From e36b6327eff0aca2a8bc5cc90e3efc3bb85bcde7 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 7 Feb 2017 01:22:32 -0500 Subject: [PATCH] v0.5.0: reduced self-damage on wand of transfusion --- .../shatteredpixeldungeon/items/wands/WandOfTransfusion.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java index 401d74686..6781521be 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java @@ -170,8 +170,8 @@ public class WandOfTransfusion extends Wand { //this wand costs health too private void damageHero(){ - // 15% of max hp - int damage = (int)Math.ceil(curUser.HT*0.15f); + // 10% of max hp + int damage = (int)Math.ceil(curUser.HT*0.10f); curUser.damage(damage, this); if (!curUser.isAlive()){