StarRiver-EndlessJourney-RW.../code/magicdragon/模块化中心/碧绿炮塔T2.ini

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[core]
name:碧绿炮塔T2
class:CustomUnitMetadata
copyFrom: 核心3-武器附属.ini
price:1800
maxHp:1200
mass:9000
techLevel:1
buildSpeed:0.001
#availableInDemo:true
constructionFootprint:-1,-1,1,1
footprint:-1,-1,1,1
generation_credits:1
generation_delay:40
radius:35
#displayRadius:25
isBio:false
isBuilding:true
selfRegenRate:0
energyNeedsToRechargeToFull:true
displayText: Magic Green TowerT2
displayText_zh: 碧绿炮塔T2
tags:LTX
displayDescription:Can only attack ground units.\n-Lasts laser damage continuously.\n-Excellent effect on single. \n-However,it needs energy.\n-When the energy is exhausted,it needs to be automatically charged before use.
displayDescription_zh:只能攻击地面单位,持续激光伤害,造成范围伤害。二级能量更多。
isUnselectable: false
energyMax:3
energyRegen: 0.0006
disableAllUnitCollisions:true
showInEditor:false
showOnMinimap:false
[action_upgradeT2]
convertTo:NONE
[attachment_单位插槽1]
x: 0
y: 0
onCreateSpawnUnitOf:模块化炮塔底座
canBeAttackedAndDamaged:true
setDrawLayerOnBottom:true
keepAliveWhenParentDies:false
isUnselectable:false
[graphics]
total_frames:4
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png
image_turret:NONE
image_wreak:NONE
scaleImagesTo:45
#scaleTurretImagesTo:40
#AUTO
image_shadow:AUTO
shadowOffsetX:1
shadowOffsetY:1
animation_idle_start: 0
animation_idle_end: 3
animation_idle_speed: 25
animation_attack_start: 0
animation_attack_end: 2
animation_attack_speed: 25
[attack]
isFixedFiring:true
canAttack:true
canAttackFlyingUnits:false
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:30
turretTurnSpeed:1
maxAttackRange:280
shootDelay:30
[turret_1]
x:0
y:0
projectile:1
canAttackFlyingUnits:false
canAttackLandUnits:true
canAttackUnderwaterUnits:false
#delay:0.2
shoot_light:#AAD0CA
delay:0.05s
shouldResetTurret:true
size:25
turnSpeed:1
energyUsage:0.01
[projectile_1]
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directDamage:25
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areaRadius:90
areaDamage:15
life:6
#speed:1
frame:15
drawSize:1
#targetSpeed:3
deflectionPower:-1
instant:true
laserEffect:true
instantReuseLast_alsoChangeTurretAim:true
instantReuseLast:true
moveWithParent:true
beamImage:SHARED:beam1.png
beamImageEnd:SHARED:beam1_end.png
beamImageStart:SHARED:beam1_start.png
beamImageOffsetRate:0.6
sweepOffsetFromTargetRadius:0.5
[movement]
movementType: LAND
moveSpeed: 1.1
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 1.3
turnAcceleration: 0.05
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 45