Evan Debenham
c46576a175
v0.9.0: reworked the faith is my armor challenge
2020-09-22 22:31:54 -04:00
Evan Debenham
cfca4165a4
v0.9.0: adjusted some earlygame text and hero unlocks
2020-09-22 22:31:52 -04:00
Evan Debenham
9ef253d608
v0.9.0: fixed various errors with loading in the sample class
2020-09-22 22:27:54 -04:00
Evan Debenham
b7fc99901b
v0.9.0: fixed DM-201s attacking while stunned
2020-09-22 22:27:54 -04:00
Evan Debenham
8c10d57a9a
v0.9.0: added a check to DM-200 logic to prevent crashes
2020-09-22 22:27:54 -04:00
Evan Debenham
afa281d47a
v0.9.0: adjusted frost/chill/burning when the hero is immune to them
2020-09-22 22:27:54 -04:00
Evan Debenham
3c4cb08cd2
v0.9.0: improved logic for ripper demon leaping
2020-09-22 22:27:54 -04:00
Evan Debenham
de9d629a7f
v0.9.0: prevented reclaim trap from being dropped when a trap is stored
2020-09-22 22:27:54 -04:00
Evan Debenham
0dc3a21436
v0.9.0: implemented two more talents for the Mage
2020-09-22 22:27:54 -04:00
Evan Debenham
7e1101635b
v0.9.0: implemented two more talents for the warrior
2020-09-22 22:27:53 -04:00
Evan Debenham
8aeeacb10e
v0.9.0: implemented an ID speed related talent for each hero
2020-09-22 22:27:53 -04:00
Evan Debenham
a7c6744c30
v0.9.0: tweaked the coloration for the changed cancel button
2020-09-22 22:27:53 -04:00
Evan Debenham
61268df037
v0.9.0: adjusted ballisticas and webs:
...
- webs and doors are now 'soft solid' terrain (solid, but can be stepped through)
- ballisticas can now ignore soft solid terrain, instead of just doors
- webs are now flammable
2020-09-22 22:27:53 -04:00
Evan Debenham
1d36642068
v0.9.0: fixed mimic sprites staying hiding when they shouldn't
2020-09-22 22:27:53 -04:00
Evan Debenham
0f396dcc50
v0.9.0: dropped support from saves from v0.7.3 and v0.7.4
2020-09-22 22:27:53 -04:00
Evan Debenham
4e5d132c43
v0.9.0: fixed rare errors with thieves stealing honeypots
2020-09-22 22:27:53 -04:00
Evan Debenham
b41b6d58e0
v0.9.0: fixed ring of might health bonus not being affected by degrade
2020-09-22 22:27:53 -04:00
Evan Debenham
c24a1698b2
v0.9.0: fixed duplicate artifacts from remains
2020-09-22 22:27:53 -04:00
Evan Debenham
13f217a5d4
v0.9.0: fixed shopkeepers buying items worth 0 gold
2020-09-22 22:27:53 -04:00
Evan Debenham
69f18e853e
v0.9.0: fixed elastic closing doors when used with spirit bow
2020-09-22 22:27:53 -04:00
Evan Debenham
8f33bf5925
v0.9.0: implemented a food-related talent for each class
2020-09-22 22:27:52 -04:00
Evan Debenham
24c4ae4185
v0.9.0: initial interface work for talents
2020-09-22 22:27:50 -04:00
Evan Debenham
bd480e25cd
v0.9.0: baseline talent logic implementation
2020-09-22 22:26:00 -04:00
Evan Debenham
2a7b94d51d
v0.9.0: reworked the Pharmacophobia challenge
2020-09-22 22:25:22 -04:00
Evan Debenham
4ed1a33cb0
v0.9.0: Fixed spinners shooting webs through walls
2020-09-22 22:25:22 -04:00
Evan Debenham
557d4e9d7e
v0.9.0: Fixed newborn elems not dropping embers for overlevelled heroes
2020-09-22 22:25:22 -04:00
Evan Debenham
f82217ebbc
v0.9.0: adjusted some icons, chromes, and ChangesScene
2020-09-22 22:25:22 -04:00
Evan Debenham
832df0324f
v0.9.0: reworked the 'on diet' challenge, now makes food less effective
2020-09-22 22:25:22 -04:00
Evan Debenham
dfbd43df11
v0.9.0: added a couple safety checks to prevent crashes
2020-09-22 22:25:22 -04:00
Evan Debenham
fbf04c3c2e
v0.9.0: fixed upgraded items in heaps not being highlighted
2020-09-22 22:25:22 -04:00
Evan Debenham
b7b8c22afa
v0.9.0: fixed visual errors when regrowth is used in the city boss level
2020-09-22 22:25:22 -04:00
Evan Debenham
fe23143d0e
v0.9.0: fixed a race condition when 'now' is read as it is being updated
2020-09-22 22:25:22 -04:00
Evan Debenham
c273f30f72
v0.9.0: fixed errors with trap names and switching languages
2020-09-22 22:25:22 -04:00
Evan Debenham
35ea6504b7
v0.9.0: fixed aqua blast occasionally not stunning targets
2020-09-22 22:25:22 -04:00
Evan Debenham
dc4b05be43
v0.9.0: fixed shadows buff detaching on mind vision enemies
2020-09-22 22:25:22 -04:00
Evan Debenham
77249e84ea
v0.9.0: fixed crystal mimics escaping when they are still visible
2020-09-22 22:25:22 -04:00
Evan Debenham
07a64ba2d3
v0.9.0: fixed back button closing game in hero select when it shouldn't
2020-09-22 22:25:21 -04:00
Evan Debenham
15ccffbe1f
v0.9.0: switched bitmaptext to use TextureCache
2020-09-22 22:25:21 -04:00
Evan Debenham
3c3a90d30a
v0.9.0: fixed incorrect damage scaling with chill on frost wand
2020-09-22 22:25:21 -04:00
Evan Debenham
f7f5832145
v0.9.0: corrected capitalization on 'libGDX'
2020-09-22 22:25:21 -04:00
Evan Debenham
0c764c6505
v0.9.0: badges scene now shows badges that are missing
2020-09-22 22:25:21 -04:00
Evan Debenham
81aab79cbd
v0.9.0: updated gradle version
2020-09-22 22:25:21 -04:00
Evan Debenham
f024dc948e
v0.8.2d: re-final commit
2020-08-29 21:32:34 -04:00
Evan Debenham
d0ba33cbb8
v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas
2020-08-29 21:32:29 -04:00
Evan Debenham
527ad068e5
v0.8.2d: final commit
2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd
v0.8.2d: adjusted mob adding logic to fix a rare race condition crash
2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f
v0.8.2d: adjusted new bag logic to prevent a rare crash
2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9
v0.8.2d: tweaked logic when charm is applied in some cases
2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b
v0.8.2d: adjusted door opening logic on fireblast, fixes bugs
2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01
v0.8.2d: refactored emitter freezing
2020-08-29 20:30:52 -04:00