Commit Graph

12 Commits

Author SHA1 Message Date
Evan Debenham
5fcc1a612a v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors 2015-03-02 17:24:32 -05:00
Evan Debenham
e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham
88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham
486cdcf2b7 v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release). 2014-12-02 02:13:15 -05:00
Evan Debenham
a12f41f612 v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash). 2014-11-25 01:15:11 -05:00
Evan Debenham
402f61aa76 v0.2.2b: added in a warning relating to an OS issue for android L users 2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3 v0.2.2b: changed how interlevelscene deals with exceptions 2014-11-15 20:52:02 -05:00
Evan Debenham
48b1721bd8 v0.2.2a: fixed a bug which prevented a new game from being started in some cases. 2014-11-05 09:42:41 -05:00
Evan Debenham
3706092e7b v0.2.2: falling items now appear on the next depth (potions shatter) 2014-10-21 20:47:40 -04:00
Evan Debenham
9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham
01fa54eb38 V0.2.1 : Ankh now actually only resets the level when it is locked 2014-10-13 13:28:15 -04:00
Evan Debenham
aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00