diff --git a/AndroidManifest.xml b/AndroidManifest.xml index 37182b92f..21259ef86 100644 --- a/AndroidManifest.xml +++ b/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index 68947699d..cfb23a016 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -34,7 +34,8 @@ public class WelcomeScene extends PixelScene { "-Health Potion Farming Universally Nerfed\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!"; private static final String TXT_SameVer = - "v0.2.3a and v0.2.3b fix some crash bugs players were experiencing, make sure to report any issues if you are still having them!"; + "v0.2.3a and v0.2.3b fix some crash bugs players were experiencing, make sure to report any issues if you are still having them!\n\n" + + "v0.2.3c fixes numerous issues, and gives some buffs to two of the new artifacts."; private static final String TXT_Future = "It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+ @@ -76,14 +77,14 @@ public class WelcomeScene extends PixelScene { } - text.maxWidth = Math.min( Camera.main.width, 120 ); + text.maxWidth = 120; text.measure(); add( text ); text.x = align( (Camera.main.width - text.width()) / 2 ); text.y = align( (Camera.main.height - text.height()) / 2 ); - title.maxWidth = Math.min( Camera.main.width-50, 120 ); + title.maxWidth = text.maxWidth; title.measure(); title.hardlight(Window.TITLE_COLOR); add( title ); @@ -118,7 +119,7 @@ public class WelcomeScene extends PixelScene { changes.setRect(text.x + 65, text.y + text.height() + 5, 55, 18); add(changes);*/ - okay.setRect(text.x, text.y + text.height() + 5, 120, 18); + okay.setRect(text.x, text.y + text.height() + 5, text.width(), 18); add(okay);