250 lines
4.0 KiB
INI
250 lines
4.0 KiB
INI
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[core]
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name: superHeavyTank
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displayText: Heavy Tank-Prototype
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displayText_zh:重型坦克-原型
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displayDescription: -Fully armed tanks have laid a good fighting foundation for the old T2 era. \n-has a more powerful two barrel cannon, which has a remarkable anti air effect. It can be called the old sun god T2 comprehensive war heavy tank.
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displayDescription_zh:全副武装的坦克,为旧日的T2时代打下了良好的战斗基础。\n拥有更强大的两管加农炮,对空效果显著,是称得上旧日T2全面化的战争重型坦克。
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class: CustomUnitMetadata
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price: 2500
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maxHp: 1600
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mass: 5600
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fogOfWarSightRange: 22
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armour: 3
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transportSlotsNeeded: 2
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techLevel: 2
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buildSpeed: 15s
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#availableInDemo: true
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radius: 26
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displayRadius:26
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isBio: false
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softCollisionOnAll: 0
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#builtFrom_2_name: mod=RES=megaFactory
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#builtFrom_2_pos: 5
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[graphics]
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total_frames: 3
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image: ROOT:/assets/oldsungodimg/T2/superTank/super_heavy_tank_body.png
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image_wreak: ROOT:/assets/oldsungodimg/T2/superTank/Dead Sht.png
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image_turret: ROOT:/assets/oldsungodimg/T2/superTank/super_heavy_turret.png
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image_shadow: AUTO
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shadowOffsetX:2
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shadowOffsetY:3
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dustEffect: true
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animation_moving_start: 0
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animation_moving_end: 2
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animation_moving_speed: 2.4
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teamColorsOnTurret: true
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turretImageScale: 0.9
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 19
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turretTurnSpeed: 2.3
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maxAttackRange: 265
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#shootDelay: 1.2s
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turretMultiTargeting: true
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[turret_1]
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#large barrel
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x:5
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y:3
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attachedTo: 2
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slave: true
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shoot_sound:large_gun_fire2
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shoot_sound_vol:0.35
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shoot_flame:small
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shoot_light:#FFEECCCC
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image: ROOT:/assets/oldsungodimg/T2/superTank/sht_barrel.png
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canShoot: true
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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warmup: 0.11s
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recoilOffset: -5
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recoilOutTime: 4
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recoilReturnTime: 23
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size: 28
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delay: 3.22s
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[turret_0]
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#large Barrel
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x: 0
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y: 6
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attachedTo: 2
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slave: true
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copyFrom: 1
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warmup: 0.73s
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linkDelayWithTurret: 1
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[turret_3]
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#Large Barrel
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x: -5
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y: 3
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attachedTo: 2
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slave: true
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copyFrom: 1
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warmup: 0.73s
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linkDelayWithTurret: 1
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[turret_2]
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#main turret
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x:0
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y:-5
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canShoot: false
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turnSpeedAcceleration: 0.075725
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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[turret_4]
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#tiny turret
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x: -5
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y: -1
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attachedTo: 2
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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image: ROOT:/assets/oldsungodimg/T2/superTank/very_tiny_turret.png
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idleDir: -30
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size: 5
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delay: 0.73s
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warmup: 0.71s
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shoot_sound: firing4
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shoot_sound_vol: 0.444
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recoilOffset: -0.25
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recoilOutTime: 1
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recoilReturnTime: 11
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turnSpeed: 3
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turnSpeedAcceleration: 0.5
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projectile: 2
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[turret_5]
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#tiny turret
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x: 5
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y: -1
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attachedTo: 2
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copyFrom: 4
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warmup: 0.82s
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linkDelayWithTurret: 4
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idleDir: 30
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[turret_6]
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#anti-air first attack
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x: 2
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y: 7
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attachedTo: 2
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invisible: true
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canShoot: true
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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projectile: 3
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shoot_sound: missile_fire
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shoot_sound_vol:0.3
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shoot_flame: NONE
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shoot_light:#FFCCEEEE
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recoilOffset: -1.5
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recoilOutTime: 3
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recoilReturnTime: 10
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size: 0
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delay: 1.5s
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[turret_7]
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#anti-air second attack
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x: -2
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y: 7
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attachedTo: 2
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copyFrom: 6
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linkDelayWithTurret: 6
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warmup: 1.5s
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[projectile_1]
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#projectile type 3 (HEAVY)
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#directDamage: 60
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life: 60
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speed: 8
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targetGround: true
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largeHitEffect: true
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frame: 8
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drawSize: 1
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areaDamage: 100
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areaRadius: 50
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drawType: 3
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lightColor: #ffff00
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lightSize: 0.4
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[projectile_2]
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#projectile type 1 (Bullet Pol)
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directDamage: 20
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life: 240
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speed: 11
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frame: 7
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#drawType: 4
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autoTargetingOnDeadTarget: true
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[projectile_3]
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#projectile type 23 (AIR)
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directDamage: 23
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life: 160
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speed: 1
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targetSpeed: 5
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drawSize: 1.8
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color: #f7ff1d
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trailEffect: true
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largeHitEffect: true
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ballistic: true
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ballistic_delaymove_height:25
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ballistic_height: 25
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lightColor: #f7ff1d
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lightSize: 0.5
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[movement]
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movementType: LAND
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moveSpeed: 0.62
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moveAccelerationSpeed: 0.04
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moveDecelerationSpeed: 0.15
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reverseSpeedPercentage: 1
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maxTurnSpeed: 3
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turnAcceleration: 0.055
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moveSlidingMode :false
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moveIgnoringBody:false
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