update beta5 #0,may be is end #0 test.

This commit is contained in:
LingASDJ 2022-12-10 22:23:06 +08:00
parent d63fa03873
commit 8188b4bb99
28 changed files with 394 additions and 29 deletions

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@ -34,7 +34,7 @@ shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
@ -76,7 +76,7 @@ recoilReturnTime: 7
[projectile_1]
#main turret projectile
directDamage: 10
directDamage: 8
#no directDamage with targetGround
life: 150
speed: 5

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@ -29,6 +29,7 @@ selfBuildRate: 0.001
autoTriggerOnEvent: tookDamage
requireConditional: if self.hp(lessThan=1)
convertTo: EmptyS
#上方Empty实际上就是核心2-空白插槽。
setBuilt:1
[action_reclaim]

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@ -1,3 +1,6 @@
[core]
name: EmptyS
class: CustomUnitMetadata
@ -11,7 +14,7 @@ displayDescription: Select a turret to build here
displayDescription_zh: -在此组装一个模块
maxHp: 3000
#don't keep damage
selfRegenRate:3000
selfRegenRate:1000
mass: 90000
techLevel: 1
buildSpeed: 0.0002
@ -40,10 +43,12 @@ buildSpeed: 4s
convertTo: 碧绿炮塔
#在这里定义单位
price: 1800
[action_组装音波模块核心]
@copyFromSection: template_组装模块
buildSpeed: 4s
convertTo: 超音波塔
#在这里定义单位
price: 1500
[graphics]

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@ -3,7 +3,7 @@ name:碧绿炮塔
class:CustomUnitMetadata
copyFrom: 核心3-武器附属.ini
price:1800
maxHp:450
maxHp:320
mass:9000
techLevel:1
buildSpeed:0.001
@ -16,16 +16,16 @@ radius:35
#displayRadius:25
isBio:false
isBuilding:true
selfBuildRate:0.001
selfRegenRate:0
energyNeedsToRechargeToFull:true
displayText: Magic Green Tower
displayText_zh: 碧绿炮塔
tags:LTX
displayDescription:Can only attack ground units.\n-Lasts laser damage continuously.\n-Excellent effect on single. \n-However,it needs energy.\n-When the energy is exhausted,it needs to be automatically charged before use.
displayDescription_zh:只能攻击地面单位,持续激光伤害,对单效果极好。但需要能量,能量耗尽需要自动充能后使用。
energyMax:1
energyRegen:0.00025
energyRegen: 0.0006
disableAllUnitCollisions:true
showInEditor:false
showOnMinimap:false

View File

@ -6,7 +6,7 @@ class: CustomUnitMetadata
price: 800
maxHp: 300
mass: 9000
tags:LTX
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
@ -20,12 +20,12 @@ buildSpeed: 0.001
#generation_credits: 20
#generation_delay: 30
radius: 35
radius:35
#displayRadius: 25
isBio:false
isBuilding: true
selfBuildRate:0.001
selfRegenRate:0
displayText: Magic Music Tower
displayText_zh: 超音波塔

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@ -0,0 +1,9 @@
[core]
name:模块化炮塔底座X
displayText: Modular turret baseXXX
isUnselectable: true
copyFrom:魔法底座.ini
[hiddenAction_Test]
autoTrigger:if self.numberOfAttachedUnits(withTag='LTX',lessThan=1)
convertTo:模块化炮塔底座

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@ -1,3 +1,8 @@
[hiddenAction_Test]
autoTrigger:if not self.numberOfAttachedUnits(withTag='LTX',lessThan=1)
convertTo:模块化炮塔底座X
[core]
name:模块化炮塔底座
class:CustomUnitMetadata
@ -11,11 +16,11 @@ buildSpeed:1s
radius:35
#displayRadius:25
isBio:false
isUnselectable:false
isBuilding:true
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
displayText: Modular turret base
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.

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@ -36,7 +36,7 @@ name:setRally
pos:-1
[canBuild_Build]
name:火龙堡垒,小飞飞,SJZ
name:小飞飞,SJZ
pos:1

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@ -19,7 +19,7 @@ maxHp: 200
softCollisionOnAll: 40
energyMax: 7
energyRegen: 0.004
energyRegen: 0.006
energyStartingPercentage: 1
energyNeedsToRechargeToFull: true
@ -63,7 +63,7 @@ copyFrom: machinegun1
[projectile_1]
life: 500
directDamage: 2
directDamage: 8
speed: 12
image: ROOT:/assets/oldsungodimg/comet/bullet.png
lightColor: #fff200
@ -72,9 +72,21 @@ explodeEffect: NONE
[movement]
movementType: AIR
moveSpeed: 1.3
moveAccelerationSpeed: 0.8
moveDecelerationSpeed: 0.8
maxTurnSpeed: 1.2
moveSpeed: 1.4
moveAccelerationSpeed: 0.1
moveDecelerationSpeed: 0.1
maxTurnSpeed: 3.7
turnAcceleration: 0.5
reverseSpeedPercentage: 0.75
targetHeight: 20
targetHeightDrift: 1
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
slowDeathFall: true

View File

@ -85,7 +85,7 @@ name: airFactory, seaFactory
tech: 1
[canBuild_5]
name: repairBay, turret, antiAirTurret, laserDefence, extractor, fabricator, landFactoryX
name: repairBay, turret, antiAirTurret, laserDefence, extractor, fabricator, landFactoryX,TeslaTurret,CannonTurret
[graphics]
total_frames: 1

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@ -0,0 +1,138 @@
[core]
name: CannonTurret
displayText: Old Day CannonTurret
displayDescription: -This is a strategy of Leiden Technology to support the oldday.\n-It is a defensive tower with two cannons\n-medium firepower\n-5 points of armor\n-can only attack the ground \n-[This unit belongs to a linkage unit and has been authorized by the author of Leiden Technology]
displayText_zh:旧日加农炮塔
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有两联装加农炮的防御塔\n-火力中等\n-拥有5点护甲\n-只能攻击地面\n-[本单位属于联动单位,莱顿科技作者已经授权]
class: CustomUnitMetadata
price: 2500
maxHp: 1600
mass: 9000
armour:5
#selfRegenRate:0.05
footprint: -1,-1,1,1
constructionFootprint:-1,-1,1,1
buildingToFootprintOffsetY:10
techLevel: 1
buildSpeed: 20s
#availableInDemo: true
radius: 35
displayRadius: 35
buildingSelectionOffset: -6
isBuilding: true
isBio: false
fogOfWarSightRange:24
[graphics]
total_frames: 1
image: ROOT:/assets/oldsungodimg/canonturret/Base.png
image_wreak: ROOT:/assets/oldsungodimg/canonturret/Dead.png
image_turret: ROOT:/assets/oldsungodimg/canonturret/Turret.png
#scaleTurretImagesTo: 55
teamColorsOnTurret:true
image_shadow: SHADOW:ROOT:/assets/oldsungodimg/canonturret/Shadow.png
shadowOffsetX:1
shadowOffsetY:2
lock_shadow_rotation_with_main_turret: true
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
shootDelay:3s
maxAttackRange: 300
[turret_1]
#右
invisible: false
x: 4.5
y: 26
turnSpeed: 0
turnSpeedAcceleration: 0
shoot_sound: large_gun_fire2
shoot_sound_vol:0.5
shoot_flame:large
shoot_light:#FFffebbc
image: ROOT:/assets/oldsungodimg/canonturret/Barrel.png
attachedTo:3
slave:true
recoilOffset: -6
recoilOutTime: 3
recoilReturnTime: 30
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
size: 24
delay: 75
[turret_2]
#左
x:-4.5
y:26
copyFrom:1
delay:150
[turret_3]
image:ROOT:/assets/oldsungodimg/canonturret/Turret.png
x: 0
y: 5
invisible:false
turnSpeed: 1.5
turnSpeedAcceleration: 0.2
canShoot:false
canAttackLandUnits: true
recoilOffset: -2
recoilOutTime: 3
recoilReturnTime: 30
[projectile_1]
directDamage:25
life: 150
speed: 7
largeHitEffect: true
frame: 2
targetGround: true
trailEffect: true
areaDamage: 50
areaRadius: 50
lightColor: #cccc00
lightSize: 0.3
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
maxEachBase:1
maxGlobal:2

View File

@ -0,0 +1,195 @@
[core]
name: TeslaTurret
displayText: Old Day EM Turret
displayDescription: -It is a support technology from Leiden Technology. It is a defensive tower with large Tesla weapons. \n-Heavy armor n-land & air attack\n-[This unit belongs to a linkage unit and has been authorized by the author of Leiden Technology]
displayText_zh:旧日电磁炮塔
displayDescription_zh: -来自于莱顿科技的应援科技,一座拥有大型特斯拉武器的防御塔\n-重护甲\n-地空兼顾\n-[本单位属于联动单位,莱顿科技作者已经授权]
class: CustomUnitMetadata
price: 3000
maxHp: 2000
mass: 9000
footprint: -1,-1,1,1
constructionFootprint:-1,-1,1,1
buildingToFootprintOffsetY:10
techLevel: 1
buildSpeed: 83.3s
radius: 35
displayRadius: 35
buildingSelectionOffset: -8
isBuilding: true
isBio: false
fogOfWarSightRange:24
[graphics]
total_frames: 1
image: ROOT:/assets/oldsungodimg/lightturret/Base.png
image_wreak: ROOT:/assets/oldsungodimg/lightturret/Dead.png
image_turret: ROOT:/assets/oldsungodimg/lightturret/Turret.png
#scaleTurretImagesTo: 55
teamColorsOnTurret:true
image_shadow: SHADOW:ROOT:/assets/oldsungodimg/lightturret/Shadow.png
shadowOffsetX:1
shadowOffsetY:1
lock_shadow_rotation_with_main_turret: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
shootDelay:150
maxAttackRange: 240
[turret_1]
x: 0
y: 26
attachedTo: 2
slave: true
image:ROOT:/assets/oldsungodimg/lightturret/Barrel.png
projectile: 1
turnSpeed: 0
shoot_sound:lighting_burst
shoot_sound_vol:0.6
shoot_flame:CUSTOM:sparks2*3, CUSTOM:lightSlowFade
canShoot: true
size: 15
warmup:75
warmupCallDownRate: 0.3
recoilOffset: -4
recoilOutTime: 3
recoilReturnTime: 30
[turret_2]
x: 0
y: 6
canShoot: false
canAttackFlyingUnits: true
canAttackLandUnits: true
turnSpeed:1.5
recoilOffset: -2
recoilOutTime: 2
recoilReturnTime: 20
[projectile_1]
#directDamage: 310
directDamage: 200
life: 30
instant: true
lightingEffect: true
largeHitEffect: true
explodeEffect:CUSTOM:lightningShock*1, CUSTOM:sparks*6
explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
shieldDamageMultiplier: 1
shieldDefectionMultiplier: 0.1
[effect_hitLightFlash]
priority:high
image: SHARED:light_50.png
life: 17
fadeOut: true
attachedToUnit: false
color: #63e6e8
scaleFrom: 2.3
scaleTo: 2.3
alpha: 0.6
drawUnderUnits:false
[effect_lightningShock]
life: 80
xOffsetRelative: 0
yOffsetRelative: 0
hOffset: 0
dirOffset: 0
dirOffsetRandom:180
fadeInTime: 0
fadeOut: false
attachedToUnit: false
image: SHARED:lightning_shock.png
total_frames: 14
animateFrameStart: 0
animateFrameStartRandomAdd: 2
animateFrameEnd: 13
animateFramePingPong: false
animateFrameSpeed: 0.5
animateFrameSpeedRandom: 0.2
alpha:0.6
[effect_sparks]
attachedToUnit: false
life: 150
physics: true
xSpeedRelativeRandom: 1.6
ySpeedRelativeRandom: 1.6
hSpeed: 2
image: SHARED:spark.png
priority: verylow
[effect_sparks2]
attachedToUnit: false
life: 150
physics: true
xSpeedRelativeRandom: 0.5
ySpeedRelativeRandom: 0.5
hSpeed: 1
ySpeedRelative:2
image: SHARED:spark.png
priority: verylow
[effect_lightSlowFade]
image: SHARED:light_50.png
life: 40
fadeOut: true
attachedToUnit: true
color: #63e6e8
scaleFrom: 0.3
scaleTo: 0.2
alpha: 1.7
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1

View File

@ -23,7 +23,7 @@ name: airFactory, seaFactory
tech: 1
[canBuild_3]
name: repairBay, turret, antiAirTurret, laserDefence, extractor, fabricator, landFactoryX
name: repairBay, turret, antiAirTurret, laserDefence, extractor, fabricator, landFactoryX,TeslaTurret,CannonTurret
tech: 1
[turret_1]

View File

@ -19,7 +19,7 @@ price: 1000
text: i:gui.actions.upgradeToGunT2
description: -Increases HP, attack damage, and range
descriptionAddUnitStats: ${section.convertTo}
isLocked:true
#isLocked:true
displayType: Upgrade
buildSpeed: 0.001
@ -32,7 +32,7 @@ price: 1600
text: i:gui.actions.upgradeToArtillery
description: -Large increase in range
descriptionAddUnitStats: ${section.convertTo}
isLocked:true
#isLocked:true
displayType: Upgrade
buildSpeed: 0.0004
@ -45,7 +45,7 @@ price: 700
text: i:gui.actions.upgradeToFlamethrower
description: -Short range area affect\n-Adds self-repair
descriptionAddUnitStats: ${section.convertTo}
isLocked:true
#isLocked:true
displayType: Upgrade
buildSpeed: 8.3s
@ -58,7 +58,7 @@ price: 2200
text: i:gui.actions.upgradeToLightning
description: i:units.turret_lightning.description
descriptionAddUnitStats: ${section.convertTo}
isLocked:true
#isLocked:true
displayType: Upgrade
buildSpeed: 29.0s

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@ -25,7 +25,7 @@ text: i:gui.actions.upgradeToArtilleryT2
description: -Long range and extra attack speed
displayType: Upgrade
buildSpeed: 55.6s
isLocked:true
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF

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@ -23,7 +23,7 @@ text: i:gui.actions.upgradeToLightningT2
description: -Extra damage and attack speed
displayType: Upgrade
buildSpeed: 30.0s
isLocked:true
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF

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@ -21,7 +21,7 @@ text: i:gui.actions.upgradeToGunT3
description: -Extra attack damage, and range.\n-Large amount of HP\n-Self repair
displayType: Upgrade
buildSpeed: 0.0003
isLocked:true
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF

View File

@ -1,5 +1,5 @@
[mod]
title:StarRiver-V0.9.5.0-GT&DE-#0-Beta4
title:StarRiver-V0.9.5.0-GT&DE-#0-Beta5
description:每一次的战斗,都是我们逐渐成长的过程。但是,来自于自称叫“冰星”的组织给予了我们的新的对策,\n\n-模拟战或许已经变了模样。\n\n-指挥官,你是否还能看见明天的曙光?\n\n-总制作:JDSALing,Lilys\n\n-美工:默鸽,冷群,小果果,北梦孤辰,迷迭香,Lea,葛城\n\n-语言支持:中文(源语言),English(美国英文),日语(Japanse)\n\n-音乐制作:Prohonor\n\n-本地组支持:FromByond,Catand\n\n-联动声明:浸没技术,莱顿科技,统一教会\n\n-人物立绘:PbFish\n\n-测试人员:第四维,兰兹,口水猫,清明,牙疼,Catand,Fang,瓜皮,Mizuki,卡俄斯,葛城\n\n-CopyRight-2022-RE-CORE\n\nEvery battle is a process of growing up. However, the organization calling itself "Ice Star" has given us new countermeasures.\n-Simulated warfare may have changed.\n-Commander, can you still see the dawn of tomorrow? \n-Chief Producer: JDSALing \n-Artists: Mo Ge, Leng Qun, Xiao Guoguo, Beimeng Guchen, Rosemary, Lea \n-Language Support: Chinese (source language), English (American English)-\nCopyRight-2022-RE-CORE
thumbnail:icon.png
minVersion:1.15p11