Evan Debenham
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69b7e5a9fc
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V0.2.0: implemented ring of Furor, light Sharpshooting refactor
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2014-09-12 14:16:39 -04:00 |
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Evan Debenham
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04b1ace7a7
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V0.2.0: refactored/corrected Ring of Sharpshooting logic
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2014-09-12 11:07:27 -04:00 |
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Evan Debenham
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c015902f83
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V0.2.0: Updated TODOs
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2014-09-12 00:18:19 -04:00 |
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Evan Debenham
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110631ea77
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V0.2.0: Implemented Ring of Tenacity
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2014-09-11 16:45:19 -04:00 |
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Evan Debenham
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2ad10e7168
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V0.2.0: Implemented Ring of Sharpshooting
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2014-09-11 15:33:46 -04:00 |
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Evan Debenham
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902b2a096f
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V0.2.0: Implemented Ring of Might
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2014-09-11 11:13:25 -04:00 |
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Evan Debenham
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cbb7d8b130
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Merge remote-tracking branch 'origin/master'
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2014-09-11 10:52:34 -04:00 |
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Evan Debenham
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c4c6372d2a
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V0.2.0: Tied Ring of Force into game logic.
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2014-09-11 10:51:57 -04:00 |
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Evan Debenham
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9c8ab0ccc9
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V0.2.0: Updated TODOs
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2014-09-11 00:48:13 -04:00 |
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Evan Debenham
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ed86176362
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V0.2.0: Added classes for 6 (yes 6!) new rings, tied into item handler/generator. Still need implementation.
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2014-09-10 17:20:33 -04:00 |
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Evan Debenham
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255c98b148
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V0.2.0: renamed Ring of Power to Ring of Magic
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2014-09-10 15:50:28 -04:00 |
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Evan Debenham
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ec16f3995c
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V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
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2014-09-10 15:29:42 -04:00 |
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Evan Debenham
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2667f1bbf5
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V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
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2014-09-10 15:01:08 -04:00 |
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Evan Debenham
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5684fe2367
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V0.2.0: broke Ring of Evasion's kneecaps (nerfed it), now requires player to stand still for best effect, scaling factor now 15%(down from 20%)
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2014-09-10 14:27:11 -04:00 |
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Evan Debenham
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e414777568
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V0.2.0: Corrected a typo in ring of haste
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2014-09-10 11:42:53 -04:00 |
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Evan Debenham
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17b71d183c
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V0.2.0: reworked Ring of Accuracy, now reduces enemy evasion instead of attack accuracy.
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2014-09-10 11:41:35 -04:00 |
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Evan Debenham
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1828209594
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V0.2.0: reworked Ring of Haste, now only increases movement speed.
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2014-09-10 10:34:43 -04:00 |
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Evan Debenham
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d84ed470cd
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V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super)
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2014-08-29 13:54:28 -04:00 |
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Evan Debenham
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c96c3c5bed
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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