/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.scenes; import android.content.Intent; import android.net.Uri; import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon; import com.shatteredpixel.shatteredpixeldungeon.effects.Flare; import com.shatteredpixel.shatteredpixeldungeon.ui.Archs; import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton; import com.shatteredpixel.shatteredpixeldungeon.ui.Icons; import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline; import com.shatteredpixel.shatteredpixeldungeon.ui.Window; import com.watabou.input.Touchscreen.Touch; import com.watabou.noosa.Camera; import com.watabou.noosa.Game; import com.watabou.noosa.Image; import com.watabou.noosa.RenderedText; import com.watabou.noosa.TouchArea; public class AboutScene extends PixelScene { private static final String TTL_SHPX = "Shattered Pixel Dungeon"; private static final String TXT_SHPX = "Design, Code, & Graphics: Evan"; private static final String LNK_SHPX = "ShatteredPixel.com"; private static final String TTL_WATA = "Pixel Dungeon"; private static final String TXT_WATA = "Code & Graphics: Watabou\n" + "Music: Cube_Code"; private static final String LNK_WATA = "pixeldungeon.watabou.ru"; @Override public void create() { super.create(); final float colWidth = Camera.main.width / (ShatteredPixelDungeon.landscape() ? 2 : 1); final float colTop = (Camera.main.height / 2) - (ShatteredPixelDungeon.landscape() ? 30 : 90); final float wataOffset = ShatteredPixelDungeon.landscape() ? colWidth : 0; Image shpx = Icons.SHPX.get(); shpx.x = (colWidth - shpx.width()) / 2; shpx.y = colTop; align(shpx); add( shpx ); new Flare( 7, 64 ).color( 0x225511, true ).show( shpx, 0 ).angularSpeed = +20; RenderedText shpxtitle = renderText( TTL_SHPX, 8 ); shpxtitle.hardlight( Window.SHPX_COLOR ); add( shpxtitle ); shpxtitle.x = (colWidth - shpxtitle.width()) / 2; shpxtitle.y = shpx.y + shpx.height + 5; align(shpxtitle); RenderedTextMultiline shpxtext = renderMultiline( TXT_SHPX, 8 ); shpxtext.maxWidth((int)Math.min(colWidth, 120)); add( shpxtext ); shpxtext.setPos((colWidth - shpxtext.width()) / 2, shpxtitle.y + shpxtitle.height() + 12); align(shpxtext); RenderedTextMultiline shpxlink = renderMultiline( LNK_SHPX, 8 ); shpxlink.maxWidth(shpxtext.maxWidth()); shpxlink.hardlight( Window.SHPX_COLOR ); add( shpxlink ); shpxlink.setPos((colWidth - shpxlink.width()) / 2, shpxtext.bottom() + 6); align(shpxlink); TouchArea shpxhotArea = new TouchArea( shpxlink.left(), shpxlink.top(), shpxlink.width(), shpxlink.height() ) { @Override protected void onClick( Touch touch ) { Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK_SHPX ) ); Game.instance.startActivity( intent ); } }; add( shpxhotArea ); Image wata = Icons.WATA.get(); wata.x = wataOffset + (colWidth - wata.width()) / 2; wata.y = ShatteredPixelDungeon.landscape() ? colTop: shpxlink.top() + wata.height + 20; align(wata); add( wata ); new Flare( 7, 64 ).color( 0x112233, true ).show( wata, 0 ).angularSpeed = +20; RenderedText wataTitle = renderText( TTL_WATA, 8 ); wataTitle.hardlight(Window.TITLE_COLOR); add( wataTitle ); wataTitle.x = wataOffset + (colWidth - wataTitle.width()) / 2; wataTitle.y = wata.y + wata.height + 11; align(wataTitle); RenderedTextMultiline wataText = renderMultiline( TXT_WATA, 8 ); wataText.maxWidth((int)Math.min(colWidth, 120)); add( wataText ); wataText.setPos(wataOffset + (colWidth - wataText.width()) / 2, wataTitle.y + wataTitle.height() + 12); align(wataText); RenderedTextMultiline wataLink = renderMultiline( LNK_WATA, 8 ); wataLink.maxWidth((int)Math.min(colWidth, 120)); wataLink.hardlight(Window.TITLE_COLOR); add(wataLink); wataLink.setPos(wataOffset + (colWidth - wataLink.width()) / 2 , wataText.bottom() + 6); align(wataLink); TouchArea hotArea = new TouchArea( wataLink.left(), wataLink.top(), wataLink.width(), wataLink.height() ) { @Override protected void onClick( Touch touch ) { Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK_WATA ) ); Game.instance.startActivity( intent ); } }; add( hotArea ); Archs archs = new Archs(); archs.setSize( Camera.main.width, Camera.main.height ); addToBack( archs ); ExitButton btnExit = new ExitButton(); btnExit.setPos( Camera.main.width - btnExit.width(), 0 ); add( btnExit ); fadeIn(); } @Override protected void onBackPressed() { ShatteredPixelDungeon.switchNoFade(TitleScene.class); } }