v0.9.1c: fixed suspicious chest rooms spawning without doors

This commit is contained in:
Evan Debenham 2021-01-07 18:26:10 -05:00
parent db023aafc7
commit e37a298e3d

View File

@ -47,6 +47,10 @@ public class SuspiciousChestRoom extends StandardRoom {
Painter.fill( level, this, Terrain.WALL );
Painter.fill( level, this, 1 , Terrain.EMPTY );
for (Door door : connected.values()) {
door.set( Door.Type.REGULAR );
}
Item i = level.findPrizeItem();
if ( i == null ){