v0.2.3c: final commit

This commit is contained in:
Evan Debenham 2015-01-08 23:57:07 -05:00
parent c4d51cc0f6
commit fd375b80e3
2 changed files with 7 additions and 6 deletions

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon" package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="28" android:versionCode="29"
android:versionName="0.2.3b" android:versionName="0.2.3c"
android:installLocation="auto"> android:installLocation="auto">
<uses-permission android:name="android.permission.VIBRATE"/> <uses-permission android:name="android.permission.VIBRATE"/>

View File

@ -34,7 +34,8 @@ public class WelcomeScene extends PixelScene {
"-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!"; "-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!";
private static final String TXT_SameVer = private static final String TXT_SameVer =
"v0.2.3a and v0.2.3b fix some crash bugs players were experiencing, make sure to report any issues if you are still having them!"; "v0.2.3a and v0.2.3b fix some crash bugs players were experiencing, make sure to report any issues if you are still having them!\n\n" +
"v0.2.3c fixes numerous issues, and gives some buffs to two of the new artifacts.";
private static final String TXT_Future = private static final String TXT_Future =
"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+ "It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
@ -76,14 +77,14 @@ public class WelcomeScene extends PixelScene {
} }
text.maxWidth = Math.min( Camera.main.width, 120 ); text.maxWidth = 120;
text.measure(); text.measure();
add( text ); add( text );
text.x = align( (Camera.main.width - text.width()) / 2 ); text.x = align( (Camera.main.width - text.width()) / 2 );
text.y = align( (Camera.main.height - text.height()) / 2 ); text.y = align( (Camera.main.height - text.height()) / 2 );
title.maxWidth = Math.min( Camera.main.width-50, 120 ); title.maxWidth = text.maxWidth;
title.measure(); title.measure();
title.hardlight(Window.TITLE_COLOR); title.hardlight(Window.TITLE_COLOR);
add( title ); add( title );
@ -118,7 +119,7 @@ public class WelcomeScene extends PixelScene {
changes.setRect(text.x + 65, text.y + text.height() + 5, 55, 18); changes.setRect(text.x + 65, text.y + text.height() + 5, 55, 18);
add(changes);*/ add(changes);*/
okay.setRect(text.x, text.y + text.height() + 5, 120, 18); okay.setRect(text.x, text.y + text.height() + 5, text.width(), 18);
add(okay); add(okay);