275 lines
4.3 KiB
INI
275 lines
4.3 KiB
INI
|
|
||
|
[core]
|
||
|
|
||
|
|
||
|
name: 空军基地Lv3
|
||
|
class: CustomUnitMetadata
|
||
|
price: 1000
|
||
|
maxHp: 24000
|
||
|
mass: 9000
|
||
|
|
||
|
#footprint used for collisions with units (left, up, right, down)
|
||
|
footprint: -1,-1,1,1
|
||
|
|
||
|
#used for placement, and placement of other buildings
|
||
|
constructionFootprint: -2,-2,2,2
|
||
|
|
||
|
techLevel: 3
|
||
|
buildSpeed: 0.001
|
||
|
#availableInDemo: true
|
||
|
|
||
|
radius: 25
|
||
|
#displayRadius: 25
|
||
|
isBio: false
|
||
|
isBuilding: true
|
||
|
|
||
|
exit_x:0
|
||
|
exit_y:-1
|
||
|
exit_moveAwayAmount:120
|
||
|
|
||
|
|
||
|
canBuild_1_name: setRally,LPCR,LPCK,WR,ADDED,星凛母舰,奇兰鬼幽飞鱼母舰
|
||
|
|
||
|
builtFrom_3_name: experimentalSpider764
|
||
|
builtFrom_3_pos: 0
|
||
|
|
||
|
[canBuild_HX]
|
||
|
name:Dark
|
||
|
tech:2
|
||
|
|
||
|
[canBuild_HST]
|
||
|
name:BlueSevenBlod
|
||
|
|
||
|
[canBuild_HT]
|
||
|
name:幻蓝无痕
|
||
|
tech:2
|
||
|
|
||
|
[canBuild_星分队]
|
||
|
name:星凛计划
|
||
|
isVisible:if self.isControlledByAI()
|
||
|
pos:35
|
||
|
|
||
|
[canBuild_卷分队]
|
||
|
name:卷死计划
|
||
|
isVisible:if self.isControlledByAI()
|
||
|
pos:35
|
||
|
|
||
|
[global_resource_空军科技]
|
||
|
displayName:空军科技
|
||
|
displayNameShort:空军科技
|
||
|
hidden:true
|
||
|
|
||
|
[graphics]
|
||
|
total_frames: 1
|
||
|
|
||
|
image:ROOT:IMGS/BBB.png
|
||
|
image_back: NONE
|
||
|
image_turret: C.png
|
||
|
|
||
|
scaleImagesTo: 100
|
||
|
scaleTurretImagesTo: 28
|
||
|
|
||
|
#AUTO
|
||
|
image_shadow: NONE
|
||
|
shadowOffsetX:1
|
||
|
shadowOffsetY:1
|
||
|
|
||
|
[attack]
|
||
|
canAttack: true
|
||
|
canAttackFlyingUnits: true
|
||
|
canAttackLandUnits: false
|
||
|
canAttackUnderwaterUnits: false
|
||
|
maxAttackRange: 600
|
||
|
shootDelay: 0.01s
|
||
|
|
||
|
[movement]
|
||
|
movementType: NONE
|
||
|
moveSpeed: 1.2
|
||
|
moveAccelerationSpeed: 0.03
|
||
|
moveDecelerationSpeed: 0.08
|
||
|
|
||
|
|
||
|
targetHeight: 4
|
||
|
targetHeightDrift: 1.5
|
||
|
|
||
|
maxTurnSpeed: 3.7
|
||
|
turnAcceleration: 0.05
|
||
|
|
||
|
moveSlidingMode :true
|
||
|
moveIgnoringBody:true
|
||
|
moveSlidingDir: 181
|
||
|
|
||
|
[ai]
|
||
|
|
||
|
buildPriority: 0.25
|
||
|
|
||
|
noneInBaseExtraPriority: 0.04
|
||
|
|
||
|
noneGlobalExtraPriority: 0.1
|
||
|
|
||
|
|
||
|
maxEachBase: 8
|
||
|
maxGlobal: 5
|
||
|
|
||
|
[turret_1]
|
||
|
x: 19
|
||
|
y: -18
|
||
|
|
||
|
|
||
|
shoot_flame:small
|
||
|
shoot_light:#FFccCCEE
|
||
|
|
||
|
recoilOffset: -1
|
||
|
recoilOutTime: 4
|
||
|
recoilReturnTime: 6
|
||
|
|
||
|
[turret_2]
|
||
|
x: -19
|
||
|
y: -18
|
||
|
|
||
|
|
||
|
shoot_flame:small
|
||
|
shoot_light:#FFccCCEE
|
||
|
|
||
|
recoilOffset: -1
|
||
|
recoilOutTime: 4
|
||
|
recoilReturnTime: 6
|
||
|
|
||
|
[projectile_1]
|
||
|
directDamage: 100
|
||
|
life: 80
|
||
|
speed: 1
|
||
|
targetSpeed: 16
|
||
|
targetSpeedAcceleration: 0.7
|
||
|
drawType:2
|
||
|
frame:4
|
||
|
drawSize: 1
|
||
|
trailEffect: CUSTOM:projectileTrail
|
||
|
trailEffectRate:2
|
||
|
#trailEffectRate: true
|
||
|
#lightColor:#ffffff
|
||
|
explodeEffect: CUSTOM:projectilePassThough, smallExplosion, CUSTOM:hitLightFlash
|
||
|
#explodeEffectOnShield: CUSTOM:hitLightFlash
|
||
|
effectOnCreate: CUSTOM:projectileLight
|
||
|
wobbleAmplitude: 0.2
|
||
|
wobbleFrequency: 0.8s
|
||
|
[effect_warmup]
|
||
|
priority:high
|
||
|
image: SHARED:light_50.png
|
||
|
life: 25
|
||
|
fadeOut: true
|
||
|
attachedToUnit: true
|
||
|
color: #63e6e8
|
||
|
scaleFrom: 0.1
|
||
|
scaleTo: 0.1
|
||
|
alpha: 0.8
|
||
|
drawUnderUnits:false
|
||
|
ySpeedRelative:3.9
|
||
|
[effect_lightSlowFade]
|
||
|
image: SHARED:light_50.png
|
||
|
life: 40
|
||
|
fadeOut: true
|
||
|
attachedToUnit: true
|
||
|
color: #63e6e8
|
||
|
scaleFrom: 0.7
|
||
|
scaleTo: 0.7
|
||
|
alpha: 0.5
|
||
|
drawUnderUnits:true
|
||
|
[effect_projectileTrail]
|
||
|
image: SHARED:light_50.png
|
||
|
life: 20
|
||
|
fadeOut: true
|
||
|
attachedToUnit: false
|
||
|
color: #63e6e8
|
||
|
fadeInTime:2
|
||
|
scaleFrom: 0.4
|
||
|
scaleTo: 0.4
|
||
|
alpha: 0.6
|
||
|
drawUnderUnits:true
|
||
|
#ySpeedRelative:-1
|
||
|
[effect_projectileLight]
|
||
|
priority:veryhigh
|
||
|
image: SHARED:light_50.png
|
||
|
life: 100
|
||
|
fadeOut: true
|
||
|
attachedToUnit: true
|
||
|
color: #63e6e8
|
||
|
fadeInTime:2
|
||
|
scaleFrom: 0.8
|
||
|
scaleTo: 0.8
|
||
|
alpha: 0.6
|
||
|
drawUnderUnits:false
|
||
|
liveAfterAttachedDies: false
|
||
|
[effect_hitLightFlash]
|
||
|
priority:high
|
||
|
image: SHARED:light_50.png
|
||
|
life: 14
|
||
|
fadeOut: true
|
||
|
attachedToUnit: false
|
||
|
color: #63e6e8
|
||
|
scaleFrom: 1.8
|
||
|
scaleTo: 1.8
|
||
|
alpha: 0.6
|
||
|
drawUnderUnits:false
|
||
|
[effect_projectilePassThough]
|
||
|
priority:high
|
||
|
frameIndex: 4
|
||
|
stripIndex: projectiles2
|
||
|
life: 20
|
||
|
fadeOut: true
|
||
|
attachedToUnit: false
|
||
|
color: #FFFFFF
|
||
|
scaleFrom: 1
|
||
|
scaleTo: 0.5
|
||
|
alpha: 1
|
||
|
drawUnderUnits:false
|
||
|
ySpeedRelative:2
|
||
|
atmospheric: true
|
||
|
[movement]
|
||
|
movementType: AIR
|
||
|
moveSpeed: 0.8
|
||
|
moveAccelerationSpeed: 0.05
|
||
|
moveDecelerationSpeed: 0.1
|
||
|
reverseSpeedPercentage:0.75
|
||
|
maxTurnSpeed: 3.4
|
||
|
turnAcceleration: 0.1
|
||
|
moveSlidingMode :false
|
||
|
moveIgnoringBody:false
|
||
|
|
||
|
[global_resource_wwe]
|
||
|
hidden:true
|
||
|
[projectile_2]
|
||
|
directDamage: 80
|
||
|
life: 240
|
||
|
speed: 0.3
|
||
|
targetSpeed: 5
|
||
|
trailEffect: true
|
||
|
largeHitEffect: true
|
||
|
#ballistic: true
|
||
|
#ballistic_delaymove_height:0
|
||
|
#ballistic_height: 4
|
||
|
frame: 4
|
||
|
areaDamage: 40
|
||
|
areaRadius: 35
|
||
|
autoTargetingOnDeadTarget: true
|
||
|
wobbleAmplitude: 1.0
|
||
|
wobbleFrequency: 0.7s
|
||
|
|
||
|
[effect_splash]
|
||
|
life: 70
|
||
|
stripIndex: effects
|
||
|
frameIndex: 13
|
||
|
scaleFrom: 0.9
|
||
|
scaleTo: 1.3
|
||
|
alpha: 0.4
|
||
|
atmospheric:true
|
||
|
fadeInTime: 3
|
||
|
fadeOut:true
|
||
|
dirOffsetRandom:180
|
||
|
xSpeedAbsoluteRandom: 0.1
|
||
|
ySpeedAbsoluteRandom: 0.1
|
||
|
ySpeedRelative:-0.2
|
||
|
#hSpeed:0.1
|
||
|
yOffsetRelative:-28
|
||
|
attachedToUnit: false
|
||
|
drawUnderUnits:true
|