Commit Graph

1502 Commits

Author SHA1 Message Date
Evan Debenham
97365b1ecf v0.3.5: rough berserker implementation 2016-05-08 18:55:28 -04:00
Evan Debenham
c3910a1277 v0.3.5: refactored guard item drop code, now works with ring of wealth. 2016-05-08 18:55:27 -04:00
Evan Debenham
dd08be8d97 v0.3.5: various logic fixes to accommodate chars that are 0 hp, but not dead. 2016-05-08 18:55:26 -04:00
Evan Debenham
4bc69be53e v0.3.5: fixed thrown weapons trigger traps incorrectly while time was frozen 2016-05-08 18:55:26 -04:00
Evan Debenham
7301217975 v0.3.5: game now prompts the player when there are multiple things to examine 2016-05-08 18:55:25 -04:00
Evan Debenham
0dae8acee7 v0.3.5: fixed the dwarf king saying '%s' instead of hero name. 2016-05-08 18:55:24 -04:00
Evan Debenham
4beb089f3a v0.3.5: Grim Trap bugfixes 2016-05-08 18:55:23 -04:00
Evan Debenham
b465f05070 v0.3.5: Corrections to game win behaviour
- Fixed a rare bug where the player could die as they win the game.
- Winning the game now always takes you to the rankings page.
2016-05-08 18:55:22 -04:00
Evan Debenham
a5fc42c80d v0.3.5: added classic font for cyrillic 2016-05-08 18:55:22 -04:00
Evan Debenham
8721637362 v0.3.5: wand of blast wave now knocks back all bosses less 2016-05-08 18:55:21 -04:00
Evan Debenham
b422b36965 v0.3.5: fixed a bug where the sad ghost would attack tengu when it shouldn't 2016-05-08 18:55:20 -04:00
Evan Debenham
a77194317e v0.3.5: lots of broken sigil implementation 2016-05-08 18:55:19 -04:00
Evan Debenham
534d3fb53a v0.3.5: corrected height on glowing parts of game logo 2016-05-08 18:55:18 -04:00
Evan Debenham
e77bf6c127 v0.3.5: fixed sheep bugs involving applying buffs to them 2016-05-08 18:55:17 -04:00
Evan Debenham
2d7a13b14c v0.3.5: beginnings of warrior rework (needs lots of polish) 2016-05-08 18:55:16 -04:00
Evan Debenham
bc4d7f19bb v0.3.5: fixed unintended fi ligature in pixel font 2016-05-08 18:55:16 -04:00
Evan Debenham
2cca108f47 v0.3.5: some refactoring to equippable items 2016-05-08 18:55:13 -04:00
Evan Debenham
f8efaa6d5d v0.3.5: fixed the mage's staff still charging after being thrown 2016-05-08 18:54:26 -04:00
Evan Debenham
bc463a0a7c v0.3.5: some code cleanup & bugfixes to pincushion 2016-05-08 18:53:25 -04:00
Evan Debenham
fae5fc7c6c v0.3.5: added functionality for a shield ontop of health for characters 2016-05-08 18:53:23 -04:00
Evan Debenham
346b4b78e6 v0.3.5: added support for longer reach weapons 2016-05-08 18:52:30 -04:00
Evan Debenham
b03e40f46a v0.3.4c: manifest commit 2016-03-03 20:07:03 -05:00
Evan Debenham
5016f837e5 v0.3.4c: updated language details 2016-03-03 20:07:03 -05:00
Evan Debenham
4d17efe4ad v0.3.4c: translation updates 2016-03-03 20:07:03 -05:00
Evan Debenham
cd98796d39 v0.3.4c: added a safety check to gamescene updating 2016-03-03 20:07:02 -05:00
Evan Debenham
2292d71d8a v0.3.4c: tengu level shifting now clears all blobs 2016-03-03 20:07:01 -05:00
Evan Debenham
c10666ef6e v0.3.4c: aligned message in interlevel scene 2016-03-03 20:07:01 -05:00
Evan Debenham
52b69b50e4 v0.3.4c: removed font zoom cap 2016-03-03 20:07:00 -05:00
Evan Debenham
8ae4cd4fa5 v0.3.4c: added callback functionality for scene changes 2016-03-03 20:07:00 -05:00
Evan Debenham
e5e90b2696 v0.3.4c: fixed some typos 2016-03-03 20:06:59 -05:00
Evan Debenham
1dc99b2f45 v0.3.4c: fixed a missing period in locked chest message 2016-03-03 20:06:59 -05:00
Evan Debenham
d3e1a1e74d source release: code cleanup 2016-02-22 17:15:35 -05:00
Evan Debenham
868efd9af4 v0.3.4b: corrected logic in welcome scene 2016-02-22 17:00:42 -05:00
Evan Debenham
3333a1c4fe v0.3.4b: updated translation credits 2016-02-22 17:00:42 -05:00
Evan Debenham
bdf011240e v0.3.4b: improvements to welcome and changes scene 2016-02-22 17:00:41 -05:00
Evan Debenham
b64447dadb v0.3.4b: updated translations 2016-02-22 17:00:40 -05:00
Evan Debenham
7bdb7b0f1a v0.3.4b: fixed some inconsistencies with the great crab 2016-02-22 17:00:39 -05:00
Evan Debenham
58f7e3755d v0.3.4b: fixed some visual bugs with heaps 2016-02-22 17:00:38 -05:00
Evan Debenham
b7a7df1296 v0.3.4b: adjusted the UI for font selection, added a bunch of character support to pixel font 2016-02-22 17:00:37 -05:00
Evan Debenham
295fb19fb6 v0.3.4b: added choice of classic font (needs more character support) 2016-02-22 17:00:33 -05:00
Evan Debenham
7b427ed9c2 v0.3.4b: increased ax render scale of text to 6x 2016-02-22 16:48:32 -05:00
Evan Debenham
806547023d v0.3.4a: manifest commit 2016-02-22 16:48:32 -05:00
Evan Debenham
77aaac32b7 v0.3.4a: added patch info to the welcome scene 2016-02-22 16:48:31 -05:00
Evan Debenham
698e6e0920 v0.3.4a: aligned a couple more UI elements. 2016-02-22 16:48:30 -05:00
Evan Debenham
ca9be8830c v0.3.4a: corrected inverted logic in messages after previous change 2016-02-22 16:48:29 -05:00
Evan Debenham
82b30e1228 v0.3.4a: fixed an issue where turkish devices were seeing string errors
this was due to the turkish non-dotted i being inserted when strings were being converted to lowercase, specifying the locale should fix this.
2016-02-22 16:48:29 -05:00
Evan Debenham
2c82a94ffc v0.3.4a: made some NPCs immovable 2016-02-22 16:48:28 -05:00
Evan Debenham
0de870dd45 v0.3.4a: fixed a text error in lloyd's beacon 2016-02-22 16:48:27 -05:00
Evan Debenham
209f83903f v0.3.4a: Updated translation + added italian 2016-02-22 16:48:26 -05:00
Evan Debenham
5482870141 v0.3.4a: fixed a typo in weapon descriptions 2016-02-22 16:48:25 -05:00