v0.3.1: invisibility now lasts for 20 rounds instead of 15.

This commit is contained in:
Evan Debenham 2015-08-07 16:31:20 -04:00
parent 0845c41a44
commit d73e663ef6

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@ -29,7 +29,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
public class Invisibility extends FlavourBuff {
public static final float DURATION = 15f;
public static final float DURATION = 20f;
{
type = buffType.POSITIVE;