Evan Debenham
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220c96fbb5
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v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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fbb215b2f0
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v0.8.2c: tweaked tipped and untipped dart sprites
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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10b9445f4c
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v0.8.2c: added a check to prevent collecting items with no quantity
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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6a3cd94d22
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v0.8.2c: fixed acidic scorpios not dropping experience potions
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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8b9219e35d
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v0.8.2c: snake warning now appear in highlighted text, not warning
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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902b728799
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v0.8.2c: fixed item clearing in Tengu's arena being too permissive
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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71df55ef11
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v0.8.2c: the dried rose is no longer sellable with items in it
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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fc99ba31e3
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v0.8.2c: fixed visual errors caused by terror, and made eyes not immune
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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f8aebee09b
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v0.8.2c: tweaked terror logic, should now better enforce fleeing
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2020-08-27 15:19:40 -04:00 |
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Evan Debenham
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e1f202b635
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v0.8.2c: fixed non-enemy mobs triggering swarm intelligence
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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076b26302c
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v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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0a6127b843
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v0.8.2c: adjusted emitters to fix a race condition
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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4cabe069a1
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v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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d6f73bc3fa
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v0.8.2c: WndTitledMessage now grows in length just like WndInfoItem
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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65f30cfcbf
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v0.8.2c: shortened an unnecessarily long string from well of awareness
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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8e752aceef
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v0.8.2c: fixed mage's staff missing enchant names
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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39c5da6061
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v0.8.2c: bags now try to grab new items when an item leaves them
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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0608a5447d
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v0.8.2c: fixed compilation error caused by dropping legacy code
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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c0ec2f1e2e
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v0.8.2c: removed now outdated empowered read effects from scrolls
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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1940663bb7
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v0.8.2c: standardized invisibility dispelling, always after an effect
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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72147a297c
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v0.8.2c: dropped compatibility from saves prior to v0.7.3b
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2020-08-27 15:19:39 -04:00 |
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Evan Debenham
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4f1829af63
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v0.8.2c: wndBag now dynamically adjusts its slot size
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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113b29f791
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v0.8.2c: fixed bombs not always updating their heaps properly
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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367bc67524
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v0.8.2c: fixed minor errors when re-equipping a quickslotted artifact
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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1da2cacc31
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v0.8.2c: reverted unintended change to missile sprite speed
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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bdecd160db
|
v0.8.2c: Reduced damage and armor blocking for gripping/flashing traps
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2020-08-27 15:19:38 -04:00 |
|
Evan Debenham
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593d4c26ac
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v0.8.2c: immovable chars now all throw items by default
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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c4e42cdab1
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v0.8.2c: fixed golden lotus lasting twice as long as intended
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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d7a2442832
|
v0.8.2c: tweaks to missile sprite vfx
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2020-08-27 15:19:38 -04:00 |
|
Evan Debenham
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f210cc23f4
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v0.8.2c: added missing placeholder ordering to desc of RoEn
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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f9c1a8697b
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v0.8.2c: fixed back button on hero select not appearing when intended
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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e2aaace9e1
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v0.8.2c: adjusted transparency on furrowed grass
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2020-08-27 15:19:38 -04:00 |
|
Evan Debenham
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2675901bea
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v0.8.2c: added reviews to the structure of update services
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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210c96c02c
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v0.8.2c: added an option for WndOptions to not have a title
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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554a843f74
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v0.8.2b: final commit
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2020-08-17 11:29:02 -04:00 |
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Evan Debenham
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5387559191
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v0.8.2b: fully allowed wraiths to spawn ontop of traps
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2020-08-17 11:28:56 -04:00 |
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Evan Debenham
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1f06f09175
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v0.8.2b: fixed a typo in magical holster
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2020-08-17 11:28:56 -04:00 |
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Evan Debenham
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466370baff
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v0.8.2b: fixed naming errors with footwear of nature
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2020-08-17 11:28:56 -04:00 |
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Evan Debenham
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692f3f5ebc
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v0.8.2b: hero select now also checks ranking count when hiding back btn
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2020-08-17 11:28:56 -04:00 |
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Evan Debenham
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422288d857
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v0.8.2b: fixed crashes caused by new respawn behaviour and questgivers
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2020-08-17 11:28:56 -04:00 |
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Evan Debenham
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0b53953294
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v0.8.2a: final commit
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2020-08-16 23:24:00 -04:00 |
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Evan Debenham
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6bba3a6df8
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v0.8.2a: adjusted sync checks in Sample to fix hitching
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2020-08-16 23:23:51 -04:00 |
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Evan Debenham
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da5c7bb527
|
v0.8.2a: actually fixed guidebook page crashes
|
2020-08-16 23:23:51 -04:00 |
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Evan Debenham
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1a5051f701
|
v0.8.2a: updated target and compile android SDK versions to Android 11
|
2020-08-16 23:23:51 -04:00 |
|
Evan Debenham
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b94f188295
|
v0.8.2a: updated translations
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2020-08-16 23:23:50 -04:00 |
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Evan Debenham
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ad44188e70
|
v0.8.2a: downgraded gradle to 6.5 to solve F-Droid build issues
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2020-08-16 23:23:47 -04:00 |
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Evan Debenham
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d9bb7007e6
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v0.8.2a: updated docs to account for v0.8.2 changes
|
2020-08-16 23:23:47 -04:00 |
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Evan Debenham
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b5b3c70bcd
|
v0.8.2a: updated copyright (up to 2021, to avoid this for a bit)
|
2020-08-16 23:23:44 -04:00 |
|
Evan Debenham
|
013f05caeb
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v0.8.2a: refactored item names, fixed bugs with translation swapping.
|
2020-08-16 23:23:37 -04:00 |
|
Evan Debenham
|
789314e5c7
|
v0.8.2a: adjusted level spawner mechanics:
- current spawn cooldown is now properly stored/loaded
- enemies now much spawn at least 12 tiles away from the hero
|
2020-08-16 23:23:35 -04:00 |
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