From e37a298e3d553f59d8c4d12983bc9fda621b5743 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 7 Jan 2021 18:26:10 -0500 Subject: [PATCH] v0.9.1c: fixed suspicious chest rooms spawning without doors --- .../levels/rooms/standard/SuspiciousChestRoom.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/SuspiciousChestRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/SuspiciousChestRoom.java index 48f8baaeb..65d4a9e4f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/SuspiciousChestRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/SuspiciousChestRoom.java @@ -47,6 +47,10 @@ public class SuspiciousChestRoom extends StandardRoom { Painter.fill( level, this, Terrain.WALL ); Painter.fill( level, this, 1 , Terrain.EMPTY ); + for (Door door : connected.values()) { + door.set( Door.Type.REGULAR ); + } + Item i = level.findPrizeItem(); if ( i == null ){