StarRiver-EndlessJourney-RW.../code/magicdragon/循环序列反应环/循环序列.ini

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[core]
name: 循环序列
class: CustomUnitMetadata
price: 2400
maxHp: 600
mass: 9000
displayText: Cycle sequence square
displayDescription: -The study is underway, we finally broke through her restrictions.\n-Yes, we are violating the simulated war rules, but this is inevitable!\n-[Type:EX-CREDITS]
displayText_zh: 循环序列容器
displayDescription_zh: -研究正在进行中,我们终于突破了她的限制。\n-是,我们正在这场战斗法则,但这是不可避免的!\n【类型:额外资金】
#price per credit: $1100
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generation_credits: 3
generation_delay: 55
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#footprint used for collisions with units (left, up, right, down)
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
techLevel: 1
buildSpeed: 0.0005
radius: 20
isBio: false
isBuilding: true
#[action_upgradeT2]
#convertTo: 循环序列-T2
#price: 10500
#text: Upgrade
#description: Upgrade to high level cyclic sequence extraction square
#text_zh: 升级
#description_zh: 升级到高等级的循环序列提取方阵
#text: i:units.fabricator.upgrade.name
#displayType: upgrade
#buildSpeed: 14.5s
#iconImage: SHARED:icon_upgrade.png
#iconExtraImage: SHARED:icon_upgrade_top.png
#iconExtraColor: #AAFFFFFF
[animation_idle]
onActions : idle
body_0s: {frame:0}
body_0.5s: {frame:4}
[graphics]
total_frames: 5
image: ROOT:/assets/magicdragonimg/magiccredits/循环序列.png
image_wreak: NONE
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
maxAttackRange: 0
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1