b110c0db8c
Also moved rendered text multiline into the core game
163 lines
5.3 KiB
Java
163 lines
5.3 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import android.content.Intent;
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import android.net.Uri;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.watabou.input.Touchscreen.Touch;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.RenderedText;
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import com.watabou.noosa.TouchArea;
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public class AboutScene extends PixelScene {
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private static final String TTL_SHPX = "Shattered Pixel Dungeon";
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private static final String TXT_SHPX =
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"Design, Code, & Graphics: Evan";
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private static final String LNK_SHPX = "ShatteredPixel.com";
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private static final String TTL_WATA = "Pixel Dungeon";
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private static final String TXT_WATA =
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"Code & Graphics: Watabou\n" +
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"Music: Cube_Code";
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private static final String LNK_WATA = "pixeldungeon.watabou.ru";
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@Override
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public void create() {
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super.create();
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final float colWidth = Camera.main.width / (ShatteredPixelDungeon.landscape() ? 2 : 1);
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final float colTop = (Camera.main.height / 2) - (ShatteredPixelDungeon.landscape() ? 30 : 90);
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final float wataOffset = ShatteredPixelDungeon.landscape() ? colWidth : 0;
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Image shpx = Icons.SHPX.get();
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shpx.x = (colWidth - shpx.width()) / 2;
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shpx.y = colTop;
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align(shpx);
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add( shpx );
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new Flare( 7, 64 ).color( 0x225511, true ).show( shpx, 0 ).angularSpeed = +20;
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RenderedText shpxtitle = renderText( TTL_SHPX, 8 );
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shpxtitle.hardlight( Window.SHPX_COLOR );
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add( shpxtitle );
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shpxtitle.x = (colWidth - shpxtitle.width()) / 2;
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shpxtitle.y = shpx.y + shpx.height + 5;
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align(shpxtitle);
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RenderedTextMultiline shpxtext = renderMultiline( TXT_SHPX, 8 );
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shpxtext.maxWidth((int)Math.min(colWidth, 120));
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add( shpxtext );
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shpxtext.setPos((colWidth - shpxtext.width()) / 2, shpxtitle.y + shpxtitle.height() + 12);
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align(shpxtext);
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RenderedTextMultiline shpxlink = renderMultiline( LNK_SHPX, 8 );
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shpxlink.maxWidth(shpxtext.maxWidth());
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shpxlink.hardlight( Window.SHPX_COLOR );
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add( shpxlink );
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shpxlink.setPos((colWidth - shpxlink.width()) / 2, shpxtext.bottom() + 6);
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align(shpxlink);
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TouchArea shpxhotArea = new TouchArea( shpxlink.left(), shpxlink.top(), shpxlink.width(), shpxlink.height() ) {
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@Override
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protected void onClick( Touch touch ) {
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Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK_SHPX ) );
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Game.instance.startActivity( intent );
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}
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};
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add( shpxhotArea );
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Image wata = Icons.WATA.get();
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wata.x = wataOffset + (colWidth - wata.width()) / 2;
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wata.y = ShatteredPixelDungeon.landscape() ?
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colTop:
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shpxlink.top() + wata.height + 20;
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align(wata);
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add( wata );
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new Flare( 7, 64 ).color( 0x112233, true ).show( wata, 0 ).angularSpeed = +20;
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RenderedText wataTitle = renderText( TTL_WATA, 8 );
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wataTitle.hardlight(Window.TITLE_COLOR);
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add( wataTitle );
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wataTitle.x = wataOffset + (colWidth - wataTitle.width()) / 2;
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wataTitle.y = wata.y + wata.height + 11;
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align(wataTitle);
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RenderedTextMultiline wataText = renderMultiline( TXT_WATA, 8 );
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wataText.maxWidth((int)Math.min(colWidth, 120));
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add( wataText );
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wataText.setPos(wataOffset + (colWidth - wataText.width()) / 2, wataTitle.y + wataTitle.height() + 12);
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align(wataText);
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RenderedTextMultiline wataLink = renderMultiline( LNK_WATA, 8 );
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wataLink.maxWidth((int)Math.min(colWidth, 120));
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wataLink.hardlight(Window.TITLE_COLOR);
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add(wataLink);
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wataLink.setPos(wataOffset + (colWidth - wataLink.width()) / 2 , wataText.bottom() + 6);
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align(wataLink);
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TouchArea hotArea = new TouchArea( wataLink.left(), wataLink.top(), wataLink.width(), wataLink.height() ) {
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@Override
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protected void onClick( Touch touch ) {
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Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK_WATA ) );
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Game.instance.startActivity( intent );
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}
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};
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add( hotArea );
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Archs archs = new Archs();
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archs.setSize( Camera.main.width, Camera.main.height );
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addToBack( archs );
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ExitButton btnExit = new ExitButton();
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btnExit.setPos( Camera.main.width - btnExit.width(), 0 );
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add( btnExit );
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fadeIn();
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}
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@Override
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protected void onBackPressed() {
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ShatteredPixelDungeon.switchNoFade(TitleScene.class);
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}
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}
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