v0.5.0: reduced self-damage on wand of transfusion

This commit is contained in:
Evan Debenham 2017-02-07 01:22:32 -05:00
parent 02fbae7fec
commit e36b6327ef

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@ -170,8 +170,8 @@ public class WandOfTransfusion extends Wand {
//this wand costs health too
private void damageHero(){
// 15% of max hp
int damage = (int)Math.ceil(curUser.HT*0.15f);
// 10% of max hp
int damage = (int)Math.ceil(curUser.HT*0.10f);
curUser.damage(damage, this);
if (!curUser.isAlive()){