Fixed Less bug,And Update Link Team
BIN
assets/public/JMJS-CS.png
Normal file
After Width: | Height: | Size: 71 KiB |
|
@ -17,6 +17,8 @@ displayDescription_zh:-妖姬风暴的阵营核心,它正是风暴的中心。
|
||||||
|
|
||||||
#availableInDemo: true
|
#availableInDemo: true
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
|
||||||
radius: 50
|
radius: 50
|
||||||
#displayRadius: 25
|
#displayRadius: 25
|
||||||
|
|
||||||
|
|
|
@ -5,8 +5,8 @@ maxHp:0
|
||||||
unitsSpawnedOnDeath:拉莱耶建筑型,,AISystemV1
|
unitsSpawnedOnDeath:拉莱耶建筑型,,AISystemV1
|
||||||
showInEditor: false
|
showInEditor: false
|
||||||
|
|
||||||
[hiddenAction_死亡]
|
[hiddenAction_死亡]
|
||||||
autoTriggerOnEvent:destroyed
|
autoTriggerOnEvent:destroyed
|
||||||
showMessageToAllPlayers:Leiden Science and Technology!%{self.playerName}The La Lee trial has been debuted.
|
showMessageToAllPlayers:Leiden Science and Technology!%{self.playerName}The La Lee trial has been debuted.
|
||||||
showMessageToAllPlayers_zh:莱顿科技参上!%{self.playerName}的拉莱耶试用型已登场。
|
showMessageToAllPlayers_zh:莱顿科技参上!%{self.playerName}的拉莱耶试用型已登场。
|
||||||
|
|
||||||
|
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|
@ -262,12 +262,14 @@ keepAliveWhenParentDies:false
|
||||||
[action_妖姬阵营]
|
[action_妖姬阵营]
|
||||||
temporarilyAddTags:已开火过
|
temporarilyAddTags:已开火过
|
||||||
addActionCooldownTime:60s
|
addActionCooldownTime:60s
|
||||||
|
displayType:upgrade
|
||||||
text:Fairy Ji Storm
|
text:Fairy Ji Storm
|
||||||
text_zh:妖姬风暴
|
text_zh:妖姬风暴
|
||||||
|
description:Where do you search for the future of the FairyJi Storm?
|
||||||
|
description_zh:妖姬的未来,从何处寻找?
|
||||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
buildSpeed:3s
|
buildSpeed:3s
|
||||||
alsoQueueAction:永眠
|
alsoQueueAction:永眠
|
||||||
#playSoundGlobally:.瞄准.ogg:0.6
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|
||||||
iconExtraImage:ROOT:/assets/public/L1.png
|
iconExtraImage:ROOT:/assets/public/L1.png
|
||||||
convertTo:AISystemLoadingSY
|
convertTo:AISystemLoadingSY
|
||||||
whenBuilding_triggerAction:妖姬显示
|
whenBuilding_triggerAction:妖姬显示
|
||||||
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@ -282,12 +284,14 @@ showMessageToAllPlayers:WARNING: The dispute of eternal sleep, the eternal ideal
|
||||||
temporarilyAddTags:已开火过
|
temporarilyAddTags:已开火过
|
||||||
addActionCooldownTime:60s
|
addActionCooldownTime:60s
|
||||||
text:MagicDragon
|
text:MagicDragon
|
||||||
|
|
||||||
text_zh:魔龙古国
|
text_zh:魔龙古国
|
||||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
isLocked:if self.isControlledByAI()
|
isLocked:if self.isControlledByAI()
|
||||||
buildSpeed:6s
|
buildSpeed:6s
|
||||||
alsoQueueAction:永眠
|
alsoQueueAction:永眠
|
||||||
#playSoundGlobally:.瞄准.ogg:0.7
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description:The Magic Dragon clan survived in order to redeem themselves.
|
||||||
|
description_zh:魔龙一族,为了赎罪而存活。
|
||||||
iconExtraImage:ROOT:/assets/public/L2.png
|
iconExtraImage:ROOT:/assets/public/L2.png
|
||||||
convertTo:AISystemLoadingMD
|
convertTo:AISystemLoadingMD
|
||||||
whenBuilding_triggerAction:魔龙显示
|
whenBuilding_triggerAction:魔龙显示
|
||||||
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@ -321,6 +325,7 @@ showMessageToAllPlayers:WARNING: Wrong Fate, the Magic dragon ancient country co
|
||||||
temporarilyAddTags:已开火过
|
temporarilyAddTags:已开火过
|
||||||
addActionCooldownTime:60s
|
addActionCooldownTime:60s
|
||||||
text:Old Sun God
|
text:Old Sun God
|
||||||
|
displayType:building
|
||||||
text_zh:旧日神教
|
text_zh:旧日神教
|
||||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
isLocked:if self.isControlledByAI()
|
isLocked:if self.isControlledByAI()
|
||||||
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@ -333,8 +338,31 @@ whenBuilding_triggerAction:旧日显示
|
||||||
attachments_deleteNumUnits:20
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attachments_deleteNumUnits:20
|
||||||
showMessageToAllPlayers_zh:WARNING:总政府的野心,旧日的曙光!【属于:%{self.playerName}】
|
showMessageToAllPlayers_zh:WARNING:总政府的野心,旧日的曙光!【属于:%{self.playerName}】
|
||||||
showMessageToAllPlayers:WARNING: The ambition of the General Government, the Old Day of the past! [Belongs to:%{self.playerName}]
|
showMessageToAllPlayers:WARNING: The ambition of the General Government, the Old Day of the past! [Belongs to:%{self.playerName}]
|
||||||
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description:The former lord, today is faith.
|
||||||
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description_zh:昔日的领主,今日的信仰。
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||||||
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|
||||||
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|
||||||
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[action_浸没阵营]
|
||||||
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temporarilyAddTags:已开火过
|
||||||
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addActionCooldownTime:60s
|
||||||
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displayType:infoOnlyStockpile
|
||||||
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text:Immersion Technique
|
||||||
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text_zh:浸没技术
|
||||||
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isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
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isLocked:true
|
||||||
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buildSpeed:6s
|
||||||
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alsoQueueAction:永眠
|
||||||
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#playSoundGlobally:.瞄准.ogg:0.6
|
||||||
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iconExtraImage:ROOT:/assets/public/JMJS-CS.png
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||||||
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convertTo:SSTR
|
||||||
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whenBuilding_triggerAction:浸没显示
|
||||||
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attachments_deleteNumUnits:20
|
||||||
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showMessageToAllPlayers_zh:WARNING:失落的科技在此复兴,侦察到浸没阵营的四世同仁机甲。【属于:%{self.playerName}】
|
||||||
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showMessageToAllPlayers:WARNING: The ambition of the General Government, the Old Day of the past! [Belongs to:%{self.playerName}]
|
||||||
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|
||||||
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description:Lost technology,Immersed empire.
|
||||||
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description_zh:失落的科技,浸染的帝国。(联动阵营尚未完成,你可以通过沙盒进行测试)
|
||||||
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|
||||||
[hiddenAction_旧日]
|
[hiddenAction_旧日]
|
||||||
autoTrigger:if self.resource.Res==1 and self.isControlledByAI()
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autoTrigger:if self.resource.Res==1 and self.isControlledByAI()
|
||||||
alsoQueueAction:旧日阵营
|
alsoQueueAction:旧日阵营
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||||||
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@ -425,6 +453,7 @@ fadeInTime:45
|
||||||
scaleTo:1
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scaleTo:1
|
||||||
priority:veryhigh
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priority:veryhigh
|
||||||
image:ROOT:/assets/public/intellbug_empire.png
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image:ROOT:/assets/public/intellbug_empire.png
|
||||||
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|
||||||
[hiddenAction_旧日显示]
|
[hiddenAction_旧日显示]
|
||||||
spawnEffects:CUSTOM:旧日阵营
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spawnEffects:CUSTOM:旧日阵营
|
||||||
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|
||||||
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@ -440,6 +469,22 @@ dirSpeed:1.6
|
||||||
priority:veryhigh
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priority:veryhigh
|
||||||
image:ROOT:/assets/public/oldsun-galaxysr.png
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image:ROOT:/assets/public/oldsun-galaxysr.png
|
||||||
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|
||||||
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[hiddenAction_浸没显示]
|
||||||
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spawnEffects:CUSTOM:浸没阵营
|
||||||
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|
||||||
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[effect_浸没阵营]
|
||||||
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life:1200
|
||||||
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attachedToUnit:true
|
||||||
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fadeOut:true
|
||||||
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alpha:1.5
|
||||||
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scaleFrom:1
|
||||||
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fadeInTime:35
|
||||||
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scaleTo:3
|
||||||
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dirSpeed:1.8
|
||||||
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priority:veryhigh
|
||||||
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image:ROOT:/assets/public/JMJS-CS.png
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
[action_永眠]
|
[action_永眠]
|
||||||
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@ -1,10 +1,19 @@
|
||||||
[core]
|
[core]
|
||||||
name:AISystemLoadingMD
|
name:AISystemLoadingMD
|
||||||
copyFrom:override-build.ini
|
copyFrom:override-build.ini,ROOT:/code/magicdragon/尼德霍格/尼德霍格T1.ini
|
||||||
unitsSpawnedOnDeath:AISystemV1,遗落之龙
|
unitsSpawnedOnDeath:AISystemV1,遗落之龙
|
||||||
maxHp:0
|
maxHp:0
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
|
total_frames:1
|
||||||
|
image:ROOT:/assets/magicdragonimg/dragon/.Dragon.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:SHARED:blank.png
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:-2
|
||||||
|
shadowOffsetY:-7
|
||||||
|
imageScale:1
|
||||||
|
scaleTurretImagesTo: 0.4
|
||||||
|
lock_body_rotation_with_main_turret:true
|
||||||
|
|
||||||
total_frames: 1
|
showHealthBar:false
|
||||||
image: SHARED:blank.png
|
|
|
@ -1,10 +1,21 @@
|
||||||
[core]
|
[core]
|
||||||
name:AISystemLoadingSY
|
name:AISystemLoadingSY
|
||||||
copyFrom:override-build.ini
|
copyFrom:override-build.ini,ROOT:/code/demonji/蝴蝶母舰/蝴蝶母舰.ini
|
||||||
unitsSpawnedOnDeath:AISystemV1,蝴蝶母舰核心
|
unitsSpawnedOnDeath:AISystemV1,蝴蝶母舰核心
|
||||||
maxHp:0
|
maxHp:0
|
||||||
|
|
||||||
[graphics]
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
total_frames: 1
|
total_frames: 1
|
||||||
image: SHARED:blank.png
|
|
||||||
|
image: ROOT:/assets/demonjiimg/core/蝴蝶.Ling
|
||||||
|
image_wreak: NONE
|
||||||
|
image_turret: ROOT:/assets/demonjiimg/core/蝴蝶闪电炮.Ling
|
||||||
|
scaleImagesTo:120
|
||||||
|
#scaleTurretImagesTo: 25
|
||||||
|
#showEnergyBar:false
|
||||||
|
#imageScale: 1.5
|
||||||
|
showHealthBar:false
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
BIN
link/jmjs/四世同仁机甲/BGZ2.png
Normal file
After Width: | Height: | Size: 71 KiB |
BIN
link/jmjs/四世同仁机甲/GG1.png
Normal file
After Width: | Height: | Size: 252 B |
BIN
link/jmjs/四世同仁机甲/HJPM.png
Normal file
After Width: | Height: | Size: 84 B |
BIN
link/jmjs/四世同仁机甲/HX.png
Normal file
After Width: | Height: | Size: 312 B |
BIN
link/jmjs/四世同仁机甲/ICON_JZZ.png
Normal file
After Width: | Height: | Size: 232 B |
BIN
link/jmjs/四世同仁机甲/J5.png
Normal file
After Width: | Height: | Size: 739 B |
BIN
link/jmjs/四世同仁机甲/JC_Y.png
Normal file
After Width: | Height: | Size: 84 B |
BIN
link/jmjs/四世同仁机甲/JC_Z.png
Normal file
After Width: | Height: | Size: 84 B |
BIN
link/jmjs/四世同仁机甲/LGP.png
Normal file
After Width: | Height: | Size: 415 B |
513
link/jmjs/四世同仁机甲/SSTR.ini
Normal file
|
@ -0,0 +1,513 @@
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
turretSize:30
|
||||||
|
turretTurnSpeed:2
|
||||||
|
maxAttackRange:450
|
||||||
|
shootDelay:20
|
||||||
|
turretMultiTargeting:true
|
||||||
|
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
[turret_nanoTurret]
|
||||||
|
x:-33
|
||||||
|
y:-41
|
||||||
|
idleDir:-60
|
||||||
|
idleDirReversing:-180
|
||||||
|
|
||||||
|
warmup:30
|
||||||
|
turnSpeed:3.2
|
||||||
|
size:8
|
||||||
|
|
||||||
|
image:WXQ.png
|
||||||
|
canShoot:false
|
||||||
|
isMainNanoTurret:true
|
||||||
|
|
||||||
|
|
||||||
|
[turret_laserDefence]
|
||||||
|
x:-22
|
||||||
|
y:-6
|
||||||
|
canShoot:false
|
||||||
|
invisible:true
|
||||||
|
laserDefenceEnergyUse:0.1
|
||||||
|
limitingRange:65
|
||||||
|
size:1
|
||||||
|
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x:24
|
||||||
|
y:23
|
||||||
|
image:LGP.png
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:3.9
|
||||||
|
turnSpeedAcceleration:0.2
|
||||||
|
canShoot:true
|
||||||
|
size:23
|
||||||
|
shoot_sound:large_gun_fire2
|
||||||
|
shoot_sound_vol:0.3
|
||||||
|
shoot_flame:large
|
||||||
|
shoot_light:#FFEECCCC
|
||||||
|
recoilOffset:-3
|
||||||
|
recoilOutTime:6
|
||||||
|
recoilReturnTime:7
|
||||||
|
limitingRange:260
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
canAttackLandUnits:true
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
copyFrom:1
|
||||||
|
x:24
|
||||||
|
y:5
|
||||||
|
warmup:6
|
||||||
|
linkDelayWithTurret:1
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
life:150
|
||||||
|
speed:4
|
||||||
|
largeHitEffect:true
|
||||||
|
frame:2
|
||||||
|
targetGround:true
|
||||||
|
areaDamage:5
|
||||||
|
areaRadius:20
|
||||||
|
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
[turret_3]
|
||||||
|
#
|
||||||
|
x:13
|
||||||
|
y:49
|
||||||
|
image:XDLZP.png
|
||||||
|
projectile:2
|
||||||
|
shoot_sound:plasma_fire
|
||||||
|
shoot_sound_vol:0.07
|
||||||
|
shoot_light:#FFccCCEE
|
||||||
|
canShoot:true
|
||||||
|
size:27
|
||||||
|
warmup:15
|
||||||
|
chargeEffectImage:SHARED:lighting_charge2.png
|
||||||
|
turnSpeed:2.9
|
||||||
|
turnSpeedAcceleration:0.07
|
||||||
|
recoilOffset:-3
|
||||||
|
recoilOutTime:2
|
||||||
|
recoilReturnTime:60
|
||||||
|
limitingRange:310
|
||||||
|
image_applyTeamColors:true
|
||||||
|
[projectile_2]
|
||||||
|
directDamage:25
|
||||||
|
life:70
|
||||||
|
speed:15
|
||||||
|
frame:11
|
||||||
|
drawSize:1.2
|
||||||
|
lightColor:#FFccCCEE
|
||||||
|
lightSize:1
|
||||||
|
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
[turret_4]
|
||||||
|
x:-22
|
||||||
|
y:7
|
||||||
|
image:XFKP.png
|
||||||
|
canShoot:false
|
||||||
|
shouldResetTurret:false
|
||||||
|
idleSpin:-1.5
|
||||||
|
recoilOffset:-3
|
||||||
|
recoilOutTime:5
|
||||||
|
recoilReturnTime:7
|
||||||
|
[turret_5]
|
||||||
|
x:3
|
||||||
|
y:8
|
||||||
|
size:0
|
||||||
|
attachedTo:4
|
||||||
|
projectile:3
|
||||||
|
slave:true
|
||||||
|
invisible:true
|
||||||
|
delay:180
|
||||||
|
warmup:2
|
||||||
|
shoot_sound:missile_fire
|
||||||
|
shoot_sound_vol:0.2
|
||||||
|
shoot_flame:small
|
||||||
|
shoot_light:#FFEECCCC
|
||||||
|
limitingRange:340
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
[turret_6]
|
||||||
|
x:-3
|
||||||
|
y:8
|
||||||
|
invisible:true
|
||||||
|
copyFrom:5
|
||||||
|
linkDelayWithTurret:5
|
||||||
|
warmup:15
|
||||||
|
|
||||||
|
|
||||||
|
[projectile_3]
|
||||||
|
directDamage:5
|
||||||
|
life:240
|
||||||
|
speed:0.3
|
||||||
|
targetSpeed:5
|
||||||
|
trailEffect:true
|
||||||
|
largeHitEffect:true
|
||||||
|
frame:11
|
||||||
|
autoTargetingOnDeadTarget:true
|
||||||
|
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
[turret_7]
|
||||||
|
x:-23
|
||||||
|
y:35
|
||||||
|
delay:100
|
||||||
|
energyUsage:1
|
||||||
|
shouldResetTurret:false
|
||||||
|
shoot_sound:missile_fire
|
||||||
|
shoot_sound_vol:0.2
|
||||||
|
shoot_light:#FFEECCCC
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
projectile:4
|
||||||
|
size:1
|
||||||
|
turnSpeed:90
|
||||||
|
shoot_flame:shockwave
|
||||||
|
onShoot_playAnimation:arm3
|
||||||
|
[turret_8]
|
||||||
|
copyFrom:7
|
||||||
|
x:-23
|
||||||
|
y:21
|
||||||
|
warmup:5
|
||||||
|
linkDelayWithTurret:7
|
||||||
|
|
||||||
|
[projectile_4]
|
||||||
|
life:90
|
||||||
|
speed:1
|
||||||
|
targetSpeed:4
|
||||||
|
trailEffect:true
|
||||||
|
|
||||||
|
frame:4
|
||||||
|
drawSize:1.025
|
||||||
|
|
||||||
|
areaDamage:20
|
||||||
|
areaRadius:50
|
||||||
|
|
||||||
|
ballistic:true
|
||||||
|
ballistic_delaymove_height:900
|
||||||
|
ballistic_height:450
|
||||||
|
|
||||||
|
largeHitEffect:true
|
||||||
|
targetGround:false
|
||||||
|
lightColor:#ffe92b
|
||||||
|
lightSize:1
|
||||||
|
|
||||||
|
spawnProjectilesOnEndOfLife:torpedoLocked(offsetDir=4),torpedoLocked(offsetDir=-4),torpedoLocked(offsetDir=4),torpedoLocked(offsetDir=-10)
|
||||||
|
|
||||||
|
[projectile_torpedoLocked]
|
||||||
|
@copyFromSection: projectile_4
|
||||||
|
life: 900
|
||||||
|
turnSpeed:6
|
||||||
|
wobbleAmplitude: 2.4
|
||||||
|
wobbleFrequency: 1s
|
||||||
|
spawnProjectilesOnEndOfLife: NONE
|
||||||
|
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[effect_pain]
|
||||||
|
alpha:2.5
|
||||||
|
attachedToUnit:true
|
||||||
|
life:80
|
||||||
|
scaleFrom:0.2
|
||||||
|
scaleTo:0.3
|
||||||
|
image:BGZ2.png
|
||||||
|
priority:high
|
||||||
|
drawUnderUnits:true
|
||||||
|
dirSpeed:0.1
|
||||||
|
|
||||||
|
[effect_JMZF]
|
||||||
|
image:BGZ2.png
|
||||||
|
alwayStartDirAtZero:true
|
||||||
|
life:190
|
||||||
|
fadeOut:true
|
||||||
|
attachedToUnit:true
|
||||||
|
drawUnderUnits:true
|
||||||
|
fadeInTime:15
|
||||||
|
scaleFrom:1.56
|
||||||
|
scaleTo:1.56
|
||||||
|
priority:high
|
||||||
|
hSpeed:0
|
||||||
|
[effect_LZ]
|
||||||
|
life:160
|
||||||
|
alwayStartDirAtZero:true
|
||||||
|
attachedToUnit:true
|
||||||
|
image:HX.png
|
||||||
|
xOffsetRelativeRandom:200
|
||||||
|
yOffsetRelativeRandom:200
|
||||||
|
hSpeed:0.3
|
||||||
|
hSpeedRandom:0.2
|
||||||
|
priority:low
|
||||||
|
#===============================#
|
||||||
|
|
||||||
|
[attachment_1]
|
||||||
|
x:14
|
||||||
|
y:-30.5
|
||||||
|
idleDir:-90
|
||||||
|
canBeAttackedAndDamaged:false
|
||||||
|
keepAliveWhenParentDies:true
|
||||||
|
setDrawLayerOnTop:true
|
||||||
|
addTransportedUnits:1
|
||||||
|
rotateWithParent:true
|
||||||
|
lockRotation:false
|
||||||
|
resetRotationWhenNotAttacking:true
|
||||||
|
canAttack:true
|
||||||
|
[attachment_2]
|
||||||
|
x:-3.5
|
||||||
|
y:-50
|
||||||
|
idleDir:0
|
||||||
|
@copyFromSection:attachment_1
|
||||||
|
[attachment_3]
|
||||||
|
x:-3.5
|
||||||
|
y:-24
|
||||||
|
idleDir:0
|
||||||
|
@copyFromSection:attachment_1
|
||||||
|
[attachment_4]
|
||||||
|
x:-3.5
|
||||||
|
y:4
|
||||||
|
idleDir:0
|
||||||
|
@copyFromSection:attachment_1
|
||||||
|
[attachment_5]
|
||||||
|
x:-3.5
|
||||||
|
y:29
|
||||||
|
idleDir:0
|
||||||
|
@copyFromSection:attachment_1
|
||||||
|
[attachment_6]
|
||||||
|
x:-3.5
|
||||||
|
y:56
|
||||||
|
idleDir:0
|
||||||
|
@copyFromSection:attachment_1
|
||||||
|
|
||||||
|
[arm_1]
|
||||||
|
x:25
|
||||||
|
y:-30
|
||||||
|
image_end:JC_Z.png
|
||||||
|
drawOverBody:true
|
||||||
|
image_end_teamColors:true
|
||||||
|
|
||||||
|
|
||||||
|
[arm_2]
|
||||||
|
x:41
|
||||||
|
y:-30
|
||||||
|
image_end:JC_Y.png
|
||||||
|
drawOverBody:true
|
||||||
|
image_end_teamColors:true
|
||||||
|
|
||||||
|
|
||||||
|
[arm_3]
|
||||||
|
x:-23
|
||||||
|
y:29
|
||||||
|
image_end:HJPM.png
|
||||||
|
drawOverBody:true
|
||||||
|
image_end_teamColors:true
|
||||||
|
|
||||||
|
[arm_4]
|
||||||
|
x:19
|
||||||
|
y:-12.5
|
||||||
|
image_end:HJPM.png
|
||||||
|
drawOverBody:true
|
||||||
|
image_end_teamColors:true
|
||||||
|
drawDirOffset:90
|
||||||
|
[arm_5]
|
||||||
|
x:35.5
|
||||||
|
y:-45
|
||||||
|
image_end:GG1.png
|
||||||
|
drawOverBody:true
|
||||||
|
spinRate:0.8
|
||||||
|
lockMovement:true
|
||||||
|
|
||||||
|
|
||||||
|
[animation_JS]
|
||||||
|
onActions:queuedUnits
|
||||||
|
onActionsQueuedUnitPlayAt:0.1
|
||||||
|
blendIn:5s
|
||||||
|
blendOut:8s
|
||||||
|
arm1_0:{x:8, y:0}
|
||||||
|
arm2_0:{x:-8, y:0}
|
||||||
|
|
||||||
|
[animation_arm3]
|
||||||
|
arm3_1.1s:{x:-8}
|
||||||
|
arm3_3.1s:{x:0}
|
||||||
|
|
||||||
|
[animation_arm4]
|
||||||
|
arm4_1.1s:{y:8}
|
||||||
|
arm4_3.1s:{x:-0}
|
||||||
|
|
||||||
|
[animation_DD1]
|
||||||
|
blendIn:4.5s
|
||||||
|
blendOut:3.5s
|
||||||
|
arm1_0:{x:5, y:0}
|
||||||
|
arm2_0:{x:-5, y:0}
|
||||||
|
[leg_1]
|
||||||
|
x:35
|
||||||
|
y:81
|
||||||
|
attach_x:20
|
||||||
|
attach_y:55
|
||||||
|
moveSpeed:1.6
|
||||||
|
heightSpeed:1.9
|
||||||
|
moveWarmUp:5
|
||||||
|
resetAngle:35
|
||||||
|
holdDisMin:12
|
||||||
|
holdDisMax:25
|
||||||
|
image_leg:XZT.png
|
||||||
|
#image_foot:ROOT:/QT/SC/EWJS/XZJ.png
|
||||||
|
#image_foot_shadow: SHADOW:ROOT:/QT/SC/EWJS/XZJ.png
|
||||||
|
#drawUnderAllUnits:true
|
||||||
|
image_foot:J5.png
|
||||||
|
image_foot_shadow:J5.png
|
||||||
|
favourOppositeSideNeighbours:true
|
||||||
|
|
||||||
|
|
||||||
|
drawLegWhenZoomedOut:true
|
||||||
|
drawFootWhenZoomedOut:true
|
||||||
|
|
||||||
|
[leg_2]
|
||||||
|
x:-35
|
||||||
|
y:81
|
||||||
|
attach_x:-20
|
||||||
|
attach_y:55
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[leg_3]
|
||||||
|
x:58
|
||||||
|
y:31
|
||||||
|
attach_x:28
|
||||||
|
attach_y:25
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[leg_4]
|
||||||
|
x:-58
|
||||||
|
y:31
|
||||||
|
attach_x:-28
|
||||||
|
attach_y:25
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[leg_5]
|
||||||
|
x:58
|
||||||
|
y:-35
|
||||||
|
attach_x:28
|
||||||
|
attach_y:-22
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[leg_6]
|
||||||
|
x:-58
|
||||||
|
y:-35
|
||||||
|
attach_x:-28
|
||||||
|
attach_y:-22
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[leg_7]
|
||||||
|
x:35
|
||||||
|
y:-66
|
||||||
|
attach_x:20
|
||||||
|
attach_y:-42
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[leg_8]
|
||||||
|
x:-35
|
||||||
|
y:-66
|
||||||
|
attach_x:-20
|
||||||
|
attach_y:-42
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:OVER_CLIFF_WATER
|
||||||
|
moveSpeed:0.4
|
||||||
|
moveAccelerationSpeed:0.05
|
||||||
|
moveDecelerationSpeed:0.05
|
||||||
|
targetHeight:3
|
||||||
|
targetHeightDrift:0
|
||||||
|
|
||||||
|
reverseSpeedPercentage:1
|
||||||
|
maxTurnSpeed:0.35
|
||||||
|
turnAcceleration:0.15
|
||||||
|
|
||||||
|
moveSlidingMode:false
|
||||||
|
moveIgnoringBody:false
|
||||||
|
moveSlidingDir:65
|
||||||
|
slowDeathFall:true
|
||||||
|
[ai]
|
||||||
|
useAsBuilder:true
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
drawLayer:experimentals
|
||||||
|
total_frames:1
|
||||||
|
icon_zoomed_out:ICON_JZZ.png
|
||||||
|
|
||||||
|
image:WHJJ.png
|
||||||
|
image_turret:NONE
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:3
|
||||||
|
shadowOffsetY:3
|
||||||
|
|
||||||
|
[core]
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:0
|
||||||
|
maxHp:1400
|
||||||
|
maxShield:700
|
||||||
|
shieldRegen:0.3
|
||||||
|
mass:1000
|
||||||
|
|
||||||
|
techLevel:2
|
||||||
|
experimental:true
|
||||||
|
|
||||||
|
buildSpeed:165.5s
|
||||||
|
radius:65
|
||||||
|
displayRadius:65
|
||||||
|
fogOfWarSightRange:46
|
||||||
|
|
||||||
|
|
||||||
|
exit_x:-32
|
||||||
|
exit_y:-30.5
|
||||||
|
exit_dirOffset:-30
|
||||||
|
exit_heightOffset:5
|
||||||
|
exit_moveAwayAmount:190
|
||||||
|
maxTransportingUnits:6
|
||||||
|
transportSlotsNeeded:10
|
||||||
|
transportUnitsKeepBuiltUnits:false
|
||||||
|
|
||||||
|
transportUnitsRequireMovementType:AIR
|
||||||
|
transportUnitsBlockOtherTransports:false
|
||||||
|
transportUnitsHealBy:0.1
|
||||||
|
transportUnitsCanUnloadUnits:if self.isOverPassableTile(type='LAND') or self.isOverwater()
|
||||||
|
|
||||||
|
isBio:false
|
||||||
|
isBuilder:true
|
||||||
|
softCollisionOnAll:3
|
||||||
|
|
||||||
|
nanoFactorySpeed:1.5
|
||||||
|
|
||||||
|
generation_credits:15
|
||||||
|
generation_delay:40
|
||||||
|
|
||||||
|
energyMax:10
|
||||||
|
energyRegen:0.005
|
||||||
|
energyNeedsToRechargeToFull:true
|
||||||
|
|
||||||
|
canRepairBuildings:true
|
||||||
|
canRepairUnits:true
|
||||||
|
canReclaimResources:true
|
||||||
|
autoRepair:true
|
||||||
|
nanoRange:260
|
||||||
|
nanoRepairSpeed:0.35
|
||||||
|
nanoBuildSpeed:0.35
|
||||||
|
|
||||||
|
name:SSTR
|
||||||
|
tags:SSTR
|
||||||
|
displayText:“四世同仁”指挥机甲
|
||||||
|
displayDescription:来自浸没阵营的高度智能的机甲,兼并建造与攻击。\n-对空对地,可以自我修复护盾,可以建造和生产东西,可以简单进行单位运输。
|
||||||
|
|
||||||
|
|
||||||
|
[canBuild_1]
|
||||||
|
name: unnecessary-rt1
|
||||||
|
pos: 1
|
||||||
|
forceNano: true
|
||||||
|
|
||||||
|
[canBuild_回收]
|
||||||
|
name: reclaim
|
||||||
|
pos: 1
|
BIN
link/jmjs/四世同仁机甲/WHJJ.png
Normal file
After Width: | Height: | Size: 7.9 KiB |
BIN
link/jmjs/四世同仁机甲/WXQ.png
Normal file
After Width: | Height: | Size: 333 B |
BIN
link/jmjs/四世同仁机甲/XDLZP.png
Normal file
After Width: | Height: | Size: 470 B |
BIN
link/jmjs/四世同仁机甲/XFKP.png
Normal file
After Width: | Height: | Size: 389 B |
BIN
link/jmjs/四世同仁机甲/XZT.png
Normal file
After Width: | Height: | Size: 425 B |
BIN
link/jmjs/浸没工厂/DOOR.png
Normal file
After Width: | Height: | Size: 590 B |
BIN
link/jmjs/浸没工厂/JMJSBACK.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
131
link/jmjs/浸没工厂/mechFactory.ini
Normal file
|
@ -0,0 +1,131 @@
|
||||||
|
[core]
|
||||||
|
name:unnecessary-rt1
|
||||||
|
displayText:浸没工厂
|
||||||
|
displayDescription:建造沉浸复原的单位
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:1500
|
||||||
|
maxHp:1000
|
||||||
|
mass:9000
|
||||||
|
|
||||||
|
#footprint used for collisions with units (left, up, right, down)
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
constructionFootprint:-1,-1,1,3
|
||||||
|
|
||||||
|
|
||||||
|
techLevel:1
|
||||||
|
buildSpeed:0.005
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
radius:35
|
||||||
|
#displayRadius: 25
|
||||||
|
isBio:false
|
||||||
|
isBuilding:true
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
exit_x:0
|
||||||
|
exit_y:-16
|
||||||
|
|
||||||
|
|
||||||
|
overrideAndReplace:unnecessary-rt1
|
||||||
|
|
||||||
|
builtFrom_1_name:builder
|
||||||
|
builtFrom_1_pos:1.11111991
|
||||||
|
|
||||||
|
builtFrom_2_name:builderShip
|
||||||
|
builtFrom_2_pos:1.11111991
|
||||||
|
|
||||||
|
builtFrom_3_name:combatEngineer
|
||||||
|
builtFrom_3_pos:1.11111991
|
||||||
|
|
||||||
|
builtFrom_4_name:experimentalSpider
|
||||||
|
builtFrom_4_pos:1.11199111
|
||||||
|
|
||||||
|
builtFrom_5_name:snajxhwixwjwnx-rt1
|
||||||
|
builtFrom_5_pos:1.11199111
|
||||||
|
|
||||||
|
|
||||||
|
canBuild_1_name:setRally
|
||||||
|
canBuild_2_name:builder,scout,tank,hoverTank,artillery
|
||||||
|
|
||||||
|
canBuild_2_name:builder,scout,tank,hoverTank,artillery,hovercraft
|
||||||
|
canBuild_3_name:missileTank,plasmaTank,heavyTank,combatEngineer,heavyArtillery,heavyHoverTank,laserTank,mammothTank
|
||||||
|
|
||||||
|
|
||||||
|
builtFrom_3_name:experimentalsSpider
|
||||||
|
builtFrom_3_pos:1.5
|
||||||
|
|
||||||
|
|
||||||
|
[arm_1]
|
||||||
|
x:0
|
||||||
|
y:-19
|
||||||
|
image_end:DOOR.png
|
||||||
|
drawOverBody:true
|
||||||
|
|
||||||
|
[arm_2]
|
||||||
|
x:-1
|
||||||
|
y:0
|
||||||
|
image_end:JMJSBACK.png
|
||||||
|
drawOverBody:true
|
||||||
|
image_end_teamColors:true
|
||||||
|
|
||||||
|
[animation_openDoor]
|
||||||
|
onActions: queuedUnits
|
||||||
|
onActionsQueuedUnitPlayAt: 0.8
|
||||||
|
blendIn: 1s
|
||||||
|
blendOut: 4s
|
||||||
|
arm1_0: {x:0, y:40}
|
||||||
|
#arm1_0ms: {x:0, y:0}
|
||||||
|
#arm1_1400ms: {x:10, y:-8}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames:1
|
||||||
|
|
||||||
|
image:JMJSBACK.png
|
||||||
|
image_back: 浸没陆军工厂.png
|
||||||
|
image_wreak:死亡.png
|
||||||
|
|
||||||
|
#scaleImagesTo: 20
|
||||||
|
#scaleTurretImagesTo: 9
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
canAttackFlyingUnits:false
|
||||||
|
canAttackLandUnits:false
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:0
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
moveSpeed:0
|
||||||
|
moveAccelerationSpeed:0.01
|
||||||
|
moveDecelerationSpeed:0.01
|
||||||
|
|
||||||
|
maxTurnSpeed:0
|
||||||
|
turnAcceleration:0.7
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
|
||||||
|
buildPriority:1
|
||||||
|
|
||||||
|
noneInBaseExtraPriority:1
|
||||||
|
|
||||||
|
noneGlobalExtraPriority:1
|
||||||
|
|
||||||
|
|
||||||
|
maxEachBase:2
|
BIN
link/jmjs/浸没工厂/死亡.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
link/jmjs/浸没工厂/浸没陆军工厂.png
Normal file
After Width: | Height: | Size: 2.2 KiB |