v0.2.3c: final commit
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parent
c4d51cc0f6
commit
fd375b80e3
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="28"
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android:versionCode="29"
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android:versionName="0.2.3b"
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android:versionName="0.2.3c"
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android:installLocation="auto">
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -34,7 +34,8 @@ public class WelcomeScene extends PixelScene {
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"-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!";
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"-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!";
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private static final String TXT_SameVer =
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private static final String TXT_SameVer =
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"v0.2.3a and v0.2.3b fix some crash bugs players were experiencing, make sure to report any issues if you are still having them!";
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"v0.2.3a and v0.2.3b fix some crash bugs players were experiencing, make sure to report any issues if you are still having them!\n\n" +
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"v0.2.3c fixes numerous issues, and gives some buffs to two of the new artifacts.";
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private static final String TXT_Future =
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
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@ -76,14 +77,14 @@ public class WelcomeScene extends PixelScene {
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}
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}
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text.maxWidth = Math.min( Camera.main.width, 120 );
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text.maxWidth = 120;
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text.measure();
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text.measure();
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add( text );
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add( text );
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text.x = align( (Camera.main.width - text.width()) / 2 );
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text.x = align( (Camera.main.width - text.width()) / 2 );
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text.y = align( (Camera.main.height - text.height()) / 2 );
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text.y = align( (Camera.main.height - text.height()) / 2 );
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title.maxWidth = Math.min( Camera.main.width-50, 120 );
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title.maxWidth = text.maxWidth;
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title.measure();
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title.measure();
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title.hardlight(Window.TITLE_COLOR);
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title.hardlight(Window.TITLE_COLOR);
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add( title );
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add( title );
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@ -118,7 +119,7 @@ public class WelcomeScene extends PixelScene {
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changes.setRect(text.x + 65, text.y + text.height() + 5, 55, 18);
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changes.setRect(text.x + 65, text.y + text.height() + 5, 55, 18);
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add(changes);*/
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add(changes);*/
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okay.setRect(text.x, text.y + text.height() + 5, 120, 18);
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okay.setRect(text.x, text.y + text.height() + 5, text.width(), 18);
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add(okay);
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add(okay);
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