonimg/modconon/音塔.png
|
image: ROOT:/assets/magicdragonimg/modconon/音塔.png
|
||||||
image_wreak: NONE
|
image_wreak: NONE
|
||||||
|
disableLowHpFire:true
|
||||||
|
disableLowHpSmoke:true
|
||||||
|
|
||||||
#scaleImagesTo: 55
|
#scaleImagesTo: 55
|
||||||
#scaleTurretImagesTo: 40
|
#scaleTurretImagesTo: 40
|
||||||
|
|
|
@ -38,10 +38,10 @@ text: Destroy
|
||||||
text_zh: 销毁
|
text_zh: 销毁
|
||||||
description: -Completely destroy the base and return 80% of the funds.
|
description: -Completely destroy the base and return 80% of the funds.
|
||||||
description_zh: -彻底销毁,返还80%资金。
|
description_zh: -彻底销毁,返还80%资金。
|
||||||
convertTo: 模块化炮塔底座Z
|
convertTo: 模块化炮塔底座ZZ
|
||||||
#和上面那个一样
|
#回收的时候同时释放一个友伤并且只有父类标签的抛射体获得伤害,然后新产生的中介单位血量50,
|
||||||
|
#但迅速扣血,血量低于1后变成伪单位。
|
||||||
addResources: ${core.price * 0.8}
|
addResources: ${core.price * 0.8}
|
||||||
#一种新的变量,目前我不知道是否可用于全局资源。
|
|
||||||
iconExtraImage: SHARED:icon_sell_top.png
|
iconExtraImage: SHARED:icon_sell_top.png
|
||||||
iconExtraColor: #AAFFFFFF
|
iconExtraColor: #AAFFFFFF
|
||||||
|
|
||||||
|
|
|
@ -28,31 +28,7 @@ showOnMinimap: false
|
||||||
ignoreInUnitCapCalculation: true
|
ignoreInUnitCapCalculation: true
|
||||||
isUnselectable: true
|
isUnselectable: true
|
||||||
disableDeathOnZeroHp: true
|
disableDeathOnZeroHp: true
|
||||||
[template_组装模块]
|
|
||||||
text: Add
|
|
||||||
text_zh: 组装
|
|
||||||
textAddUnitName: ${section.convertTo}
|
|
||||||
descriptionAddFromUnit: ${section.convertTo}
|
|
||||||
descriptionAddUnitStats: ${section.convertTo}
|
|
||||||
isActive: if self.queueSize(empty=true)
|
|
||||||
setBuilt:0
|
|
||||||
buildSpeed: 0s
|
|
||||||
[action_组装碧绿模块核心]
|
|
||||||
@copyFromSection: template_组装模块
|
|
||||||
buildSpeed: 4s
|
|
||||||
convertTo: 碧绿炮塔
|
|
||||||
#在这里定义单位
|
|
||||||
price: 1800
|
|
||||||
onlyOneUnitAtATime:false
|
|
||||||
|
|
||||||
[action_组装音波模块核心]
|
|
||||||
@copyFromSection: template_组装模块
|
|
||||||
buildSpeed: 4s
|
|
||||||
convertTo: 超音波塔
|
|
||||||
onlyOneUnitAtATime:false
|
|
||||||
|
|
||||||
#在这里定义单位
|
|
||||||
price: 1500
|
|
||||||
[graphics]
|
[graphics]
|
||||||
drawLayer: experimentals
|
drawLayer: experimentals
|
||||||
total_frames: 1
|
total_frames: 1
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
[core]
|
[core]
|
||||||
dont_load:true
|
dont_load:true
|
||||||
copyFrom: 核心-[非空白插槽].ini
|
copyFrom: 核心-[非空白插槽].ini
|
||||||
tags:非空白插槽,空白插槽
|
tags:非空白插槽,空白插槽,LING
|
||||||
#这个ini主要用于需要组装的单位上面,在组装单位上面必须copyFrom它。
|
#这个ini主要用于需要组装的单位上面,在组装单位上面必须copyFrom它。
|
||||||
|
|
||||||
|
|
|
@ -42,16 +42,6 @@ price: 7500
|
||||||
iconExtraImage: SHARED:icon_upgrade.png
|
iconExtraImage: SHARED:icon_upgrade.png
|
||||||
iconExtraColor: #FFFFFFFF
|
iconExtraColor: #FFFFFFFF
|
||||||
|
|
||||||
|
|
||||||
[attachment_单位插槽1]
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
onCreateSpawnUnitOf:模块化炮塔底座
|
|
||||||
canBeAttackedAndDamaged:true
|
|
||||||
setDrawLayerOnBottom:true
|
|
||||||
keepAliveWhenParentDies:false
|
|
||||||
isUnselectable:false
|
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
total_frames:4
|
total_frames:4
|
||||||
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png
|
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png
|
||||||
|
|
|
@ -39,16 +39,18 @@ energyMax: 1
|
||||||
energyRegen: 0.0018
|
energyRegen: 0.0018
|
||||||
|
|
||||||
|
|
||||||
|
#血量低于1转化为普通的模块
|
||||||
|
[hiddenAction_convertOnDeath]
|
||||||
|
autoTriggerOnEvent: tookDamage
|
||||||
|
requireConditional: if self.hp(lessThan=1)
|
||||||
|
convertTo: 模块化马猴烧酒
|
||||||
|
|
||||||
[attachment_单位插槽1]
|
#父单位不能没有标签,否则炸掉
|
||||||
x: 0
|
[hiddenAction_Test]
|
||||||
y: 0
|
autoTrigger:if self.hasParent(withTag='炸了')
|
||||||
onCreateSpawnUnitOf:模块化炮塔底座
|
convertTo:模块化炮塔底座ZX
|
||||||
canBeAttackedAndDamaged:true
|
|
||||||
setDrawLayerOnBottom:true
|
|
||||||
keepAliveWhenParentDies:false
|
|
||||||
isUnselectable:false
|
|
||||||
|
|
||||||
|
#升级的说明
|
||||||
[action_upgradeT2]
|
[action_upgradeT2]
|
||||||
text: Upgrade
|
text: Upgrade
|
||||||
textAddUnitName: ${section.convertTo}
|
textAddUnitName: ${section.convertTo}
|
||||||
|
|
99
code/magicdragon/模块化中心/魔法之源.ini
Normal file
|
@ -0,0 +1,99 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:模块化马猴烧酒
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:2400
|
||||||
|
maxHp:350
|
||||||
|
mass:9000
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
techLevel:3
|
||||||
|
buildSpeed:1s
|
||||||
|
#availableInDemo:true
|
||||||
|
radius:35
|
||||||
|
disableDeathOnZeroHp:true
|
||||||
|
#displayRadius:25
|
||||||
|
isBio:false
|
||||||
|
showInEditor:false
|
||||||
|
isUnselectable:false
|
||||||
|
isBuilding:true
|
||||||
|
footprint: -1,-1,1,1
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
constructionFootprint: -1,-1,1,1
|
||||||
|
displayText: Modular turret base
|
||||||
|
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.\n-Invincible, skip the victory judgment, and you need to destroy it manually.
|
||||||
|
canNotBeDirectlyAttacked:true
|
||||||
|
displayText_zh: 模块化炮塔底座
|
||||||
|
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。
|
||||||
|
tags:炸了
|
||||||
|
|
||||||
|
#父单位不能没有魔法底座标签,否则炸掉这个伪造的附属栏
|
||||||
|
[hiddenAction_Test]
|
||||||
|
autoTrigger:if not self.hasParent(withTag='魔法底座')
|
||||||
|
convertTo:模块化炮塔底座ZX
|
||||||
|
|
||||||
|
[template_组装模块]
|
||||||
|
text: Add
|
||||||
|
text_zh: 组装
|
||||||
|
textAddUnitName: ${section.convertTo}
|
||||||
|
descriptionAddFromUnit: ${section.convertTo}
|
||||||
|
descriptionAddUnitStats: ${section.convertTo}
|
||||||
|
isActive: if self.queueSize(empty=true)
|
||||||
|
setBuilt:0
|
||||||
|
buildSpeed: 0s
|
||||||
|
[action_组装碧绿模块核心]
|
||||||
|
@copyFromSection: template_组装模块
|
||||||
|
buildSpeed: 4s
|
||||||
|
convertTo: 碧绿炮塔X
|
||||||
|
#在这里定义单位
|
||||||
|
price: 1800
|
||||||
|
onlyOneUnitAtATime:false
|
||||||
|
|
||||||
|
[action_组装音波模块核心]
|
||||||
|
@copyFromSection: template_组装模块
|
||||||
|
buildSpeed: 4s
|
||||||
|
convertTo: 超音波塔X
|
||||||
|
onlyOneUnitAtATime:false
|
||||||
|
|
||||||
|
#在这里定义单位
|
||||||
|
price: 1500
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:/assets/magicdragonimg/modconon/LST.png
|
||||||
|
image_turret:NONE
|
||||||
|
image_wreak:NONE
|
||||||
|
#scaleImagesTo:55
|
||||||
|
#scaleTurretImagesTo:40
|
||||||
|
#AUTO
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start: 0
|
||||||
|
animation_idle_end:0
|
||||||
|
animation_idle_speed: 0
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:LAND
|
||||||
|
moveSpeed:0
|
||||||
|
maxTurnSpeed:5
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
showRangeUIGuide:true
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.13
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 2
|
|
@ -5,7 +5,7 @@
|
||||||
name:模块化炮塔底座
|
name:模块化炮塔底座
|
||||||
class:CustomUnitMetadata
|
class:CustomUnitMetadata
|
||||||
price:2400
|
price:2400
|
||||||
maxHp:1000
|
maxHp:700
|
||||||
mass:9000
|
mass:9000
|
||||||
#used for placement, and placement of other buildings
|
#used for placement, and placement of other buildings
|
||||||
techLevel:3
|
techLevel:3
|
||||||
|
@ -15,31 +15,50 @@ radius:35
|
||||||
disableDeathOnZeroHp:true
|
disableDeathOnZeroHp:true
|
||||||
#displayRadius:25
|
#displayRadius:25
|
||||||
isBio:false
|
isBio:false
|
||||||
isUnselectable:false
|
isUnselectable:true
|
||||||
isBuilding:true
|
isBuilding:true
|
||||||
footprint: -1,-1,1,1
|
footprint: -1,-1,1,1
|
||||||
#used for placement, and placement of other buildings
|
#used for placement, and placement of other buildings
|
||||||
constructionFootprint: -1,-1,1,1
|
constructionFootprint: -1,-1,1,1
|
||||||
displayText: Modular turret base
|
displayText: Modular turret base
|
||||||
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.\n-Invincible, skip the victory judgment, and you need to destroy it manually.
|
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.\n-Invincible, skip the victory judgment, and you need to destroy it manually.
|
||||||
canNotBeDirectlyAttacked:true
|
canNotBeDirectlyAttacked:false
|
||||||
displayText_zh: 模块化炮塔底座
|
displayText_zh: 模块化炮塔底座
|
||||||
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。\n-无敌,跳过胜利判定,需要自行手动销毁
|
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。\n
|
||||||
|
tags:魔法底座
|
||||||
|
|
||||||
|
|
||||||
|
#如果这个无法选中的血量低于0,那么直接转换为中介单位死亡
|
||||||
|
#因为这个单位0血不会死亡
|
||||||
|
[hiddenAction_convertOnDeath]
|
||||||
|
autoTriggerOnEvent: tookDamage
|
||||||
|
requireConditional: if self.hp(lessThan=1)
|
||||||
|
convertTo: 模块化炮塔底座ZX
|
||||||
|
|
||||||
[action_reclaim]
|
[action_reclaim]
|
||||||
buildSpeed: 3s
|
buildSpeed: 3s
|
||||||
text: Destroy Base
|
text: Destroy Base
|
||||||
text_zh: 销毁底座
|
text_zh: 销毁底座
|
||||||
description: -Completely destroy the base and return 50% of the funds.
|
description: -Completely destroy the base and return 50% of the funds.
|
||||||
description_zh: -彻底销毁底座,返还50%资金。
|
description_zh: -彻底销毁底座,返还50%资金。
|
||||||
convertTo: 模块化炮塔底座Z
|
convertTo: 模块化炮塔底座ZX
|
||||||
#和上面那个一样
|
#和上面那个一样
|
||||||
addResources: ${core.price * 0.5}
|
addResources: ${core.price * 0.5}
|
||||||
#一种新的变量,目前我不知道是否可用于全局资源。
|
#一种新的变量,目前我不知道是否可用于全局资源。
|
||||||
iconExtraImage: SHARED:icon_sell_top.png
|
iconExtraImage: SHARED:icon_sell_top.png
|
||||||
iconExtraColor: #AAFFFFFF
|
iconExtraColor: #AAFFFFFF
|
||||||
|
|
||||||
|
[attachment_单位插槽1]
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
#伪一个一样的单位作为附属,并且让他可以选中,而本单位则无法选中
|
||||||
|
#为什么要这样做?
|
||||||
|
#因为这样这个单位无法选中则说明是底座,而不是只有炮塔的样子
|
||||||
|
onCreateSpawnUnitOf:模块化马猴烧酒
|
||||||
|
canBeAttackedAndDamaged:true
|
||||||
|
setDrawLayerOnBottom:true
|
||||||
|
keepAliveWhenParentDies:false
|
||||||
|
isUnselectable:false
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
total_frames:4
|
total_frames:4
|
||||||
|
@ -55,7 +74,7 @@ shadowOffsetY:1
|
||||||
|
|
||||||
animation_idle_start: 0
|
animation_idle_start: 0
|
||||||
animation_idle_end: 3
|
animation_idle_end: 3
|
||||||
animation_idle_speed: 25
|
animation_idle_speed: 7
|
||||||
|
|
||||||
[attack]
|
[attack]
|
||||||
canAttack:false
|
canAttack:false
|
||||||
|
|
|
@ -4,8 +4,8 @@ name: 玄心号
|
||||||
#displayText: Carrier
|
#displayText: Carrier
|
||||||
#displayDescription: -Heavily armed and armored \n -Anti-air \n -builds Air factory units \n -Laser defence & repairbay \n -Can build anti-nuke missiles \n -Built-in Fabricator \n -Goes nuclear on death (if nukes are enabled)
|
#displayDescription: -Heavily armed and armored \n -Anti-air \n -builds Air factory units \n -Laser defence & repairbay \n -Can build anti-nuke missiles \n -Built-in Fabricator \n -Goes nuclear on death (if nukes are enabled)
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 7500
|
price: 12000
|
||||||
maxHp: 3500
|
maxHp: 3000
|
||||||
mass: 15000
|
mass: 15000
|
||||||
|
|
||||||
copyFrom:ROOT:/effect/water/index.template
|
copyFrom:ROOT:/effect/water/index.template
|
||||||
|
@ -30,10 +30,10 @@ energyRegen: 0.0003
|
||||||
selfRegenRate:0.3
|
selfRegenRate:0.3
|
||||||
|
|
||||||
displayText: Black Star Warship
|
displayText: Black Star Warship
|
||||||
displayDescription: -The outstanding naval unit of the Magic Dragon Empire is famous for its mystery. =\n-Anti submarine against air and ground, medium speed, high durability.
|
displayDescription: -The outstanding naval unit of the Magic Dragon Empire is famous for its mystery. =\n-Anti submarine against air and sea, medium speed, high durability.
|
||||||
|
|
||||||
displayText_zh: 玄心号战舰
|
displayText_zh: 玄心号战舰
|
||||||
displayDescription_zh: -魔龙帝国的杰出海军单位,以玄而出名。\n-对空对地可以反潜,移速中等,高耐久值。
|
displayDescription_zh: -魔龙帝国的杰出海军单位,以玄而出名。\n-对空对海可以反潜,移速中等,高耐久值。
|
||||||
|
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
|
@ -60,7 +60,7 @@ canAttack: true
|
||||||
canAttackFlyingUnits: true
|
canAttackFlyingUnits: true
|
||||||
canAttackLandUnits: true
|
canAttackLandUnits: true
|
||||||
canAttackUnderwaterUnits: true
|
canAttackUnderwaterUnits: true
|
||||||
|
canAttackNotTouchingWaterUnits:false
|
||||||
turretSize: 20
|
turretSize: 20
|
||||||
turretTurnSpeed: 1.5
|
turretTurnSpeed: 1.5
|
||||||
|
|
||||||
|
@ -114,7 +114,7 @@ x: -4
|
||||||
y: 10
|
y: 10
|
||||||
copyFrom: leftMissilePod
|
copyFrom: leftMissilePod
|
||||||
linkDelayWithTurret:leftMissilePod
|
linkDelayWithTurret:leftMissilePod
|
||||||
warmup: 55
|
warmup:1.8s
|
||||||
|
|
||||||
[turret_plasma1]
|
[turret_plasma1]
|
||||||
#plasma
|
#plasma
|
||||||
|
@ -127,7 +127,7 @@ idleDirReversing: 90
|
||||||
|
|
||||||
limitingAngle: 120
|
limitingAngle: 120
|
||||||
|
|
||||||
|
delay:1.6s
|
||||||
image:ROOT:/assets/magicdragonimg/blackstarboat/炮.png
|
image:ROOT:/assets/magicdragonimg/blackstarboat/炮.png
|
||||||
shoot_sound:large_gun_fire2
|
shoot_sound:large_gun_fire2
|
||||||
shoot_sound_vol:0.3
|
shoot_sound_vol:0.3
|
||||||
|
@ -248,8 +248,8 @@ drawSize: 0.9
|
||||||
trailEffect: true
|
trailEffect: true
|
||||||
largeHitEffect: true
|
largeHitEffect: true
|
||||||
frame: 0
|
frame: 0
|
||||||
areaDamage: 60
|
areaDamage: 30
|
||||||
areaRadius: 120
|
areaRadius: 85
|
||||||
autoTargetingOnDeadTarget: true
|
autoTargetingOnDeadTarget: true
|
||||||
lightColor: #ffff00
|
lightColor: #ffff00
|
||||||
lightSize: 0.4
|
lightSize: 0.4
|
||||||
|
|
|
@ -36,7 +36,7 @@ name:setRally
|
||||||
pos:-1
|
pos:-1
|
||||||
|
|
||||||
[canBuild_Build]
|
[canBuild_Build]
|
||||||
name:小飞飞,SJZ,钢铁天牛,红霞,核子战机,火龙堡垒,梅蒂恩
|
name:小飞飞,SJZ,红霞,核子战机,火龙堡垒,梅蒂恩
|
||||||
pos:1
|
pos:1
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@ text_zh:升级
|
||||||
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
||||||
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量
|
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量
|
||||||
allowMultipleInQueue:false
|
allowMultipleInQueue:false
|
||||||
buildSpeed:16s
|
buildSpeed:25s
|
||||||
convertTo:GRCT2
|
convertTo:GRCT2
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
|
|
|
@ -1,5 +1,12 @@
|
||||||
[action_升级]
|
[action_升级]
|
||||||
convertTo:NONE
|
price:5000
|
||||||
|
text:Upgrade
|
||||||
|
text_zh:升级
|
||||||
|
description:Upgrade the core to level 2\n-get more funds\n-more health
|
||||||
|
description_zh:将核心升级到3级\n-获得更多的资金\n-更多的血量
|
||||||
|
allowMultipleInQueue:false
|
||||||
|
buildSpeed:35s
|
||||||
|
convertTo:GRCT3
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: GRCT2
|
name: GRCT2
|
||||||
|
|
150
code/magicdragon/魔果资金收集器/绿赫反应列阵T3.ini
Normal file
|
@ -0,0 +1,150 @@
|
||||||
|
[action_升级]
|
||||||
|
convertTo:NONE
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: GRCT3
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
#Mod:StarRiver
|
||||||
|
price: 800
|
||||||
|
maxHp: 1400
|
||||||
|
mass: 600
|
||||||
|
placeOnlyOnResPool: true
|
||||||
|
copyFrom:绿赫反应列阵.ini
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
|
||||||
|
displayText: GreenReactionArray-T3
|
||||||
|
displayDescription: -An elusive resource-generating device, rumored to be an overseer of the dragon leader here. \n-It seems that there may be a bigger secret behind the simulated battle.
|
||||||
|
|
||||||
|
displayText_zh: 绿赫反应阵-T3
|
||||||
|
displayDescription_zh: -令人难以捉摸的资源产生装置,传言是魔龙首领在这里的一个监视者。\n-看来,模拟战的背后,或许有更大的秘密。
|
||||||
|
|
||||||
|
generation_credits: 27
|
||||||
|
generation_delay: 40
|
||||||
|
|
||||||
|
techLevel: 2
|
||||||
|
buildSpeed: 15s
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius: 30
|
||||||
|
#displayRadius: 25
|
||||||
|
isBio: false
|
||||||
|
isBuilding: true
|
||||||
|
selfBuildRate:0.002
|
||||||
|
|
||||||
|
|
||||||
|
softCollisionOnAll: 10
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
#frame_width:50
|
||||||
|
|
||||||
|
image: ROOT:/assets/magicdragonimg/green/GRC.png
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
scaleImagesTo: 55
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: NONE
|
||||||
|
shadowOffsetX:4
|
||||||
|
shadowOffsetY:4
|
||||||
|
|
||||||
|
#animation_idle_start: 0
|
||||||
|
#animation_idle_end: 2
|
||||||
|
#animation_idle_speed: 20
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: false
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 20
|
||||||
|
turretTurnSpeed: 3
|
||||||
|
|
||||||
|
|
||||||
|
maxAttackRange: 0
|
||||||
|
shootDelay: 80
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 80
|
||||||
|
life: 70
|
||||||
|
speed: 5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: BUILDING
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
|
[effect_HiFiMan]
|
||||||
|
createWhenZoomedOut: false
|
||||||
|
stripIndex: effects
|
||||||
|
frameIndex: 0
|
||||||
|
|
||||||
|
life:420
|
||||||
|
fadeOut: true
|
||||||
|
attachedToUnit: false
|
||||||
|
color: #eeaa0000
|
||||||
|
fadeInTime: 15
|
||||||
|
scaleFrom: 0.65
|
||||||
|
scaleTo: 4
|
||||||
|
alpha: 0.3
|
||||||
|
drawUnderUnits:false
|
||||||
|
hSpeed:0.6
|
||||||
|
xSpeedAbsolute: -0.2
|
||||||
|
hOffsetRandom:0.15
|
||||||
|
yOffsetRelative: -2
|
||||||
|
atmospheric:true
|
||||||
|
|
||||||
|
dirOffsetRandom:180
|
||||||
|
|
||||||
|
shadow:true
|
||||||
|
xOffsetRelativeRandom: 1
|
||||||
|
yOffsetRelativeRandom: 1
|
||||||
|
xSpeedAbsoluteRandom:0.05
|
||||||
|
ySpeedAbsoluteRandom:0.1
|
||||||
|
|
||||||
|
[action_M5s]
|
||||||
|
autoTrigger: true
|
||||||
|
isVisible: false
|
||||||
|
fireTurretXAtGround:Sony
|
||||||
|
fireTurretXAtGround_withOffset:0,50
|
||||||
|
|
||||||
|
[turret_Sony]
|
||||||
|
|
||||||
|
x: 0
|
||||||
|
y:0
|
||||||
|
|
||||||
|
canShoot: false
|
||||||
|
warmup: 25
|
||||||
|
size:0
|
||||||
|
|
||||||
|
projectile:Sony
|
||||||
|
turnSpeedAcceleration: 1.0
|
||||||
|
|
||||||
|
[projectile_Sony]
|
||||||
|
life: 60
|
||||||
|
speed: 0.1
|
||||||
|
targetGround: true
|
||||||
|
directDamage: 0
|
||||||
|
image: ROOT:/assets/magicdragonimg/green/null.png
|
||||||
|
drawSize:0.1
|
||||||
|
deflectionPower:-1
|
||||||
|
shouldRevealFog:true
|
||||||
|
|
||||||
|
trailEffect: CUSTOM:HiFiMan
|
||||||
|
trailEffectRate: 12
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority: 0.43
|
||||||
|
|
||||||
|
noneInBaseExtraPriority: 0.04
|
||||||
|
noneGlobalExtraPriority: 0.1
|
||||||
|
|
||||||
|
maxGlobal: 3
|
|
@ -9,7 +9,7 @@ displayText_zh:旧日加农炮塔
|
||||||
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有两联装加农炮的防御塔\n-火力中等\n-拥有5点护甲\n-只能攻击地面\n-[本单位属于联动单位,莱顿科技作者已经授权]
|
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有两联装加农炮的防御塔\n-火力中等\n-拥有5点护甲\n-只能攻击地面\n-[本单位属于联动单位,莱顿科技作者已经授权]
|
||||||
|
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 2500
|
price: 3500
|
||||||
maxHp: 1600
|
maxHp: 1600
|
||||||
mass: 9000
|
mass: 9000
|
||||||
armour:5
|
armour:5
|
||||||
|
@ -56,8 +56,8 @@ canAttackFlyingUnits: false
|
||||||
canAttackLandUnits: true
|
canAttackLandUnits: true
|
||||||
canAttackUnderwaterUnits: false
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
shootDelay:3s
|
shootDelay:1.5s
|
||||||
maxAttackRange: 300
|
maxAttackRange: 320
|
||||||
|
|
||||||
[turret_1]
|
[turret_1]
|
||||||
#右
|
#右
|
||||||
|
|
|
@ -9,8 +9,8 @@ displayText_zh:旧日电磁炮塔
|
||||||
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有大型特斯拉武器的防御塔\n-重护甲\n-地空兼顾\n-[本单位属于联动单位,莱顿科技作者已经授权]
|
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有大型特斯拉武器的防御塔\n-重护甲\n-地空兼顾\n-[本单位属于联动单位,莱顿科技作者已经授权]
|
||||||
|
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 3000
|
price: 4200
|
||||||
maxHp: 2000
|
maxHp: 2700
|
||||||
mass: 9000
|
mass: 9000
|
||||||
|
|
||||||
footprint: -1,-1,1,1
|
footprint: -1,-1,1,1
|
||||||
|
@ -99,7 +99,7 @@ recoilReturnTime: 20
|
||||||
|
|
||||||
[projectile_1]
|
[projectile_1]
|
||||||
#directDamage: 310
|
#directDamage: 310
|
||||||
directDamage: 200
|
directDamage: 275
|
||||||
life: 30
|
life: 30
|
||||||
instant: true
|
instant: true
|
||||||
lightingEffect: true
|
lightingEffect: true
|
||||||
|
|
|
@ -213,8 +213,8 @@ autoRepair: true
|
||||||
|
|
||||||
nanoRange: 140
|
nanoRange: 140
|
||||||
|
|
||||||
nanoRepairSpeed: 0.7
|
nanoRepairSpeed: 0.2
|
||||||
nanoBuildSpeed: 0.7
|
nanoBuildSpeed: 0.5
|
||||||
|
|
||||||
[ai]
|
[ai]
|
||||||
useAsBuilder: true
|
useAsBuilder: true
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
name:airFactoryT2
|
name:airFactoryT2
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 3000
|
price: 3000
|
||||||
maxHp: 8800
|
maxHp: 1200
|
||||||
mass: 9000
|
mass: 9000
|
||||||
|
|
||||||
#generation_credits:3
|
#generation_credits:3
|
||||||
|
|
|
@ -8,12 +8,12 @@ mass: 3000
|
||||||
name: superHeavyHoverTank
|
name: superHeavyHoverTank
|
||||||
displayText: Heavy Hovercushion Tank - Prototype
|
displayText: Heavy Hovercushion Tank - Prototype
|
||||||
displayText_zh:重型气垫坦克-原型
|
displayText_zh:重型气垫坦克-原型
|
||||||
displayDescription: -The crystallization of old sun technology can be moved on water, equipped with machine gun muzzle and two plasma laser cannons at close range. \n-It can be used for anti submarine and air defense, but its attack is weak. It can repair itself and has a shield.
|
displayDescription: -The crystallization of old sun technology can be moved on water, equipped with machine gun muzzle and two plasma laser cannons at close range. \n-It can be used for anti submarine and air defense, but its attack is weak.shield.
|
||||||
displayDescription_zh:旧日的科技结晶,可以在水上移动,配有机关枪炮口,近距离还有两门等离子激光炮。\n-可以反潜,防空,但攻击较弱,可以自我修复,拥有护盾。
|
displayDescription_zh:旧日的科技结晶,可以在水上移动,配有机关枪炮口,近距离还有两门等离子激光炮。\n-可以反潜,防空,但攻击较弱,拥有护盾。
|
||||||
|
|
||||||
maxHp: 1000
|
maxHp: 400
|
||||||
selfRegenRate: 0.2
|
|
||||||
maxShield: 1100
|
maxShield: 600
|
||||||
|
|
||||||
#builtFrom_1_name: mod=RES=megaFactory
|
#builtFrom_1_name: mod=RES=megaFactory
|
||||||
#builtFrom_1_pos: 0
|
#builtFrom_1_pos: 0
|
||||||
|
@ -188,7 +188,7 @@ teamColorRatio:0.5
|
||||||
|
|
||||||
[projectile_2]
|
[projectile_2]
|
||||||
#torpedo
|
#torpedo
|
||||||
directDamage: 50
|
directDamage: 10
|
||||||
life: 250
|
life: 250
|
||||||
speed: 0.6
|
speed: 0.6
|
||||||
targetSpeed: 1.3
|
targetSpeed: 1.3
|
||||||
|
@ -199,7 +199,7 @@ trailEffect: true
|
||||||
|
|
||||||
[projectile_3]
|
[projectile_3]
|
||||||
#heavy guns
|
#heavy guns
|
||||||
directDamage:60
|
directDamage:6
|
||||||
life:210
|
life:210
|
||||||
speed: 13
|
speed: 13
|
||||||
largeHitEffect: false
|
largeHitEffect: false
|
||||||
|
|
|
@ -7,11 +7,11 @@ displayDescription: -It can intercept air units and cause fatal single attack.
|
||||||
displayText_zh:重型激光炮塔
|
displayText_zh:重型激光炮塔
|
||||||
displayDescription_zh:-可以拦截空中单位,造成致命的单体攻击。
|
displayDescription_zh:-可以拦截空中单位,造成致命的单体攻击。
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 2500
|
price: 3750
|
||||||
maxHp: 1600
|
maxHp: 900
|
||||||
mass: 9000
|
mass: 9000
|
||||||
|
maxShield:1500
|
||||||
|
|
||||||
selfRegenRate:0.05
|
|
||||||
|
|
||||||
footprint: -1,-1,1,1
|
footprint: -1,-1,1,1
|
||||||
constructionFootprint:-1,-1,1,1
|
constructionFootprint:-1,-1,1,1
|
||||||
|
@ -55,7 +55,7 @@ canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
shootDelay:24
|
shootDelay:24
|
||||||
aimOffsetSpread:0.25
|
aimOffsetSpread:0.25
|
||||||
maxAttackRange: 320
|
maxAttackRange: 350
|
||||||
|
|
||||||
[turret_2]
|
[turret_2]
|
||||||
#右
|
#右
|
||||||
|
@ -104,7 +104,7 @@ canShoot:false
|
||||||
|
|
||||||
[projectile_1]
|
[projectile_1]
|
||||||
#激光
|
#激光
|
||||||
directDamage: 90
|
directDamage: 100
|
||||||
drawSize: 1
|
drawSize: 1
|
||||||
instant:true
|
instant:true
|
||||||
laserEffect: true
|
laserEffect: true
|
||||||
|
|
|
@ -45,7 +45,7 @@ lightSize: 1
|
||||||
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
|
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
|
||||||
fireTurretXAtGround:SkyBlue
|
fireTurretXAtGround:SkyBlue
|
||||||
fireTurretXAtGround_withOffset: 0,0
|
fireTurretXAtGround_withOffset: 0,0
|
||||||
fireTurretXAtGround_withProjectile:OD
|
fireTurretXAtGround_withProjectile:SY
|
||||||
fireTurretXAtGround_count:1
|
fireTurretXAtGround_count:1
|
||||||
addResources:hp=-999999999
|
addResources:hp=-999999999
|
||||||
|
|
||||||
|
|
|
@ -61,7 +61,7 @@ pos: 4
|
||||||
tech: 2
|
tech: 2
|
||||||
|
|
||||||
[canBuild_5]
|
[canBuild_5]
|
||||||
name: mechFactoryT2
|
name: mechFactoryX
|
||||||
pos: 5
|
pos: 5
|
||||||
|
|
||||||
[canBuild_6]
|
[canBuild_6]
|
||||||
|
|
|
@ -277,7 +277,7 @@ canPlayerCancel:false
|
||||||
highPriorityQueue:true
|
highPriorityQueue:true
|
||||||
showMessageToAllPlayers_zh:WARNING:永眠的争端,不灭的理想。妖姬帝国,从未屈服。【属于:%{self.playerName}】
|
showMessageToAllPlayers_zh:WARNING:永眠的争端,不灭的理想。妖姬帝国,从未屈服。【属于:%{self.playerName}】
|
||||||
showMessageToAllPlayers:WARNING: The dispute of eternal sleep, the eternal ideal. The Fairy Ji Storm has never yielded. [Belongs to:%{self.playerName}]
|
showMessageToAllPlayers:WARNING: The dispute of eternal sleep, the eternal ideal. The Fairy Ji Storm has never yielded. [Belongs to:%{self.playerName}]
|
||||||
isLocked:true
|
|
||||||
[action_魔龙阵营]
|
[action_魔龙阵营]
|
||||||
temporarilyAddTags:已开火过
|
temporarilyAddTags:已开火过
|
||||||
addActionCooldownTime:60s
|
addActionCooldownTime:60s
|
||||||
|
@ -341,8 +341,7 @@ alsoQueueAction:旧日阵营
|
||||||
|
|
||||||
[hiddenAction_妖姬]
|
[hiddenAction_妖姬]
|
||||||
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
|
autoTrigger:if self.resource.Res==2 and self.isControlledByAI()
|
||||||
alsoQueueAction:旧日阵营
|
alsoQueueAction:妖姬阵营
|
||||||
#暂时
|
|
||||||
|
|
||||||
# [hiddenAction_智虫]
|
# [hiddenAction_智虫]
|
||||||
# autoTrigger:if self.resource.Res==3 and self.isControlledByAI()
|
# autoTrigger:if self.resource.Res==3 and self.isControlledByAI()
|
||||||
|
|
103
code/public/extra/冰封区域/冰封区域.ini
Normal file
|
@ -0,0 +1,103 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name:冰封区域
|
||||||
|
|
||||||
|
|
||||||
|
mass:6000
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:4000
|
||||||
|
maxHp:1000
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
buildSpeed:30s
|
||||||
|
|
||||||
|
radius:0
|
||||||
|
disableAllUnitCollisions:true
|
||||||
|
softCollisionOnAll:0
|
||||||
|
numBitsOnDeath:0
|
||||||
|
|
||||||
|
explodeOnDeath:false
|
||||||
|
hideScorchMark:false
|
||||||
|
fogOfWarSightRange:0
|
||||||
|
|
||||||
|
showOnMinimap:false
|
||||||
|
showInEditor:false
|
||||||
|
|
||||||
|
isUnselectable:true
|
||||||
|
canNotBeDirectlyAttacked:true
|
||||||
|
|
||||||
|
autoTriggerCooldownTime:0.3s
|
||||||
|
|
||||||
|
energyMax:1
|
||||||
|
energyRegen:-0.001
|
||||||
|
dieOnZeroEnergy:true
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
icon_zoomed_out_neverShow:true
|
||||||
|
|
||||||
|
disableLowHpFire:true
|
||||||
|
disableLowHpSmoke:true
|
||||||
|
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:effect/extra/.1.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
imageScale:0.5
|
||||||
|
|
||||||
|
#
|
||||||
|
image_shadow:NONE
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
|
||||||
|
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
|
||||||
|
|
||||||
|
shoot_flame:NONE
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
|
||||||
|
areaDamage:18
|
||||||
|
areaRadius:60
|
||||||
|
areaDamageNoFalloff:true
|
||||||
|
|
||||||
|
life:6
|
||||||
|
instant:true
|
||||||
|
speed:10
|
||||||
|
explodeEffect:CUSTOM:1
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
|
||||||
|
[hiddenAction_1]
|
||||||
|
autoTrigger:true
|
||||||
|
fireTurretXAtGround:1
|
||||||
|
fireTurretXAtGround_withOffset:0,0
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[effect_1]
|
||||||
|
life:60
|
||||||
|
priority:low
|
||||||
|
fadeOut:true
|
||||||
|
fadeInTime:0
|
||||||
|
attachedToUnit:false
|
||||||
|
scaleFrom:0
|
||||||
|
scaleTo:2.32
|
||||||
|
image:ROOT:effect/extra/.2.png
|
||||||
|
total_frames:1
|
||||||
|
alpha:0.7
|
150
code/public/extra/静电/.LH-25.ini
Normal file
|
@ -0,0 +1,150 @@
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:LH-25
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
|
||||||
|
price:0
|
||||||
|
mass:0
|
||||||
|
|
||||||
|
techLevel:1
|
||||||
|
buildSpeed:1s
|
||||||
|
|
||||||
|
radius:0
|
||||||
|
displayRadius:0
|
||||||
|
softCollisionOnAll:300000
|
||||||
|
|
||||||
|
hideScorchMark:false
|
||||||
|
#effectOnDeathGroundCollosionfalse
|
||||||
|
explodeOnDeath:false
|
||||||
|
#effectOnDeathfalse
|
||||||
|
|
||||||
|
showInEditor:false
|
||||||
|
|
||||||
|
explodeOnDeathGroundCollosion:false
|
||||||
|
numBitsOnDeath:0
|
||||||
|
|
||||||
|
maxHp:99999
|
||||||
|
armour:99999
|
||||||
|
armourMinDamageToKeep:0
|
||||||
|
showOnMinimap:false
|
||||||
|
|
||||||
|
energyMax:80
|
||||||
|
energyRegen:0
|
||||||
|
dieOnZeroEnergy:true
|
||||||
|
|
||||||
|
canNotBeDirectlyAttacked:true
|
||||||
|
isUnselectable:true
|
||||||
|
|
||||||
|
fogOfWarSightRange:1
|
||||||
|
|
||||||
|
[action_t1]
|
||||||
|
autoTrigger:if self.timeAlive(laterThanSeconds=12)
|
||||||
|
isVisible:false
|
||||||
|
addResources:hp=-999999
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames:1
|
||||||
|
image:lightning_hit.png
|
||||||
|
image_turret:NONE
|
||||||
|
#PROls2.png
|
||||||
|
showEnergyBar:false
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
|
||||||
|
shootDelay:0.35s
|
||||||
|
maxAttackRange:100
|
||||||
|
|
||||||
|
turretSize:0
|
||||||
|
turretTurnSpeed:100
|
||||||
|
|
||||||
|
turretMultiTargeting:true
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
energyUsage:1
|
||||||
|
limitingMinRange:0
|
||||||
|
limitingRange:30
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
limitingMinRange:29
|
||||||
|
limitingRange:45
|
||||||
|
energyUsage:1
|
||||||
|
[turret_3]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
limitingMinRange:44
|
||||||
|
limitingRange:65
|
||||||
|
energyUsage:1
|
||||||
|
[turret_4]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
limitingMinRange:64
|
||||||
|
energyUsage:1
|
||||||
|
|
||||||
|
[turret_5]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
limitingMinRange:64
|
||||||
|
energyUsage:1
|
||||||
|
|
||||||
|
[turret_6]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
limitingMinRange:44
|
||||||
|
energyUsage:1
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:25
|
||||||
|
lightSize:0
|
||||||
|
life:20
|
||||||
|
lightingEffect:true
|
||||||
|
instant:true
|
||||||
|
shieldDamageMultiplier:1.1
|
||||||
|
shieldDefectionMultiplier:0.7
|
||||||
|
buildingDamageMultiplier:0.8
|
||||||
|
explodeEffect:CUSTOM:LS,CUSTOM:sparks*6
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:OVER_CLIFF_WATER
|
||||||
|
moveSpeed:0
|
||||||
|
targetHeight:0
|
||||||
|
targetHeightDrift:0
|
||||||
|
maxTurnSpeed:999
|
||||||
|
|
||||||
|
[effect_LS]
|
||||||
|
alsoPlaySound:buiding_explode
|
||||||
|
life:60
|
||||||
|
hOffset:0
|
||||||
|
dirOffset:0
|
||||||
|
dirOffsetRandom:180
|
||||||
|
fadeInTime:0
|
||||||
|
fadeOut:false
|
||||||
|
attachedToUnit:false
|
||||||
|
image:SHARED:lightning_shock.png
|
||||||
|
total_frames:14
|
||||||
|
animateFrameStart:0
|
||||||
|
animateFrameStartRandomAdd:2
|
||||||
|
animateFrameEnd:13
|
||||||
|
animateFrameSpeed:0.5
|
||||||
|
animateFrameSpeedRandom:0.2
|
||||||
|
alpha:0.6
|
||||||
|
scaleFrom:0.5
|
||||||
|
scaleTo:1
|
||||||
|
|
||||||
|
[effect_sparks]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:100
|
||||||
|
physics:true
|
||||||
|
xSpeedRelativeRandom:1
|
||||||
|
ySpeedRelativeRandom:1
|
||||||
|
hSpeed:2
|
||||||
|
image:SHARED:spark.png
|
||||||
|
priority:verylow
|