v1.2.1: fixed magical fire getting cleared when it shouldn't

This commit is contained in:
Evan Debenham 2022-03-27 14:28:33 -04:00 committed by Evan Debenham
parent 4939f200ef
commit fa79fcd319

View File

@ -223,8 +223,10 @@ public class MagicalFireRoom extends SpecialRoom {
@Override @Override
public void clear(int cell) { public void clear(int cell) {
if (volume > 0 && cur[cell] > 0) {
fullyClear(); fullyClear();
} }
}
@Override @Override
public void fullyClear() { public void fullyClear() {