JDSA Ling
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d6d869a4b3
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Update README.md
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2022-06-14 20:55:14 +08:00 |
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1d5bca94a3
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Create Ansdo.png
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2022-06-14 14:29:21 +08:00 |
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JDSA Ling
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5d029328a3
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Update README.md
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2022-06-14 14:20:54 +08:00 |
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JDSA Ling
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36645b8f05
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Update README.md
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2022-06-14 14:19:41 +08:00 |
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JDSA Ling
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c3cd402da1
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Update README.md
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2022-06-14 14:19:16 +08:00 |
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51ca5c1d10
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Delete Smali
Just is Android Error Complile Code.
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2022-06-14 14:14:40 +08:00 |
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ffa375b4db
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Location
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2022-06-13 19:26:39 +08:00 |
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01c807b0ed
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Merger To 0.6 Beta9-T3
No,Just no good.
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2022-06-08 01:51:25 +08:00 |
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dafe3dee5e
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Update-Beta0.6.0-B9-T2
Look for to Update MLPD,
I work in Dungeon.
Yeah,This is Fxxk Time.
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2022-06-06 15:58:48 +08:00 |
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f081265d3e
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Update 0.6-Beta9-Test1
Preliminary commits for synchronizing MagicLing to the latest version of SHPD 1.2.3
Although it's still a lot of work...
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2022-06-06 12:30:07 +08:00 |
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305e618968
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Create jetbrains-variant-3.png
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2022-06-06 10:23:13 +08:00 |
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JDSA Ling
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a8de857146
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Update README.md
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2022-06-06 10:21:49 +08:00 |
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Evan Debenham
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83452db0e0
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v1.2.3: final commit
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2022-04-14 15:32:06 -04:00 |
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Evan Debenham
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e3fa1203d2
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v1.2.3: updated translations
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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c667f279b1
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v1.2.3: fixed exploit where ankhs could be used through lost inventory
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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4125c5985f
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v1.2.3: removed debug code that caused cached rations to not cap
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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cdfb25586e
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v1.2.3: sacrificing duplicated swarms now gives a little progress
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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57727034ec
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v1.2.3: fixed up errors in freeze functionality changes in v1.2.0
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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ad6fc6c071
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v1.2.3: fixed v1.2.0 light cloak buff not applying in all cases
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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0289ce12d6
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v1.2.3: fixed armband not benefiting from ring of energy
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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68d1f04722
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v1.2.3: fixed error with v1.2.2 ratroic energy fix
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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8153077f5e
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v1.2.3: fixed various rare crash bugs
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2022-04-14 15:31:59 -04:00 |
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Evan Debenham
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5f4b2560d4
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v1.2.2 fixed a few bugs and real final commit aaaaah
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2022-04-08 13:55:02 -04:00 |
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Evan Debenham
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f0ecc2a94e
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removed private_gl, which as unintentionally committed to open source
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2022-04-07 20:34:50 -04:00 |
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Evan Debenham
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fc7782c92d
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v1.2.2: re-final commit
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2022-04-07 20:33:15 -04:00 |
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Evan Debenham
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9c92ab8154
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v1.2.2: fixed items spawning as IDed counting as being IDed by the hero
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2022-04-07 20:33:10 -04:00 |
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Evan Debenham
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f6d30c05d8
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v1.2.2: added a safety check to some on-ID vfx
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2022-04-07 20:33:10 -04:00 |
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Evan Debenham
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66865d0a43
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v1.2.2: final commit
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2022-04-07 20:33:05 -04:00 |
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Evan Debenham
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b4a4f565bc
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v1.2.2: updated translations
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2022-04-07 20:32:52 -04:00 |
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Evan Debenham
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3849a710ac
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v1.2.2: made hero.tier() more resistant to threading issues
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2022-04-07 20:32:52 -04:00 |
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Evan Debenham
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bd97a7f0fd
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v1.2.2: fixed pressing on selected tabs closing windows
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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c5e6f056ce
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v1.2.2: fixed hero info stats tab not updating with talent changes
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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936b69db19
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v1.2.2: added more spawning requirements to cached rations
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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545b2377d1
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v1.2.2: fixed badge windows sometimes going too wide
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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bc16b755b5
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v1.2.2: reordered languages based on current popularity
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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2a006722ed
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v1.2.2: prevented multiple potion generating special rooms on one floor
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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db28e0695b
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v1.2.2: sacrifice rooms now require a bit less exp and are easier to use
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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6bee83e8c1
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v1.2.2: fixed blacksmith being able to work with specific cursed items
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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5554abd279
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v1.2.2: fixed some sources of arti charging working on cursed artifacts
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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f329bdf950
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v1.2.2: fixed rankings not showing item curse/ID status for quickslots
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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8c8412eb8c
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v1.2.2: fixed wand of frost not clearing magical fire
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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05c3621615
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v1.2.2: fixed cases where heroic energy was being incorrectly renamed
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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d51fed0f4d
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v1.2.2: fixed wild magic processing very quickly with some wands
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2022-04-07 20:32:51 -04:00 |
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Evan Debenham
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9c8b6d44f5
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v1.2.2: fixed great crab being able to block attacks from invis enemies
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2022-04-07 20:32:50 -04:00 |
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Evan Debenham
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6a1c05be4b
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v1.2.2: fixed right of might HT boost not being affected by lost invent
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2022-04-07 20:32:50 -04:00 |
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Evan Debenham
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468b0e3c99
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v1.2.2: fixed cases where char sprites would persist after destroyed
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2022-04-07 20:32:50 -04:00 |
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Evan Debenham
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d580f0b9fe
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v1.2.2: fixed transmuting staff removing its charger buff
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2022-04-07 20:32:50 -04:00 |
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Evan Debenham
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9eb2855d1b
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v1.2.1: updated translations and true final commit
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2022-04-03 15:39:04 -04:00 |
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Evan Debenham
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b4e9e89cd5
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v1.2.1: fixed DK not targetable with thrown items or wands on his throne
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2022-04-03 15:38:59 -04:00 |
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Evan Debenham
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d323b95917
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v1.2.1: fixed a crash with magical fire rooms
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2022-04-03 15:38:59 -04:00 |
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