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armor
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v0.3.0: first round of buff descriptions
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2015-06-07 21:54:45 -04:00 |
artifacts
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v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
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2015-06-07 21:54:39 -04:00 |
bags
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v0.2.4d: further fixed issues with quickslot and dropping bags
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2015-03-28 16:10:18 -04:00 |
food
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v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
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2015-06-07 21:54:23 -04:00 |
keys
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v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped.
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2015-03-02 19:10:27 -05:00 |
potions
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v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
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2015-06-07 21:54:32 -04:00 |
quest
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v0.3.0: slight refactor to hunger
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2015-06-07 21:54:34 -04:00 |
rings
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v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!)
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2015-06-07 21:54:24 -04:00 |
scrolls
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v0.3.0: enforce consistency on naming for the recharging buff
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2015-06-07 21:54:26 -04:00 |
wands
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v0.3.0: reduced rate of wand charging
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2015-06-07 21:54:45 -04:00 |
weapon
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v0.3.0: reduced rate of wand charging
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2015-06-07 21:54:45 -04:00 |
Amulet.java
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Merging Source v1.7.2: item changes
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2014-10-21 00:38:15 -04:00 |
Ankh.java
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v0.2.2: fixed a bug with the ankh
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2014-11-02 19:39:16 -05:00 |
ArmorKit.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
Bomb.java
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v0.2.4c: fixed a crash with bombs choosing adjacent tiles
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2015-03-09 20:16:07 -04:00 |
Dewdrop.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
DewVial.java
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v0.2.3f: corrected quickslot refresh logic across items
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2015-01-26 01:20:39 -05:00 |
EquipableItem.java
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
Generator.java
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v0.3.0: added class aliases and generator chances for new wands.
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2015-06-07 21:54:45 -04:00 |
Gold.java
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v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
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2015-03-02 17:15:47 -05:00 |
Heap.java
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v0.2.4c: fixed potions not being properly frozen in heaps
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2015-03-09 20:16:37 -04:00 |
Honeypot.java
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v0.2.4c: fixed typos
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2015-03-09 20:16:26 -04:00 |
Item.java
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
ItemStatusHandler.java
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V0.2.0: Various artifact logic/sprite changes
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2014-09-08 01:01:34 -04:00 |
KindofMisc.java
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
KindOfWeapon.java
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
MerchantsBeacon.java
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v0.2.4d: applied beacon tweaks
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2015-03-28 16:10:42 -04:00 |
Stylus.java
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
TomeOfMastery.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
Torch.java
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v0.2.4: updated torch description, no longer specifically refers to demon halls.
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2015-03-02 17:36:46 -05:00 |
Weightstone.java
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v0.2.2: reworked weightstone
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2014-10-26 17:30:23 -04:00 |