v0.8.1: gl_scissor node is now always disabled at the end of a frame
This fixes a bug in some screen recorders when windows are open
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@ -138,7 +138,8 @@ public class Game implements ApplicationListener {
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Gdx.gl.glDisable(Gdx.gl.GL_SCISSOR_TEST);
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Gdx.gl.glClear(Gdx.gl.GL_COLOR_BUFFER_BIT);
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draw();
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Gdx.gl.glDisable( Gdx.gl.GL_SCISSOR_TEST );
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Gdx.gl.glFlush();
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step();
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