41 lines
1.6 KiB
INI
41 lines
1.6 KiB
INI
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[core]
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name: c_helicopter2
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copyFrom: 航载机.ini
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displayText:直升机2
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displayText_zh:helicopter2
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[hiddenAction_巡航]
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autoTrigger: if self.hasUnitInTeam(withTag='otrezAlive', withinRange=1000) and not self.hasActiveWaypoint(type='follow') and not self.hasParent()
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clearAllWaypoints: true
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addWaypoint_type: move
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addWaypoint_target_nearestUnit_tagged: otrezAlive
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addWaypoint_target_nearestUnit_team: own
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[hiddenAction_死亡]
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autoTrigger: if not self.hasUnitInTeam(withTag='otrezAlive')
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[hiddenAction_降落]
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autoTrigger: if self.hasParent()
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convertTo: c_helicopterR
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[hiddenAction_击毁]
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autoTriggerOnEvent:destroyed
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[hiddenAction_无家可归]
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autoTrigger: if not self.hasUnitInTeam(withTag='otrezUnfull') and not self.resource(type='鳄鱼舰载机坠毁数',greaterThan=0)
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convertTo:c_helicopter3
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[hiddenAction_无家可归2]
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autoTrigger: if not self.hasUnitInTeam(withTag='otrezUnfull') and self.resource(type='鳄鱼舰载机坠毁数',greaterThan=0)
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convertTo:c_helicopter4
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[hiddenAction_起飞]
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autoTrigger: if not numberOfUnitsInTeam(withTag='EYR', greaterThan=0)
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[hiddenAction_返航]
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autoTrigger: if not numberOfUnitsInTeam(withTag='EYR', greaterThan=0)
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[hiddenAction_起飞转变]
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autoTrigger: if numberOfUnitsInTeam(withTag='EYR', lessThan=0)
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[comment_A]
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autoTrigger: if self.hasUnitInTeam(withTag='otrezAttacking') and not self.hasActiveWaypoint(type='loadInto') and not self.hasParent() and not numberOfUnitsInEnemyTeam(greaterThan=0, withinRange=1000)
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clearAllWaypoints: true
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addWaypoint_type: loadInto
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addWaypoint_target_nearestUnit_tagged: otrezUnfull
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addWaypoint_target_nearestUnit_team: own
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