Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon
2015-01-03 17:50:24 -05:00
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actors v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified. 2015-01-03 17:25:38 -05:00
effects v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash 2014-11-16 00:40:05 -05:00
items v0.2.3: refactored logic to distinguish between a Hero's class name, and given name. 2014-12-19 16:31:10 -05:00
levels v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now. 2014-12-22 10:10:13 -05:00
mechanics V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
plants v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing! 2014-12-01 03:28:10 -05:00
scenes v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
sprites v0.2.3: added festive rat king =) 2014-12-16 22:34:31 -05:00
ui v0.2.3: removed unused references to Original PD donations 2014-12-16 22:47:28 -05:00
utils V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
windows v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Assets.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Badges.java v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Bones.java v0.2.3: bones now transfer artifact levels (but they are capped as usual) 2014-11-19 13:20:38 -05:00
Challenges.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Chrome.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Dungeon.java v0.2.3: corrected thieves dropping more than one armband. 2014-12-10 17:08:33 -05:00
DungeonTilemap.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
FogOfWar.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
GamesInProgress.java v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00
Journal.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Preferences.java v0.2.3: removed additional unused reference. 2014-12-16 22:48:14 -05:00
Rankings.java v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
ResultDescriptions.java v0.2.3: fixed a bug introduced by rankings changes 2014-12-18 01:50:07 -05:00
ShatteredPixelDungeon.java v0.2.3: removed unused references to Original PD donations 2014-12-16 22:47:28 -05:00
Statistics.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00