Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/levels
2016-07-29 07:02:10 +01:00
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features v0.4.1: reduced the bleed damage of chasm falls 2016-07-03 17:44:17 -04:00
painters v0.4.1: improved the quality of drops from piranha rooms 2016-06-28 02:05:17 -04:00
traps v0.4.1: big armor redesign 2016-07-03 17:44:16 -04:00
CavesBossLevel.java updated copyright 2016-05-08 20:04:50 -04:00
CavesLevel.java updated copyright 2016-05-08 20:04:50 -04:00
CityBossLevel.java updated copyright 2016-05-08 20:04:50 -04:00
CityLevel.java updated copyright 2016-05-08 20:04:50 -04:00
DeadEndLevel.java updated copyright 2016-05-08 20:04:50 -04:00
HallsBossLevel.java updated copyright 2016-05-08 20:04:50 -04:00
HallsLevel.java updated copyright 2016-05-08 20:04:50 -04:00
LastLevel.java updated copyright 2016-05-08 20:04:50 -04:00
LastShopLevel.java updated copyright 2016-05-08 20:04:50 -04:00
Level.java v0.4.1: adjusted the ring of wealth, no longer generates extra progression items 2016-07-29 07:02:10 +01:00
Patch.java updated copyright 2016-05-08 20:04:50 -04:00
PrisonBossLevel.java v0.4.0: fixed an alignment issue in tengu level logic 2016-06-23 15:50:57 -04:00
PrisonLevel.java updated copyright 2016-05-08 20:04:50 -04:00
RegularLevel.java v0.4.0: refactor to ring logic 2016-06-23 15:52:03 -04:00
Room.java updated copyright 2016-05-08 20:04:50 -04:00
SewerBossLevel.java updated copyright 2016-05-08 20:04:50 -04:00
SewerLevel.java updated copyright 2016-05-08 20:04:50 -04:00
Terrain.java updated copyright 2016-05-08 20:04:50 -04:00