Evan Debenham
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36cfd31fde
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v0.3.4: externalized all remaining level strings
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2016-02-22 15:24:16 -05:00 |
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Evan Debenham
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ef44eaad08
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v0.3.2c: fixed a crash in levelgen
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2015-12-21 18:04:49 -05:00 |
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Evan Debenham
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e2a57a0e31
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v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs
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2015-11-08 04:06:27 -05:00 |
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Evan Debenham
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f94d2db5dc
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v0.3.1: added trap generation logic for caves, city, and halls
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2015-08-24 13:04:52 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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976ff5cb96
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v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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e4ea5685ba
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v0.2.3d: further tweaks, now actually fixes blacksmith bug
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2015-01-14 23:16:13 -05:00 |
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Evan Debenham
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58c3317b72
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v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
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2015-01-14 09:51:28 -05:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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