Evan Debenham
9924f5d28d
v0.6.1: improvements to badges and badges scene:
...
- badges scene now shows as many blanks as missing badges
- badges scene is a bit more condensed on phone screens
- YASD badge now covers death by falling/glyph
- games played badges reduced from 10/100/500/200 to 10/50/250/1000
- A couple of badges no longer override others
2017-08-19 00:23:08 -04:00
Evan Debenham
82f58507e7
v0.6.1: Burned tiles now stitch with chasms, fixed offcolor prison wall chasm stitch tiles
2017-08-19 00:23:07 -04:00
Evan Debenham
9763e7e6e8
v0.6.1: toxic gas no longer applies any damage if target is immune, even though that damage will be negated
2017-08-19 00:23:07 -04:00
Evan Debenham
36f7a7aaa6
v0.6.1: implemented item for document pages
2017-08-19 00:23:07 -04:00
Evan Debenham
17c3f501a8
v0.6.1: buffs in the hero window now scroll if there are many of them
2017-08-19 00:23:07 -04:00
Evan Debenham
61fb79d9ab
v0.6.1: fixed Goo and DM300 auto-IDing their artifacts
2017-08-19 00:23:06 -04:00
Evan Debenham
479dd40bf7
v0.6.1: fixed berserker instantly dieing on loading a run
2017-08-19 00:23:06 -04:00
Evan Debenham
6f1d2b17c4
v0.6.1: even more refactoring and implemented guide UI in journal window
2017-08-19 00:23:06 -04:00
Evan Debenham
b4835d88e6
v0.6.1: compass now points at stairs going up if amulet is obtained
2017-08-19 00:23:04 -04:00
Evan Debenham
bb2af77276
v0.6.1: fixed crashes when trying to first load the catalog
2017-08-19 00:20:30 -04:00
Evan Debenham
e486e9896d
v0.6.1: more refactoring and improvements to journal and catalogs
2017-08-19 00:20:29 -04:00
Evan Debenham
be396f4e2d
v0.6.1: fixed rare problematic enemy and npc placement
2017-08-19 00:20:29 -04:00
Evan Debenham
6fd5de91c7
v0.6.1: fixed items being added to catalogs on death.
2017-08-19 00:20:29 -04:00
Evan Debenham
460d46a54e
v0.6.1: fixed catalog bugs relating to badges
2017-08-19 00:20:26 -04:00
Evan Debenham
fcef3e6382
v0.6.1: bugfixes to dew vial and keys
2017-08-19 00:20:14 -04:00
Evan Debenham
6162aadf42
v0.6.1: refactoring, and added save/load for catalogs
2017-08-19 00:20:14 -04:00
Evan Debenham
d055f9645a
v0.6.1: improved the layout of the journal window
2017-08-19 00:20:13 -04:00
Evan Debenham
dc4d928da0
v0.6.1: refactored keys, now stored in notes
2017-08-19 00:20:12 -04:00
Evan Debenham
2ccda1d1e7
v0.6.1: moved notes class to journal package, renamed features to landmarks
2017-08-19 00:19:01 -04:00
Evan Debenham
1a22c5334e
v0.6.1: renamed journal class to notes
2017-08-19 00:19:00 -04:00
Evan Debenham
3c5a8c9ca4
v0.6.1: removed some outdated badges & tied catalogs into badge system
2017-08-19 00:19:00 -04:00
Evan Debenham
41b3c903c6
v0.6.1: Catalogs now keep track of whether items have been seen
...
Currently does not persist between game sessions
2017-08-19 00:19:00 -04:00
Evan Debenham
d975f3c8d5
v0.6.1: added all identifiable items to items tab, needs improvements
2017-08-19 00:18:59 -04:00
Evan Debenham
2ffbef67fd
v0.6.1: major adjustments to layout of journal window
...
New catalogs tabs don't work yet.
2017-08-19 00:18:59 -04:00
Evan Debenham
41da332ef9
v0.6.1: improved journal window code and items tab
2017-08-19 00:18:59 -04:00
Evan Debenham
3fccd85589
v0.6.1: Journal interface redesign pt.1
...
- moved catalogs and notes into one window, added tab for guide
2017-08-19 00:18:59 -04:00
Evan Debenham
a8b3b76053
v0.6.1: improved depth icons and placeholder graphics
2017-08-19 00:18:58 -04:00
Evan Debenham
c8df657e51
v0.6.1: fixed issues with ghost spawning position between floors
2017-08-19 00:18:58 -04:00
Evan Debenham
debd7d6436
v0.6.1: fixed evil eye sprites idling instead of dieing in rare cases
2017-08-19 00:18:58 -04:00
Evan Debenham
a4f2987cdf
v0.6.1: adjusted when searching and observing occurs
2017-08-19 00:18:57 -04:00
Evan Debenham
13f8bf3d60
v0.6.1: tweaks to new dew vial
2017-08-19 00:18:57 -04:00
Evan Debenham
4b2ffa060f
v0.6.1: clarified description of horn of plenty
2017-08-19 00:18:57 -04:00
Evan Debenham
3f587ffc47
v0.6.1: small tweak to wand of fireblast logic
2017-08-19 00:18:57 -04:00
Evan Debenham
b31fc10136
v0.6.1: finished implementing ring of wealth rework (for now)
2017-08-19 00:18:57 -04:00
Evan Debenham
e07098a580
v0.6.1: partially reworked ring of wealth
2017-08-19 00:18:56 -04:00
Evan Debenham
39eedbd46d
v0.6.1: fixed flare effects rendering incorrectly for the 1st frame
2017-08-19 00:18:56 -04:00
Evan Debenham
cbc21ef9fb
v0.6.1: several improvements to mob and ally AI
2017-08-19 00:18:56 -04:00
Evan Debenham
7ebf612917
v0.6.1: bugfixes to new dried rose
2017-08-19 00:18:56 -04:00
Evan Debenham
bc4dda1bf3
v0.6.1: more dried rose rework implementation
2017-08-19 00:18:55 -04:00
Evan Debenham
9af6e71266
v0.6.1: major refactoring to dried rose
2017-08-19 00:18:55 -04:00
Evan Debenham
0e373b2eb7
v0.6.1: fixed a missing capitalization on prison guard text
2017-08-19 00:18:55 -04:00
Evan Debenham
b53a2516af
v0.6.1: healing now takes priority over enemy actions
2017-08-19 00:18:55 -04:00
Evan Debenham
dc7d59c65f
v0.6.1: adjusted weapon/armor code so npcs and mobs can better use them
2017-08-19 00:18:54 -04:00
Evan Debenham
6a0a7ae450
v0.6.1: ghost hero now follows the player between floors
2017-08-19 00:18:54 -04:00
Evan Debenham
80414bd6fd
v0.6.1: reworked base mechanics of the dried rose
2017-08-19 00:18:54 -04:00
Evan Debenham
8c50b988a3
v0.6.1: fixed emo icons now being properly reset
2017-08-19 00:18:53 -04:00
Evan Debenham
381b23b6bc
v0.6.1: reworked unstable spellbook, now grants empowered scroll effects
2017-08-19 00:18:53 -04:00
Evan Debenham
24eb803e3f
v0.6.1: added empowered effects to scrolls
2017-08-19 00:18:53 -04:00
Evan Debenham
b7f82b9488
v0.6.1: improved some consumable icons + PNG optimization
2017-08-19 00:18:50 -04:00
Evan Debenham
5d4b0cbb2a
v0.6.1: stepping on plants now interrupts the hero
2017-08-19 00:18:43 -04:00