Commit Graph

8 Commits

Author SHA1 Message Date
Evan Debenham
e2a57a0e31 v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs 2015-11-08 04:06:27 -05:00
Evan Debenham
f94d2db5dc v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
Evan Debenham
684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
976ff5cb96 v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs. 2015-06-07 21:55:26 -04:00
Evan Debenham
e4ea5685ba v0.2.3d: further tweaks, now actually fixes blacksmith bug 2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham
aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00