v0.6.0: fixed no text errors relating to rooms

This commit is contained in:
Evan Debenham 2017-04-21 02:54:16 -04:00
parent 8dc3856686
commit d8806ed4a5

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@ -39,14 +39,14 @@ levels.features.sign.burn=As you try to read the sign it bursts into greenish fl
###rooms
levels.rooms.massgraveroom$bones.name=Mass grave
levels.rooms.massgraveroom$bones.desc=bones litter the floor, what happened here?
levels.rooms.special.massgraveroom$bones.name=Mass grave
levels.rooms.special.massgraveroom$bones.desc=bones litter the floor, what happened here?
levels.rooms.ritualsiteroom$ritualmarker.name=Ritual marker
levels.rooms.ritualsiteroom$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
levels.rooms.standard.ritualsiteroom$ritualmarker.name=Ritual marker
levels.rooms.standard.ritualsiteroom$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
levels.rooms.weakfloorroom$hiddenwell.name=Distant well
levels.rooms.weakfloorroom$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?
levels.rooms.special.weakfloorroom$hiddenwell.name=Distant well
levels.rooms.special.weakfloorroom$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?
###traps