LingASDJ
b15bb8e76d
-Fixed RedDragon and Crivusfruits Bug -Add some basic framework for the boss of the 10th depth |
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android | ||
core | ||
desktop | ||
docs | ||
gradle/wrapper | ||
services | ||
SPD-classes | ||
.deepsource.toml | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
settings.gradle |
Magic Ling Pixel Dungeon
A traditional roguelike game, with randomly generated levels, items, enemies, and traps! Based on the source code of Shattered Pixel Dungeon, by ShatteredPixel.
Magic Ling Pixel Dungeon currently compiles for Android and Desktop platforms. It is available from GitHub.
Producers
Planning
JDSA Ling
Program
JDSA Ling
Karstian Lee
Evan Debenham & Kevin MacMartin (Shattered Pixel Dungeon's open source)
Watabou (Pixel Dungeon's open source)
Arcnor (libGDX port of Pixel Dungeon)
Item & Hero Design
JDSA Ling
Evan Debenham & Aleksander Komitov (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
Background Music
Prohonor
Kristjan Haaristo (Shattered Pixel Dungeon)
Sound FX
Celesti (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
freesound.org
Graphics
JDSA Ling
Karstian Lee
Daniel Calan
REN
Leng Qunwei
Naiyazi
Evan Debenham & Aleksander Komitov (Shattered Pixel Dungeon)
Watabou (Pixel Dungeon)
Font
Fusion Pixel Font (the main font used in game, website: https://fusion-pixel-font.takwolf.com)
Droid Sans Fallback (by Google, only be used in desktop version of the game)
Pixel Font (from Shattered Pixel Dungeon)
Special Thanks
IntelliJ IDEA is an IDE that maximizes the productivity of developers in all aspects, and is suitable for JVM platform languages.
License
GPL-3.0 (c) AnsdoShip Studio