From ff08ee3b7f08fc1880ff33ff28d016774bf25490 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 9 May 2020 19:38:09 -0400 Subject: [PATCH] v0.8.1: gl_scissor node is now always disabled at the end of a frame This fixes a bug in some screen recorders when windows are open --- SPD-classes/src/main/java/com/watabou/noosa/Game.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SPD-classes/src/main/java/com/watabou/noosa/Game.java b/SPD-classes/src/main/java/com/watabou/noosa/Game.java index 06503aece..30f45dfbd 100644 --- a/SPD-classes/src/main/java/com/watabou/noosa/Game.java +++ b/SPD-classes/src/main/java/com/watabou/noosa/Game.java @@ -138,7 +138,8 @@ public class Game implements ApplicationListener { Gdx.gl.glDisable(Gdx.gl.GL_SCISSOR_TEST); Gdx.gl.glClear(Gdx.gl.GL_COLOR_BUFFER_BIT); draw(); - + + Gdx.gl.glDisable( Gdx.gl.GL_SCISSOR_TEST ); Gdx.gl.glFlush(); step();