Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/levels
2015-08-24 13:04:52 -04:00
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features v0.3.1: re-added hold to search 2015-08-24 13:04:12 -04:00
painters v0.3.1: reworked the trap special room type 2015-08-24 13:00:33 -04:00
traps v0.3.1: added Disarming Trap 2015-08-24 13:04:51 -04:00
CavesBossLevel.java v0.3.1: added in logic for the proper display of inactive traps 2015-08-24 13:04:49 -04:00
CavesLevel.java v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
CityBossLevel.java updated license information 2015-06-12 16:44:09 -04:00
CityLevel.java v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
DeadEndLevel.java updated license information 2015-06-12 16:44:09 -04:00
HallsBossLevel.java updated license information 2015-06-12 16:44:09 -04:00
HallsLevel.java v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
LastLevel.java updated license information 2015-06-12 16:44:09 -04:00
LastShopLevel.java updated license information 2015-06-12 16:44:09 -04:00
Level.java v0.3.1: added in logic for the proper display of inactive traps 2015-08-24 13:04:49 -04:00
Patch.java updated license information 2015-06-12 16:44:09 -04:00
PrisonBossLevel.java v0.3.1: added in logic for the proper display of inactive traps 2015-08-24 13:04:49 -04:00
PrisonLevel.java v0.3.1: implemented generation logic for traps from floors 1 to 9 2015-08-24 13:04:45 -04:00
RegularLevel.java v0.3.1: implemented generation logic for traps from floors 1 to 9 2015-08-24 13:04:45 -04:00
Room.java updated license information 2015-06-12 16:44:09 -04:00
SewerBossLevel.java updated license information 2015-06-12 16:44:09 -04:00
SewerLevel.java v0.3.1: implemented generation logic for traps from floors 1 to 9 2015-08-24 13:04:45 -04:00
Terrain.java updated license information 2015-06-12 16:44:09 -04:00