e49eb27a12
- fixed levitation applying occupyCell effects before it actually ended - fixed ascend/descend working while rooted - fixed FOV not updating sometimes when hero is interrupted from resting - fixed rare errors with tengu's bombs not being visually destroyed - fixed gold wall vfx rarely showing on city walls in DM-300's arena - fixed items/characters being able to be inside of a wall in DM-300's arena - fixed an error where Tengu's fading traps could visually layer - fixed a bug where the Tengu fight could freeze due to new trap logic - fixed tengu being able to place traps right beneath characters - fixed fading traps disappearing immediately on load - fixed scroll of remove curse not being usable while degraded |
||
---|---|---|
.. | ||
src/main | ||
build.gradle |