StarRiver-EndlessJourney-RW.../code/oldsungod/彗星战机/彗星战机.ini

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[core]
name: Comet
altNames: Komet
displayText: Comet Fighter
displayDescription: -Cheap \n-Attacks Land and Air \n-Low Damage\n-Average Speed
displayText_zh:彗星战斗机
displayDescription_zh: -性价比不高的战斗机,移速较快,对空对地,需要充能才能攻击。
price: 900
mass: 500
class: CustomUnitMetadata
techLevel: 1
buildSpeed: 20s
radius: 20
maxHp: 200
softCollisionOnAll: 40
energyMax: 7
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energyRegen: 0.006
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energyStartingPercentage: 1
energyNeedsToRechargeToFull: true
[graphics]
image: ROOT:/assets/oldsungodimg/comet/Komet_Fighter.png
image_shadow: AUTO
total_frames: 1
image_wreak: ROOT:/assets/oldsungodimg/comet/Comet_Wreckage.png
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
maxAttackRange: 170
isFixedFiring: false
[turret_machinegun1]
delay: 8
x:3
y:10
canShoot: true
invisible: true
shoot_flame: smoke
projectile: 1
shoot_sound: gun_fire
shoot_sound_vol: 0.3
turnSpeed: 6
turnSpeedAcceleration: 1
energyUsage: 0.10
[turret_machinegun2]
x: -3
y: 10
copyFrom: machinegun1
[projectile_1]
life: 500
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directDamage: 8
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speed: 12
image: ROOT:/assets/oldsungodimg/comet/bullet.png
lightColor: #fff200
lightSize: 0.1
explodeEffect: NONE
[movement]
movementType: AIR
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moveSpeed: 1.4
moveAccelerationSpeed: 0.1
moveDecelerationSpeed: 0.1
maxTurnSpeed: 3.7
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turnAcceleration: 0.5
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reverseSpeedPercentage: 0.75
targetHeight: 20
targetHeightDrift: 1
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
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slowDeathFall: true