Magic_Ling_Pixel_Dungeon/core
Evan Debenham 08a719ffe2 v0.8.0: fixes/tweaks:
- damage numbers now appear where a sprite is arriving if it is moving
- blob emitters can now have a defined bound within a cell
- tweaked hero level exit/entrance behaviour
- refactored game actions that are defined in GameAction.java
2020-01-18 11:52:35 -05:00
..
src/main v0.8.0: fixes/tweaks: 2020-01-18 11:52:35 -05:00
build.gradle v0.8.0: added an update notification service 2019-11-22 15:38:21 -05:00